A new distribution agreement has been struck to bring Horrible Games’ titles to the U.S. and Canada. The Italian-based publisher will have all games for the foreseeable future brought to North America by Canada-based publisher and distributor Luma Games. Horrible Games to be carried by this deal include hits like Potion Explosion, Dragon Castle, and Railroad Ink, but this will also include all future titles from the publisher as well. This is a mutually beneficial deal which will see more exposure for both companies across North America.
“Under the new agreement, Luma will distribute all our upcoming games, including Similo and The King’s Dilemma, and take over distribution of backlist games such as Potion Explosion, Dragon Castle, and Railroad Ink as existing stock sells down and new printings are done. Luma will also handle retail and event support for our catalog.”
Keen observers will notice that this is a huge boon for Horrible Games as Luma is taking over the exact same capacity that CMON did for all of their current catalog. While CMON will no longer be distributing the above-mentioned titles after the stock sells, the prolific publisher already has a release schedule and brand presence that is strong on it’s own. On the other hand, Luma has only been able to distribute a select few titles, such as Museum and Memoarrr!, and this partnership will surely escalate their outreach and footprint in the states through Horrible Games’ existing excellent catalog. If you’re interested in reading more about this distribution agreement, or want to learn more about Horrible Games or Luma Games, check out their websites for their own news posts and products.
The mini-series will take readers, along with Starkid and his Freelance Adventuring Crew, deep into the Frontier. According to Roberts, “There’s lots of world-building, lots of emotion, lots of shocks — but, ultimately, the story carries itself forward on a wave of old-fashioned heroics. It’s old-school science fiction with a modern twist, a mash-up of classic space opera tropes and gleefully weird twists and turns. Most of all, it’s fun!”
Furthermore, each issue of Starcadia Quest will include exclusive playable game content as a way for readers of the miniseries to incorporate elements of the comic’s storyline into their tabletop gameplay.
CMON Inc.’s products and games will now be available from 5 distributors: ACD, Alliance, PHD, GTS and Southern Hobby.
In a press release, Adam Lovell, CMON Inc. sales director, said “We at CMON look forward to working with all of our distribution partners to offer a reliable and responsive supply chain to retailers across the Unites States in 2019 and beyond.”
Walls of York by Cranio Creations and designer Emiliano “Wentu” Venturini was one of the more favored games of Essen Spiel 2018, and publisher Cool Mini or Not has just announced that they will be bringing the title to North America. Walls of York is a 2-4 player game, which combines the feel of a roll and write game with the tactile joy of building blocks. Each game, players create their own landscape from 4 board tiles, after which dice are loaded into a “King’s Tower”, generating the three goals for the game. The start player rolls the Building Die, which dictates a shape of plastic walls all players then simultaneously place around their emerging city. The die will generally dictate 2 or 3 walls, which could be in a straight line, an ‘L’ shape, or a zig-zag. Players use these templates to gradually surround their city, hopefully enclosing the correct number of structures originally dictated by the King’s Tower during setup, then pass the die to the next player and continue. After players completely enclose their city, the Building Dice earn extra coins each roll. Once all players have all finished their city walls, the invasion occurs, and the player with the most Vikings within their walls is invaded, and receives a Viking Invasion token. After two rounds, players earn victory points from coins collected, and lose points for Viking Invasion tokens. Look for Walls of York in stores from CMoN in the first Quarter of 2019.
Cool Mini or Not has just started a Kickstarter campaign for a digital version of Eric Lang‘s 2015 mega-hit Blood Rage (BGG #27). The digital version is being produced by Exozet and looks amazing. Each region of the board looks different, with unique topology, climate and villages. All of the cards and figures are meticulously rendered in 3D, including new miniatures not seen before. The digital game includes network play for up to 4 players, solo play against the AI, and mixtures of the two. One of the most exciting aspects of the Kickstarter is the Physical Viking Pledge, which includes the actual miniatures for all of the new 3D assets along with the digital game. These include four new monsters: the Mountain Giantess, a new wolf called Garm, the Wolfwoman and the Seer Troll. Other models are the new Stag Clan with Mystics, 6 Golden Gods of Asgard miniatures, and new expansion cards for 5 players.
