The newest game from Quined Games and designers Paulo Soledade and Nuno Bizarro Sentieiro, two men behind Nippon, Madeira, and Panamax, is now on Kickstarter. La Stanza is a tactical area movement game where 2-to-4 players move about a 16th century mansion collecting and enlisting the help of characters in order to specialize in a few key tracks of influence for points. The theme is a bit odd to say the least, because the characters are paintings, but then you can hire…the paintings, and you’re hiring them to do better at religion, or politics, or…sailing, all without leaving this house. However, theme aside, this is really close to (but not quite) a rondel game like Antike or Trajan, and that is awesome!
“A 16th century mansion is the setting for this game, you’ll acquire paintings of well-known individuals, like William Shakespeare or Michelangelo. Each of these paintings will give you a special action in one of five rooms. You need to have these paintings in your personal supply to perform the corresponding action.”
It’s hard to get that impression about this game at first, because this area movement mechanism is layered beneath an attractive classical look. Yet it’s there and very well implemented, as you will have to manage where you go to pick up resources (characters) to strengthen specific actions they’re tied to within other rooms (areas of influence), and you can only move clockwise 1-to-4 spaces each turn. Oh, and money and space are tight, so you’ll have to be very careful what you pick up and where you land, and you’ll need to specialize in only a few areas to do well while your opponents do the same. What’s more is that Quined Games has definitely given this game a look worthy of a deluxe edition with metal coins and custom wooden pieces, and that’s precisely what is available only during this Kickstarter campaign. If you’d like to find out more about La Stanza, be sure to check out the campaign page for the full rules, updates, and community feedback.
After a successful Kickstarter campaign in 2015, Trickerion: Legends of Illusion is back on Kickstarter to raise funding for its first major expansion – Trickerion: Dahlgaard’s Academy. In addition, a Kickstarter-only Collector’s Edition is available.
Trickerion: Legends of Illusion is a thematic, medium-heavy Euro-style game of rival stage illusionists. You play as a Victorian-era magician vying to gain the most fame. To accomplish this, you assign your team of apprentices and specialists to various tasks, using worker placement and simultaneous action selection.
Euro fans have generally had very positive reviews of the base game and anticipation is high for this expansion content.
Restore the academy, become the rector
In the expansion, four new magicians make their appearance, trying to crack the mysteries of Dahlgaard’s Manor. This dilapidated old manor is a key new location in the game and holds powerful secrets. Use your abilities and tenacity to renovate it to its former glory by adding classrooms and practice areas, improving your skills and teaching your students tricks. Perhaps you will find Dahlgaard’s hidden library, learning some well-kept secrets in the process.
As an extra bonus, you have added a new member to your crew – your Protégé – whom you can groom as you like using customizable abilities. Build your Protégé’s skills enough and s/he could become your most valuable crew member.
Blinged-out Collector’s Edition
Publisher Mindclash Games is offering a complete Collector’s Edition of Trickerion, which is only available during this Kickstarter campaign. For those who already own the base game, don’t feel left out! You can pledge for a Collector’s Edition Upgrade Pack.
The Collector’s Edition includes everything we’ve ever released for Trickerion: the base game with a revised rulebook, the Dahlgaard’s Gifts add-on pack, the Dahlgaard’s Academy expansion, two sets of metal coins, and more to come. The Collector’s Edition will come in a large, uniquely numbered box with alternative artwork – it will look amazing on your gaming shelf! The Collector’s Edition will not be available in retail.
Finally, for all of you soloists out there (like me), an out-of-the-box solo mode allows you to compete against Dahlgaard’s heir, a corrupted magician.
Interested? Head on over to the Kickstarter page to learn more.
Take a look at what the Dice Tower has to say about Trickerion: Legends of Illusion.
Gentres, designed by Stephen Risthaus, is being Kickstarted now by Tasty Minstrel Games and will be getting the Deluxified™ treatment.
Gentres is a civilization game for 2-4 players and will last around 90 minutes. In this game, players take the role of an ancient people who are attempting to develop their society by building monuments and colonizing or founding new cities in the Mediterranean sea.
The game lasts 6 rounds with each round consisting of two phases. During the Heyday phase, players will carry out their actions using two precious commodities (coins and time). The more you spread out the time tokens, the fewer actions you can perform. However if you combine time tokens, you can carry out more actions this round but fewer next round. Once all players pass, the Decline phase begins which is where clean-up and setup for the next round takes place.
