Agricola, one of the great classics of the Eurogame genre, was originally released in 2007. It was reprinted as a revised edition with new rules, art, and cute little ‘animeeples’ in 2016. But Agricola: Farmers of the Moor, one of the more popular expansions, was not given the same treatment at that time. Lookout Games has now released the expansion with the matching updated art and pieces.
Agricola: Farmers of the Moor steps up the misery on your farm a notch from the base game by requiring that you keep your family warm in addition to feeding them. But it’s not all starvation and pain, you have the opportunity to expand your farm by converting forests and peat bogs to arable land, and even better, you get some cute little horse meeples to add to your paddock. If you have the 5-6 player expansion for the base set, the expansion has everything you need to add the expansion in for all six players.
If you didn’t get quite enough medieval farming with the base set you bought in 2016, Agricola: Farmers of the Moor is available now. See the Lookout Games page (German) for more details.
Mars is hot… literally. Most of the time, except for when it is really cold. But it is also hot as a theme in boardgaming right now, and Terraforming Mars is the leading the pack. Since its release in 2016, it launched straight to the top of the BoardGameGeek rankings and has stayed there, currently sitting in the #4 position amongst all other games. With that popularity comes expansions, and a move out and away from the surface of Mars. Terraforming Mars: The Colonies will be the fourth explansion for the game and will expand out into the rest of the solar system to put space stations in the void and on the moons of other planets. It follows the other Terraforming Mars games and will play with 1-5 players in 2 hours. It is currently scheduled to release 2018-10-15 with no word on if or when pre-orders will be available.
Tabletopia has announced that they will be hosting an International Keyflower Tournament in cooperation with R&D Games, publishers of Keyflower. The winner will get a copy of Keyflower autographed by the authors and an opportunity to play the game online with Sebastian Bleasedale, the co-author of the game.
All quarter-finalists, including the winner, will be awarded a 6-month premium Tabletopia subscription (worth $60). Entrants must be 18+ years of age to participate, and no Tabletopia account is required.
Keyflower is an economic strategy board game with tile and worker placement mechanics in which players create and manage New World colonies.
For more information, visit the Tabletopia page here.
Stronghold Games have 3 new board games open for pre-order:
The Pursuit of Happiness, designed by David Chircop & Adrian Abela, is a worker-placement game for 1 to 4 players which plays in about 60 to 90 minutes. Have you ever wanted to start over in life? Well, here’s your chance to see what you can accomplish in one lifetime. What better way to spend your free time than in The Pursuit of Happiness? For more information, click <here>.
Kraftwagen: V6 Edition, designed by Matthias Cramer, is an economic game for 2 to 4 players set in the world of industrial Germany at the beginning of the automotive boom. Will you become the next Benz, Porsche, or Diesel? If you can meet production demands, keep prices reasonable, and prove your cars can out race the competition, you might just stand a chance! And with the addition of the powerful V6 engine, the rubber is really going to meet the road! For more information, click <here>.
City of Spies: Estoril 1942, designed by Gil d’Orey & Antonio Sousa Lara, is a deck-building, area control game for 2 to 4 players. Players spend their turns trying to expand their network of spies by controlling locations on the board while using their spy skills to influence the plans of others in order to recruit more spies to their network and ultimately win the game! For more information, click <here>.
In addition to their new pre-orders, Stronghold released the 2nd and 3rd installments in their Pocket Line of games:
Bear Valley, designed by Carl Chudyk, is a light card game of forest exploration playable by 2 to 6 players, ages 8 and up, in 15 to 30 minutes. Using a press-your-luck play style enhanced by variable player powers, Bear Valley challenges players to find their way through a create-it-as-you-go forest full of caves, rivers, mountains, and BEARS! The goal is to make it out of the forest alive, reaching base camp ahead of all others. For more information, click <here>.
Stellar Conflict, a fast, fun, real-time, space combat game in the Among the Stars Universe, comes to us through Stronghold’s partnership with European based Artipia Games. It supports 2 to 4 players ages 10 and up and plays in about 10 minutes. Deploy your fleet of ships as fast and accurately as you can, in real-time, to try to blast your opponent(s) out of the sky! For more information, click <here>.
