Fallout: Wasteland Warfare

On May 20th, Modiphius Entertainment announced The Elder Scrolls: Call to Arms, a narrative miniatures game designed by Mark Latham (The Walking Dead: All Out War, The Harry Potter Miniatures Adventure Game) which builds upon the core mechanics of Modiphius’ Fallout: Wasteland Warfare, but rewritten and reworked to fit into the Elder Scrolls franchise and universe. Modiphius has planned a release date for the game of Christmas 2019.

The Elder Scrolls: Call to Arms will have you and your band of heroes set out on narrative-driven scenarios, ranging from treasure-seeking dungeon delves to Tamriel battles, completing quests and objectives – and enjoying high quality 32mm resin miniatures each with its own custom base (including fan favorites such as Hadvar, Ralof, Yrsarald Thrice-Pierced, Marcurio, Mjoll the Lioness, Ulfric Stormcloak, Galmar Stone-Fist, General Tullius and Lydia).

In the first wave, players will lead their forces of the Stormcloaks or Imperial Legion – comprised of 1-5 heroes and 3-15 troops – to fight for the future of Skyrim in the civil war. This wave of releases will be a two player starter set and reinforcement sets of resin miniatures for the Stormcloaks and Imperial Army, as well as a Dragonborn single player set. Planned future releases include additional races and characters from across the Elder Scrolls franchise.

Leading up to the launch, Modiphius will be releasing promotional miniatures, including the Dragonborn miniature which is available in limited quantities online but will also be available at the UK Games Expo in June and GenCon in August.

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Legendary Entertainment and The Frank Herbert Estate have announced they awarding Gale Force Nine a license to begin creating new tabletop games based in the popular DUNE universe. Gale Force Nine have announced that they are ready to release a role-playing game in late 2019 with original table time games to follow.

Jamie Kampel, Vice President of Licensing & Partnerships for Legendary, commented that:

Gale Force Nine has consistently demonstrated a skill and passion for building successful tabletop game series alongside category leading partners and we are thrilled to announce this exciting addition to the Dune licensing program. Legendary looks forward to a fun and meaningful contribution to this revered legacy property.

The agreement allows Gale Force Nine to produce new tabletop games drawing from the entire scope of the Dune franchise. This will include drawing on publications not just from Frank Herbert but also works by Brian Herbert, and Kevin J. Anderson. New games will also feature direct tie-ins with the films being produced by Denis Villeneuve for Legendary.

A full slate of games, including role playing games, board games, and miniatures games, are planned for a release just prior to Legendary’s theatrical release of DUNE in 2020. John- Paul Brisigotti, CEO of Gale Force Nine, described this as just being a start for the new material, “This is only the beginning of our big plans in tabletop for this captivating franchise. Dune is a rich and wonderful universe, and we expect to produce an equally expansive and inspired line of games for years to come.”

Gale Force Nine isn’t planning on stewarding this planet of material alone. The license allows Gale Force Nine to partner with other companies to produce new products. The first collaboration is planned to be a tabletop role-playing game from Modiphius, who has published other IP based games including Star Trek AdventuresFallout: Wasteland WarfareConan, Achtung! Cthulhu, and Tales from the Loop.

About Dune

Frank Herbert published in the original Dune science fiction novel in 1965 as two separate serials in Analog magazine. The book was the first installment of the Dune series, and in 2003 was cited as the world’s best-selling science fiction novel.

The book is set in the distant future populated by a feudal interstellar society where noble houses control individual planets. Dune follows the story of Paul Atreides and the noble family that accepts the stewardship of the planet Arrakis. Arrakis is the only source of the melange, a rare oracular spice, and the most valuable substance in the universe. The full story explores everything fro politics to religion and ecology to technology as factions seek control of Arrakis and melange.

Following the popularity of Dune, Herbert ended up writing five sequels. The first novel inspired a 1984 David Lynch film, computer games, board games, songs and more. In 1999 Kevin J Anderson and Frank Herbert’s son Brian Herbert began publishing a series os prequels and sequels to the original book.