deckbuilding

From Indie Board Games and Cards and now on Kickstarter is a post-apocalyptic fantasy cooperative deck-building game, Aeon’s End: The New Age.

For 1-4 players with a 60 minute play time, this is a standalone expansion to last year’s Aeon’s End: Legacy. It introduces the Expedition Mode, and also includes new mages and nemeses, as well as gems, relics and spells that are compatible with Aeon’s End: The New Age and Aeon’s End.

This new deckbuilder comes with 200 cards and card dividers, 4 mage mats, nemesis mat, 2 life dials, 100 nemesis cards, and 7 envelopes of other mages/nemesis that the player will get to open later.

Stretch goals include another expansion,a new mage, gem, treasures and more.

The game has already funded and unlocked a variety of stretch goals. You can find out more here.

Keyforge: Call of the Archons, the deckbuilding game where every deck available for purchase is completely unique, just had a massively successful launch with tons of buzz and decks seemingly flying off the shelves.

Hoping to capitalize on the excitement, Fantasy Flight Games has for sale a total of 8 playmats to enhance your deckbuilding battles.

Available now is the larger, two-player gamemat:

The Architect’s Vault Two-Player Gamemat features a 26” x 26” play surface to keep your cards organized and protected during your clashes for control of the Architects’ Vaults. With marked sections for your keys, deck, Archon card, archive, and discard pile, this mat keeps the focus on your games as you match wits with your opponent without worrying about the safety of your unique deck.

Also available are seven unique, beautiful playmats featuring characters from the seven different houses in the game. To give just one example,

The Mighty Tiger Playmat features a battle between two of the powerful creatures of House Untamed. This House is tended by the mechanical faeries the Architects built ages ago and while they have kept balance in the wilds, they have made no effort to keep the wildlife separate. As such, new deadly species of flora and fauna have evolved, and some have even learned to use Æmber to bend the natural world to their will. The Crucible may be inhabitable to all creatures, but it certainly is not safe.

Also available are the Brute Force, Into the Underworld, Positron Bolt, Martian Madness, Raiding Knight, and the Finishing Blow Playmats.

Pickup your Keyforge: Call of the Archons playmats at your local retailer today or online through the Fantasy Flight website.

Ultra Pro and Stone Blade Entertainment have announced the upcoming Shards of Infinity: Relics of the Future expansion to the recently released Shards of Infinity deck-building game.

Original designers Gary Arant and Justin Gary, along with artist Aaron Nakara are returning the Shards of Infinity world and this time they brought powerful shards of the Infinity Engine with them.

When the Infinity Engine was destroyed, reality warping shards rained down from the sky, wiping out civilization and forever altering the world. From the ashes, rose the descendants of mankind. You are a leader among these peoples, a mighty warrior, forever bound to a powerful shard.

It’s time to make a choice: Is it your fate to lead your people to victory or will you become the relic of some forgotten future? Choose wisely.

Shards of Infinity: Relics of the Future is the first expansion to the 2018 deck-building game Shards of Infinity. This first expansion introduces relic cards into the game. Once a player reaches 10 Mastery points they can select one of their two relics, with the other being lost in time.

The expansion will also introduce a new set of cards that are playable by any character, but that can be matched with a particular faction leader for additional effects.

The expansion will also include rules for three new game variants.

  • In the three player game “Bloodbath,” any damage is dealt to both opponents instead of just one.
  • In 2 versus 2 Team Attack players will join forces to take on their opponents.
  • The “Nemesis” solo version of the game will pit individual players against the game.

Shards of Infinity: Relics of the Future will have 2-4 players deckbuilding for ~30 minutes.

What’s in the box:
• 128 Cards
• 4 Deluxe Character Dials
• Rulebook

Shards of Infinity

The original Shards of Infinity game was released earlier in 2018.

One-hundred years ago, The Infinity Engine was shattered and its reality-bending shards have destroyed most of the world. Now, it falls upon you to gather your forces, defeat your adversaries, and rebuild the Infinity Engine! Will you survive?

Players attempt to reduce their opponents health to zero while at the same time rebuilding the Infinity Engine.

Players start the game with fifty health and zero mastery points. Players can spend one gem each turn to gain a mastery point, which will increase the power of card abilities and eventually (with 30 mastery points) activate the Infinity Shard, which instantly defeats your opponent.

Following traditional deck-building mechanics, each player starts the game with a basic deck of cards. Players can acquire new cards from the center display of six cards, adding these new cards to their deck for future use or occasionally to their hands for immediate use.

