Days of Wonder
Asmodee, which has the largest catalog of games under it’s wide umbrella thanks to it’s partnerships with Days of Wonder, ZMAN Games, Fantasy Flight, Catan Games and more, has announced it’s Modern Classics line. This new category is for games that are easy to get into yet offer tremendous depth and make for excellent staples in any new or existing collection. The titles in this series together cover a wide range of mechanisms and modes-of-play and each one is considered a gateway of it’s respective genre. As stated by Asmodee in their announcement:
“Modern Classics refers to a small group of pioneering titles that have left a lasting legacy on the board-games market and have stood the test of time to remain preferred gateway purchases in a constantly changing landscape of products. […] Each of the highlighted titles is easy to learn but hard to master, making them well suited for any gaming situation that you might encounter. The Modern Classics range consists of the following games: Ticket to Ride Europe, Catan, Carcassonne, Dixit, Pandemic, and Splendor.“
While this really is just a matter of showcasing for new customers, the games chosen here are, I feel, irrefutably ‘Modern Classics’ and deserve to be called as such. These quintessential games also cover a lot of ground as well, certain to prepare even the newest of gamers for the great many strategy games that lie beyond. Just with these six games there’s card drafting, network building, tile laying, set collection, storytelling, cooperation, trading, and resource management game mechanisms. Hoo! The question I have now is, will there be any more games added to this list in the future? Only time will tell.
Days of Wonder
will be releasing the Through the Jungle and Desert
expansion for Memoir ’44
in April of 2018. This will be the second installment of Memoir ’44’s new Battle Map series following the 2018 release of The Battles of Khalkhin-Gol
. The jungle and desert expansion will include two new decks of combat cards, six pre-printed standard scenarios, punch-board tokens, and two pre-printed Overlord scenarios.
Lead your men through the merciless jungles of Burma, trying to escape the Japanese grasp or rush to Rangoon before the British forces evacuate the city on the jungle scenario. Then, change the terrain and fight the very first tank battle between US and German forces in the sands of North Africa, where Stuart and Panzer clash in the middle of the desert.
Jungle scenarios can be played separately, or can be played as a campaign with each scenarios results impacting the scenario that follows.
In addition to the Burma, Rangoon, and North Africa locations, Overlord scenarios will have teams fighting at Henderson Field in Guadalcanal or conduct a desert battle marking the beginning of the second battle of El Alamein.
Through Jungle and Desert has been designed for 2 to 8 players. Two players will take on the six standard scenarios, and up to 8 players can take on the two Overlord scenarios. To play at least one copy of the base Memoir 44 game is required as well as the Pacific Theater and Mediterranean Theater expansions. To enjoy the full experience Days of Wonder are also recommending using the Terrain Pack and Equipment Pack expansions.
While players will need to wait until April to pick up a copy, Days of Wonder have already made the rules available on their website here.
Days of Wonder has announced that they will be releasing two Small World expansions. These expansions will bring five of their existing expansions into accordance with the latest expansions of Small World such as River World and Sky Islands.
The first expansion will combine all the races and powers of Be Not Afraid and Spider’s Web and will come with a tray to store them.
The second expansion will combine all the races and powers of Grand Dames, Cursed!, and Royal Bonus and will also come with a tray to store them.
Ticket to Ride: First Journey (U.S. and Europe) is a new member of Days of Wonder’s flagship game family, aimed at younger children and junior gamers. While physical versions of First Journey have been available since last year, the game is now available on iOS, Android, PC, and Mac. The digital adaptation supports both U.S. and Europe maps through Pass-and-Play and solo games against the AI. Read the full press release from the publisher with links to available downloads here.
The universe of Small World by Days of Wonder is expanding again. In the latest expansion by original Small World designer Philippe Keyaerts and T. Alex Davis 3-6 players will take flight to inhabit islands in the sky. This expansion is scheduled for a release at Esenin October, followed by a December release in North America
Seven new races and powers will be available in the new expansion. New races as well as all previously released races will now have the opportunity to fight to control additional territories in the sky.
It was a lovely spring morning; Giants were getting new tattoos and the rest of the Small World inhabitants were preparing for another day of conquest. An eerie silence settled on the lands as a huge shadow glided over forest and mountain. Had the Wizards accidentally given their flocks of sheep flight again ?
