Cryptozoic Entertainment

wizards and cryptozoic

Wizards of the Coast Files Complaint Against Cryptozoic Entertainment and Hex Entertainment

for Copyright, Patent and Trade Dress Infringement

May 14, 2014 (Renton, WA) – Today Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ: HAS), filed a lawsuit in the United States District Court for the Western District of Washington against Cryptozoic Entertainment, LLC and its alter ego, Hex Entertainment, LLC (collectively, “Cryptozoic”), for willful infringement of intellectual property rights.

Cryptozoic develops and publishes the digital trading card game, Hex: Shards of Fate, a clone of the world famous tabletop collectable trading card game, Magic: The Gathering®, and its digital expressions, Magic Online® and the Magic: The Gathering – Duels of the Planeswalkers® franchise.

“Hasbro and Wizards of the Coast vigorously protect our intellectual property. This infringement suit against Cryptozoic demonstrates that while we appreciate a robust and thriving trading card game industry, we will not permit the misappropriation of our intellectual property” said Barbara Finigan, Senior Vice President and General Counsel of Hasbro. “We attempted to resolve this issue, but Cryptozoic was unwilling to settle the matter.”

The suit includes claims for copyright, patent and trade dress infringement.

About Magic: The Gathering

Magic: The Gathering is the world’s best strategy game with more than 20 million players and fans worldwide. Through a unique blend of digital game play and face-to-face play opportunities in more than 6,000 hobby game stores around the world, Magic offers a robust gaming experience for its global community of passionate fans. For more information, visit

About Wizards of the Coast, LLC

Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards’ players and fans are members of a global community bound together by their love of both digital gaming and in-person play. The company brings to market a range of gaming experiences under powerful brand names such as MAGIC: THE GATHERING, DUNGEONS & DRAGONS, and KAIJUDO. Wizards is also a publisher of fantasy series fiction with numerous New York Times best-sellers. For more information about our world renowned brands, visit the Wizards of the Coast Web site at

About Hasbro, Inc.

Hasbro, Inc. (NASDAQ: HAS) is a branded play company dedicated to fulfilling the fundamental need for play for children and families through the creative expression of the Company’s world class brand portfolio, including TRANSFORMERS, MONOPOLY, PLAY-DOH, MY LITTLE PONY, MAGIC: THE GATHERING, NERF and LITTLEST PET SHOP. From toys and games, to television programming, motion pictures, digital gaming and a comprehensive licensing program, Hasbro strives to delight its global customers with innovative play and entertainment experiences, in a variety of forms and formats, anytime and anywhere. The Company’s Hasbro Studios develops and produces television programming for more than 180 markets around the world, and for the U.S. on Hub Network, part of a multi-platform joint venture between Hasbro and Discovery Communications (NASDAQ: DISCA, DISCB, DISCK). Through the company’s deep commitment to corporate social responsibility, including philanthropy, Hasbro is helping to build a safe and sustainable world for future generations and to positively impact the lives of millions of children and families every year. It has been recognized for its efforts by being named one of the “World’s Most Ethical Companies” and is ranked as one of Corporate Responsibility Magazine’s “100 Best Corporate Citizens.” Learn more at



In April, The Woodbury Expansion will be released from Cryptozoic Entertainment. This expansion is for their 2013 release The Walking Dead Board Game: The Best Defense.

The Best Defense is a cooperative game where players take on the role of characters from AMC’s The Walking Dead and defend four locations from Walkers. The Woodbury Expansion will bring Woodbury as a new location for the survivors. In addition, the Governor will now be moving around the game board, each turn arriving at a new location causing chaos.

In the base game, players could experience two different modes, beginner and expert. The expansion will introduce a versus mode. In this mode, one player will play as the Governor, working against the other players. If they don’t win as a team, then the Governor wins.

doom that came to atlantic city

Next week, Cryptozoic Entertainment will fulfill Kickstarter project backer rewards for last year’s The Doom That Came to Atlantic City.
In 2012, publisher The Forking Path began the Kickstarter project with a $35,000 goal and in June 2012 the project was successfully backed at $122,874. Over the next thirteen months, backers received a decline in communication from the publisher. In July 2013 the project was cancelled by Forking Path and no rewards had been delivered. By the end of the month, Cryptozoic Entertainment reached out to the game’s designer, Keith Baker and Cryptozoic became the new publisher. Without any of the kickstarter money, their first priority was to ensure that all project backers received their copy of the game.

On March 26, Cryptozoic will ship the game to all project backers. On April 2 the game will be released to everyone else.

The Doom That Came to Atlantic City is a roll and move board game based on H.P. Lovecraft’s universe. Players are each Great Old Ones that have been locked up for some time. As each player travels around the board, they compete with each other doing as much destruction as possible in their own Cthulhu way.