The Kickstarter for Blood Rage Digital continues through December 10, and is expected to deliver digital rewards in December 2019, and physical rewards in August 2019. Additionally, Kickstarter backers will be privy to a closed beta version of the game before release. For more information, check out the Kickstarter page or CMoN’s website.
Cool Mini or Not has a big batch of new products coming very soon. Announced via press release, CMON has updated their release schedule to show a large number of titles all being available for retail in time for Christmas. With such a wide variety of games suitable for players of all preferences, it’s safe to say this is one publisher ready to please for the holidays. The following list of games are all slated to release on November 23rd:
Narcos, the cooperative board game based on the hit Netflix original, pits players as characters from the show trying to manage a growing narcotics empire.
Newton, one of the hottest euro-games of the year, has players take on the role of young scientists following in the footsteps of the greatest minds of 17th century by traveling Europe, studying, earning money, developing new tools for the pursuit of knowledge.
Both versions of Railroad Ink, a striking roll-and-write challenging players to build networks on an ever shrinking dry-erase board of options. Each version includes two unique expansions, and both versions can be combined to mix up the options and the fun.
The Grizzled, Armistice edition, is the new CMON re-release of the favorite cooperative game now featuring a campaign mode and pre-painted miniatures.
Victorian Masterminds, on the other hand, is an exception and is instead slated to release January 25th, 2019. The hotly anticipated game from Eric Lang and Antoine Bauza where players take on the roles of famous villains attempting to realize their nefarious plans is only a few months away yet I’m positive the wait is well worth it. Of course all dates listed here are subject to change, which is par for the course as many of the titles listed here have had their street dates revised at least once before. If you’re interested in learning more about any of these releases, or further release updates from CMON, be sure to check out their website for announcements and details.
Blue Moon City, the Spiel des Jahres nominee for 2006, designed by Reiner Knitzia and Spaghetti Western Games, is getting a reprint from Cool Mini or Not. In Blue Moon City, 2-4 players take over after the events of the 2 player hit Blue Moon, with the titular city, created from building plan tiles, ready for reconstruction. The players use cards with the races of Blue Moon to construct buildings on their plans, then eventually reconstruct the large crystal Obelisk in the center of the city. Players who help complete buildings earn crystals and Dragon Favors, with the majority contributor getting a bonus. Dragon Favors earn the player crystals, and the crystals are used to gain Markers at the Obelisk. The first player to earn a specified number of Markers wins the game. Blue Moon City comes with 4 player and 3 dragon miniatures, 40 player markers, 80 cards, 54 tokens, 21 tiles and a rulebook. For more information and pictures, check out the CMoN web page here. Look for the second edition of Blue Moon City in late October 2018.
CMoN has also announced Sugar Blast, a board game take on the casual video game “candy crush” genre. In Sugar Rush, a plastic frame holds round candy tokens in a 6 by 6 grid, each space holding one of 6 candy types. 2-4 players take turns swapping two adjacent tokens, trying to make a string of 3 or more identical candies vertically or horizontally. Matching tokens are removed, and the unique tilted frame will allow pieces to slide down and fill the empty space. New pieces are drawn from a bag to fill in the top. Players race to complete objective cards for the victory. Sugar Blast comes with the plastic frame, 32 tokens, 72 colored chips, 24 cards, cloth bag, and the rulebook. Look for Sugar Blast in late October 2018.
Finally, CMoN also announced 4 new boxes of Lannister Armies coming for the Song Of Ice And Fire: Tabletop Miniatures Game. The Knights of Casterly Rock have spared no expense on equipment and training, and are fast and hard-hitting units on the field. The Lannister Guardsmen make up in defense what they lack in strength and speed, and can effectively wear down advancing opponents. The Lannister Crossbowmen provide deadly ranged attacks, and may be expensive to maintain, but Lannisters certainly can afford to keep armies strong. The Lannister Heroes Box I contains such famous commanders as the Hound, Tyrion and Lord Tywin Lannister, causing devastation on the field. Maester Pycelle and the High Sparrow work their influence politically, well away from the main battle. Look for all 4 new Lannister boxes in stores at the end of September 2018.
