Plan B Games is bringing a new expansion to Century: Golem Edition! Eastern Mountains, designed my Emerson Matsuuchi, works much like Eastern Wonders for those familiar with Century: Spice Road where players will explore the Carvania Mountain ranges and establish a trade network. Of course, this expansion will resemble the Golem Edition artwork, illustrated by Chris Quilliams and Atha Kanaani, utlizing manga inspired art. This expansion is now available for pre-order along with its playmat.
For more information, visit Plan B Games’ website here.
In Darwinauts, which the publisher describes as a “light-to-medium weight Euro-style game of tile-laying, worker placement, set collection, and action selection,” players take 2 actions on their turn; they can place an explorer, place a tile, replenish tiles and remove explorers, discover a species, or record a species (which then triggers one of five possible bonus actions). Gameplay will continue in this manner until The Rift Tile is revealed, after which the new world will become unstable and players will dismantle the landscape they built and race to complete their tasks and return home before the game draws to a close.
The campaign includes a Standard Explorer pledge which includes just the game and stretch goals, as well as a Decorated Explorer pledge which includes a playmat in addition to the game and stretch goals.
For more information on the game, you can find the official Kickstarter campaign page here.
In this game, 1-4 players will try their hand at the mysterious art of alchemy and compete to prove their infinite wisdom and become the successor of the greatest alchemist ever: Hermes Trismegistus. Over three rounds, players will draft dice of three different colors from six different dice pools, and then use the potency of their drafted dice to transmute metals into gold, perform experiments, invent artifacts to move up on four mastery tracks.
According to Board & Dice, Trismegistus will be about as heavy as Teotihuacan, perhaps even with “a bit more crunch,” and will play in about 90-120 minutes.
To learn more about this upcoming release, visit Board & Dice’s page here.
Daily Magic Games has launched a Kickstarter campaign for Pharaoh’s Pyramid, an expansion for Sailing Toward Osiris, designed by W. David MacKenzie and illustrated by Denis Martynets. In Pharaoh’s Pyramid, players will work together to construct a pyramid in time for the arrival of the Pharaoh’s funeral barge so that the fallen king may stand before Osiris.
The expansion adds four new distinct mechanisms to gameplay: Debens, a new form of “I.O.U.” payment which players can trade back in for resources; Pyramid Blocks, a major new mechanic in which players first plan a block by paying resources and then build a block by moving it onto a valid space on a pyramid grid; Temple Donations, a one-way transaction for earning Debens; and Palace Guards, which players can use by sending into an occupied city space.
Components in the expansion include a double-sided game board extension (one side for 2-3 players; the other side for 4-5 players), 40 Pyramid Blocks (16mm x 16mm x 12mm; made of wood with screen-printed player icons), 30 Deben Chits (2mm punchboard), 5 Palace Guard Tokens (wood with white screen print on both sides), 10 City Cards, and 5 Boon Cards (cards are 310gsm black-core with a linen finish).
For more information, visit the Kickstarter campaign page here.
Age of Sail is a thematic euro-strategy set in the historic age of discovery focusing on area control, resource collection, engine-building and action management. Endeavor: Age of Expansion allows players to continue growing their empire and expanding its influence beyond the edges of the map with a new Kickstarter campaign this summer.
The expansion features new cards and
additional game play mechanics for use with the base game. Improving
on the previous strategic experience, Burnt Island Games has
introduced new concepts including trade, fortify and
A new set of asset cards have been
added, and along with the new mechanics they offer an overall
improved game-play experience according to the publisher.
Endeavor: Age of Sail, was 910 percent funded on Kickstarter and met 22 stretch goals for over 7,500 backers. Burnt Island Games will try to repeat this success when the Age of Expansion campaign goes live on June 18, 2019.
The newest game from Quined Games and designers Paulo Soledade and Nuno Bizarro Sentieiro, two men behind Nippon, Madeira, and Panamax, is now on Kickstarter. La Stanza is a tactical area movement game where 2-to-4 players move about a 16th century mansion collecting and enlisting the help of characters in order to specialize in a few key tracks of influence for points. The theme is a bit odd to say the least, because the characters are paintings, but then you can hire…the paintings, and you’re hiring them to do better at religion, or politics, or…sailing, all without leaving this house. However, theme aside, this is really close to (but not quite) a rondel game like Antike or Trajan, and that is awesome!
“A 16th century mansion is the setting for this game, you’ll acquire paintings of well-known individuals, like William Shakespeare or Michelangelo. Each of these paintings will give you a special action in one of five rooms. You need to have these paintings in your personal supply to perform the corresponding action.”