All eyes turned to the horizon as an archipelago of Sky Islands floated over Small World… and realization dawned at the same time as the sun. New lands meant new riches! Within a few hours, the most enterprising races were swarming up a Giant Magical Beanstalk and a Stairway to Heaven on their way to wealth. The battle for the Sky Islands had just begun…
Featuring a double sided board, players will choose to add two or three islands in the sky with the new board as well as utilizing the original board which will be set for one fewer player (example – the original board would be set for 3 players if playing a four player game).
Access points via beanstalk and stairway are created between the Sky Islands and the regular board in different regions. A race standing on one of the access points can attempt to move into a sky island space with a matching symbol. Control all the regions on a Sky Island and gain an additional coin at the end of your turn.
The full ruleset is already available for download.
Box contents will include:
- double-sided game board
- 7 Fantasy Race banners
- 94 Matching Race tokens
- 4 Lost Tribe tokens
- 5 Zeppelin/Burning Region tokens
- 5 Trade Pact tokens
- 3 transformed Drakon tokens
- 2 Lightning Bolt tokens
- 2 Cannon tokens
- 2 Access point to Sky Islands tokens
- 1 “END” token
- 1 Summary Sheet
- rules booklet
A storage tray is included in the expansion to hold new races, powers and tokens.
Award Winning Franchise
While only 8 years old, the game already has 16 expansions, which makes sense given the popularity and critical success of the game. The original Small World game won many awards when released in 2009 including:
Small World has shown up on many Dice Tower Top 10 lists, including:
Ticket to Ride Designer Alan Moon appeared at the Dice Tower Live Show at GenCon 2017 to announce that the next Ticket to Ride Map Collection Volume 6 will explore France and the Old West.
Dive into thriving French culture during impressionism and the Industrial Revolution; street cafes, “Starry Night”, Paris Boulevards, and Notre-Dame. The French railroad system is a blank canvas just waiting for your masterful strokes. However, before you can start claiming routes, you’ll need to lay the track! Watch for your opponents, though, because they might claim the route you just spent so much time building…
Ticket to Ride France takes players back to the era of impressionism and the Industrial Revolution. On this map no path is certain, as before claiming a route you first need to built the tracks and choose the colors that will be needed to actually claim the route with your trains. This mechanic is completely new to the Ticket to Ride franchise.
Ticket to Ride France follows the traditional choice of draw train cards, draw route cards or claim a route. In this expansion when a player draws train cards they also choose a route of track bed to add to the board. The board includes endless options for routes, but placing track bed for future routes will cut off many other route options other players may have wanted to lay beds for and the laid piece will also determine the color of the train cards that will be required for the route.
The flip-side of the map crosses the ocean to take players to the Old West for a map that holds up to 6 players. Each player will claim a home city their network will start from. The first route you claim must extend out from your starting city. All subsequent routes must also connect back to your home city or cities you have already built connections to. There will be no more reverse route building — you can never claim routes that aren’t already connected to your network.
Once a route card is completed a player can take one of the three city tokens they start with players can play two additional cards to claim the city.
After a player claims a route, they may place one of their city markers in either of the cities in the just completed route by playing a pair of cards of the same color (Locomotives can be used to replace one or both of these cards). Each city can only have one City Marker so two players cannot both con- trol the same city. Players will need to choose routes carefully, as every time a route is claimed that leads to a city controlled by one of their opponents the opponent will be the one to score the points.
What’s in the Box?
Volume 6 box contents include:
- Maps of France and the Old West
- 64 Track Pieces
- A new set of trains
- 18 Cities
- Alvin the Alien Marker
- Tickets & Rules for each Map
Rules are available now for both the France and Old West maps. The expansion will be available at Essen in late October and in early November in North America.
