dice game

Chip Theory Games has launched a new Kickstarter project, Splice & Dice, for a variety of content offerings in the Too Many Bones universe.

First, there is the Splice & Dice expansion, which requires either the Too Many Bones base game or Too Many Bones: Undertow to play. Splice & Dice introduces a new Build-a-Tyrant option allowing players to customize their own big bad or develop the campaign boss over the course of the adventure based on the type of baddies defeated in encounters and the order in which they are defeated. This exponentially increases the variability of potential Tyrants. Splice & Dice also includes new pre-built Tyrants and hybrid Baddies that count as multiple enemy types.

Second, the campaign offers new content add-ons. Two new Gearlocs are available as playable characters. Dart, who rides a pigadillo, and has a double-sided playmat that can be flipped during battle to change her from a ranged attacker to a melee attacker, as well as changing how her skill dice operate (prototype playthrough video here). The other new Gearloc add-on is the Gearloc Council Internship Program, which is actually four mini-Gearloc mats that operate together. The final new content add-on is the Too Many Bones Trove Chest, which is a giant box with a future-focused design to hold all Too Many Bones content in one Kallax-friendly container, as well as providing new storage solutions for Gearlocs, loot, encounters, and Baddies.

Third, the campaign provides access to a full reprint of all previously published Too Many Bones products. The campaign closes June 14th and anticipates new content delivery in December 2019.

The day has come, the final two decks have been released for the popular living card game Ashes: Rise of the PhoenixbornThe Grave King and The Protector of Argaia join the ranks of the other deck archetypes. With these last two marks the end of the series as we know it, as these Phoenixborn complete the remaining combinations of dice among the six schools of magic within the game. The story has finished, the game has been rounded out, and the end of the era is here, but Plaid Hat is very proud of this long-running LCG and has a proper send-off in mind. Along with these last two decks is the announcement of a reprint of the base game and one final tournament to rule them all.

“To celebrate all that Ashes has given our studio and fans, we’ve organized to have one last no-holds-barred tournament here in Dallas, Texas. In association with Common Ground Games, we are pleased to announce that the Ashes Complete Your Collection Tournament will take place on Saturday, June 22nd from 12:00 P.M. to 6:00 P.M. There will be participation prizes including one limited edition neoprene playmat for each participant, as well as several all-new alt-art Phoenixborn cards. The winner will receive one playmat for each of the original seven Phoenixborn as well as an Ashes poster signed by designer Isaac Vega himself.”

To participant in this tournament, there is a survey you must complete which is a fine investment for the chance to be a part of the history of this game. Collectors of this series can finally complete their collections by buying these decks right now through Plaid Hat’s website or by waiting a few days to pick them up from their favorite retailer. It may be a bittersweet end to the series for some, but it an ideal one that Plaid Hat has prepared for knowing this is the best time to do it. If you are interested in learning more, check out the release on Plaid Hat’s website for details about these new decks, the tournament, and future related announcements.

Daily Magic Games are running a Kickstarter to expand Valeria: Card Kingdoms, and add a completely standalone dice game. Valeria: Card Kingdoms is designed by Isaias Vallejo, with art by Mihajlo Dimitrievski (a.k.a. The Mico), and is a tableau-building building game for 1-5 players. Players compete to earn the most Victory Points by recruiting citizens, buying domains to expand the kingdom, and vanquishing monsters who lay siege to the land.

Valeria: Card Kingdoms – Crimsons Seas is a full expansion for the base game and adds maps to far-off lands beyond the borders of Valeria which allow players to import goods to increase victory points. There are also options to purchase Tomes of great power to augment resource production, or rescue captured Nobles, or plunder wealth from a cursed isle. Sea monsters impede travels and sow chaos across Valeria. The expansion adds new icons, tokens, card types, and mechanisms, in addition to adding new cards for all existing card types with a nautical theme.

Valeria: Card Kingdoms – Ward Towers is an expansion pack for the base game and lets players contribute towards building a Ward Tower which, when added to a row of monsters, reduces their cost to be slayed.

Corsairs of Valeria is a new, standalone dice game where 2-5 players are Corsairs who have set out to win a challenge to become the new Commodore. Players will sail the Valerian Isles to gather enough treasure to fill six treasure chests in order to meet the challenge. Players roll dice to determine available actions which allow them to earn silver, re-roll their dice, fire cannons to attack opponents or merchant ships, or move their ships forward. Curses can also be rolled which removes silver coins because they’re lost to Skull Island.

The Kickstarter project for Valeria: Card Kingdoms – Crimson Seas is close to ending on Tuesday, March 26th, 2019, with around 1700 backers allowing it to reach 3x its funding. Estimated project delivery is November of 2019.

The Marvel Dice Masters: Spider-Man Team Up Campaign Box continues the new format for Dice Masters after their move away from blind booster packs. Dice Masters is a 2-player game where teams of
Marvel Comics’ heroes and villains face off against each other in dice and card-based combat.

WizKids have announced that Spider-Man and his amazing friends such as the Heroes for Hire, and Cloak and Dagger, as well as enemies such as Gorgon, The Hand, and Typhoid Mary will be included in the standalone expansion.

The campaign box includes Sidekick dice, Basic Action Dice, rules, and dice bags. Marvel Dice Masters: Spider-Man Team Up will be released in November of 2019.

