Paul Dennen, the designer of Clank!, is following up that hit title with Eternal: Chronicles of the Throne, also being published by Renegade Game Studio in conjunction with Dire Wolf Digital. The new game promises to combine both deck-building and a strategy card game in a tabletop game that replicates the world of the digital game.
Eternal: Chronicles of the Throne plays 2-4 players, ages 12 and up, in about 30-45 minutes. The players are trying to gain control of the Eternal Throne by recruiting allies, attacking their enemies, researching spells, building up their defenses, and acquiring relics.
If it sounds like this game is up your alley, further information can be found here. The game is available for purchase now at your friendly local game store or online.
Sorcerer City, from designer Scott Caputo (Voluspa & Whistle Stop) mixes tile laying and deck building into a strategic game that is kept moving by a casual timed element. Imagine if Carcassonne, Dominion, and Galaxy Trucker were combined into a magical strategy game of sorcerer architects competing to see who could gain the most prestige! Walk with us down the streets of Sorcerer City!
As is the case with all Druid City Games, Sorcerer City is full of gorgeous components but the buck doesn’t stop there. The game play is quite unique. Each player will have a set time to build your city by laying tiles in the best strategic means possible. Over time, however, you will have opportunities to better your tiles and thus allow you to build a better city. But watch out, there is a monster phase that will add unique monsters to each player to add to the mix.
Additionally, Sorcerer City will have a deluxe copy available that replaces components with metal coins and plastic miniatures along with a deluxe game box.
Druid City is not only known for their beautiful components, but their unique game-play. Sorcerer City seems as if it won’t disappoint. You can head over to the campaign here to learn more as well as fund the project.
Cryptozoic has announced two new games set in the DC universe, both of which are scheduled to release in June of 2018.
The wildly popular social deduction game Spyfallgets some licensing love from DC with DC Spyfall. Now 3-8 players will take on roles other than beach-goer or cruise-ship-captain and instead fill the roles of DC superheroes in more familiar fictional locations.
In this Spyfall variant up to 8 superheroes are planning a secret meeting at iconic locations including the Fortress of Solitude, the Daily Planet, and the Batcave. The only hiccup in this plan is one of them is secretly The Joker in disguise. Using traditional Spyfall mechanics players take turns asking and answering questions to suss out who the real superheroes are and who the traitor is before The Joker figures out where the meeting is.
The Joker always has a sidekick. Harley Quinn has followed the Joker, and knows where the meeting is taking place. In each of the rounds one player might have a Harley Quinn image on the card. If that’s the case, that player needs to secretly feed The Joker information without actually knowing who The Joker is. In this case if The Joker wins both The Joker and Harley score points!
You wouldn’t be a superhero without some super-abilities. Ability cards add a new twist in the game. Special ability cards include the power to dodge a question, require answers to be three words of fewer, and many more.
Multiverse decks have the superheroes in eight different locations, rather than one unified location, but players won’t know if they are in a Multiverse until the end of the round. Sounds like the makings of a wild round with incoherent answers, just like The Joker likes it.
The final twist – all Jokers. In this round all the questions and answers are based on no information at all. It’s the makings of a house of mirrors!
If you are Darkseid, you seek to conquer New Genesis…but so do your fellow Super-Villain players. The Super Heroes, conversely, compete to conquer Apokolips.
A new keyword has also been added to the game: Protector. Reveal the protector card to attempt to thwart an invasion on your Homeworld.
Instead of Super-Villain stacks, two new stacks of Homeworld cards have entered the game. Each Homeworld has a special ability that any player can take advantage of. If the Level 3 New Genesis or Apokolips is conquered the game ends and the player with the most victory points wins.
Both the DC Crossover 7 expansion and the DC Spyfall game are scheduled for a June 2018 release.
Your empire has grown vast and powerful, reaching beyond every edge of the galaxy. Now you must ensure the ties that bind your planets do not falter. Assert your dominance in the political arena. Use your clout to advance your agendas. As your borders expand farther and farther, do not let the core of your empire fall into oblivion!
The Oblivion expansion focuses on the political aspect of having to run a broad space empire. The expansion adds a new politics role and a set of global agendas that will affect all the players in the game. The new expansion doesn’t affect player count or time, with the game still playing in 45-60 minutes for 2-5 players aged 14 and up. A copy of the base game is required to play this expansion.
Lucky Duck Games is currently raising funds on Kickstarter for a new large expansion for deckbuilding/resource managing game Vikings Gone Wild. Besides new Divine Favor, End Game Bonus, Mission, Odin’s Path, and Unit cards, Masters of Elements introduces various new additional card types to the base game, including:
The Masters of Elements (Nature, Water, or Fire) that give elemental resources to buildings;
Artefacts that grant asymmetric abilities to the players;
New Units with abilities that utilize the elemental resources; and
Gods with activated abilities upon reaching a certain level.
The Kickstarter is set to conclude on September 11, 2017, and is already fully funded. Deliver is set for April 2018. Visit the Kickstarter page here to see samples of the new cards.
Today saw the launch of a Kickstarter campaign for a new game from first-time designer Luke Seinen of SAS Creative. In Carthage, 2-5 players enter the arena of gladiatorial combat in a battle to the (figurative) death. Armed only with a deck of cards, players will take turns playing action cards from their starting decks to move their gladiator miniatures around the arena and execute lethal moves on the other combatants. In so doing, players will earn coveted favor from the crowd to better their starting decks with stronger and nastier actions, eliminate weak cards from their decks, or reuse global effects through Theater cards that set the conditions of each turn’s battle.
Each player starts with a basic deck of 10 cards, but can use favor to purchase better and stronger weapons and armor from the card market. The game ends with pure elimination until the last player standing. However, eliminated players are never totally out of the game because they can return to the fight as Arena Beasts and wreak havoc on the remaining fighters.
The Kickstarter campaign is set to conclude on June 17, 2017, with delivery of the game scheduled for March 2018. Check out the Kickstarter for more information.
Today, Sony announced that Ascension: Chronicle of the Godslayer will be coming to PS Vita.
The game is currently in development and Playdek’s Community Manager, Shyla, states:
There’s so much more I want to tell you about Ascension, such as its incredible AI for solo play, the fact that the game will have at least 5 expansions ready to go, and a built-in tournament system to help you play against other across the globe; however I’ll save that for another time.
The Walking Dead: “Don’t Look Back” Competitive Dice Game
Kat Metzen reports that Walkers have clawed through a board game, card game, and now a dice game. Themed around AMC’s hit television show The Walking Dead, players will take on the role of Rick, Daryl, Michonne, or Glenn and compete to survive and score the most Walker kills.
Don’t Look Back is expected to release on August 13 and components include 4 over-sized character cards, 4 pawns with bases, 24 cards, 7 dice, a game board, 4 location tiles, and 25 tokens.
Naruto Shippuden Deck-Building Game
Metzen reports, here, that the first edition printing will be ready soon and the special promo card, Minato, is available to pre-order. In this card game, players use their character’s specialized ninjutsu powers to defeat their enemies. The game also introduces a new source of energy, Chakra Points, for characters. Components include 7 over-sized character cards and over 200 cards. Naruto Shippuden will be available on August 20.
Cryptozoic has released a preview for their upcoming DC Comics Deck-Building Game expansion, Crisis. In the designer Matt Hyra’s post, he reports that this pack will feature a new card type that will have ongoing abilities, making things tougher for the Super Heroes. These Crisis cards are for a “Crisis Co-op” play where the heroes must defeat each Super Villain before the stack of cards deplete. It will contain sixty cards, and fourteen over-sized hero cards.