Cool Mini or Not
CMON is returning to their Kickstarter roots in January for Hate, based on Adrian Smith‘s Chronicles of Hate graphic novels. Expecting a niche audience for a mature game, Hate will be available exclusively a kickstarter campaign launching January 16th and 3pm EST. While stores will able to order the game through the campaign to provide retail availability, that will be the only retail distribution of the game.
Hate all takes places in Adrian Smith’s dark universe, filled with tribes fighting for survival:
In our world, hate was an emotion to avoid. It distracted us, tied us up, and corrupted our souls. But our world is over. It was destroyed through the actions of man. The seas boiled, the forests died, and the Earth began to rot. Few survived, and for those that did, life had changed forever. The mighty rose and quickly subjugated the weak, turning them into servants. Tribes were formed and war raged across the land. There weren’t enough resources to go around, and to live, others had to die. In battles, there was no truce, no surrender. To survive, you needed to hate.
Hate has each player taking control of a Tribe in an effort to survive and possibly even thrive in a new dystopian world. Each of the tribes is comprised of a variety of members including Warriors, Shamans, and Princes. Each of the tribe members has a unique role and will develop member specific skills over the course of the game.
Tribe members may fall in the heat of battle, hopefully lying unconscious until the end of the clash. Opponents have the option of dragging these bodies back to their own village to meet a truly gruesome fate, being roasted in ovens to produce resources or sent to the torture chambers to produce hate. Tribe members lost this way are permanently removed from the game, and the tribe that lost them must then begin building a new member from scratch.
A full campaign, or Chronicle, will involve multiple Tribes that clash one on one with each other. Results from each clash will impact future encounters, and once every possible clash has been played a winner will be declared.
CMON launched itself to fame as a gaming company through wildly successful Kickstarter campaigns. The various Zombicide campaigns alone pulled in almost $15,000,000, with CMON raking in total Kickstarter sales over $38,000,000.
Steve Jackson Games and Cool Mini or Not have announced a multi-year partnership to produce board games based on the popular Munchkin license. The two companies worked loosely together recently on the Munchkin Collectible Card Game (2018), co-designed by CMoN director of game design Eric M. Lang. The press release specifically mentions illustrator John Kovalic, whose iconic artwork is most associated with the early Munchkin games. The first game to be released under the new agreement will be based upon CMoN’s popular Arcadia Quest series, also by Eric Lang, and is expected to deliver in Fall 2018.
You can read the full press release from CMoN here.
CMON is set to release Richard the Lionheart by designer Andrea Chiarvesio and artist Stef Kopinski this November. The game is designed to play in 60 minutes with 2-6 players aged 14 and up.
While the King is away, the prince will play.
The Crusades have summoned Richard the Lionheart to the Middle East. Back home in England, John Lackland is trying to consolidate his power, recruiting the Sheriff of Nottingham to his side. Opposing them is Robin Hood and his band of Merry Men. What will be left of Richard’s Kingdom when the Crusades are over?
During the game players will chose to align themselves with either Robin Hood or John Lackland. Once aligned players will spend their turns traveling across England while attempting to earn Prestige points and influence the far off Crusades. When (or if) Richard returns he will take stock of his kingdom and will declare whoever earned the most prestige points the winner.
Andrea Chiarvesio has worked on several successful titles including Hyperborea and Kingsburg. Artist Stef Kopinski has worked on games that include The Others, Warhammer 40,000: Battle for Macragge, and the upcoming CMON Game of Thrones title A Song of Ice & Fire.
As with many CMON titles the game includes a small pile of well designed miniatures. Contents of the game include:
16 Highly Detailed Plastic Miniatures
10 Character Dashboards
240 Influence Cards
15 Edict Cards
18 Event of the Crusade Cards
6 Player Aid Cards
7 Faction Skill Tokens
First Player Token
1 Game Round Token
6 Ship Tokens
60 Prestige Point Tokens
6 House Tokens
Richard the Lionheart is currently scheduled to be released on November 17, 2017.
Cool Mini Or Not (CMoN) has announced that Jules Vautour has been promoted to the position of Chief Operating Officer (COO), overseeing business in North America. Jules has working with CMoN since March 2016, previously working as Sales Director for Asmodee Editions from 2012-2015. You can read the full press release here.
ThunderGryph Games has announced a new partnership with Passport Game Studios for distribution of the Spanish game house’s recent releases. ThunderGryph made quite a splash recently with their Kickstarter games Tao Long, an asian-themed abstract game, and Dead Man’s Doubloons, a treasure seeking pirate game with fantastic components. The trick taking game Pot de Vin, a re-imagining of Sapotagem (2015) will join these two to be the first 3 games covered by the recent agreement. You can read the full press release from Passport here.
Last year at Gen Con, CMON released Bloodborne: The Card Game, designed by Eric M. Lang, and sold out before the show ended. This year at Gen Con, CMON announced an expansion to the game, titled The Hunter’s Nightmare, collaboratively designed by Eric M. Lang and Christopher Chung (designer of Lanterns: The Harvest Festival). Bloodborne: The Card Game can be played with 3 to 5 players in about 30 – 45 minutes and involves players exploring a Chalice Dungeon deck of monsters before facing a final boss. It’s a competitive game that contains hand management, dice rolling, and push your luck elements.
Return to the Chalice Dungeons in the upcoming Bloodborne: The Card Game – The Hunter’s Nightmare. In this expansion, players must survive against new, deadly bosses and monsters; however, new weapons will help Hunters along the way. The Hunter’s Nightmare also introduces two new gameplay features: Death Tokens and Runes, both of which will have lasting effects throughout your games. Bloodborne: The Card Game – The Hunter’s Nightmare arrives at your FLGS in Q1 2018. We’ll take a closer look at it before then, so keep your weapons ready.