Tasty Minstrel Games has listed the following upgrades to Gentes for the Deluxified™ treatment over the retail edition: A Foil-Stamped box, Box Sleeve, 6 Oversized Silkscreened Meeples, 24 Normal-sized Silkscreened Meeples, 89 Metal Coins, 28 Stickered Wood Action Tokens, 20 Silk Silkscreened Lock Tokens, 60 Silkscreened Wood Hourglass Tokens, 4 Dual-layered Player Boards, and 4 Custom-shaped Score Tokens.
The Gentes campaign is running until February 17, 2018 and has already met the minimum level for funding. A pledge of $45 will get you the Standard edition while a pledge of $59 will get you the Deluxified™ English Edition. A pledge of $60 will get you the Deluxified™ Edition in either Dutch, French, German, Italian, or Polish. Please check out the campaign page for more details on shipping costs.
Divinity Derby is currently shipping to distributors and will be in retail stores from December 14th. Other countries will see the release in the coming weeks.
Zeus invited you, along with a bunch of other divine friends from all around the Multiverse, for a little get-together on Mount Olympus. After a legendary lunch and more than a few rounds of Ambrosia, the drink of the gods, you start arguing. Which mythic creature is the fastest? Is a Pegasus a better flyer than a Lamassu? Can the fire-breath of a Dragon stop a Phoenix? [Source]
Divinity Derby is a card-driven, racing and betting game which plays with 3 to 6 players. The game is designed by Carlo A. Rossi, plays quickly and caters for ages 10+. Players assume the roles of gods who are betting on a race among mythical flying creatures. Zeus acts as the ultimate judge as the gods seek to influence the race. Players have two hands of cards which is shared with their neighbors and they can either conspire with, or against, the other players.
The box includes a game board featuring stunning artwork and six miniatures modeled by master sculptor, Bob Naismith, representing the mythical creatures. It also includes over 100 cards illustrated by Ukrainian artist, Denis Martynets, along with card holders and tokens. For more information and a video presentation you can check the Ares Games website.
Tis the season for giving with Hanukkah upon us and Christmas close behind, but not everyone is in the know on what board games are good for different people so CMON is stepping in by offering a gift giving guide. While the list they offer is not exhaustive, it does touch on some key personality traits like people who are artsy, adventurous, a social butterfly, and even the know it all smarty pants.
For the artsy person in your life, CMON suggests either Reiner Knizia’s classic Modern Art, or their newly released game called Dream On. Modern Art is an auction style game where each player will be putting a piece of art up for auction, hoping that other players will buy it from him. If they buy it then he gets their money, but if no one buys it he can buy it from himself, but then he has to pay his money to the bank. This continues until all paintings are sold, and in the end each painting is valued by how many of it sold and the richest player is the winner. So while the game is a solid auction style game, the art of the cards is beautiful and feature a lot of classic and modern works, plus there is an included guide book in the instructions that talk about all the different works of art in the game. Then there is the fact that since this is an art game, you can find different versions of the game form all over the world, featuring art from that region, making it something truly unique for a world art lover. Dream On is a very different game but still taps into that creative side by being a group memory game with story telling and excellent art. In the game you will play down a card, each of which have beautiful abstract art, while telling a story about it, then the next person will do the same, continuing until everyone has played down their cards. Then it’s time to try and remember the dream by going around the table and saying what the next card that had been played is, so the more memorable a story you tell, the easier the memory part will be. Based on how far you get will determine your score, so the game definitely caters to those more creative people.
For the adventuring type, CMON recommends two of their newer dungeon crawl style games with Massive Darkness and Gateway: Uprising. Both games feature characters that you will be able to play through a campaign with, leveling up and gaining new abilities and gear as you go along. You will be fighting all sorts of evil and monsters as you journey through the game to it’s conclusion. The question is, what kind of adventure do you want to go on? If you want to be lightbringers fighting against the oncoming darkness, pushing back against the great evil trying to overthrow the world, then pick up a copy of Massive Darkness. Does fighting against an oppressive rule in your city that has outlawed magic in a bid to concentrate power into their own evil hands sound more like you? Then Gateway: Uprising is the game you are looking for.
