Blacklist Games has launched the Kickstarter campaign for the newest design by Adam and Brady Sadler, Altar Quest. Altar Quest promises to be a cooperative fantasy adventure playable solo or with up to 4 players.
Altar Quest features the same modular deck system that the Sadler brothers introduced into their previous games Street Fighter and Brook City. According to the game’s description, the players each choose a unique hero who comes with their own cards and equipment decks. Then the players choose a quest, villain, and threat deck with which to play. There are no decks that the players need assemble – each of these decks is fixed – but the players may choose to mix and match.
For more information on the game’s Kickstarter campaign and all the goodies that come along with it, check here.
Flash Point: Fire Rescue is a cooperative game where 1-6 players take on the role of brave men and women who rescue victims from fires as firefighters.
The Tragic Events expansion adds Fire & Event decks which are designed to replace the Hot Spot mechanism in the Experienced game rules. At the beginning of the game, a Fire deck is created with Fire Rage and Accelerate cards, along with a pool of Flare Up cards which are set by the board. During each Advance Fire phase, a Fire card is drawn, then resolved. Flare Up cards are added to the Fire deck when the Accelerate card is drawn and causes an Event to occur. Flare Up cards also trigger Events, and add more Flare Up cards to the deck, which force players to draw more Fire cards.
New points of Interest tokens and three new specialists (the Strategist, the Suppression Specialist, and Fire Prevention Specialist) are also added as playable characters in this expansion.
The Flash Point: Fire Rescue – Tragic Events expansion is expected to release on July 24th, 2019. The expansion was originally released on Kickstarter in 2017.
Avalon Hill’s Betrayal Legacy is available in stores now. Ever since Dice Tower News covered the announcement last year, fans have eagerly awaited its release. The original Betrayal at House on the Hill, designed by Rob Daviau, is a hugely popular and thematic game and has already served as the inspiration for re-implementation in the fantasy setting of Forgotten Realms in Betrayal at Baldur’s Gate. Rob Daviau has made his mark in the industry as a premier legacy game designer, first with Risk Legacy, then with award winning Pandemic Legacy: Season 1 (currently #2 on BGG), Seafall, and Pandemic: Season 2.
Rob Daviau returns in Betrayal Legacy adding permanent changes and a multi-game story arc that define the legacy game concept. It will not be enough to survive the haunted mansion for one game. The game is told through a prologue and 13-chapter story where players represent specific members of a family, who age over time, and experience the events of the haunted mansion over multiple decades.
Betrayal Legacy plays 3-5 players, ages 12+, in about 75 minutes per game. Go to Avalon Hill to learn more about the game, or visit your friendly local game story today.
Elf Creek Games is re-releasing their cooperative, worker placement game Atlantis Rising. The gods are angry with the Atlanteans and are trying to destroy their island- but the leaders of Atlantis have other ideas! Using worker placement and resource management strategies use what you collect to build 10 machines to thwart the gods and save the island of Atlantis from imminent destruction. The stunning artwork of Vincent Dutrait, and the ‘race against the game’ intensity will have you returning to Atlantis Rising again and again!
Atlantis Rising is on Kickstarter until November 30, 2018 and the game is available in standard and deluxe editions.
Catacombs is back again, this time bigger and better in almost every way. The positively excellent dungeon crawling dexterity game is now on Kickstarter, this time featuring a bigger box, new insert, updated rules, better border walls, and most important of all – double-sided cloth playmats! Now the game is more streamlined, sturdier, with an improved premium feel and more attractive look, and it will all fit on a standard Kallax shelf. There’s also a new Wydlands expansion to boot, along with all the old expansion content available as add-ons, which means if you’ve missed the train on this exemplary flicking game you’ve got the chance to dive into the action.
“The surface of the playmats are a very fine cloth weave, which is smooth to the touch. This allows the wood discs to glide across with impressive precision, making every shot satisfyingly consistent. We removed the obstacle holes from the play surfaces, replacing them with obstacle icons, just like in Catacombs & Castles. This allows us to have different obstacle placements between the two sides. With no holes, you can even use your awesome new playmats with your other games!”
