Players will take on the role of generals of an ancient Chinese empire defending against hordes. Each general has unique player powers they can use to build armies, loot resources, and create their engines to help build and defend the Great Wall! But make no mistake, there can only be one winner. Players will work together at times, but ultimately aim to be the best general in the empire.
Players will try to gather the biggest audience and put on the best show to win the game. It all revolves around choosing a die that determines how strong your actions will be. There are 3 actions the players can take: build, travel, or perform! Their ringmasters will determine how they score each given round.
The game is set to come out in 2020. For more information, check out their site here.
Players will take on the role of chiefs of a clan that live in Terramara as they explore lands to trade with other villages, make their way towards sacred places, discover new technologies, and improve their battle strength. This is all in an effort to develop the greatest clan and become the leader of Terramara!
Terramara will be launched on Kickstarter later this year. For more information, check out Quined Games page here.
Skytopia: in the circle of time, designed by Ivan Lashin, is a game where time matters as players attempt to become the leader of the sky city and gain influence in the land of Skytopia! This 2-4 player game will have players build their engines and place their workers to obtain prestige for their sky city.
Of course, no great city can be built without the help of golems. Players will send out golems to their construction site to help build their cities. The game is about time management as players decide whether to use up more resources for the sake of completing buildings quicker or risk moving construction along too slowly. All of this comes together to create a worker placement, engine building game that requires players to strategically develop plans for their city.
Rome & Roll, a “roll and write eurogame” as it bills itself, is now available on Kickstarter. The game is designed by Dávid Turczi and Nick Shaw and being published by PSC Games.
The game supports 1-4 players and plays in 60-90 minutes. In Rome & Roll, the players use a dice drafting mechanism to perform a multitude of actions, including gathering resources, making conquests, and creating political alliances, just to name a few. The goal of the game is for the players to have the most influence by game’s end..
Rome & Roll has already funded, but about 3 weeks remain in the Kickstarter campaign. If you are interested in more information, check out the Kickstarter page here.
Age of Sail is a thematic euro-strategy set in the historic age of discovery focusing on area control, resource collection, engine-building and action management. Endeavor: Age of Expansion allows players to continue growing their empire and expanding its influence beyond the edges of the map with a new Kickstarter campaign this summer.
The expansion features new cards and
additional game play mechanics for use with the base game. Improving
on the previous strategic experience, Burnt Island Games has
introduced new concepts including trade, fortify and
A new set of asset cards have been
added, and along with the new mechanics they offer an overall
improved game-play experience according to the publisher.
Endeavor: Age of Sail, was 910 percent funded on Kickstarter and met 22 stretch goals for over 7,500 backers. Burnt Island Games will try to repeat this success when the Age of Expansion campaign goes live on June 18, 2019.
Firenze, designed by Andreas Steding, is 8 years old now and still remains a fan-favorite euro set-collection game. Easy to teach, but be careful biting into it because it’s so crunchy it could hurt with all of it’s agonizing decisions. Players are constantly torn by the need to draft particular colors of tower pieces from a conveyor belt while also trying to avoid cards with negative effects that pieces could be sitting on. It’s this constant crunch and tension over colored wooden bricks that has kept the game relevant and unique and people have been clamoring for it since it’s been hard-to-find for a long while, so-much-so that there have been requests on BGG for a reprint for well over two years now. Quined Games has responded to this request by announcing that they’ll be Kickstarting the 2nd edition of Firenze on August 15th. As announced via a press release:
“We hereby introduce our third new release for Spiel 2018: Firenze (2nd edition). This game probably needs less of an introduction, since it was already released back in 2010, was well rated but never became widely available. We are delighted to announce that Firenze finally gets its long-awaited reprint, fully language-independent through the use of simple yet elegant iconography on the games’ cards! Just like our other Masterprint releases, rulebooks in English, German, French and Dutch are included.”
