The Vengeance of Mordor story began in A Shadow in the East with your heroes (1) traveling the River Running, (2) investigating a series of abductions in Dorwinion, and (3) entering an ancient temple to save the kidnapped from a cult of Sauron. Now back in Dorwinion, Wrath and Ruin continues the story with the city under attack. An army of Easterlings led by Thane Ulchor has invaded Dorwinion, and mechanically it is up to you to control contested locations to support the city guard and repel the invaders!
To aid you in your plight, you might be able to call upon the mercurial Tom Bombadil for assistance. However, he does not start in your deck. He begins the scenario out of play, and you must play a specific event card to shuffle him into the encounter deck for a chance of gaining his help (more details here).
Wrath and Ruin comes to Dorwinion in the third quarter of 2019.
Fantasy Flight Games has announced the 8th deluxe expansion for Lord of the Rings: The Card Game. A Shadow in the East brings you the normal three scenarios for expansions to the game, along with hobbits and The One Ring. The scenarios have your heroes (1) traveling the River Running, (2) investigating a series of abductions in Dorwinion, and (3) entering an ancient temple to save the kidnapped from a cult of Sauron. A Shadow in the East is the beginning of the Vengeance of Mordor cycle. However, with this many expansions you want to know what is new. A Shadow in the East introduces master cards, contracts, and the first double-sided hero.
In A Shadow in the East, The One Ring card is an attachment you can bestow upon any hero able to hold it. When The One Ring enters play, you may search your deck for a master card and add it to your hand. They provide a powerful effect at the price of increasing your threat (more details here).
“[C]ontracts are never included in a player’s deck and do not count towards a player’s minimum deck size. Instead, each player may choose one contract to put into play along with their heroes at the beginning of the game with its “A” side face up. When certain conditions are met, a contract is then flipped to unlock special abilities.”
Investigators in Arkham Horror: the Card Game will be divided between reality and the world of dreams in the upcoming fifth expansion cycle. The Dream Eaters expansion includes 95 scenario cards, split between two different scenarios, and 56 player cards, including new investigator Luke Robinson, the Dreamer. The full campaign will consist of The Dream Eaters expansion box and six mythos packs to be subsequently released.
Each of the scenarios in The Dream-Eaters can be played on their own or combined with three of the six Mythos Packs in The Dream-Eaters cycle to form a larger four-part campaign. Alternatively, these scenarios can also be combined with all six of Mythos Packs to form a cohesive eight-part campaign.
The full campaign involves two parallel storylines, one in the Dreamlands and one in the waking world, each with their own campaign log. The expansion content brings back the keyword bonded, which was first introduced in the Before the Black Throne mythos pack of The Circle Undone expansion cycle. Bonded cards enter play through the use of a specific player card, but do not take up a spot in the investigator deck.
Fantasy Flight Games will open the Dreamlands for your group of 1-4 investigators to explore in the third quarter of 2019. This expansion is not standalone; a copy of the core set is required to play.
Fantasy Flight Games will bring a monster inspired by classic B horror movies to Gen Con 2019, in a new standalone scenario for Arkham Horror: The Card Game. The Blob That Ate Everything, designed by Matt Newman, will be run as an event where multiple groups of investigators will bring their own investigator decks and work together in an effort to defeat the giant enemy.
“In this scenario, the players still split into groups of 1–4 investigators, each with their own play area and encounter deck. However, there are several elements of the scenario which are shared across all of the groups, each of which are managed by an event organizer. Most important of these elements is the health of the scenario’s boss entity, Subject 8L-08.”
Subject 8L-08 really can eat anything, which manifests through temporarily hindering an investigator in some way, such as reducing one of their skills to zero, preventing them from playing or using cards from another class, or preventing them from speaking coherently. Another element shared across all of the groups is a finite number of helpful countermeasures, which can be spent by any group. The listed Gen Con events for The Blob That Ate Everything currently are sold out, so you may have to wait for Arkham Nights or retail release to take on the ooze. The scenario can be played as a standalone or integrated into any campaign as a side-story.
“Hello there” begins the iconic battle between Obi-Wan Kenobi and General Grievous. With the new starter sets for Star Wars: Destiny, players can recreate this famous duel. The Obi-Wan Kenobi Starter Set features an elite version of Obi-Wan Kenobi with two die sides of melee damaged that can be boosted by his Power Action. Teaming up with Obi-Wan is Duchess Satine Kryze of Mandalore, who allows a reroll of a dice. This starter set is full of blue and yellow cards to boost melee damage and upgrade and equip Jedi characters.
The General Grievous Starter Set brings two powerful Commando Droids to the aid of General Grevious. The synergy amongst the droids can be terrifying. General Grievous reduces the cost of activating droids as well as allowing any number of the droid dice to be rerolled. The Commando Droids allow the player to activate other droids when the Commando dice are rolled. This is a set built to overwhelming the enemy, even a Jedi.