Visit the CMON website for more information as the expansion gets closer to release.
Cool Mini or Not has announced that Universal Distribution will be exclusively distributing their games in English speaking Canada. This agreement is to take place immediately, and includes demo copies, Game Night Kits, and Kickstarter Retail Pledges. You can read CMoN’s press release here.
Renegade has announced new support for it’s fans in France. Renegade Game Studios and Origames have formed a partnership to localize and bring Renegade Games to the French market. The first games to be treated will be Clank! and it’s underwater expansion, Clank! Sunken Treasures. World’s Fair 1893 and FUSE will follow shortly thereafter, with all games in the Renegade line to eventually come to France. You can check out the Renegade France Website and Facebook Page, and read the official press release here.
Ares Games has announced an expansion to their 2016 camp-horror-movie board game, Last Friday. Last Friday – Return to Camp Apache will add support for up to 7 players, with two controlling the evil Demon and the Maniac. The expansion will also sport a new board, 5 new characters including 2 special characters, the Marshall and the Witch, 2 new chapters, new clues and equipment. The original Last Friday chapters can also be played with the new goodies in a “Survival Horror” game mode which introduces some real time constraints. Read more details in the Ares Games press release here.
Cool Mini or Not has announced Sherlook, a board game interpretation of the “difference between the pictures” puzzles from children’s magazines. In Sherlook, two nearly identical crime scene pictures are placed out, and players need to guess how many differences there are between the photos. When only one player is left, they only have 3 more seconds to make a guess. The game continues over 10 rounds, in which crime scene photos can be arranged in very different ways, adding to the difficulty. Sherlook comes with “40 nearly identical crime scene photos”, stumps 2-6 players in about 20 minutes, and should be available now. You can read more about the game in the CMoN press release here.
Z-Man Games has announced the 2017 Carcassonne Big Box, which contains the original 2001 Spiel Winner, along with 11 of the most essential expansions. This compilation, actually the 6th big box for Carcassonne, contains the first two expansions, Inns & Cathedrals and Traders & Builders, considered indispensable. Also in the box are the mini-expansions Flying Machines, Messengers, Ferries, Gold Mines, Robbers, Mage & Witch, Abbot, River and Crop Circles. If this classic of modern board gaming has managed to escape your collection so far, this Big Box collection should be a must buy. You can read more details on the Z-Man website here.
CMON has announced a new game of gangster car racing, shooting and loot collecting, Gang Rush Breakout. In Gang Rush Breakout, 3-5 players race cars over a 3D suspension bridge board, trying to be the first to deliver their money to the boss on the other side. Players use a special dashboard to track their speed, maneuverability and damage. Gangsters can force other cars into obstacles, or cause them to drop their precious cargo, all the while outrunning the cops. Play is through a set of 5 custom dice which determine available actions, rerolled in a Yahtzee or King of Tokyo type manner. Individual cars have assymetric special abilities, and you can spend money for upgrades along the route.
Expect Gang Rush Breakout in stores on July 28, 2017, and you can read the official press release here.
Potion Explosion, published originally by Horrible Games and later by Cool Mini or Not, invited up to 4 players into it’s zany Harry Potter-esque potions class for a fun time using marbles and chain reactions. The game is unique in how it uses marbles and gravity with resource management and set collection, and it’s quite fun if not at least delightful to see on a table. Now the game’s first expansion, The Fifth Ingredient, is coming soon and once again players will return to the classroom for potion mixing madness. As per CMON’s announcement:
“Professor Humblescore is back, and he has some new tricks to teach. The Fifth Ingredient adds new Potions, Professor tiles, Reward and Scolding tokens, a Ghastly Cauldron, and a wild new ingredient: Ghost Ectoplasm!”
When I first got my chance to play Potion Explosion, I soon caught the rumor of an expansion that would add a wild ingredient to the mix and have been excited to hear about how it would affect the game. We know now that this new type of marble not only counts as any color of ingredient for potions, but it also consistently causes explosions when impacting with other ingredients to the dispenser. A cauldron is added that will mechanically work to exchange and carry ectoplasm, as well as allowing players to trade for them with certain actions. There are also new potions that can be made and imbibed throughout the game that interact with this new resource as well.
Perhaps the most interesting addition are the new professors. Each one comes with their own rules and tiles that affect a given game, some giving rewards or scolding depending on how well one adheres to their instruction. There’s a lot this expansion adds that can give a game with a good table presence and a unique mechanic the depth that it deserves and I definitely look forward to seeing it. Potion Explosion: The Fifth Element, will be releasing very soon (June 23rd by the CMON announcement) and if you’re interested in more information, be sure to visit CMON’s web page.
As mentioned in the Wallet Kickers post, this campaign is pretty much the most talked about board game Kickstarter right now. With already $1.5 million raised, 24 stretch goals knocked down, and still nearly 4 weeks left to go, Zombicide: Green Horde is going crazy. Which makes sense because this game continues where Zombicide: Black Plague left off, using the same mechanics but with an undead orcish enemy. It will still be you and your friends against the undead orc horde, but you have some new tricks up your sleeve this time around. In this box are brand new characters, items, maps, spells, and more. Even more awesome is that every box will come with a trebuchet mini for putting some serious hurt on those zombies. As a bonus for those backing the Kickstarter, you will also get a ballista and a feral dragon mini, because dragon bile has to come from somewhere. Fight through wave after wave of zombies to survive, and hopefully stop whatever has been bringing them back to life.
Zombicide: Green Horde will work as both as a stand alone game for new people coming into the Zombicide line, or can be easily combined with the previous game to take the variability to the nth degree. So go check out the Kickstarter today and snag your copy of the game, which by the end my be a solid brick of plastic with all the bonus minis being included.
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