While this is only being conditionally brought back on success of it’s Kickstarter and not exactly a done-deal, I expect this campaign will do very well given the interest in it after so many years. This new version will doubtlessly look nicer and players new and old will have something fresher and still good to look forward to. Quined Games will also have two other titles on Kickstarter at the same time – Raiatea and Counterfeiters – and while these games will be done on separate campaigns, there is expected to be an attractive bundle for all three games together so be sure to be on the lookout for that. If you are interested in learning more about Firenze 2nd edition, or the other Kickstarter projectes from Quined Games, please be sure to check out their website as August 15th draws near.
Just revealed at the GAMA Trade Show in Reno, Nevada, two enticing new products are on their way from WizKids themed on the ever-popular Magic: The Gathering trading card game. The first, Heroes of Dominaria, is a euro-style board game where 2 to 4 players explore iconic regions from the series while collecting mana, recruiting heroes, and uncovering artifacts to press an advantage in this competitive game. There’s an element of territory control as planeswalkers will construct leylines and sites to capitalize on resources and locations in order to secure the most points and claim victory. As described in the press release:
“In Magic: The Gathering: Heroes of Dominaria Board Game, players take on the role of a powerful Hero as they travel to the lands of Dominaria. As the player explores the ancient lands, they will need to build sites, rediscover lost artifacts, and confront the sinister Cabal in order to gain the resources needed to save the multiverse before rival Heroes do. […] The land of Dominaria is filled with adventure and excitement! In true Eurogame fashion, use strategy to score the most victory points and emerge victorious.”
Heroes of Dominaria will be releasing in two versions – a standard version and a premium version, the only difference being that the premium game will include 4 pre-painted miniatures. Speaking of miniatures, the second product revealed is the Magic: The Gathering Creature Forge: Overwhelming Swarm. This new line will start with 28 sculpts that are meant to be used as stand-ins for the most common creature tokens used in the card game. Magic players have been slightly spoiled for choice when it comes to token representation in their matches, but miniatures are not-at-all unwelcome and will surely be a compelling and eye-catching option. For more information regarding these two new products from WizKids, be sure to check out their press release and website for further updates.
Eagle-Gryphon Games is currently running a Kickstarter project to fund Lisboa, a new game from designer Vital Lacerda in which players will “reconstruct the great city of Lisboa after the 1755 earthquake, tsunami and fires.”
On November 1, 1755, Lisboa suffered an earthquake of an estimated magnitude of 8.5–9.0, followed by a devastating tsunami and 3 days of raging fires that nearly destroyed the city. Lisboa is a game about the reconstruction of the great Portuguese capital city after a series of terrible catastrophes.
In rebuilding the city, players will make use of the Royal Builder, who works with the architects to build Lisboa anew, while the Marquis will provide aid in the development of commerce. The King will provide players with political help in re-opening the beautiful new city. But the true reason you are rebuilding the city is not for greatness, or even fame or fortune. As a nobleman or noblewoman of Lisboa, your primary motivation is the acquisition of Wigs–a most important trading commodity of the Era, and the means of scoring points in the game.
A copy of the game will include:
Rulebook & Player Aids
Large & Small City Tiles
Royal Favor Tiles
Meeples & Tokens in Player Colors
Starting Player Tile
This project is set to fund on Thursday, December 15, 2016. For more information and to support this project, visit the Kickstarter page.
Tasty Minstrel Games would like to announce their current project, Yokohama Deluxe, a new version of Yokohama that includes metal coins and upgraded wooden components.
Yokohama is a game by Hisashi Hayashi in which players take on the role of merchants in the Meiji period, an important era of commerce and international trade in Japan’s history. Players work to gain fame through successful business practices, including building a store, broadening their sales channels, learning a variety of techniques, and responding to trade orders from abroad.
TMG has clearly expressed that they are providing the upgraded components in this deluxe version of Yokohama at cost to backers, and that this will be a limited, one-time opportunity to obtain this deluxe version. For more information and to support this project, visit its Kickstarter page here.