Jolly Roger Games has introduced two new games, 13 Minutes: The Cuban Missile Crisis and Road Hog.
13 Minutes: The Cuban Missile Crisis is a card-driven micro-game in which players will take on the role of either President Kennedy or Khrushchev, and will be striving to exit the Cuban Missile Crisis as the most as the most powerful superpower. Players will be using five Strategy cards to place Influence cubes on battlegrounds to score majorities and manipulate battlegrounds on an ever-changing map.
Formerly known as Turnpike, Road Hog is a game by Randall Hoyt that “captures the rolling shark tank that is our modern highway system where complete strangers shamelessly compete with each other in a race.” Players will be striving to be the first player to drive their cars from the beginning to the end of the highway.
Both of these games have a street date of February 28, 2017.
Ah, Unicorns – majestic and elegant creatures, or at least that’s what everybody believes! Did you know that there is a Kingdom where Unicorns are stupid beings that breed like bunnies?
Toulouse-based company Morning has announced their new board game, Kill the Unicorns, a strategic family game set in a crazy universe. In Kill the Unicorns, players will play a character with special powers for the sole purpose hunting unicorns.
“Lure the Unicorns into piranha-infested lakes, or coax them into traps – with several combinations you have the opportunity to become the greatest Unicorn Hunter of all time! Kill the Unicorns is the funniest movement game you will play. Using card to move around the map or annoying others with “take that” card, and don’t forget a Pigicorn can be hidden among the unicorn herd.”
The game is expected to launch on Kickstarter in June of 2017. For more information about this upcoming game, visit the company’s website here.
Eagle-Gryphon Games is currently running a Kickstarter project to fund Lisboa, a new game from designer Vital Lacerda in which players will “reconstruct the great city of Lisboa after the 1755 earthquake, tsunami and fires.”
On November 1, 1755, Lisboa suffered an earthquake of an estimated magnitude of 8.5–9.0, followed by a devastating tsunami and 3 days of raging fires that nearly destroyed the city. Lisboa is a game about the reconstruction of the great Portuguese capital city after a series of terrible catastrophes.
In rebuilding the city, players will make use of the Royal Builder, who works with the architects to build Lisboa anew, while the Marquis will provide aid in the development of commerce. The King will provide players with political help in re-opening the beautiful new city. But the true reason you are rebuilding the city is not for greatness, or even fame or fortune. As a nobleman or noblewoman of Lisboa, your primary motivation is the acquisition of Wigs–a most important trading commodity of the Era, and the means of scoring points in the game.
A copy of the game will include:
- Rulebook & Player Aids
- Player Boards
- Goods Tokens
- Public Buildings
- Large & Small City Tiles
- Scoring Tiles
- Royal Favor Tiles
- Clergy Tiles
- Cardinal Meeple
- Political Cards
- Ship Cards
- Decree Cards
- Rubble Cubes
- Treasury Marker
- Meeples & Tokens in Player Colors
- Starting Player Tile
- Clergy Tile
- Rubble Bags
This project is set to fund on Thursday, December 15, 2016. For more information and to support this project, visit the Kickstarter page.
Fans of the original adventure and survival game Robinson Crusoe: Adventures on the Cursed Island will be interested to know what specific changes will be present in Portal’s new release of the game under the Portal banner. According to Portal’s latest news release, the major notable changes will include:
- a “typical” square game box, as opposed to the original’s coffin box
- a fancier 1st Player Token
- an additional 7th Scenario
- Character Sheets on thick cardboard, as opposed to the thin sheets in the original
- shaped wooden resource components, as opposed to the cubes in the original
- redesigned Discovery Tokens with thematic names on them
- character stickers for the wooden player pawns
- a freshly-reworked rulebook (I like how Portal points out that the original “explains nothing” and the new one “explains everything”)
Preorders are currently being accepted, and this new release is scheduled for release in November of 2016. For more information, visit Portal’s new release here.
Games Workshop would like to announce the imminent release of a new starter set for the vast Warhammer: 40,000 universe entitled Battle for Vendros. Below is the official press release from Games Workshop that discusses the new starter set in detail:
The world of Vedros lies in peril; darkening skies had heralded the arrival of planetary invasion, as the Orks mass migration across the war torn galaxy arrived at this rich world.
