Wizkids is shifting into game making overdrive as they have announced four new games within the last week. First game on the list is a reprint of a team style card game called Team Play. This is a card game made up of a deck of number cards and goal cards, with the object of the game to score the most points with your teammate. In the game you will have a hand of number cards as well as a goal card, the goal card will have some arrangement of numbers that you will need to have in your hand to score. Some of the arrangements include 2 pairs of uneven numbers, having 3 low numbers, 5 consecutive red numbers, and so on. During the game everyone will be passing cards between each other, without directly saying what it is they need, trying to get the numbers to satisfy their goal. You will have to deduce what your partner needs quickly, because at the end, it’s the team with the most points that will be the winners. Expect this game on store shelves in January of 2018.
Next up is a light, solo type game called Maiden’s Quest, where the princess is tired of waiting to be rescued so decides to fight her way out. On a given turn you will be faced with some obstacle or enemy, and you will have to use cards from your hand to overcome it. As you go along the encounters will get harder and harder, but once you conquer them all you are free! One interesting aspect of the game is that the cards have multiple orientations and are double sided, meaning each cards represents up to four items, encounters, or allies. Plus you have the ability to save the game mid way through, allowing you to pick the game back up later if you have to put it away. Look for this game to be released around May of next year.
After that is the silly dungeon quest game called Fungeon Party, where you will be doing all sorts of strange “quests”. This game definitely fits the silly bill as you will have 30 seconds per quest to complete the, with the average game having six quests to complete. What are these quests you ask? They are stacking dice on your forehead, bouncing them into the box, hitting a meeple surrounded by dice, and so on. Whoever can complete the most quests in the given time will be the winner. So if you like silly games like Dungeon Fighter, this one might be right up your alley. Check it out on store shelves in June of 2018.
And last, but certainly not least, Wizkids is trying their hand at the room escape game with Curio: The Lost Temple. The story in the game is that a sink hole appeared near the Tigris river that exposed a previously unknown temple to the world. As explorers you are answering the call to go into this lost temple to explore the mysteries it contains, but the second you all walk through the doors they shut, and sand starts pouring in around you. You and your fellow explorers will have to work together to solve all the different puzzles in order to unlock the doors and escape. One thing that Wizkids is trying to do with this game is not make it a one-time use game, but with a module system they intend for it to be playable over and over, even with the same group of people. Being a fan of other room escape games like EXIT and Unlock, this has me highly intrigued. Look for this to hit store shelves in May of 2018.
Fresh off the presses come three new releases from Cranio Creations, the Italian publisher responsible for Dungeon Fighter and Steam Park. Keeping their target audience in their crosshairs, Cranio’s 2015 trifecta are all light-to-medium games with striking artwork and manageable playtimes. Beyond that the games are quite different.
Unusual Suspect, designed by Paolo Mori (Augustus, Libertalia) is a light party-style game of deduction that explores perceptions and stereotypes. It plays in thirty minutes and features some cartoony artwork. You can find Tom’s review here.
The Tower of Monster is a quirky dexterity game with some eye-catching components, including some distinct player pawns and a four-story tower with windows to stick your fingers through. Designers Simone Luciani (Tzolk’in) and Antonio Tinto (Egizia) teamed up for this one, and it sports whimsical artwork by Valentina Moscon (Dungeon Bazar).
Finally, Council of Four is the weightiest game of the bunch: a family Euro about Renaissance-era merchants jockeying for position with city councils and attempting to situate their emporium in the most lucrative location. It was designed by Luciani e Tascini (The Voyages of Marco Polo) and the artwork is by the prolific Arnaud Demaegd (Caylus).
Check out Cranio’s press release here.
If you like dexterity games, dice, and cooperative dungeon games, then Dungeon Fighter is for you. This game, originally released in 2011 and now being reprinted by IELLO Games, is a fully cooperative game where heroes explore a dungeon and battle monsters. In order the battle the monsters, players throw dice onto a target, getting special attack bonuses by throwing behind their back, under their leg, off their noses, and other hilarious combinations. Check out the Dice Tower review of an earlier edition of the game.