For the social butterfly we have some brand new party games you can get int he form of Sherlook and Raise Your Goblets. Sherlook is an interesting party game in that you are famous detectives trying to solve a case, but while you were away from the crime scene a rookie cop messed it all up. Now it’s up to you and your fellow detectives to put things back where they were. In the game there will be two pictures, the original and what the room looks like now, and it’s a race to pick out all the differences between the two before everyone else. Raise your Goblets is more of a social deduction, party game that resembles a popular scene from the movie Princess Bride. In the game everyone is vying to become the next ruler, and is willing to eliminate all the competition to achieve their goal. Each round someone will secretly give out drinks with some being poisoned, and others being just wine, and on your turn you either drink what is in front of you, or swap it with someone else. Once everyone has either drunk or swapped, everyone drinks what is front of them and those who were poisoned are out. Last one standing is the winner.
And finally, we come to the recommendations for the intellectual of your group, with a heavier game like Lorenzo Il Magnifico, or a tough cooperative game like The Grizzled. Lorenzo Il Magnifico is what come call a crunchy game, something will lots of choices but not enough actions to be able to do everything you want. Plus there is a lot of things to juggle as you “gather resources, construct buildings, conquer territories, make powerful allies, and pay homage to the church” in a bid to become the most prestigious family. The game is undoubtedly fun, but it’s going to give you a mental workout as you play this game. The other game, The Grizzled, is difficult in a different way as playing the game is very simple, either play a card or withdraw from the round. The thinking part of it comes with how far can you push your luck? Who do I need to support to eliminate a troublesome negative effect? How many cards do we need to play in order to reduce the deck while not failing the mission? It’s all these questions and working with your friends to beat this game that makes it both tough and satisfying as you work towards victory.
You can read more about all of these games in CMON’s game guide article, and pick up any you might need at your friendly local game store.
Pretty sure my own wallet takes a kick whenever I do these posts, but then again, that just shows that there are lots of interesting projects out there to back. So here are some more for you to look at.
Fist up is a new game from Ludicreations that tries to tell the forgotten story of what happened during the destruction of the libraries at Alexandria. Alexandria is a euro game where you most precious resource is time, as the library is burning down around you and you need to get the most valuable treasures before they are lost forever. Each setup of the game is different with a randomly generated layout, and as you move from one room to the other you will be interacting and reacting to things that are there. You will have to plan your moves wisely, budget your time well, and make use of various items and books you obtain to secure what you seek. In the end you will score based on the sets of items you were able to rescue and the person with the most points is the winner. You can find out more about this game on it’s Kickstarter page, and also look at the wonderful illustrations done for it by the talented Vincent Dutrait.
Next is the latest game from Tim Fowers called Now Boarding. For those of us who have played game apps like Airport Mania, this game will feel very similar as it’s a race against time for you and your fellow pilots to fly people to their destinations. On a turn there will be new passengers who have places they need to be, and in order to get them there you will have to work together since each player owns certain air travel lanes on the board. Once the round starts you have 30 seconds to pick up passengers and drop their off as quickly as you can, any that don’t make it gain anger tokens. Once a passenger gets three anger tokens they are removed from the game and file a complaint, three complaints and everyone loses. Manage to avoid getting that third complaint and you all win! With a fast play time and great art, this filler game could hit the table multiple times. To find out more about the game and to pledge, you can visit their Kickstarter page.
After that we have the latest in the long line of werewolf themed social deduction games from Bezier Games called Werebeasts. So what makes this game different than the 50 other Werewolf style games? Well for one this one is a social deduction collection game, this means you are trying to figure out what people are collecting over identifying any specific individual. Each round you will be bidding for cards with one player being the auctioneer, and the rest bidding with whatever cards they have. The auctioneer gets to determine what they consider a higher bid and the highest bidder gets the card. You can accuse someone at any time on what they are collecting, but if you are wrong then you are eliminated instead. But why are you collecting cards? Each person has two goals on werebeasts they want to collect, and each one they collect is worth a point. At the end, the last one standing or most points at the end is the winner. So if you are in the mood for another social deduction game, check out the Kickstarter.
Next is a beautiful drafting card game from Dr. Finn Games called Little Flower Shop. In this game you are the owner of a flower shop trying to arrange that most beautiful flowers in your store window. To do this you will be drafting cards, with cards having vases, flowers, hanging baskets, or orders that you can fill. Each vase has a specific flower that needs to be placed in it, and if you manage to but them together then you can score that set at the end of the game. You can also earn points by buying the hanging baskets you draft with money you earn by fulfilling orders with different flowers. At the end whoever has the most points will be the winner of the game. Art for the game has a nice watercolor style to it and the gameplay is simple but fun. If this game sounds interesting then check out it’s Kickstarter page.
