fighting game

Vengeance: Director’s Cut is an expansion to 2017’s Vengeance, a game in which the players are downtrodden heroes seeking to get revenge against those who have wronged them. In Vengeance: Director’s Cut, the players are movie directors, shooting a film about the heroes attempts to confront their nemeses – in fact, the expansion is billing itself as “A revenge movie in a box.”

In the Vengeance: Director’s Cut expansion, a new gang is introduced as well as a new hero. The expansion also introduces Hero Perks and Story Missions, which are specific to each hero and add more narrative to the base game.

Through the currently running Kickstarter campaign, which has funded, those interested can get the base game as well as the expansion. For further information, be sure and check out the Vengeance Kickstarter campaign here. The campaign only has about a week to go!

Witless Wizards is a 15 minute game for 2 to 4 players, perfect as a gateway game or a quick filler. Old and forgetful wizards battle it out to be the last wizard standing.

At the start of the game, the players will collectively choose three decks to use in their game. These decks get shuffled together and become the common deck that all players will draw from. On your turn, you draw one card and decide whether to equip it yourself or give it to your opponent to equip on their wizard. If you choose to equip it yourself, the next card you draw must be given to your opponent – even if it is better than the one you equipped. You can also discard a Concentration Gem to draw two cards before choosing which one you give your opponent (the other gets discarded). After you have equipped yourself and your opponent, you attack. An attack is performed by subtracting your opponent’s defense from your attack value plus your rolled magic die. Last wizard standing wins.

Three variants are included for more than two players, to include free-for-all, 2 vs 2 teams, and a structured competitive mode. Read more about this quick and humorous game on its campaign page.

Level 99 Games has started a Kickstarter Campaign for the second season of Exceed, themed to Seventh Cross. Exceed, released last year from D. Brad Talton, Jr. (BattleCON series of games), is a 2 player card game mimicking the arcade-style one-on-one fighter game experience. The original Exceed covered 16 characters from Jasco Games‘ Red Horizon Universe. Exceed Season 2 adds another 16 characters, this time from an original 1920’s macabre/horror setting, which will be the setting for a future rogue-like exploration board game.  Exceed Season 2 is offering 4 standalone boxes, each containing 4 characters and over 120 cards.

The Kickstarter Campaign for Exceed Season 2 continues through April 30, and is expected to deliver in November 2017.


From Ninja Division and Soda Pop Miniatures, developers of Super Dungeon Explore, comes a new head-to-head board game now on Kickstarter – Way of the Fighter. Heavily influenced by classic arcade fighting games, Way of the Fighter tries to best mechanically simulate games such as Street Fighter and Tekken. That’s not to say that it just allows you to punch and kick and move side-to-side, no. Way of the Fighter brings concepts such as spacing, crouching, leaping, and states of aggression to the table in a way that makes sense. Here’s a brief description from the campaign page:

 “Way of the Fighter is an expandable card game by Benjamin Yamada that pits two fighters against one another in an arena, with a theme reminiscent of classic arcade-style fighting games. Each player manages their fighter’s movements, actions, health, and energy to achieve victory. The game is quick and involves bluffing, resource management, knowledge of each fighter’s style, and sharp tactical decisions.”


My first thought when I saw the pitch for the product was that it looked a lot like BattleCON from Level 99 Games, and I needed to know what made Way of the Fighter unique besides dice. The answer is how customizable the game is: Each fighter only requires types of cards of which there are many varieties, and there are actually two versions of the game (Super and Turbo) both with their own unique sets of cards and fighters to choose from. It doesn’t just stop being unique with the array of options, though, the game makes those fundamental traits of arcade fighters into phased nuances that are dealt with round by round so that things like mind-gaming and positioning are not limited by what character or cards you picked.

There are plenty of videos available as well that demonstrate how the game is played and they even go so far as to show off some of the characters. With so much available out of the gate and a really solid platform to build upon, Way of the Fighter appears to be a solid product. As of writing this article, the project is only a few thousand dollars away from funded which is a good sign of a competitive game growing a community already. Check out the Kickstarter page and Soda Pop Miniatures website for more information as this project grows and begins to reach goals.

street fighter
Last week was PAX South, a game convention hosted by Penny Arcade. At PAX South, AngryJoeShow announced a partnership with Jasco Games to produce three new miniatures games (with pre-painted minis) coming up in the future: Street Fighter – The Miniatures Game, Mortal Kombat- The Miniatures Game, and Dragonball Z – The Miniatures Game.
These games will be for teams of up to 3 (2-6 players) fighting against each other. The games will use a universal tactics system with dice and card decks for fighting, and all three games will be compatible with each other. Some big name designers, including Kevin Wilson (Arkham Horror) and Rob Daviau (Heroscape, Pandemic: Legacy) are helping out with making the games.
See the AngryJoeShow’s panel on YouTube for more information.


From David B. Talton Jr. at Level 99 Games (BattleCON and Pixel Tactics) comes EXCEED, a new two-player tabletop fighting card game.

EXCEED is a turn-based fighting card game with a simultaneous selection element, combining the pacing of structured play with the tension of simultaneous attacks. Each turn you’ll be able to move, to use one of your fighter’s many boost options, or to improve your position by drawing more cards. If you think you’ve got the advantage, press the attack and Strike your opponent to compare your cards. Whoever has the superior attack will win the exchange!