Overwhelmed the Imperial defenders prepared for a glorious but futile last stand when the firmament was crisscrossed by the streaking trials of drop ships; humanities finest warriors, the Space Marines of the Ultramarines Chapter had arrived. The battle lines are drawn, and the fate of an entire planet rests in your hands.’
Offering all the fun and mayhem that miniatures gaming provides, Battle for Vedros the newest, simplest and easiest way to enter into Games Workshop’s massive Warhammer 40,000 universe, the world’s leading miniatures game.
Battle for Vedros offers you the chance to play exciting games set in the crucial conflicts raging on this war torn world, but also offers so much more. You can not only choose how to fight, but where and with what – a host of options are available to you the commander. The unique appeal of miniatures gaming is that you craft the warrior playing pieces yourself. The appeal of building and painting is universal, and you may find crafting the highly detailed models is everything you want from this fully engaging game.
But you’ll want to take part in everything on offer however, with a Starter Set focused on getting you into the action straight away, and the 6 expansions already available enhance your forces from day 1. Battle for Vedros is easy to get into.
The game pits 2 sides (2 players or teams) against each other (in under an hour), maneuvering your pieces for advantage before unleashing your sides firepower or going in with blade and axe. The Starter Set includes 2 forces, complete with heroes and differing engines of destruction on each side. The add ons available allow you to enhance your opinions with more troops, aliens and combat vehicles.
For those familiar with Warhammer 40,000, Battle for Vedros offers tremendous value for the money including Space Marines, Orks, a Dreadnought and Defkopta.
Taking the very best of Warhammer 40,000, the Battle for Vedros is ideal if you want to see what miniatures gaming is all about the easy way, specifically designed with you in mind. Set up your forces and prepare the dice, the fate of an entire planet rests on you.
Battle for Vendros is set for release on June 6, 2016. For more information, visit Games Workshop’s site.
The digital implementation of the Pathfinder Adventure Card Game has finally arrived for tablet devices and is titled Pathfinder Adventures.
Pathfinder Adventures is essentially a role-playing game in card form featuring leveling up, a long campaign and everything else you’d expect. Each character is represented by a deck of cards which you can customize and includes equipment, weapons, armor, etc – additionally, each card represents your character’s life points, when your deck is empty you are defeated.
The game is a free download that comes with a tutorial mission and a 3-part taster mission. Additional scenarios, characters and treasure chests are purchasable with cash or gold that you earn through playing.
The game is very polished with excellent graphics and nice transition scenes. Currently only solo and pass & play modes are available but online play has been mentioned and may appear later.
Get it for free on the Apple App Store or Google Play
Last year, from August through December, Hasbro’s first crowdfunding gaming challenge with Indiegogo was held, challenging game designers to create a game with outstanding game mechanics, visuals, potential, and theme. After reviewing more than 500 submissions, Hasbro gave the grand prize to The Mr Toast Game created by Dan Goodsell. The Mr Toast Game will launch in the U.S. later this year.
Now, Hasbro and Indiegogo are launching the second crowdfunding game challenge, inviting game designers to compete for $25,000 and the opportunity to get their game published. According to the press release, “the crowdfunding gaming challenge provides a platform for independent game designers to get visibility for their ideas and allows Hasbro to celebrate the growing gaming community and discover and develop new games.”
Below is an excerpt from the official press release:
Beginning today through May 15, game designers can submit their ideas for a new face-to-face game atwww.nextgreatgamechallenge.com. A team of Hasbro game experts and designers will evaluate each submission based on its level of innovative new mechanics, visual style and creative narrative and select 15 semi-finalists to submit prototypes of their game for review. After playing each of the top 15 games, Hasbro will select five finalists to launch campaigns for their concept on Indiegogo, which will run October 13 through November 13. Each finalist will receive US $2,000 as well as mentorship from Hasbro and Indiegogo as they raise awareness, funding, and support for their game. The grand prize winner will be announced in late 2016 and receive US $25,000, a trip to Hasbro headquarters in Rhode Island, and the opportunity to work with Hasbro to make his or her game a reality.