And if that wasn’t enough to whet your appetite, they’ve also announced a new mini-expansion for their immensely popular family game Diamonds which is expected to debut at Gen Con:
Diamonds: The Thief, designed by Mike Fitzgerald, takes the familiar clubs suit action and ties it to a new wooden thief token that will stalk a single player until successfully pilfering some diamonds. Each time he grabs some loot, he sneaks off to his next mark and the haul that awaits! The Thief will become mandatory for all Diamonds tournaments. So, get ready to empty your showrooms and secure your vaults or risk losing your Diamonds to the nimble fingers of The Thief! For more information, click <here>.
If you’d like to subscribe to the Stronghold Games newsletter, follow this <link> to their homepage.
On January 29, 2016, Eagle-Gryphon Games is releasing Vital Lacerda’s classic game of winemaking in a deluxe version, known as Vinhos Special Vintage. This new edition will be bringing new game play and a lot of extras to this very popular and extremely strategic board game. The official press release follows:
Vinhos (Portuguese for ‘wines’) Special Edition is a trading and economic game about wine making. Players are Portuguese wine makers developing their vineyards and producing fine wines to achieve maximum profit.
“Designing a new version of my first game ended up being a very enjoyable and completely different process,” says Vital Lacerda. “After all, I had a game with more than 5 years of play testing by thousands of players around the world. I knew I had to make modifications to the rules and board complexity while at the same time I had to deliver the same deep and complex game players have known.”
This new edition features completely new artwork from Ian O’Toole, an improved set of rules, and an additional, simplified version of the game. To support this second game, Vinhos will feature a double-sided board so both versions – the simplified and the original – can be played. This version also brings new additions: 30 new actions and scoring tiles, a greater number of cellars, wineries and oenologists (wine experts), a new region to play, plus the Advertisers expansion and the Madeira Island expansion. Special vineyards and wineries plus a 5th property round out the Deluxe additions to the game.
Vinhos Special Vintage will be released on Kickstarter January 29th, with a 3rd Quarter delivery date for the US and most of the world. For more information and to support this project, visit its Kickstarter page here.
UTSUROI Games in Japan is Kickstarting IKI: A Game of Edo Artisans. A medium weight, Euro-style strategy game for 2-4 players, designed by Koota Yamada, it is based on the Japanese game “Edo Craftsman Story”, which UTSUROI states was sold out at the Spring 2014 Tokyo Game Market.
The object of the game is to achieve ‘iki’, the ideal way of life in traditional Japanese philosophy. A player accomplishes this by hiring and training artisans and street vendors, building symbolic structures and contributing to the overall development of the city. Players use occupation cards—with quite nice artwork—meeples, money and resource tokens, played on a very attractive board representing the streets of Edo in their quest to achieve iki. If the pictures on KS are any indication, this game has very nice artwork and production values.
The project runs until August 11, 2015, with six backer levels. You can visit the Kickstarter site here.
The following press release was written by someone who’s first language is not english. It is in regards to the newest release by designer Michael Schacht for his new game Hellweg Westfalicus. It is slated to be available at Essen. Please read the press release below for full details and a description of the game.
„Spiele aus Timbuktu“ is back again!
Since 25 years Michael Schacht designs games. The anniversary year is a good opportunity for a big celebration.
That started in february with the anniversary game „HAN“.
At the „Internationalen Spieletage“ fair in Essen will be now published „Hellweg westfalicus“ which celebrates a second anniversary as well: 15 years of „Spiele aus Timbuktu“.
This small publishing project run by Michael Schacht originally offered games to tinker. Over the time a collectors box, expansions and „real“ produced boardgames as special editons competed the portfolio.
With „Hellweg westfalicus“ now gets a special edition released that is a moderate economic game for 2 to 4 players from 10 years on. The Westphalian Hellweg is a more than 5000 year-old road between Duisburg and Paderborn and was up to the Middle Ages of great importance for trading.
