“Space! For millennia, humans have marveled at the cosmos. Modern astronomy gives us valuable insight about what’s happening in the universe, but there is still a sense of wonder to be had in looking up at the expanse above us.”
Renegade Games has announced Stellar, a 2 player card game designed by masters Ben Pinchback and Matt Riddle (co-designers of Fleet, Piepmatz) about telescopes and stargazing. In Stellar, players calibrate their telescopes to observe a huge variety of celestial bodies, including black holes, planets, asteroids, and even satellites. Cards are played to the telescope and notebook, and after 11 rounds a stunning tableau of the night sky will be created. The stargazer with the most points is then declared victorious. Stellar comes with 24 telescope cards, 60 celestial object cards, scorepad, reference cards and rules.
“The corpses of pixies, goblins, unicorns, cyclops, and dragons have begun to pile up, so you’ve got your work cut out for you… Keep the place organized, as you bury corpses in different areas of the graveyard, or it’s your own grave you’ll be digging!”
Also coming from Renegade Games is the adorably dark card game Gloomy Graves by designer Jeffrey D. Allers (Citrus). In this game, 2-4 players take on the role of fantasy gravediggers, and the bodies are piling up. Pixies are one thing, but the deceased dragons and cyclops can be tricky to work with. Players must manage both their private crypt and the communal graveyard, each with its own rules. Gloomy Graves comes with 90 corpse cards to bury, along with 20 score cards, player aids and rulebook.
Look for both games coming Q1 2020. For more information, check out Renegade Studio’s web pages on Stellar and Gloomy Graves.
Fleet: The Dice Game is a strategic 2-4 player dice rolling game played over ten rounds made up of up to four phases: boat phase, income phase, fishing phase (even rounds only), and town phase while players try to earn assets, wealth, power, and income. Fleet: The Dice Game is available on Kickstarter until Friday, May 4th at 8:00AM EST.
Eagle-Gryphon Games is proud to announce Glenn Drover’s Empires: Galactic Rebellion, the sequel to the hit Empires: Age of Discovery, coming to Kickstarter Saturday, December 12.
In the game, players will take on the role of leader one a rebel faction. Players will recruit and train specialists, scientists to help you develop technologies, smugglers to build trade networks, diplomats to sway Senate decisions, Heroes to conduct covert missions, and Troopers to fight your battles across the galaxy.
Empires: Galactic Rebellion contains over 400 highly-detailed miniatures including 8 Capital Ship Fleet sculpts, 100 coins, and more.
“When looking at the idea of a sequel to Age of Discovery, I wanted to create a game that would be familiar to fans of the original game, but was a unique game experience. The theme allowed for a new starting point and suggested many new mechanics that could make the game very different and interesting. The galactic senate, the imperial military (planet-side troops and fleets), covert missions, and lots more conflict (as you would expect in a Space Opera-Galactic Rebellion type game) make for a new experience that’s also tremendous fun,” says Glenn Drover, designer of Empires: Galactic Rebellion.
Watch for the release of the Kickstarter on December 12, 2015.
The upcoming release of Fantasy Flight Games’ seventh wave of ships for the ever-expanding Star Wars X-Wing Miniatures Game has been discussed at length on Fantasy Flight’s news forums, and now they bring yet another fresh perspective on this new wave. The game’s two-time world champion Paul Heaver brings his take on the Rebel ship included in the upcoming expansion, the K-Wing, and the impact the ship will have on existing Rebel players’ strategy and fleet builds.
“The K-wing is well-equipped to deal with many different situations,” Heaver explains. “The key is going to be figuring out what upgrade slots you should fill, and which ones you can leave empty.” Concerning his suggested upgrade elements, Heaver suggests giving the ship a turret and maybe some mines and Extra Munitions. The SLAM ability makes the K-Wing an excellent bomber, yet without innate Focus and Target Lock abilities, it is difficult to use torpedoes and missiles unless you draw on the support abilities of other ships that provide this.