“The Next Great Game Challenge with Indiegogo is an incredible opportunity for us to further connect with the gaming community and uncover new games with amazing stories, like we did last year with winner Dan Goodsell and The Mr Toast Game,” said Brian Chapman, head of design and development at Hasbro. “We are looking for games with a unique narrative and visual style which can provide a fun opportunity for storytelling through gaming and we are excited to see the ideas from game designers around the world.”
“It was incredibly impressive to see how quickly Hasbro was able to discover a new game idea to bring to market through our first gaming challenge in 2015,” said Jerry Needel, senior vice president of corporate partnerships at Indiegogo. We are very excited to continue our Enterprise Crowdfunding relationship with Hasbro and look forward to seeing what we can collectively create in this next installment.”
For more details on this contest, submission requirements, and to see the Terms and Conditions, visit www.nextgreatgamechallenge.com.
The Family Zone is a new range of games from MAGE Company designed for families. The games play in around 15-30 minutes for ages 8+ and feature awesome gameplay and clever twists.
The first title, Carrotia is a light, co-operative tile placement game for 1 to 6 players where the rabbits must explore the wilds and collect enough food to feed the colony while avoiding the owl, hawk and other birds as they swoop in causing mayhem.
Secondly is The Cohort, a fast-paced card game for 2 to 6 players where you are racing to be the first to assemble a Legion to prove yourself to Caesar as the best of his commanders.
And finally, the third game in the line is Wrong Chemistry, an ‘easy to learn – hard to master’ game that includes funny references to real elements from the periodic table. Players try to change the pieces on the board to match the shapes on the cards in their hands.
The games will launch at the UK Games Expo in June 2016 and can also be pre-ordered from Mage Company’s webstore.
From Eagle-Gryphon Games comes a cooperative game where you are trying to escape from an ever changing maze of a prison! The Daedalus Sentence : Escape from Space Prison plays in 60 to 90 minutes and is for 1 to 4 players and features 7 difficulty levels.
The unique feature of this game is that the prison the players are attempting to escape from has a changeable layout – the concentric circular tracks rotate.
Players have limited actions as well as their own special abilities and must explore & overcome guards, as well as change the layout in order to escape each ring – but they have to be careful not to inadvertently doom their teammates.
Additionally there is a One-vs-All scenario that pits up to 4 players against a Prison Commander player as well as an optional app to assist with various aspects of the game.
The Kickstarter runs until April 6th and a pledge of $95+Shipping will get you a copy of the game when it releases around October 2016.
Pandasaurus Games announced a new title at the Gama Trade Show this week – Wasteland Express Delivery Service. The game is designed by Jon Gilmore (Dead of Winter) and Matt Riddle & Ben Pinchback (Fleet, Back to the Future) featuring art by Riccardo Burchielli (DMZ, Batman Black and White)
The game is set in a post-apocalyptic wasteland and players are drivers delivering food, water and guns to various settlements throughout the wasteland while risking the mayhem caused by the outrageous characters and battling raiders that inhabit the land. The game also features 3 outlandish factions that players can gain favor with.
The game features an emerging narrative over the course of a 10 game campaign, each beginning with a beautifully illustrated comic book introduction that sets up the story, stakes and challenges that the players will have to contend with. Alternatively, players can just embark on a single, randomly generated scenario providing infinite replay possibilities.
Molly Wardless, Managing Director of Pandasaurus Games said :
Among the myriad things we are completely flipping over re Wasteland is that nothing like this has really ever been touched in the board game community. When we first heard the pitch, we were sold. Then Riccardo turned it into this almost unwieldy beast that pushes the limits in pretty much every imaginable way. It’s beautiful and grotesque at the same time. And we are completely in love.
The game also features board art by Joshua Cappel and fantastically detailed miniatures of the delivery vehicles players will be using, designed by Justin Blintz. With over 100 pieces of artwork, every card in the game is unique.
More details are expected to be revealed in the coming months.
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