Lanterns Dice: Lights in the Sky is set against the backdrop of the Harvest Festival, an Asian time of celebration. Players act as artisans who decorate the lake with floating lanterns and launch fireworks to light up the sky in honor of the best harvest festival yet. The emperor is not easily impressed and the player who earns the most honor in the emperor’s eyes wins the game. The game supports 2-4 players, aged 10+, and plays in 30-45 mins.

In the game, players roll dice then choose which colored lanterns to fill in on their scoresheets. They can earn gifts which allow them to perform special actions, fill in additional colored lanterns, and create powerful combinations. Fireworks tiles are used to cover completed shapes to score points.

Lanterns Dice: Lights in the Sky is designed by Chris Bryan (known for Favelas), with art by Beth Sobel (known for Viticulture, and Wingspan), and is expected to release in May of 2019. For more information, check the Renegade Game Studios website.

Merlin’s Beast Hunt tournament comes alive through WizKids with players acting as competing mages, rolling their share of 80 dice to hold semi-transparent cards that represent fences of bamboo, lightning, thorns and water that they will use to capture magical creatures like unicorns and centaurs. The winner scores the most points through fences and creatures.

The game is for 2-4 players ages 14 and up with a play time of 45 minutes. It comes with 80 Custom dice, 18 Beasts with bases, 35 Tokens, 64 Clear fence cards and the game board.

Coming in February from Grey Fox Games is Bushido, a two-player head-to-head game that uses both cards and dice. Players will pick a weapon and train before heading to the dojo for an all-stakes battle. The game uses attack, evade and life dice as well as technique and weapon cards to simulate the duel. It is for ages 10 and up and has a play time of 30 minutes.

An expansion is also slated that will add rage dice to the mix, and also includes 23 new technique cards and 8 weapons cards.

Schmidt Spiele has announced the first expansion for their Kennerspiel Award winning board game, The Quacks of Quedlinburg, called Die Kräuterhexen (The Herb Witches). Quacks blew up the board game world when it hit in 2018, not only for being a simple yet engaging push your luck bag builder, but because it was super-designer Wolfgang Warsch‘s THIRD nomination for Spiel that year, joining The Mind and Ganz Schön Clever. In Quacks, players pull ingredient tokens from a bag and add them to their cauldron, knowing that too many cherry bombs will make the cauldron explode. When a player stops, they earn points and money to buy new ingredients. Kräuterhexen adds a much requested fifth player to the game, as well as higher value pumpkins, new ingredients such as the variable value “fool’s herb”, and the ability to request help from the witches. Players are given 3 Witch’s Pennies, which are worth points at the end of the game, but can be spent to get special powers, such as the ability to drink a potion after blowing up the cauldron, or reducing the drop advance price to a single ruby. Look for Die Kräuterhexen later this year, and for more information and images check out Schmidt Spiele’s webpage here. No information is currently available for the English version, expected to come at a later date from North Star Games.

Also from Schmidt Spiele and the ludological deity Wolfgang Warsch is the just announced title Die Tavernen im Tiefen Thal (The Taverns in Deep Valley). This dice game takes place in the deep valley, where players need to attract new wealthy patrons, hopefully gaining enough money to expand, and go for the big fish – the nobles. Is it better to focus on a nice tavern, or to keep the beer flowing to keep the regulars happy? And which expansions are the best to build first? Players need to choose the correct dice, and develop their personal deck of cards. Five included modules allow each player to set their own difficulty. Given Mr. Warsch’s track record, Tavern should be an interesting game.

Capstone Games is ready to ring in the new year with two new games coming in January.

Magnastorm is a 2-4 player tactical board game that uses a sci-fi theme and resource management to help players on their way to victory by creating suitable mining areas on the planet. Players perform actions, buy influence, manage their resources and keep an eye on their opponents to time their moves perfectly to achieve victory. At the end of the game, players receive a card that can be beneficial in future games, changing up the replayability. It is for ages 12 and up and has a 70-100 minute play time.

Fuji is a cooperative dice game in which players roll simultaneously and secretly behind screens, much like in Roll for the Galaxy. Players must use their dice and terrain cards to move to a safe village and escape the lava of Fuji. But you can only move if you match the requirement on the terrain card better than your opponent. It is a 30-60 minute play time for ages 10 and up.

You can find out more about both games here.

Ancient Terrible Things makes a return to Kickstarter running as a 10 day campaign in celebration of their 10 year anniversary. Ancient Terrible Things is designed by Simon McGregor with art by Rob van Zyl who are part of the Pleasant Company Games design studio based in Cape Town, South Africa. Ancient Terrible Things is a pulp, horror, adventure game for 2-4 players who are intrepid adventurers exploring a dark jungle. Each turn players travel to a Fateful Location, then face an Ominous Encounter, and attempt to unlock its Ancient Secrets through a combination of dice, tokens, and cards. For more information on how the game plays you can check Tom’s Review and see why he included it in his Top Ten Cthulhu Games.

The campaign does not have any stretch goals but there are multiple pledge levels depending on how much of the game you want to buy into. Both the Madness of McGuffin (the latest expansion) & The Lost Charter (an expansion which was previously out of print) are available as separate pledges or you can buy everything which exists for the game. If you’re a solo player, then The Lost Charter expansion will be of special interest as it includes solo rules for the game.

All pledge levels have limited quantities so be sure to act quickly if you’re on the fence about backing the project. The Ancient Terrible Things Kickstarter project will run until Tuesday, October 23rd 2018 and the estimated delivery of pledges ranges from December of 2018 until February of 2019 depending on which items you order. The project goal was fairly low, but they’ve already surpassed it by a wide margin.