Become the best merchant of the century and conquer the route to America in this amazing auction euro style card game.
Sevilla 1503 by Delirium Games is currently live on Kickstarter. With eye-catching art set in the Middle Ages, this euro-style game features auctions and hidden bids as you
enter the port of Seville, the most important European city of the XVI century, and recruit the best crew with the support of the nobility. Dominate the famous trade route to the Indies between America and the Old World.
Head to the Kickstarter page to learn more about Sevilla 1503.
Eagle-Gryphon Games is currently running a Kickstarter project to fund Lisboa, a new game from designer Vital Lacerda in which players will “reconstruct the great city of Lisboa after the 1755 earthquake, tsunami and fires.”
On November 1, 1755, Lisboa suffered an earthquake of an estimated magnitude of 8.5–9.0, followed by a devastating tsunami and 3 days of raging fires that nearly destroyed the city. Lisboa is a game about the reconstruction of the great Portuguese capital city after a series of terrible catastrophes.
In rebuilding the city, players will make use of the Royal Builder, who works with the architects to build Lisboa anew, while the Marquis will provide aid in the development of commerce. The King will provide players with political help in re-opening the beautiful new city. But the true reason you are rebuilding the city is not for greatness, or even fame or fortune. As a nobleman or noblewoman of Lisboa, your primary motivation is the acquisition of Wigs–a most important trading commodity of the Era, and the means of scoring points in the game.
A copy of the game will include:
- Rulebook & Player Aids
- Player Boards
- Goods Tokens
- Public Buildings
- Large & Small City Tiles
- Scoring Tiles
- Royal Favor Tiles
- Clergy Tiles
- Cardinal Meeple
- Political Cards
- Ship Cards
- Decree Cards
- Rubble Cubes
- Treasury Marker
- Meeples & Tokens in Player Colors
- Starting Player Tile
- Clergy Tile
- Rubble Bags
This project is set to fund on Thursday, December 15, 2016. For more information and to support this project, visit the Kickstarter page.
A new euro style worker placement game, Coldwater Crown by Brian Suhre, attempts to recreate the feel of a fishing tournament in the North Atlantic. Players take actions by placing and recalling Angler tokens to catch fish by clearing zones of bait, which fits the theme perfectly. Working out of a tackle box inspired player board, each player tries to catch the right fish at the right time to earn the most trophies during and at the end of the game.
You can earn points by getting the highest total fish weight from an area, getting the small fish, being the first to have eight different species of fish, first to catch 12 fish, and several other goals. The game combines worker placement and puzzle-like mechanisms to set and clear bait so only you can clear the zone and catch more than an empty hook.
The Campaign is live now, and runs until Aug 9th so go check out some reviews and game play videos on their Kickstarter page to see if Coldwater Crown reels in your contribution.
Tasty Minstrel Games would like to announce their current project, Yokohama Deluxe, a new version of Yokohama that includes metal coins and upgraded wooden components.
Yokohama is a game by Hisashi Hayashi in which players take on the role of merchants in the Meiji period, an important era of commerce and international trade in Japan’s history. Players work to gain fame through successful business practices, including building a store, broadening their sales channels, learning a variety of techniques, and responding to trade orders from abroad.
TMG has clearly expressed that they are providing the upgraded components in this deluxe version of Yokohama at cost to backers, and that this will be a limited, one-time opportunity to obtain this deluxe version. For more information and to support this project, visit its Kickstarter page here.
Naqala is now a prosperous place. Gaining the favors of the different Tribes was not that easy… but your rivals are not so easily discouraged.
Some Tribes now abandon your cause and rally to your rivals instead ; and soon it turns out that they follow influential leaders that your rivals hired against you.
Yet every man has his price, and you could return the favor to your rivals… should you have what it takes to recruit the Thieves of Naqala.
Days of Wonder has announced a new mini-expansion for its game Five Tribes that introduces a new play-style through unique powers and treachery. This new expansion will include six thief cards and one new Djinn.
The mini-expansion is planned for released in June 2016 in Europe and August 2016 (Gen Con) in America. For more information, visit the game’s page on the Days of Wonder website.
New Bedford found success on Kickstarter in August of 2015 to the tune of $109,000. With games currently at the printer and anticipating shipping, Dice Hate Me Games has announced they will release an expansion to retail in July. This expansion will be shipped with Kickstarter copies, but for those picking up New Bedford at retail, they won’t miss out on what it provides. From the announcement on ICv2:
New Bedford: Rising Tide adds enough ships and supplies for a fifth player. New buildings for the town expansion side of the game are also included, as well as new Ship’s Log, Providence, and Omen game effects.
The New Bedford base game seeks to explore the growth of the whaling industry in mid-1800s America. Players will gather resources, add building to the town of New Bedford, and take ships out, hunting for whales. On return, players will earn money to repeat the process. As the game goes on, whales become more rare, demonstrating the environmental impact unfettered whaling had on the species. When the game ends, players tally points from buildings, whales, and money and the player with the most points wins. Keep watch for Rising Tide to arrive in stores in July to enhance your games of New Bedford.