Up next is or token dice project of the week, and that is Deluxe Constellation Dice. These dice are a little pricey, but they are high quality and feature sides with different astrological symbols like Cassiopeia or Corona Borealis. The dice also feature some impressive coloring and even some glow in the dark features. Over all if you like dice with a star theme then you want to check out this Kickstarter. You can pledge for D10s, D6s, fudge dice, and even full poly sets at the higher tiers.
Next is an expansion for a game that hasn’t gotten a lot of buzz, but has excellent reviews, and that is The Networks: Executives. The Networks is a previous game that was Kickstarted by Formal Ferret Games and has you playing the programming manager for a fictional TV station. You populate your prime time lineup with shows, stars, and commercials in order to bring in the most viewers. Executives expands on that game by adding three new features to the game. First are Executives, those are essentially characters you choose to play as that have different special abilities and weaknesses. Next are more season 0 shows, giving you an asymmetrical start with different benefits as opposed to the generic same start that the base game had. And last it adds in Mogul cards which give you big bonuses when you achieve a programming milestone, giving something to work towards in that respect. These additions help to expand the game more and smooth out some rough spots in the game. If you want to get a copy of the expansion or the base game, check out the Kickstarter today.
Last is kind of a wild card game which came out of no where, and that is The Island of El Dorado. This game looks like a mix of Catan and an exploration game. On your turn you will roll two dice, you will pick one die to determine how many spaces you can move, and the other die will determine how many resources you gather. Moving is how you explore and reveal the tiles of the board, and when you gather resources you will gather them from areas you have built up or are present. With those resources you can then purchase more villagers, build forts to strengthen your villagers, build farms to gather more resources, or make offerings at temples to gain control of them. The strength of your villagers comes into play when you are moving across the board and another player is in your way. You can battle them, rolling dice and adding your strength to it to see who wins. This is also the way you can steal the final temple piece that is needed to win the game. In the end, whoever has made offerings at the three temples, and has control of temple piece wins the game. So if you like these kinds of mashup type games with lots of different mechanics, while still working well as a whole, check out the Kickstarter today.
Endeavor is a euro-style game that came out in 2009, and while you may not hear about it talked much, it is a solidly rated game with some good mechanics. So in order to bring the game back into print for more to enjoy it, Burnt Island Games and Grand Gamers Guild have teamed up to reprint the game. They have gone through and done the usual updating with better art and revised rules, but they have also gone the extra mile to include extras. Some of those extras include a second side to the board for a different player count, variable setups with new buildings, a new exploits mechanic, and more. Another aspect that was updated was how slavery was depicted in the original game, and while it is still present in this edition, they made it more risky. This was done with the possibility of slavery being abolished during the game, effectively ruining any strategy that uses it too heavily.
Having played the original I wouldn’t mind getting this game to see if the new changes improve an already great game. Watch for the Kickstarter to launch in January of 2018, and see it premiere in print at Essen next year. You can read the press release below for more information.
Burnt Island Games & Grand Gamers Guild Reissue Endeavor
Burnt Island Games & Grand Gamers Guild join forces in a bold new Endeavor designed and updated by Carl de Visser & Jarratt Gray
Toronto, Ontario, Canada & Grand Rapids, MI, USA—Today, Burnt Island Games and Grand Gamers Guild announce a co-publication updating the 2009 Endeavor.
Endeavor was originally published in the United States in 2009 by Z-Man Games. The game currently sits at #172 on BGG. This edition will hold true to its Euro-style gameplay, and introduces a number of new features:
⎈ Double-sided board to accommodate different player counts
⎈ Variable starting set ups with new Buildings
⎈ Exploits to enhance the mechanisms and story of the different regions
⎈ Updated visuals by the original Artist and Graphic Designer: Josh Cappel
In Endeavor, players strive to earn glory for their empires. Sailing out from Europe and the Mediterranean, players will establish shipping routes and occupy cities the world over. As they do so, players will leverage their growing Industry, Culture, Finance, and Influence, building their engine and extending their reach into the far flung regions of the world.
One of the most controversial aspects of Endeavor that has been a topic of much discussion is the Slavery aspect of the game. Historically empires capitalized on the backs of indigenous peoples, and this Edition will not shy away from this reality. Employing Slavery is gut wrenching, but can often be a winning strategy. Empires who rely on this unsavory means of prosperity might find themselves in ruins if the tide turns and Slavery is abolished.
