Draco Ideas

Hit the beaches (only if funded)!

Draco Ideas has announced that its Kickstarter campaign for 2GM Pacific, the latest entry in the 2GM Tactics series, will launch on December 3rd, 2019.

2GM Pacific is a standalone expansion to 2GM Tactics set in the Pacific Ocean Theater of World War II, allowing players to recreate epic battles between the United States and the Empire of Japan. The game is for 1-4 players and has a strong army-building component, where cards represent military units and the various actions they can perform on the battlefield. Battles are turn-based until a player fulfills their victory conditions. The game includes a campaign books with 15 historical scenarios for players to choose from.

2GM Pacific will be fully compatible with the other entries in the 2GM Tactics series, but will feature completely redone artwork and layouts that still maintain the ‘American comic’ style of the 2GM Tactics series. Similarly, the game components have also been redesigned with updated rulebooks, a foldable game board, more cards, new tokens and new dice. The game also comes with an advanced rulebook with detailed rules and extra game modes, based on input from the 2GM player community, and an improved solo mode.

More information can be found here.

Normandy, the Beginning of the End is a new tactical wargame that is the fourth installment of the “War Storm Series.” This edition allows players to lead troops through several scenarios from the June 6, 1944 D-Day landings and throughout Western Europe, with units from France, the United States, and Germany.

The game is designed by Juan Carlos Cebrián and Nicolás Eskubi, with artwork by  Nicolás Eskubi. It’s published by Draco Ideas.

This platoon-level wargame comes with a Standard Manual that covers the War Storm Series rules in general, as well as an Exclusive Manual that houses rules specific to this module. The Standard Manual has been overhauled from previous versions, with editions in both English and Spanish.

The War Storm Series game system uses a “We Go” mechanism of alternating unit activation. Normandy, the Beginning of the End also comes with numerous scenarios. Scenarios are played on isomorphic maps that can be set up in any configuration to meet the needs of the scenario. While more may be unlocked during the campaign, the game also will come with a scenario generator that allows players to create their own.

It also comes with 788 counters and markers, representing platoons of men, heavy equipment and its crew, and vehicles. Markers for game sequence and special terrain are also included.

For a larger pledge, you can also get the Alone in the Storm expansion which provides rules for solo and semi-cooperative play for the entire series, not just the Normandy installment.

Normandy, the Beginning of the End is now on Kickstarter with a funding date of March 1, 2018. As of this writing, it has already more than doubled its funding goal. The expected delivery date is September 2018.


Draco Ideas is currently Kickstarting their latest board game called Sector 6, a dystopian game about prisons of the future where funding, and thus resources, are so scarce that they are borderline unlivable.  Prisoners have to compete against each other in order to secure the necessities to life like food, water, and even oxygen, and if you can’t then you just won’t live long.

The game plays in two phases, the first phase you will build the labyrinth that you will be running through and then the second phase is when the contest takes place.  Building the play area is easy as you just take turns placing down tiles until all the tiles have been placed, with starting tiles, oxygen tank tiles, and corridor tiles all making up the play area.  This involves some strategic thinking as you can set things up for yourself and try to hinder your opponents right out of the gate, but they can also do the same to you.  In the second phase you will place out your characters on their start points and start running through the maze.  On your turn you can move one of your two pawns as far as you want along a straight line, then you will perform one of two actions on the tile you left, rotate or collect.  The collect action can be taken if there is an oxygen token on the tile, which you would take and add to your supply for end game scoring.  The rotate action is where things get interesting as you can rotate the tile in order to cut off access or maybe gain access to other areas of the board.  A great mechanic for this action is that there are gear teeth drawn on some of the tiles, and if the teeth are touching on two tiles, when you rotate one the other will rotate as well like a gear.  This can make for some massive shifts in the game board if tiles link up so watch out for that.  In the end, whoever has collected the most oxygen will be the winner of the game.

Draco Ideas is aiming to pack a good amount of game into a small box as all that is included are minis for the players, tiles, and some tokens.  The game funded quickly and they have already unlocked female minis as well as a solo mode and other component upgrades through the stretch goals.  So if this game sounds interesting to you, check out their campaign page and pledge today.