Designed bu Gary Arant and Justin Gary, with artist Aaron Nakara  Shards of Infinity was released in April 2018 by Ultra Pro and Stone Blade Entertainment.

Upper Deck is making the biggest expansion for yet into the Marvel universe with the World War Hulk expansion for Legendary: A Marvel Deck Building Game arriving in stores this June (2018). The latest expansion will be based on some of the most iconic Hulk storylines published including Planet Hulk and World War Hulk.

Thrown off course and drained of strength, Hulk crash lands on the savage planet Sakaar. There, Hulk is chained and forced into gladiatorial servitude. Fighting for his life as his strength slowly grows,

Hulk forms a blood pact with an unlikely band of powerful alien gladiators: the Warbound. Together they rise through the ranks, pursue a death-defying series of journeys, and eventually rally the people of Sakaar to overthrow the tyrannical Red King.

For a moment, the newly-crowned King Hulk knows peace. But when an explosion from the Illuminati’s ship kills King Hulk’s new wife Caiera, Hulk is filled with a rage greater than ever before. He returns to Earth with his Warbound to punish the Illuminati for their crimes against him, even if he has to tear apart all of Earth’s super-teams to do it, and perhaps Earth itself. 

World War Hulk will be the 16th expansion for Legendary: A Marvel Deck Building Game and will be the biggest expansion yet with four hundred new cards including Heroes, Masterminds, Schemes, and Villains.

This big box expansion has Marvel’s biggest characters, including Sentry, Hulk (both Bruce Banner and Amadeus Cho), and She-Hulk! It brings the new Warbound team faction to the forefront with plenty of new characters and some of the most exciting and challenging Masterminds and Schemes yet!

Players will be able to take on roles as Gladiator Hulk and the Warbound, or as other Heroes trying to hold Hulk and the Warbound back.

About Legendary: A Marvel Deck Building Game

Legendary: A Marvel Deck Building Game is a semi co-operative deck building game set in the Marvel universe.

One to five players will choose a villain and scheme to battle and then face off using a mixture of hero decks featuring iconic characters like Spider-Man, Hulk, Cyclops, and Wolverine.

During the game players will recruit hero cards to build a more powerful deck and increase their ability to battle the villains that are revealed and cause havoc through the game. As players defeat villains they collect villain cards that will be worth points at the end of the game. Once all of the mastermind cards have been claimed and the player with the most points wins. If the mastermind is able to complete their scheme before the players have defeated them all players lose the game together.

The game has been included in many of the The Dice Tower Top Ten Lists including:

Ashes: Rise of the Phoenixborn released in 2015 and struck out to shake up the living card game scene by featuring a unique dice-based resource system. Since then, Ashes has proven the strength of it’s innovation by it’s following, and it’s still standing out among Plaid Hat’s other head-to-head titles such as Summoner Wars and Crystal Clans. Like those other games, a large part of deck structure comes from a leader card who sets a tone for the deck, and while Ashes has had 13 phoenixborn and accompanying units and spells added to the game, there is still plenty of room to grow. Plaid Hat Games has recently posted a sneak peak at the two newest phoenixborn to enter the War of Ashes:

“Plaid Hat Games is pleased to announce the upcoming releases of the Demons of Darmasand the Spirits of Memoria, two exciting new expansions for the Ashes: Rise of the Phoenixborn card game! Both expansions provide two exciting new Phoenixborn to challenge your opponents, and each brings all-new cards to enrich and enlarge your deckbuilding options. The Demons of Darmas and the Spirits of Memoria will hit store shelves this August.”

The Demons of Darmas introduces Harold Westraven, an hunter who embodies victorian-era gothic horror – conjuring bats, wolves, and all the things that stalk the dark forests to break his opponent’s will, while marking targets for priority takedowns. The Spirits of Memoria adds cult-leader Sembali Grimtongue to your arsenal, who has adept control over the departed and will tax her adversaries conjurations for every unit that is removed from play. Both expansion will include more creatures and spells that will shake up the metagame and introduce interesting new combinations to this rock-solid card game. If you are interested in learning more about these expansions, and future Plaid Hat Games content, be sure to read the news post for all the details and check out their news section for future updates.

Fantasy Flight Interactive has announced that the first title they plan to release will be The Lord of the Rings: Living Card Game. Based on the popular co-operative card game released by Fantasy Flight Games in 2011, the game has players participating in cooperative scenario based adventures controlling the heroes of Tolkien’s Middle Earth.

