Ultra Pro is releasing a new expansion for the popular deck-building game, Shards of Infinity (awarded the Dice Tower Seal of Excellence), titled Shadow of Salvation. The expansion is set to release in fall of 2019.
Along with adding 118 new cards, a new Hero dial counter, and a new faction with new mechanics, Shadow of Salvation will introduce a cooperative, branching, campaign mode of play in which players will work together to in multiple boss battles.
For more information, visit Ultra Pro’s website here.
From Indie Board Games and Cards and now on Kickstarter is a post-apocalyptic fantasy cooperative deck-building game, Aeon’s End: The New Age.
For 1-4 players with a 60 minute play time, this is a standalone expansion to last year’s Aeon’s End: Legacy. It introduces the Expedition Mode, and also includes new mages and nemeses, as well as gems, relics and spells that are compatible with Aeon’s End: The New Age and Aeon’s End.
This new deckbuilder comes with 200 cards and card dividers, 4 mage mats, nemesis mat, 2 life dials, 100 nemesis cards, and 7 envelopes of other mages/nemesis that the player will get to open later.
Stretch goals include another expansion,a new mage, gem, treasures and more.
The game has already funded and unlocked a variety of stretch goals. You can find out more here.
Within days of launching the Kickstarter, Broken Mill achieved funding forHeroes of Tenefyr, a cooperative deck-building game for 1-4 players. In Heroes of Tenefyr, players are one of four adventurers (bard, barbarian, thief, or cleric) armed with a set of basic action cards and their special class skill card. Faced with ten dungeons surrounding the Village of Tenefyr, the players attempt to clear out the dungeons, defeating monsters and taking their loot which players can add to their player decks and strengthen their chances against more difficult monsters in more challenging dungeons. The more monsters they defeat, the stronger their character and their decks become. Players need to manage their decks carefully because running out of cards means exhaustion, which requires rest to restore the deck with spent cards. However, resting draws the enemy Boss closer. Defeating the dungeon (clearing out all the monsters) not only earns the players loot from defeated monsters but also earns a reward for each of the players. The end of the game is triggered when the enemy Boss attacks. Unlike the other dungeons, the players cannot leave until they have defeated the Boss and all the cards in its deck. Defeat the Boss and win.
Heroes of Tenefyr plays 1-4 players, ages 14+ in about an hour. Contents include 4 Hero Cards, 4 Skill Cards, 48 basic Cards, 70 Dungeon Cards, 16 Boss Cards, 15 Reward Cards, Boss Token, Boss Track, a Starting Player Token, and a Current Dungeon Token. The Kickstarter campaign runs through 24 October with an expected delivery of May 2019. Go to the Kickstarter campaign to learn more about Heroes of Tenefyr.
Designed by Ben Cichoski and Danny Mandel, this cooperative deck building game uses the Legendary Encounters system popularised by the likes of Aliens and Predators and takes it into the Firefly universe. This game will allow players to play as the main crew of Serenity, including the likes of Mal, Inara, River, and more. Avatars that aren’t used will form a Crew deck that can support the players throughout the game. Players will be playing different scenarios, called Episodes, seeking to complete different objectives, gain credits, and win the game.
Legendary Encounters: A Firefly Deck Building Game will be released on August 10th. For additional information, visit Upper Deck’s website here!