Privateer Press recently released Zombies Keep Out and is now available at retail locations.
Zombies Keep Out is a new cooperative board game for 1–6 players in which players act as fearless goblin tinkerers holed up in their workshop, frantically constructing zany contraptions to repel endless waves of attacking undead. Protect your workshop, but whatever you do, don’t get bit!
Designed by David Carl (Warmachine: High Command & Heap), Zombies Keep Out includes the following components:
• 1 Game board
• 15 Contraption cards
• 40 Terrible Things cards
• 55 Part cards
• 1 Token sheet
• 15 Grey Runners
• 10 Blue Leapers
• 10 Yellow Creepers
• 10 Red Brutes
• 1 Rulebook
Galaxy Defenders will be arriving at retail locations on March 17. Initially, publisher Ares Games launched the kickstarter project last year and funded in April for $180,252 with a goal of $40,000.
This is a thematic, cooperative, science fiction game of alien invasion. Players become an agent with special powers defending Earth in a story driven campaign. Missions can have a variety of endings, which then affects the story. A card deck controls the attacking aliens, with the card drawn determining which type of aliens are activated that turn.
The 6.5 pound base set comes with 28 detailed miniatures, tokens, cards, overlays, tiles for a modular game board, and custom dice.
Also releasing at the same time, the expansion, Elite Alien Army and Galaxy Defenders Special Dice. Elite Alien Army requires the base game and can replace elements or be entirely incorporated into gameplay. It will include 20 detailed miniatures and new aliens. The Special Dice that will be available are going to be a set of 10 high quality plastic dice that players can use to fight and level-up with player’s agents.