IELLO is also releasing Dungeon Fighter: Stormy Winds, the first of four expansions to the game. The expansions are related to the four elements: fire, air, earth, and water. Stormy Winds adds air magic, flying air monsters, and an air die.
It looks like the reprint is basically the same game as the earlier editions, so if you never got a chance to get Dungeon Fighter and its expansions, now’s your chance! To learn more about the games, read here.
At the GAMA Trade Show Iello has announced a slew of new games, some reprints and some expansions so lets get to the announcements. First on the list is a game called Big Book of Madness, it’s a fantasy cooperative deck building game where the players are magic students who must act as a team to turn all the pages of the book, and then shut the book by defeating all the monsters they just freed. Plays 2-5 in 60-90 minutes.
Next is a pattern recognition game called Maitre Renard (french for Master Fox) where players are flipping over cards to see what they need to collect, then putting on their fox blindfold they feel around in the box for the pieces they need to collect. Is this the first step towards the making Lice Shower? Only time will tell. Plays 2-4 in around 30 minutes.
In Sapiens you are the leader of a tribe trying to guide your clan through the valley, making sure everyone is fed and has enough shelter to keep them safe. This is done through tile placement with domino like tiles. Plays 2-4 in around 45 minutes.
Next is the game Sabordage, which looks to be a ship building type pirate game where players will be assembling their ships and then attempt to blow each other up.
The next is a reprint from Iello and that is the game Mexica. Mexica is an area control type game which has you dividing up the land, placing buildings, and constructing canals. Points are earned through having area majorities and the most points in the end wins. Plays 2-4 in around 90 minutes.
A very interesting action game that was announced is called Pingo Pingo, which will appeal to people with a fondness for Nerf as it comes with a gun that shoots suction cup darts and several targets to be set up around the room. It also includes a soundtrack that gives you 15 minutes to get as much loot as you can. Plays 2-5 in a guaranteed 15 minutes.
They even showed off a diagram of how the game is oriented for gameplay.
Announced also were three expansions for Heroes of Normandie which promises to bring more units, vehicles, accessories, terrain, and templates based on more historic battles. Expected release is in the summer of 2015.
Another reprint getting the Iello treatment is Dungeon Fighter with an expected release of April 9th. This will be the third edition of the game which has players cooperatively exploring a three-tier dungeon and fighting anything that might get in your way. But it’s not as easy as it seems when you are having to roll dice from under your leg or with your eyes closed. Plays 1-6 in about 45 minutes.
Fantasy Flight Games announced the first expansions for Dungeon Fighter, a fully cooperative dungeon delving board game, published in 2011. Fire At Will and The Big Wave are designed by Aureliano Buonfino, Lorenzo Silva, and Lorenzo Tucci Sorrentino who also designed Steam Park and 1969.
Dungeon Fighter: Fire at Will
First of four planned expansions, Fire at Will is themed around the element of fire. Players will navigate a burning cavern and combat flame-breathing monsters with flammable weapons and BBQ armor. Melissa, The Fire Sorceress joins the party of heroes as an expert in fire magic, and all heroes can use experience points to purchase new spells.
Game board templates change the landscape of the target board, while props such as the firewall and the fire ring add new challenges to this light-hearted, dexterity-based board game. New monsters, weapons, items and armor will be incorporated to the base game to aid players in surviving the dungeon and defeating the boss.
Dungeon Fighter: The Big Wave
Surf’s up in The Big Wave, the second expansion where the heroes, joined by the pirate Jack Parrot, travel to a fetid swamp and face off against a host of beach-dwelling monsters.
More new equipment and power cards arm players with water magic to help them conquer The Great Cthulhu. Water elemental dice, new props, and new game board templates give players additional dexterity-based challenges in this water-themed expansion.