Fantasy Flight Interactive is making the digital version available on Steam in early December to a closed beta group as a single player title. Players can then purchase on the Founder’s Packs to access the full game experience. Founder’s Packs will include additional content, in game currency, and more.

The original game featured a strong bond between both the compelling narrative of Middle Earth, taking place predominantly between the adventure of Bilbo and Frodo, and a revolutionary cooperative gaming system. As one of the most popular early cooperative games players had to work together to defeat the evil Sauron, who was represented by an encounter deck filled with locations, enemies, and other treacheries.

Players in the digital implementation will still control three heroes with 30 card decks based on the four influence spheres – Leadership, Tactics, Spirit, and Lore.

The digital implementation of the game removes much of the maintenance work that players had to manage in the original version. In the new iteration of the game players focus on the Planning and Adventuring phases. The AI will handle playing cards from Sauron’s deck and the responsibilities enemies have in engaging heroes. Players will now get to focus on their own choices rather than game maintenance.

Each scenario includes instructions on win conditions, while all scenarios are lost if the three heroes die or the ever increasing threat level reaches the maximum. With over 100 expansions currently available for the game, Fantasy Flight Digital will have plenty of material to choose from in building and growing the digital universe of the game.

 

The award-winning deck-building civilization game Eminent Domain is about to expand again with the Eminent Domain: Oblivion expansion by original Eminent Domain designer Seth Jaffee.

Your empire has grown vast and powerful, reaching beyond every edge of the galaxy. Now you must ensure the ties that bind your planets do not falter. Assert your dominance in the political arena. Use your clout to advance your agendas. As your borders expand farther and farther, do not let the core of your empire fall into oblivion!

The Oblivion expansion focuses on the political aspect of having to run a broad space empire. The expansion adds a new politics role and a set of global agendas that will affect all the players in the game. The new expansion doesn’t affect player count or time, with the game still playing in 45-60 minutes for 2-5 players aged 14 and up. A copy of the base game is required to play this expansion.

Tasty Minstrel Games is releasing Eminent Domain: Oblivion early December 2017.

Contents of the box will include:

  • Rule Booklet
  • Game Board
  • 42 Tokens
  • 7 Tiles
  • 87 Cards
  • Cloth Bag

Abba Games has launched a Kickstarter campaign for Fernando Abad‘s Feudalia, in which 2-4 players become medieval feudal lords competing for the favor of the king and the church.

“After an everlasting period of wars, the time has come to collect the spoils. The king has distributed the new conquered lands amongst his newly appointed feudal lords. They’ve hired the best artisans, builders and masters of all sort to show their gratitude by raising the most glorious cathedral.”

Feudalia is a deck-building, resource management game that includes over 60 different types of characters that players can improve their starting decks with. This guarantees a high level of replayability because only a limited number of the different character types can be available in a single game. On their way to 10 Victory Points (the winning condition of the game) players will govern three fiefs that they can upgrade or send people to work at.

There are three main zones in the game: Cathedral zone, Vassal zone, and each player’s private area of play. Cathedral zone represents the state of the cathedral that the players are building from the foundations through the main nave to the finishing touches such as a beautiful stained glass window. It is mainly a source of Victory Points that are available for anyone who spends enough resources to help with the construction progress. Vassal zone is a marketplace from which players obtain different vassals and masters. While vassals have to be drawn to hand before use (after which they go to the discard pile), masters come directly into the player’s area and they stay there so they can be put to work every turn. Finally, players’ private area is where the fiefs with all their stored resources (wheat, wood, clay, and stone) are. Also situated here is the treasury, which functions as a tracker of player’s current gold and includes a possibility to store some of it to the next round. Players have to choose wisely at which time to keep resources and when it is better to spend them because one of the cards in their decks is always the tax collector who will take half of what the player has stored in each of their fiefs.

Together with the unlocked military expansion that allow players to battle each other and steal their opponents’ resources, Feudalia now includes 12 preset scenarios, over 300 cards and about 150 wooden cubes of various sizes and colors to push around. All of this should be delivered to backers in October 2017. To learn more about the game, check out the Kickstarter campaign here.

 

Catalyst Games Labs has announced plans to publish Dragonfire, a Dungeons and Dragons deckbuilding game, in partnership with Wizards of the Coast.