For those who already own the 3rd edition of Catacombs from previous campaigns, there’s an upgrade option on this campaign that offers all the new content descirbed above, including the bigger box and new expansion, so you won’t need to buy a whole new copy. As designer Aron West has said in commentary – this is the way Catacombs is meant to be played, as once you play on mats you won’t want to go back to the old boards. This is truly a one-of-a-kind game deserving of evergreen status in many collections, and this is just the kind of deluxe treatment it deserves. If you’re interested in learning more about this upgraded version of Catacombs 3rd edition, check out the Kickstarter campaign, which has successfully funded, for more information, visuals, FAQ, updates, and stretch goals!
Here’s your chance to own and play what Tom Vasel has been calling one of his favorite games of all time. Project: ELITE is getting the deluxe CMON treatment with a completely revamped production.
Now live on Kickstarter,
Project: ELITE is a fast-paced cooperative board game for 1 to 6 players who take on the role of members of an ELITE squad recruited to stop an invading alien force. Featuring the frantic real-time action of the critically-acclaimed original this edition re-imagines Project: ELITE with vivid new art and amazing miniatures. In each Mission, you will have rounds of 2 minutes before the window of operations closes and time runs out!
Want to see it in action before committing? Tom, Zee, and Sam have already posted a few live play-throughs of the new CMON version of the game. After you check those videos out, head over to the Kickstarter page to learn more about CMON’s latest big box Kickstarter and see if you and your ELITE squad has what it takes to stop the alien invasion.
Within days of launching the Kickstarter, Broken Mill achieved funding for Heroes of Tenefyr, a cooperative deck-building game for 1-4 players. In Heroes of Tenefyr, players are one of four adventurers (bard, barbarian, thief, or cleric) armed with a set of basic action cards and their special class skill card. Faced with ten dungeons surrounding the Village of Tenefyr, the players attempt to clear out the dungeons, defeating monsters and taking their loot which players can add to their player decks and strengthen their chances against more difficult monsters in more challenging dungeons. The more monsters they defeat, the stronger their character and their decks become. Players need to manage their decks carefully because running out of cards means exhaustion, which requires rest to restore the deck with spent cards. However, resting draws the enemy Boss closer. Defeating the dungeon (clearing out all the monsters) not only earns the players loot from defeated monsters but also earns a reward for each of the players. The end of the game is triggered when the enemy Boss attacks. Unlike the other dungeons, the players cannot leave until they have defeated the Boss and all the cards in its deck. Defeat the Boss and win.
Heroes of Tenefyr plays 1-4 players, ages 14+ in about an hour. Contents include 4 Hero Cards, 4 Skill Cards, 48 basic Cards, 70 Dungeon Cards, 16 Boss Cards, 15 Reward Cards, Boss Token, Boss Track, a Starting Player Token, and a Current Dungeon Token. The Kickstarter campaign runs through 24 October with an expected delivery of May 2019. Go to the Kickstarter campaign to learn more about Heroes of Tenefyr.
An invasion of barbarian tribes can certainly feel like pandemic to the Roman world. Matt Leacock and Paolo Mori have teamed up to bring the Pandemic gameplay to Ancient Rome. In Pandemic: Fall of Rome, players are members of Roman society employing Roman legions to defend against invading tribes. Plays may also convert members of a tribe into Roman soldiers. Rome survives to continue its long history is they can defeat all the barbarian tribes, whether by absorption or eradication. Rome has five barbarian tribes threatening its borders: Huns, Ostrogoths, Visigoths, Vandals, and Anglo-Saxons and Franks. Each invading tribe follows their migration pattern that eventual leads to Rome. Pandemic: Fall of Rome will also feature a Solo Play mode and a challenge mode for season Pandemic players. The tribes are represented by wooden cubes like all pandemic games, but the Roman legion tokens are legionnaire shaped meeples. The game will include custom dice for resolving battles with the invading hordes. Pandemic: Fall of Rome is available for pre-order now with a projected release in Q4. Go to Z-man Games to learn more about Pandemic: Fall of Rome.