Stonemaier Games today announced that they are working on their first Legacy style game, titled Charterstone.
Charterstone is a worker placement, Euro style game for where players will have unique, secret skills which they’ll use to build a village. Each building that players construct will become a permanent action space that all players can use and will carry over into future games.
Charterstone is for 1-6 players and, unlike most other Legacy style games, is less destructive and more constructive and will remain playable once the campaign is over – you will have a fully functioning game that is unique to you and your group.
There is no release date as yet, as the game is still in the early stages of development, but it is anticipated to be on Kickstarter by the end of 2016 with fulfillment sometime in 2017.
To view the official announcement, please visit the Stonemaier Games website here
Stronghold Games and eggertspiele have just announced a strategic partnership whereby Stronghold Games will co-publish all future eggertspiele tiles in English for the North American market, effective immediately.
This is not the first time that these two companies have collaborated on a project; the most recent evidence of this is in Stronghold’s recently released Porta Nigra, as well as Time ‘N’ Space (2013), and Milestones (2012). Stronghold Games is currently in the process of releasing the award-winning Village line of games, also from eggertspiele. These games will be released between April and June of 2016.
“We are very excited by this Strategic Partnership with the world-renowned company, eggertspiele,” said Stephen Buonocore, President of Stronghold Games. “This strengthens our commitment to bringing great games from Europe to North America and the rest of the world.”
“Joining with Stronghold Games as our exclusive North American partner for English was an obvious extension of the existing relationship between the companies,” said Peter Eggert, President of eggertspiele. “Stronghold Games has been a great partner in the past, and their growth over the past several years will strengthen both brands around the world.”
Through this new partnership, Stronghold Games and eggertspiele will begin with three new titles: Animals On Board, JÓRVÍK, and Great Western Trail.
Below are the official press release descriptions of these three upcoming games for 2016:
- Animals On Board:
You have an ark, and you want to take as many animals on board as you can. Unfortunately, a guy named Noah claims all animal pairs for himself. However, you can gather a herd of three, four or five animals of a species, which is even more valuable! But forming a herd usually requires you to get a pair first… When the arks depart, will you have the most valuable Animals On Board? Animals On Board is an easy to learn, fast game with lots of tricky decisions. Street date: April 2016.
- JÓRVÍK – designed by Stefan Feld:
You are a Viking Jarl gaining prestige by trading goods, holding big feasts, funding pillages, commissioning craftsmen, and hiring soldiers to defend the city against recurring invasions. JÓRVÍK is a reimagining of Die Speicherstadt (2010), where players utilize a simple yet brilliant worker placement and bidding mechanism to build up their trading empires. JÓRVÍK will include two versions: A streamlined base game and an advanced game, which adds into the game the rare expansion formerly called Kaispeicher. Street date: Q4’2016
- Great Western Trail:
You are rival cattlemen in 19th century America, herding cattle in a circular trail from the south of Texas to Houston, where your cattle are then shipped by train earning you money and victory points. Hire capable staff, such as cowboys to improve your herd, craftsmen to build your cattle posts, or engineers for the railroad line. Upon each arrival in Houston, have your most valuable cattle in tow. The winner will be the player who manages his herd best, and exhibits good timing in mastering the opportunities and pitfalls of the circular trail. Street date: Q4’2016
More information on these two companies and the announced partnership can be found on the Stronghold Games and eggertspiele websites.
News came in just this week of the imminent Kickstarter campaign for Argo, a sic-fi game from Bruno Faidutti and Serge Laget and published by Flatline Games. Here is the official announcement:
Flatlined Games will soon start the Kickstarter Campaign for Argo, the new game by Bruno Faidutti and Serge Laget.
In Argo, you are astronauts trying to escape a space station before the Aliens get you. The spots in the escape pods are limited so you will need a good balance of cooperation and competition to win this game!
The campaign for Argo will start in a few days, do not miss it!
Argo has been in development for over two years and originally hoped for an Essen 2015 release, but due to delays the game is hoping for a successful Kickstarter campaign and a 2016 release.
For more information on Flatlined Games and Argo, visit the company’s website here.
UTSUROI Games in Japan is Kickstarting IKI: A Game of Edo Artisans. A medium weight, Euro-style strategy game for 2-4 players, designed by Koota Yamada, it is based on the Japanese game “Edo Craftsman Story”, which UTSUROI states was sold out at the Spring 2014 Tokyo Game Market.
The object of the game is to achieve ‘iki’, the ideal way of life in traditional Japanese philosophy. A player accomplishes this by hiring and training artisans and street vendors, building symbolic structures and contributing to the overall development of the city. Players use occupation cards—with quite nice artwork—meeples, money and resource tokens, played on a very attractive board representing the streets of Edo in their quest to achieve iki. If the pictures on KS are any indication, this game has very nice artwork and production values.
The project runs until August 11, 2015, with six backer levels. You can visit the Kickstarter site here.
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