Dice Settlers

Board & Dice, who recently merged with NSKN Games, made several expansion and reprint announcements recently. One of the company’s recent hot games (BGG #223) is Teotihuacan: City of Gods, an impossible to pronounce, but critically acclaimed rondel-driven worker placement game in the Aztec Empire by designers Daniele Tascini and Dávid Turczi (Tzolk’in: The Mayan Calendar). Just announced is Teotihuacan: Late Preclassic Period, a modular expansion coming at GenCon 2019. This expansion adds asymmetric player powers, a 4th temple which unlocks powerful abilities, seasonal effects before eclipses, and new variants of some of the rondel boards.

Dice Settlers, the recent dice driven civilization building game by designer Dávid Turczi, is also getting a modular expansion – Dice Settlers: Western Sea. This expansion adds 17 new custom dice, envoys, enclosures and advisors to the game. The advisors are particularly interesting, as each one adds its own unique die and special ability. As the name implies, Western Sea also allows players to sail and fish along the shores. Look for this expansion at Essen 2019.

Finally, Board and Dice are coming out with Exodus Chronicles by designers Rainer Ahlfors and Andrei Novac, a reimplementation of their popular space opera game Exodus: Proxima Centauri (2012). Proxima Centauri is a 4X game complete with all that entails – hidden movement, bidding, tech trees, politics, and engine building both literal and figurative. Exodus Chronicles promises to be a new streamlined design, not simply a reprint, yet still including the two expansions Edge of Extinction (2015) and Event Horizon (2017). Look for Exodus Chronicles later in 2019.

While mergers within the board game industry are something we’re all becoming accustomed to, it’s interesting to see such a thing occur between two publishers that have both been making waves within the past few months. As announced via Facebook, NSKN Games, publishers of recently hot games Teotihuacan and Dice Settlers, have merged with Board & Dice, publishers of The Networks and Multiuniversum. They will continue forward under the Board & Dice brand, and games from both categories will feature this branding in future print runs. This move won’t come to any detriment to the quality of their content or their fans, but instead will help leverage both publisher’s abilities to broaden their catalog and bring about even more cool games.

“We have both worked together on many fields, we are friends outside working hours and what’s probably most important – both companies have excellent and successful games in their portfolios. We want to move to the next level in the board games industry and we know we can do this together by joining our potentials under one refreshed Board & Dice brand.”

In addition to this merger was an announcement of plans for the upcoming year under the combined brand’s Facebook page. This plan includes an expansion each for Teotihuacan and Dice Settlers, a new game in the Exodus series, a surprise design from Daniele Tascini, and the following new titles: INUIT, World Shapers, Dust in the Wings, Sierra West, and Escape Tales 2. It looks like there’s a bright future in store for the publishers, and their already extensive catalogs will certainly serve them well in the days to come. If you’re interested in learning more about Board & Dice, and this merger, check out their website for further updates, news, and product information.

Dice Settlers is a new game on Kickstarter being funded that aims to combine both dice pool building and a 4X game [eXplore, eXpand, eXploit, eXterminate] into one box.  In the game you will start with a standard array of dice, on your turn you will be pulling five dice out of the bag to roll, re-rolling or drawing more dice if you got re-roll symbols or resources to spend.  After that you will then pick two actions to perform out of all your rolled dice, with each action being indicated by different symbols.  If you rolled compass symbols, you can draw as many tiles as you have symbols and then add it to the board.  If you rolled torches you can use the total number of torch symbols to research and upgrade new technologies which give you special powers or actions.  Guns will allow you to raid and remove other player’s markers, while campfires will let you add more of your own to the board.  And finally the hire symbols allow you to add more dice to your bag and trade symbols allow you to turn in resources to earn points.  All of this is to expand your influence on the board and explore more of the countryside, because it’s on the board where you will find the most victory points.  Each tiles has two point values, if you have more tokens on a tile than anyone else, you are the governor of that tile, which will allow you to score the higher point value at the end of the game.  The person with the second most will score the lower of the two values.  But, if you manage to have 3 more markers than anyone else on that tile, you can put down a house, making you the permanent governor of that spot no matter how many other markers are there.  If you can maintain your governorship over the most valuable spots, you may just win in the end.

This game sounds very interesting with the dice rolling and pool building being used as the driving force behind a 4X game, but it could also make this game into a luck fest for over an hour.  You can find out more information, and pledge for a copy of the game, on the Kickstarter page, where a basic pledge of $50 plus shipping will get you everything you need.  However, if you bump up to $75 you can get the deluxe edition with realistic looking resources, and all the wooden cubes and houses replaced with plastic mini tepees and log cabins.