Then there are the Convergence booster packs. While booster packs have always been a way to add new upgrades (as well as new characters) to a deck, Convergence introduces a new type of card to the game: downgrades, cards that you attach to your opponents. Just like it sounds, downgrades harm your opponents, but they can also confer a bonus when the attached character is defeated. For example, Yellow contains a host of bounties that reward a player with additional resources or cards when they defeated a character with a bounty on it. Of course, there are plenty of synergies to be found in the Convergence booster packs also, but catering to the type of character being played, not just its type and color. For example, Captain Phasma not only enables troopers to inflict melee damage, but she also always has First Order Stormtroopers with her to deploy. On the Jedi side, Mace Windu has the ability draw from the deck and play upgrades. If that upgrade is emplaced on a Jedi, then he also gives the Jedi a shield. One of upgrades available in Convergence is Mace Windu’s Lightsaber, one of the most powerful weapons in the game.
While no official release date has been announced from Fantasy Flight Games, these are available for pre-order. Keep a lookout for them in your friendly local gaming store soon.
Fantasy Flight Games is trying their hand at a whole new type of game that they are dubbing, Unique Games, where the contents of each box of the game are different than every other box. Think of it like a mash up of booster packs for a CCG and a boxed board game, but without the collectible aspect of it. While the core of the game mechanics and the pieces being used will be the same, the cards, scenarios, and campaigns will vary from box to box, giving each purchaser a unique version of that game. The first game in the series was Keyforge, a two player battle card game where each deck you purchased was completely unique from any other. But now they are being a bit more ambitious with their next game, Discover: Lands Unknown.
In Discover: Lands Unknown you are a group of survivors who are stuck on a mountaintop trying to stay warm, or maybe you are marooned on an island with strange creatures roaming about. Once you know what sticky situation you are in, you will need to get a head count and see who is there with you and how they can help you to survive. Maybe you have Jasmine the mountain climber who can get around easier, or Biff the lumberjack who can gather wood better, or maybe Laila the wildlife photographer who can find new features. Gameplay at the core will be the same though, gathering resources and exploring the terrain in an effort to survive and escape. During the day you will be doing actions, using up stamina as you go along, but make sure you get back to camp before you run out, or you risk spending the night vulnerable out in the wilderness. Manage to stay alive and complete all the objectives and you will be able to escape!
If I didn’t say this game greatly intrigued me I would be lying, but the unique game aspect has my a little concerned and I hope that one game isn’t drastically different than the others. But only time will tell, you can check out more information about the game on Fantasy Flight’s website, and look for the game to be released in the final quarter of this year.
Inside the expansion you’ll find a single, unpainted miniature of Chewbacca along with three upgrade cards. Players will be able to pair him with existing units or alongside his own Wookie Warriors Unit Expansion another new addition to the Galactic War.
Chewbacca’s abilities balance best with those he’s built relationships with. Players will find benefits to pairing him with Han Solo or even Leia Organa and Luke Skywalker.
“Chewbacca brings a new level of ferocity to the battles of the Galactic Civil War, and he doesn’t like to lose. Soon, you’ll be able to tap into this untamed power during your games of Star Wars: Legion.”
You’ll be able to add Chewbacca and the Wookie Warriors to your army starting fourth quarter 2018. Time will tell if your opponents will let the Wookie win. Want to know more? Read the full announcement from Fantasy Flight here.
Fallout; the ever popular game that has players looting a post-apocalyptic irradiated wasteland is introducing New California, an all new landscape to dominate and plunder. Visit the places you love to hate from the video game series such as The hole, Lost Hills Bunker and the Cathedral. This expansion adds 5 new miniatures with different benefits and abilities and you can play them through 2 new scenarios. One is a quest into a mysterious power and groups that control it and the other is a competitive quest to find a water source for a parched city. New individual cards for your encounter deck guarantee many options for a different experience every game. Available in the fourth quarter of 2018 and available for pre-order – reserve your copy today!
FFG continues to add to the initial line-up for the launch of X-Wing Second Edition, and the iconic ship of fans’ favorite bounty hunter has been added, the Slave 1. The Firespray-class patrol craft offers a lot of versatility with it’s capacity for additional upgrades and weapons, allowing it to operate pretty much on it’s own. Fans of the original Slave 1 expansion will be happy to know all their favorite upgrades will be included in the second edition along with some new ones, and some new pilots. With it you will be able to liter the battle field with proximity mines, possibly get two attacks in with a veteran tail gunner, or do some area effect damage with concussion missiles. Needless to say any player of the scum and villainy faction will want to get their hands on this ship. Check out FFG’s preview page for more information, and look forward to the launch of the second edition in September.
Fantasy Flight Games has just released a map for Star Wars: Imperial Assault that gives players a new secret facility to battle through. This 26″ by 26″ map depicts the secret facility of the Tarkin Initiative- this secret group of nefarious Imperialists that designed the Death Star battle stations and other horrors to inflict on the Empire throughout the galaxy. Work your way around and through the Tarkin Initiative Labs Skirmish Map and have epic battles while at the same time keeping all your cards and game components organized on this slip resistant mat. The map also comes with two new skirmish cards to add to your game play. Players battle to stop a rogue AI or explore the facility and collect the advanced weaponry abandoned there. The Tarkin Initiative has been hidden for decades and now its secrets are available for you to discover.