Each fighter has their own unique attacks and abilities that will change the way you evaluate the battlefield and your hand, as well as inform when you want to attack and when to play it safe. You can even improve your unique ability further by going into Exceed Mode and unleashing your full power!

exceed comp

This game will have easy-to-learn gameplay as well as flexible options so that players can adapt fighters to their own style. EXCEED will come as a series of Duel Decks, each containing four fighters and enough cards for two players to play. Unlike CCGs or LCGs, each character is a complete kit, so when you get a Duel Deck, you get the complete deck for those four characters.

The Kickstarter currently has four different duel decks to choose from – so you can pick which deck you want, or get them all!

To learn more and see the heroes from the first ‘season’ of EXCEED, visit the Kickstarter here. Also, you can download the rulebook and a free demo deck to try it out and see if you like it!



Turn game night into fight night with Kumite, a two-player martial arts card game.

There is a new fighting card game on Kickstarter. Kumite, by 5th Dimension Games, is a 30 minute, two-player, turn-based game where players adapt different martial arts skills to try to knock out their opponent. There is a linear mat component that allows players to control distance to avoid damage and get in range to strike.

kumite cards

To learn more about Kumite, check out the Kickstarter here. The press release is below:

Turn game night into fight night with Kumite, a two-player martial arts card game. 5th Dimension Games, Inc. is excited to present this unique strategic turn-based game that challenges players to balance stamina and experience in order to adapt different martial art skill sets in their quest to knockout their opponent.

Kumite features Karate, Boxing, Muay Thai, and Tae Kwon Do. Each martial art style has a unique set of action cards that were carefully selected to invoke the spirit of each fighting style while keeping the characters balanced and the moves as true to life as possible.

Players use a deck-building engine to create a deck of skill cards that attack and defend to adapt to their opponent’s continuously evolving strategy. Various skill cards allow a player to hold, stun, or takedown their opponent in order to create an opening for an attack or disrupt their opponent’s rhythm. These mechanisms create another level of strategy players will need to master if they wish to defeat experienced players.

Reminiscent of classic arcade fighting games, Kumite features a linear mat component which allows players to control distance to avoid damage and get in range to strike. This subtle yet extremely important mechanism permeates through all other aspects of this card game.

With an average play time of thirty minutes, Kumite is the ultimate two player strategy game. No two fights are ever the same, as new strategies emerge with each game. The more you play, the better it gets!

Join the fight and support Kumite on Kickstarter. See you in the ring!

samurai spirit

Funforge posted a picture of the final version of Samurai Spirit.  This upcoming co-operative fighting game designed by Antoine Bauza is expected to release sometime around Fall of this year.

The challenge of the game consists of balancing your choices: Should you fight each enemy to quickly reach your beast capacities, while also coming closer to the death and risking further loss by not defending the village sufficiently? Should you mainly defend or help the other samurai, taking the risk of remaining human too long and therefore weaker, when you know that weakness will be a major problem when facing the lieutenant and the villain bosses? Each enemy presents a tough choice to you, your team, and ultimately the whole village! Each turn ends with farms and fences being destroyed, and since those aren’t unlimited, you must do what’s necessary to end the game with at least one undamaged farm and enough farmers to tend it. 


Yomi: a fighting game in card form. Learn your character, practice combos, and read the opponent’s tendencies. In Yomi you get to play a fighting game with cards. There are 20 different decks, each one representing a different character, each one with their own moves and special abilities. The combo system is pretty fun and lets you string together moves, just like in a fighting game.

yomi cards

As a tournament Street Fighter player and lead designer of Street Fighter HD Remix, designer David Sirlin loved the interesting gameplay situations and mindgames that came up, but he knew lots of people would never experience them because of the dexterity requirements. The Yomi card game translates those mindgames into a form everyone can enjoy. It’s more than just mindgames though: it’s a strategy game involving hand management and combos that’s been tuned for years for tournament play. Plus it’s pretty easy to learn for casual play too.

The closing date on Kickstarter is July 17, 2014, the current pledged amount is $66,374 and the funding goal for the project is $30,000. Pledge $40 for 4 decks: Grave, Jaina, Midori, Setsuki – A great place to start if you haven’t played Yomi. Estimated delivery: Dec 2014

battlecon war remastered

BattleCON brings the tension of 2D fighting games to life as a card game with 18 playable characters and tons of extras! BattleCON is a head-to-head dueling card game that captures the style of fighting video games like Street Fighter, Guilty Gear, Mortal Kombat, or BlazBlue–the only differences are that it plays on your kitchen table and you don’t have to spend hours memorizing button combinations to become a competitive fighter.

BattleCON boils the mechanics of 2D fighting down to the essentials so that you can focus on strategies and outwitting your opponent. BattleCON utilizes a system of connecting cards–every character is able to make basic punches, kicks, throws, and dodges. What makes each character unique are their styles. Even though we both have a heavy punch, your heavy punch will be vastly different than mine, and since each character has five styles and seven basic attacks to choose from, there’s always an option available that will turn the battle in your favor!

battlecon figures

The closing date on Kickstarter is June 29, 2014, the current pledged amount is $78,409 and the funding goal for the project is $30,000. Pledge $50 to get BattleCON: War Remastered Edition! Add $25 USD to ship outside the US. Estimated delivery: Dec 2014.