Plaid Hat Games announces Gen7: A Crossroads Game. In Gen7 places players on an international colony ship, 142 years into a 210-year journey. Thirteen generations will be born on the vessel before it reaches its final destination, and for six generations, everything has gone as planned. The players are the crew of the 7th generation. Together, the crew must work together to maintain and pilot the ship towards its destination and preserve the mission of the colony. However, each crew member also has his or her own objective that may not be in everyone else’s best interest. In the lonely expanse of space, paranoia and intrigue play out aboard an interstellar ark.
Gen7 is a narrative game. The game is played over the course of seven episodes, and each episode defines each player’s goal. Accomplishing those goals can help players advance in rank and gain new perks to perform their job better. However, victory is not won by accruing the highest individual score or rank; it is the players’ actions that will determine how the story ends and whether victory is achieved. The fate of the human species lies in their hands.
Gen7: A Crossroads Game plays 3-4 players, ages 14+, in 60-90 minutes. Contents include:
- 130-page Plot Book
- 1 Rulebook
- 12 Board Tiles
- 4 Player Barracks Sheets
- 370 Standard Cards
- 52 Mini Cards
- 14 Divider Cards
- 25 six-sided dice
- 6 eight-sided dice
- 4 twelve-sided dice
- 108 Resource Markers
- 50 Status Markers
- 4 Merit Track Markers
- 4 Hibernation Markers
- 3 Round Track Markers
- 1 Logic/Instinct Track Marker
- 1 Bookmark Token
- 1 First Player Token
- 1 Officer Spotlight Token
- 9 Envelopes – Stuffed with Secrets
Stay tuned to Plaid Hat Games for previews of the Gen7 over the coming weeks. Gen7 is available for pre-order now.
Fans of deck-building and dungeon-delving will be delighted to hear that Alderac Entertainment Group will be launching the second Kickstarter for their celebrated game, Thunderstone Quest, on July 17th at 9:00 am PST. Pursuing their goal of transitioning to traditional brick and mortar stores, TQ will also be making its way into retail outlets in the fourth quarter of 2018.
New to this Kickstarter will be:
- Both solo and co-op rules (which will also be available on print-and-play)
- A 6th quest
- An add-on for more than 4 players
- A new (second) storage solution, as the old Champion box, massive as it was, “is effectively full if you sleeve and have Epic”.
Backers can purchase everything offered the first time around. The base game or the Champion level rewards (identical to the 1st Kickstarter) will both be available, or they can back for the new content only. Those who backed the Adventurer level the first time can get an add-on pack, giving them the content from the Champion level. The Champion level will feature the same 5 quests as before and Kickstarter will be the only place that someone can obtain the 2nd quest, Total Eclipse of the Sun. The retail version will not contain this quest.
The solo and co-op rules system will be bundled together with the 6th quest, What Lies Beneath, as a single add-on. Solo and c0-op will both use the same set of cards as the base game. The new solo and co-op rules will also be available in print-and-play, so it will be interesting to see what extras this add-on will have.
Regarding the new solo and co-op system, AEG stated,
The Thunderstone community also strongly communicated that they wanted a Solo & Co-Op experience for the game. Our design team has been working on a game experience that is way beyond just a simple set of rules and represents an entirely new way to experience Thunderstone. We think it is AWESOME!
Delivery for all backer levels is scheduled for “no later than April 2019“.
Timelines for retail releases:
- Core starter set, which, along with basic components, will contain Quest 1, Mirror in the Dark and Quest 3, Rise From the Mire
- Quest 4, At the Foundations of the World
Second Half of 2019:
- Quest 6, What Lies Beneath
Lastly, retailers joining the Kick It Here program can back the Champion Reward and the Solo/Co-op system with Quest 6 and have it before the regular retail release.
To see reviews and a playthrough of TQ, click here. For more TQ information and updates prior to the Kickstarter, click here.
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