Fighting Fantasy

First on the list of news in the board game app world is that Zombie Dice on iOS, after being dormant for nearly 7 years, has reanimated and been updated for modern devices.  Now if you are running the latest version of the iOS on your phone or tablet, you will be able to have some fun rolling virtual dice as a zombie now.  You can head over to the App Store now and download the new version for free.

Next a new expansion was announced to the popular Terra Mystica app, and this expansion brings in all the goodies from the Fire and Ice expansion of the board game into the app realm.  This means you will be able to play with all six of the factions in the expansion, from the powerful Yetis to the rule breaking Shapeshifters.  Also being included in this expansion will be a new level of AI, hard level, giving experienced players new challenges in the game.  Expected release for the expansion is the first quarter of 2018, so expect to see it available in the app soon.  You can download Terra Mystica and preview the new factions on the DigiDiced website.

Last, and by no means least, an old series of gamebooks is being converted into an app called Fighting Fantasy Legends.  The book series was called Fighting Fantasy, and was a creation of Steve Jackson and Ian Livingstone that was published in the 80s.  The books themselves were a mix of choose your own adventure and role playing where you would be choosing the path you would go, but would also be rolling dice for things like combat.  The books were very popular and although they have gone through several publishing companies, they are still available today.  Now, however, Nomad Games has decided to adapt some of these books, City of Thieves, The Warlock of Firetop Mountain and Citadel of Chaos, into an app.  In the game you will exploring the different areas and using cards and dice to perform actions and do battle while deciding who you will help.  As you level up you will improve your dice making you stronger, and with tons of choices to be made in a single game, each play to be different than the last.  So if you were a fan of the original books, check out the Youtube trailer and then head on over to the Days of Wonder blog for links to purchase the game in your preferred app store.

Nomad Games, an independent video games developer and publisher best known for their digital version of Talisman, announces their newest licence, Fighting Fantasy, in conjunction with Steve Jackson and Ian Livingstone, co-founders of Games Workshop and creators of Fighting Fantasy gamebooks.

Fighting Fantasy Legends, a card-based role-playing video game from the familiar gamebook universe, will become available this summer on Steam, iOS, and Android. Players will collect cards and power up their dice during the exploration of Allansia, the continent that provides the setting for the three books featured in the game: City of Thieves, The Warlock of Firetop Mountain, and The Citadel of Chaos.

“Tricky decisions lurk around every corner as the player advances through decks of cards themed to their location, including cities, dungeons and more.”

7th continent cards

Serious Poulp has announced a new game that will be coming to Kickstarter soon called The 7th Continent. The game is a coop For 1- 4 players and has a playing time of 5 – 1800 minutes. No that’s not a typo the game can take 30 hours or more to finish. Now Serious Poulp doesn’t expect you to sit down for 30 minutes of playing time so there is a way to ‘save’ the game state to continue at a later time. I’ll go into more detail as I describe the game below.

In The 7th Continent, a “choose-your-own-adventure” exploration board game, you choose a character and begin your adventure on your own or with a team of other explorers. Inspired by the Fighting Fantasy book series, you will discover the extent of this wild new land through a variety of terrain and event cards. In a land fraught with danger and wonders, you have to use every ounce of wit and cunning to survive, crafting tools, weapons and shelter to ensure your survival.

As indicated in the quote above The 7th Continent is a card based game of adventure and exploration. You and up to 3 other players were part of an expedition that discovered a 7th continent, however upon returning home you experience horrible nightmares and visions finally falling asleep in exhaustion. Upon awaking your realize you have been transported to a strange island with very limited supplies and will need to explore this strange place to find out what is happening and get back home.

During the game you will explore the island on a board made completely out of cards. Each of the cards indicates in which direction you can travel and what card number should be placed in that direction. You should pay very close attention to each of the cards though as the art on them may contain hidden clues as what you might find in the direction you choose to travel.

7th continent cards 2

Everything you do including traveling to different areas will require to use cards from an action deck that all players share, the number of cards you draw is limited by what you are doing as well as how many you wish to draw to have a chance of succeeding. You don’t necessarily want to draw the max amount though because your action deck is also you life and the only way to replenish it is by resting or eating. Resting won’t give you a lot of cards back but eating will, however you have to find food to eat.

There is a lot going on in this game for example you will gather items and if you have the right knowledge you can attempt to combine them together to make tools that will give you advantages. The board is huge and made out of hundreds of cards but you won’t need them all on the table the whole time. With the large board, the items you carry, your action deck, etc. you may wonder how you will be able to play for 30+ hours without having to keep the game set up on the table. The answer to this is the ‘save’ feature I mentioned above. The designers have incorporated a clever and unique system of storing the cards that will allow you to save the state of the game as you pack it away. You can read about this system as well as a ton of information about the game itself in a series of articles on BGG starting with the first article here and if you are at all interested in the game I would highly recommend checking it out.

The 7th Continent is designed by Ludovic Roudy and Bruno Sautter with art done by Ludovic. It is very ambitious to say the least but from the information I’ve read about it so far it seems like it will likely succeed at what it’s trying to do.  It will be on Kickstarter soon with three expansion right from the start, mostly to lower the cost for those not wanting to pay for all the extra cards.