Endeavor is for 2-5 players, ages 13+, and plays in approximately 90 minutes. It will be hitting Kickstarter in January 2018, with fulfillment in late summer/early fall, and have a convention premiere at Essen 2018. For more information visit the Endeavor website: endeavorgame.com or e-mail to email@example.com or firstname.lastname@example.org.
Much more information coming soon!
About Burnt Island Games
Burnt Island Games makes games that are innovative, thought provoking, and beautiful. Their games are engaging in play and aesthetic. Burnt Island the sibling company of Kids Table Board Gaming (Foodfighters, Problem Picnic: Attack of the Ants, and Haunt the House).
About Grand Gamers Guild
Grand Gamers Guild is the publisher of both Unreal Estate and Stroop, as well as the upcoming Pocket Ops. While they began with smaller titles, the Guild is excited to add Endeavor to the roster of bigger boxes to their production line.
Burnt Island Games, Kids Table Board Gaming, Foodfighters, Problem Picnic: Attack of the Ants, Haunt the House, Grand Gamers Guild, Unreal Estate, Stroop, and Pocket Ops are all trademarks or registered trademarks of their respective owners.
Renegade Games has secured the rights to bring the 2016 Essen release Planet Defenders to a wider audience. Originally a release from EmperorS4 Games in Taiwan, Planet Defenders is an interesting twist on the euro mechanics of games such as Splendor and Century: Spice Road. 2-4 Players control the three Defender Robots on a 3×3 grid of planetary cards, using Battery Cubes to move the defenders according to three movement cards. When a defender is moved onto a planet, the planet gives an ability to convert batteries into larger, colored Energy Cubes, or to convert between Energy Cube types. Additionally, the goal of the game is to spend Energy Cubes to clean up derelict Robots in space, claiming these Robot cards for points. Players can also purchase Technology Cards, which give the player more conversion abilities between the cube types. When two of the four piles of derelict robot cards are depleted, the game ends, and highest score wins. In the new Renegade release, the Robot Defender standees will be replaced with high quality miniatures.
Planet Defenders is due to be released in Fall 2017, and plays in 30-60 minutes. You can read Renegade Games’ press release here.
Capstone Games is bringing the second edition of Alexander Huemer’s 2015 Euro game Lignum to North America this summer. In Lignum, 2-4 players compete to run a 19th century lumber mill as efficiently as possible. Players need to secure the best land, hire contract workers and continually update and maintain equipment. The second edition also includes the “Joinery and Buildings” expansion, including a double sided board.
Lignum is due for release in July 2017.
Successful Kickstarter zombie microgame Bitten is coming to retail soon from PlayGrim Games. In this fast social deduction game, 2-4 players have 5 minutes to gather enough supplies to leave camp, or they need to discover which among them has been bitten. If time runs out, the bitten player gets to eat the group. Bitten comes with 21 Action cards, 7 Item cards, a Soundtrack card and the rulebook. Bitten is due for release June 21, 2017.
Days of Wonder has just announced the Whims of the Sultan Expansion for Five Tribes, finally allowing for a fifth player to join in manipulating the tribes in Bruno Cathala’s popular euro-style game.
Days of Wonder’s Five Tribes game feature players manipulating Assassins, Elders, Builders, Merchants, and Vizier tribe members around the villages, markets, oases, and sacred places that make up Naqala. Despite the fact that players are manipulating tribes, not actually representing one of the five tribes, gamers have long mocked the game for maxing out at four players. The new expansions remedies this and allows a fifth player in on the fun. Whims of the Sultan will include all the necessary components to play five-player games.
In addition to the components for five players the game also introduces Fabulous Cities tiles. Visiting fabulous cities gives players opportunities to win additional glory points as they fill the requests from the Sultan by completing Whim of the Sultan cards.
Either expansion module can be played alone with the base game or along with the already released Artisans of Naqala expansion.
- 6 tiles
- 15 wooden tribe meeples
- 8 camels
- 1 tent and 1 player’s turn marker
- 22 Whim of the Sultan cards
- 2 Djinn cards
- 1 bid order track and 1 turn order track for 5 player games
- 1 pad of scoring sheets
- 1 summary sheet
The game is scheduled for a June release in Europe and and August Gen Con release in North America.
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