It’s hard to get that impression about this game at first, because this area movement mechanism is layered beneath an attractive classical look. Yet it’s there and very well implemented, as you will have to manage where you go to pick up resources (characters) to strengthen specific actions they’re tied to within other rooms (areas of influence), and you can only move clockwise 1-to-4 spaces each turn. Oh, and money and space are tight, so you’ll have to be very careful what you pick up and where you land, and you’ll need to specialize in only a few areas to do well while your opponents do the same. What’s more is that Quined Games has definitely given this game a look worthy of a deluxe edition with metal coins and custom wooden pieces, and that’s precisely what is available only during this Kickstarter campaign. If you’d like to find out more about La Stanza, be sure to check out the campaign page for the full rules, updates, and community feedback.
After a successful Kickstarter campaign in 2015, Trickerion: Legends of Illusion is back on Kickstarter to raise funding for its first major expansion – Trickerion: Dahlgaard’s Academy. In addition, a Kickstarter-only Collector’s Edition is available.
Trickerion: Legends of Illusion is a thematic, medium-heavy Euro-style game of rival stage illusionists. You play as a Victorian-era magician vying to gain the most fame. To accomplish this, you assign your team of apprentices and specialists to various tasks, using worker placement and simultaneous action selection.
Euro fans have generally had very positive reviews of the base game and anticipation is high for this expansion content.
Restore the academy, become the rector
In the expansion, four new magicians make their appearance, trying to crack the mysteries of Dahlgaard’s Manor. This dilapidated old manor is a key new location in the game and holds powerful secrets. Use your abilities and tenacity to renovate it to its former glory by adding classrooms and practice areas, improving your skills and teaching your students tricks. Perhaps you will find Dahlgaard’s hidden library, learning some well-kept secrets in the process.
As an extra bonus, you have added a new member to your crew – your Protégé – whom you can groom as you like using customizable abilities. Build your Protégé’s skills enough and s/he could become your most valuable crew member.
Blinged-out Collector’s Edition
Publisher Mindclash Games is offering a complete Collector’s Edition of Trickerion, which is only available during this Kickstarter campaign. For those who already own the base game, don’t feel left out! You can pledge for a Collector’s Edition Upgrade Pack.
The Collector’s Edition includes everything we’ve ever released for Trickerion: the base game with a revised rulebook, the Dahlgaard’s Gifts add-on pack, the Dahlgaard’s Academy expansion, two sets of metal coins, and more to come. The Collector’s Edition will come in a large, uniquely numbered box with alternative artwork – it will look amazing on your gaming shelf! The Collector’s Edition will not be available in retail.
Finally, for all of you soloists out there (like me), an out-of-the-box solo mode allows you to compete against Dahlgaard’s heir, a corrupted magician.
Gentres is a civilization game for 2-4 players and will last around 90 minutes. In this game, players take the role of an ancient people who are attempting to develop their society by building monuments and colonizing or founding new cities in the Mediterranean sea.
The game lasts 6 rounds with each round consisting of two phases. During the Heyday phase, players will carry out their actions using two precious commodities (coins and time). The more you spread out the time tokens, the fewer actions you can perform. However if you combine time tokens, you can carry out more actions this round but fewer next round. Once all players pass, the Decline phase begins which is where clean-up and setup for the next round takes place.
Tasty Minstrel Games has listed the following upgrades to Gentes for the Deluxified™ treatment over the retail edition: A Foil-Stamped box, Box Sleeve, 6 Oversized Silkscreened Meeples, 24 Normal-sized Silkscreened Meeples, 89 Metal Coins, 28 Stickered Wood Action Tokens, 20 Silk Silkscreened Lock Tokens, 60 Silkscreened Wood Hourglass Tokens, 4 Dual-layered Player Boards, and 4 Custom-shaped Score Tokens.
The Gentes campaign is running until February 17, 2018 and has already met the minimum level for funding. A pledge of $45 will get you the Standard edition while a pledge of $59 will get you the Deluxified™ English Edition. A pledge of $60 will get you the Deluxified™ Edition in either Dutch, French, German, Italian, or Polish. Please check out the campaign page for more details on shipping costs.
Zeus invited you, along with a bunch of other divine friends from all around the Multiverse, for a little get-together on Mount Olympus. After a legendary lunch and more than a few rounds of Ambrosia, the drink of the gods, you start arguing. Which mythic creature is the fastest? Is a Pegasus a better flyer than a Lamassu? Can the fire-breath of a Dragon stop a Phoenix? [Source]
Divinity Derby is a card-driven, racing and betting game which plays with 3 to 6 players. The game is designed by Carlo A. Rossi, plays quickly and caters for ages 10+. Players assume the roles of gods who are betting on a race among mythical flying creatures. Zeus acts as the ultimate judge as the gods seek to influence the race. Players have two hands of cards which is shared with their neighbors and they can either conspire with, or against, the other players.