The game will have three to six players selecting their race and traditional dungeon crawling role to form an adventuring party. Form a part of rogue elves, dwarf wizards and half-orc-fighter then equip your characters with spells, weapons and magic items.

Players will begin their adventures along the famed Sword Coast and carry on adventuring across the Forgotten Realms to classic locations like Baldur’s Gate, Neverwinter and Waterdeep. As they journey players will be able to level up equipment, feats and other characteristics.

The game is built on previous Catalyst design Shadowrun: Crossfire. This isn’t the case of a game being pasted on an existing system though, as the developer’s blog makes clear that the starting point was defining what makes Dungeons & Dragons so Dungeons-ish & Dragons-ish.

From the developer blog:

…back in December, when the design of Dragonfire began in earnest, we spent a solid two weeks meeting every other day with white boards and just talking at a macro level. What makes Dungeons & Dragons, well…Dungeons & Dragons? What’s that ultimate shared experience? … What aesthetic, if missing, would tear out the soul of D&D?

Though no release date has been announced the developers have announced what they are currently planning to put in the box.

Contents include:

  • Dungeon 1 Encounters Deck
  • Dungeon 2 Encounters Deck
  • Wilderness 1 Encounters Deck
  • City 1 Encounters Deck
  • Adventurers 2 Encounter Deck
  • Market Deck
  • Magic Items Deck
  • Character cards
  • Adventure cards
  • Adventure booklet
  • Sticker Sheets
  • Tokens
  • Plastic Clips
  • Rulebook

Expansions are already planned. Catalyst Games seems to be following something similar to the living card game model path of Fantasy Flight Games or expandable card game model of Pathfinder Adventure Card Game. Fans shouldn’t have to wait long, as the cord game and first expansions are will be sent to the printer simultaneously:

We’re sending multiple releases to print simultaneously with the base game. These additional releases will include such expansions as: Wondrous Cache, a Magic Items deck; Heroes of the Sword Coast, a pack of new character cards that introduce additional classes and races; and Encounters: Dragonspear Castle, the first of our storyline expansions that will include a selection of Encounters, Magic Items, and Market cards, along with a new Adventure that will advance the storyline. Future releases, in addition to those listed above, will include campaign boxes that will not only provide additional materials to enjoy, but will move forward the meta-plot adventure that will weave through Dragonfire!

While no release date has been announced, those interested in the game can follow what looks to be a regularly updated developers blog to track the game development.

Plaid Hat Games has announced two new Deluxe Expansions, an organized Ashes Tournament and the next in the series of Ashes Organized Play products for the Ashes: Rise of the Phoenixborn.

The Law of Lions & The Song of Soaksend

The next two expansion decks for the Ashes series will be the Law of Lions and the Song of Soaksend.

The Law of Lions

She is the commander of the pride, the follower of the  path, the righteous judge and the merciful servant. She  emboldens the virtuous and strikes fear in the heart of the  transgressor. She is Odette Diamondcrest. Her quill  wrote  Lordswall’s law. Her sword protected its gate. Her word  sent forth its crusaders. She will see the world  restored to  divine order.

The Song of Soaksend

An ancient song binds its silvery strings to every living  soul.  Namine adds her voice to this unending melody.  She  plays the strings and subtly alters the song to her  will. She  changes the tempo from a calm wind to a  crashing storm.  She and the people of Soaksend know  this song and live  serenely within its melody. Woe unto those that cannot  hear its beauty.

Both of these decks will be sold as deluxe box sets and will include 10 new dice in each box. Each box will have storage space for decks, 10 dice and game tokens.

The two Deluxe Expansions are slated for release in late spring / early summer 2017.

Organized Play Kit

To support “The Law of Lions” and “The Song of Soaksend” Plaid Hat Games has announced they will release the second Organized Play Kit at the same time as the two new factions release. The new kit will contain enough prize support and material for four tournaments of play.

The War Within Tournament

Together with parent company Asmodee, Plait Hat Games will be supporting a series of tournaments at local game stores billed as “The War Within.”

“The War Within”. Through a series of tournaments hosted by local game stores, players will have the opprotunity to determine the looks and abilities of an unnamed Phoenixborn. The “War Within” event is meant to represent her internal struggle, and how she wants to approach the war that she must soon be a part of.

The War Within Tournament will be available at participating game stores starting next month.

More Ashes Announcements Coming Soon

Plaid Hat Games has informed Ashes fans that they will be announcing additional decks in the coming weeks as well as information about a revised edition of the base game.