Released in 2004, Ticket to Ride is one of the biggest selling modern board game, and one with a rich legacy as an award winner. A select list of awards includes:
The original game continues to make regular appearances on the Dice Tower Top 10 Lists:
- Eric placed the game at number 2 on the list of Games Every Player Should Own
- Both Eric and Tom placed the game at number 2 on the Best Games of 2004
- Tom placed the game at number 14 and Eric placed the game at number 49 on the Top 100 Games in 2015
Asmodee North America has announced an “exclusive multi-year hobby channel distribution agreement” with Alliance Games Distributors to take effect August 1, 2017. This is a pretty big blow for the other big board game distributors Asmodee has used in the past, such as GTS Distribution, ACD Distribution and Southern Hobby Supply. Keep in mind that Asmodee has spent the past few years collecting other board game companies, meaning that this new agreement covers all games from Asmodee themselves, as well as those from Plaid Hat Games, Days of Wonder, Z-Man Games, Fantasy Flight Games, and others. Asmodee is also scheduled to announce changes to their sales policies and retailer initiatives at the end of June.
You can read the press release from Asmodee here.
Days of Wonder has just released the award winning game Jaipur as an adaptation for mobile devices.
Now players can pick up mobile devices and tables to adopt a role as one of the most powerful merchants in Rajasthan in this two player game. Buy, trade and sell commodities for profit while using camels to cash in on end game bonuses. Win two out of three rounds to claim the title of the greatest merchant in the capital of Jaipur, Rajasthan.
The game is now available for mobile devices and tablets both in the Apple App Store and the Google Play Store:
Asmodee and Days of Wonder have released a trailer for the app: YouTube Trailer.
Designed by Sébastien Cauchon and originally released as a small box card game by GameWorks SàRL Jaipur received much early critical success, including making it to the prestigious 2010 Spiel des Jahres recommended list. The game has also made the Dice Tower’s People’s Choice list for Best Games of 2009 and Eric placed it on his list of Top 10 Asmodee Games.
Days of Wonder has just announced the Whims of the Sultan Expansion for Five Tribes, finally allowing for a fifth player to join in manipulating the tribes in Bruno Cathala’s popular euro-style game.
Days of Wonder’s Five Tribes game feature players manipulating Assassins, Elders, Builders, Merchants, and Vizier tribe members around the villages, markets, oases, and sacred places that make up Naqala. Despite the fact that players are manipulating tribes, not actually representing one of the five tribes, gamers have long mocked the game for maxing out at four players. The new expansions remedies this and allows a fifth player in on the fun. Whims of the Sultan will include all the necessary components to play five-player games.
In addition to the components for five players the game also introduces Fabulous Cities tiles. Visiting fabulous cities gives players opportunities to win additional glory points as they fill the requests from the Sultan by completing Whim of the Sultan cards.
Either expansion module can be played alone with the base game or along with the already released Artisans of Naqala expansion.
- 6 tiles
- 15 wooden tribe meeples
- 8 camels
- 1 tent and 1 player’s turn marker
- 22 Whim of the Sultan cards
- 2 Djinn cards
- 1 bid order track and 1 turn order track for 5 player games
- 1 pad of scoring sheets
- 1 summary sheet
The game is scheduled for a June release in Europe and and August Gen Con release in North America.
Ticket to Ride players are about to have a new entry point into the classic train network building universe with Ticket to Ride: Germany. This time potential railroad tycoons will use an illustrated map of late 19th century Germany to lay the foundation for their tiny plastic train empires. European customers and conductors can pick the game up in June, while North Americans can catch the caboose in August at Gencon.
Players can collect valuable Passenger Meeples from cities around the board to score points. This mechanic was also seen in the Märklin Edition of the game. In addition players will want to connect destination cities on both short and long routes to gain victory points.
Unlike the past few expansions, this game will be a complete entry point into the Ticket to Ride line, with everything needed for 2-5 players to play inside the box. Contents include:
- A map of Germany
- 225 colored Train Cars
- 110 Train Car Cards
- 89 Destination Tickets Cards
- 60 Passenger Meeples
- 1 Cloth Bag
- 5 Scoring Markers
- 1 Rules Booklet
- A special Globetrotter Bonus Card.
The Popularity of Ticket to Ride
Ticket to Ride has been the entry point for many gamers. Just a few of the Dice Tower Top 10 lists that include Ticket to Ride include:
The original Ticket to Ride has actually been included in over 30 of the Dice Tower Top Ten lists. With such strong pedigree and a history of popular expansions, Ticket to Ride: Germany is likely to make a splash when it enters the market later this year.
123...5Next Page 1 of 5