The box includes a game board featuring stunning artwork and six miniatures modeled by master sculptor, Bob Naismith, representing the mythical creatures. It also includes over 100 cards illustrated by Ukrainian artist, Denis Martynets, along with card holders and tokens. For more information and a video presentation you can check the Ares Games website.
Tis the season for giving with Hanukkah upon us and Christmas close behind, but not everyone is in the know on what board games are good for different people so CMON is stepping in by offering a gift giving guide. While the list they offer is not exhaustive, it does touch on some key personality traits like people who are artsy, adventurous, a social butterfly, and even the know it all smarty pants.
For the artsy person in your life, CMON suggests either Reiner Knizia’s classic Modern Art, or their newly released game called Dream On. Modern Art is an auction style game where each player will be putting a piece of art up for auction, hoping that other players will buy it from him. If they buy it then he gets their money, but if no one buys it he can buy it from himself, but then he has to pay his money to the bank. This continues until all paintings are sold, and in the end each painting is valued by how many of it sold and the richest player is the winner. So while the game is a solid auction style game, the art of the cards is beautiful and feature a lot of classic and modern works, plus there is an included guide book in the instructions that talk about all the different works of art in the game. Then there is the fact that since this is an art game, you can find different versions of the game form all over the world, featuring art from that region, making it something truly unique for a world art lover. Dream On is a very different game but still taps into that creative side by being a group memory game with story telling and excellent art. In the game you will play down a card, each of which have beautiful abstract art, while telling a story about it, then the next person will do the same, continuing until everyone has played down their cards. Then it’s time to try and remember the dream by going around the table and saying what the next card that had been played is, so the more memorable a story you tell, the easier the memory part will be. Based on how far you get will determine your score, so the game definitely caters to those more creative people.
For the adventuring type, CMON recommends two of their newer dungeon crawl style games with Massive Darkness and Gateway: Uprising. Both games feature characters that you will be able to play through a campaign with, leveling up and gaining new abilities and gear as you go along. You will be fighting all sorts of evil and monsters as you journey through the game to it’s conclusion. The question is, what kind of adventure do you want to go on? If you want to be lightbringers fighting against the oncoming darkness, pushing back against the great evil trying to overthrow the world, then pick up a copy of Massive Darkness. Does fighting against an oppressive rule in your city that has outlawed magic in a bid to concentrate power into their own evil hands sound more like you? Then Gateway: Uprising is the game you are looking for.
For the social butterfly we have some brand new party games you can get int he form of Sherlook and Raise Your Goblets. Sherlook is an interesting party game in that you are famous detectives trying to solve a case, but while you were away from the crime scene a rookie cop messed it all up. Now it’s up to you and your fellow detectives to put things back where they were. In the game there will be two pictures, the original and what the room looks like now, and it’s a race to pick out all the differences between the two before everyone else. Raise your Goblets is more of a social deduction, party game that resembles a popular scene from the movie Princess Bride. In the game everyone is vying to become the next ruler, and is willing to eliminate all the competition to achieve their goal. Each round someone will secretly give out drinks with some being poisoned, and others being just wine, and on your turn you either drink what is in front of you, or swap it with someone else. Once everyone has either drunk or swapped, everyone drinks what is front of them and those who were poisoned are out. Last one standing is the winner.
And finally, we come to the recommendations for the intellectual of your group, with a heavier game like Lorenzo Il Magnifico, or a tough cooperative game like The Grizzled. Lorenzo Il Magnifico is what come call a crunchy game, something will lots of choices but not enough actions to be able to do everything you want. Plus there is a lot of things to juggle as you “gather resources, construct buildings, conquer territories, make powerful allies, and pay homage to the church” in a bid to become the most prestigious family. The game is undoubtedly fun, but it’s going to give you a mental workout as you play this game. The other game, The Grizzled, is difficult in a different way as playing the game is very simple, either play a card or withdraw from the round. The thinking part of it comes with how far can you push your luck? Who do I need to support to eliminate a troublesome negative effect? How many cards do we need to play in order to reduce the deck while not failing the mission? It’s all these questions and working with your friends to beat this game that makes it both tough and satisfying as you work towards victory.
You can read more about all of these games in CMON’s game guide article, and pick up any you might need at your friendly local game store.