Project Elite, designed by Konstantinos Kokkinis and Sotirios Tsantilas, was originally released back in 2016 by Artipia Games and Drawlab Entertainment. It is a co-operative, real-time, speed-dice, tactical, tower-defense-like game and was awarded one of the top games of 2016 by The Dice Tower.
Cool Mini or Not has just announced that they will be producing an updated version of the game in the following press release:
Tuesday, July 24, 2018 – CMON Limited announced today they are producing an updated edition of the widely-acclaimed board game Project: ELITE by designers Konstantinos Kokkinis and Sotirios Tsantilas. Originally released in 2016, Project: ELITE is a unique real-time, cooperative board game like no other.
In Project: ELITE, players are members of the ELITE squad on a mission to stop the invading forces of an alien empire. Stopping the invasion will require players to speedily roll dice as they take part in real-time, 2-minute combat rounds against waves of terrifying enemies. Once the ELITE members take their turn, the aliens will react. The game continues in this fast-yet-tactical series of rounds until the scenario is won or the aliens take the Earth.
CMON’s new edition was developed based on community feedback from the initial release. Players can expect all-new art by Stefan Kopinski, Saeed Jalabi, and Henning Ludvigsen, all-new miniatures by Studio McVey, with personal oversight by Mike McVey, new card designs, new weapons, new ELITE members, new enemies, and more. Beyond the base game, CMON will also introduce expansions and more through a Kickstarter campaign set for Q4 2018.
CMON’s Production Manager, Thiago Aranha recalls, “When Project: ELITE released, gamers loved it. We saw their feedback and knew CMON could take the game to the next level with a new edition that upped the production value to match the high-quality gameplay.”
Project: ELITE will launch on Kickstarter in 2018 and release to retail stores in 2019. More information will be available on CMON.com in the near future!
CMON Kickstarter campaigns are often big and exciting, and this newest one is no less the case. Cthulhu: Death May Die is the newest big box game with the sort of high-quality large figures that CMON is known (and named) for. It’s a cooperative game for 1-to-5 players, designed by the rockstar team of Rob Daviau and Eric M. Lang, and artwork by Adrian Smith and Karl Kopinski. If a Cthulhu-themed cooperative romp sounds an awful lot like long-popular Fantasy Flight flagships Arkham Horror or Mansions of Madness, you wouldn’t be wrong. Where Death May Die differentiates itself is, unless the worst befalls your party early, you’re going toe-to-toe with a big nasty Old One in a really clever use of episodic materials that could only be designed by the master of hidden-things-in-small-boxes himself. As described on the campaign page:
“The Death May Die core box contains smaller boxes that hold the modular elements to create each unique game session. Players choose one of the two available Elder Ones and combine their contents with those of one of the six available Episodes. Each of these boxes contain unique figures, tokens, and cards that are only used when playing with those elements. The Mythos deck used in each game is a combination of cards from the chosen Elder One box and the chosen Episode box. Each Episode not only indicates the map setup using the various tiles in the game, but also new actions the investigators can perform in order to accomplish the tasks required to disrupt that episode’s ritual. They each also bring their own Discovery cards for players to explore, and the monsters’ behaviors and abilities are tailored to each unique story.”
While the use of tactile tools to create a narrative-driven experience in a world where app-based dungeon crawls exists may seem like a step backward, the application of the components is demonstrative of the innovation those tools have gone through despite the current ecosystem. It’ll be really cool to see how the game is received for it’s composition and table presence after it arrives to backers who haven’t been crushed under the weight of it’s intimidatingly large, detailed monsters. Between the publishing and design caliber behind it, the miniatures, and the deft application of theme, it’s no wonder that this Kickstarter has already (at the time of writing this) passed 600% funding and trending towards millions of dollars. Update: In fact, all of the early bird waves have sold out, but CMON has responded by creating more expensive waves of limited product to be released further into 2019. If you are interested in learning more about Cthulhu: Death May Die, check out the campaign page for previews, in-depth rules explanations, community feedback, and updates.