From the box: „Buy goods at low prices and sell them for maximum profit! On offer are salt, beer and ironware. If you wait too long, you might get a good purchasing price but only for what is still left. You can create trade routes with the help of coaches and thus supply distant towns. The player who owns the most money after 12 rounds wins the game.“
„Hellweg westfalicus“ is a boardgame for 2 to 4 players from 10 years on, duration 30-60 minutes
Content: 35 cards, 90 wooden tiles, 45 coins, 1 gameboard, 1 rulebooklet (german and english)
Publisher: Spiele aus Timbuktu, Agentur Vielfalt (1F 103)
Already part of the game is the expansion module „Warehouse and Privilegies“ for experts.
At the fair in Essen „Hellweg westfalicus“ can be found at the booth of the „Spielbar“ (Halle 1F 103) for the anniversary price of 25 €.
Exclusive expansion, surprise packs and playing with the designer
All buyers of „Hellweg westfalicus“ will get at the booth of the „Spielbar“ (hall 1F 103) additonally an exclusive mini expansion and a surprise pack, as long as the stock lasts.
More events at the booth are planned, for example „playing with the designer“ and a big raffle with a lot of prizes, where everyone can take part. The main prize is a visit by Michael Schacht at the home of the winner for a together game evening (Germany only).
The exact schedule of the events will be communicated later.
Portal Games announces Imperial Settlers, which will be released at their booth at Gen Con 2014.
Imperial Settlers is a card game played over five rounds where players will take various actions to explore lands and build their empires. Designer Ignacy Trzewiczek (Robinson Crusoe: Adventure on the Cursed Island & Stronghold) built the core mechanism of the game from his 2010 release, 51st State, a city building, economic game of power.
Destination: Neptune Coming Soon
“DESTINATION: NEPTUNE portrays an optimistic vision of commercial space exploration in the next century. Players control an organization with the resources and intent to explore, develop, and colonize the worlds beyond Earth. Organizations that practice careful planning and resource management, with a healthy dose of technology research will succeed. Destination: Neptune moves through four generations of space exploration. Players earn Victory Points by building large commercial outposts and colonies, as well as from fame and outright purchases. After four generations, the player with the most Victory Points wins the game.”
Check out the rules at the official website: http://www.grigglinggames.com/shop/sci-fi/destination-neptune/
Our second announcement is about our upcoming game, Quartermaster General due for a Gen Con release:
“Command a major world power during WWII in this fast-paced game of global struggle. Lead your armies and navies in battle as you manage your supply lines in this strategy board game. Card driven action combined with traditional map based gameplay make this a thrilling new take in the WWII action/strategy genre suitable for veteran wargamers and casual board gamers alike.”
Quartermaster General Website: http://www.grigglinggames.com/shop/euro/quartermaster-general/
NSKN Games is proud to announce Praetor, our first board game release in 2014 and our largest hobby release to date.
Praetor is a strategy board game designed by NSKN Games and published in cooperation with 8 other publishers in 7 languages. Designed and developed in English, Praetor will also be released in German, French, Japanese, Korean, Polish and Romanian.
In Praetor players will take the role of Roman engineers working together to build a magnificent city and competing for the title of Praetor. Each player will manage workers which are gaining experience throughout the game to build districts in the Roman city of Segedunum, while using the same districts to recruit new workers, gain resources, praise the gods and gain Caesar’s favor. In the end, the most skillful of them will win the game and become Praetor.
200 copies available through pre-order
The first 200 copies of Praetor (English edition) can be pre-ordered directly from NSKN Games until April 21st, with multiple delivery options (worldwide shipping, UKGE and Spiel’14 Essen pick-up).
The official European release will take place on June 1st, 2014 at the UK Games Expo (Birmingham, UK) and the game is planned to reach the majority of hobby retailers throughout Europe in June 2014.
The English edition will be carried by major hobby distributors in the United States and although a North American release is not planned yet, we expect Praetor to make its debut at GenCon in August 2014.
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