Academy Games would like to announce their upcoming game releases for June of 2016. These releases are:
Mare Nostrum: Empires
Mare Nostrum: Empires is a building game in which 3-5 players lead their individual empires to dominion of the ancient world. You grow the fame and glory of your empire by expanding your influence into new Provinces, then extending your Trade Caravans, building Markets, and founding new Cities and Temples. You may also recruit Heroes and create Wonders to advance your Empire’s cause. But beware of your ‘friends’, for they may look upon your gains with envy and greed…and thwart your progress towards dominance of Mare Nostrum!
- Choose Your Leader
- Choose Your Strategy
- Grow into a Trade Empire
- Become a Hero
- Conquer Your Enemies
- Play in a Beautiful World with High Quality Components and a Thick Mounted Game board
Conflict of Heroes: Guadalcanal
This stand-alone product continues the multi-award-winning Conflict of Heroes series. In this game, players command platoons and companies of individual squads and tanks to resolve the same tactical dilemmas that commanders faced during some of the most ferocious engagements of World War II.
In this game, the Americans track Victory Points, but the Japanese track Bushido. If a Japanese commander loses face during battle, his command and men’s morale can crumble. Conflict of Heroes: Guadalcanal features a fast and fluid system (quick and simultaneous play) that is fun, easy (no charts), historically accurate, and contains high-quality components.
Look for both of these titles to be released in stores in June of 2016. For more information on these titles, visit the Academy Games website.
Design unique and beautiful cities in this partnership-driven, 20-minute, competitive tile-drafting game for 2-7 players.
Stonemaier Games is kicking off a Kickstarter today for the first “gateway game” in their collection, Between Two Cities. Designers Ben Rosset and Matthew O’Malley have worked in conjunction with Jamey Stegmaier to create a tile-drafting game that is partnership-driven, but competitive at the same time. You and your neighbors at the game table will draft tiles to simultaneously build two cities, but only the city with the lowest score matters. Table discussion on where to place tiles is important, as your neighbors are working with you to create these cities–but they will be answering questions without exposing yours or their own strategies.
A game of Between Two Cities is played in three rounds, with each round consisting of drafting two tiles at a time from a hand of tiles, placing one in the city on your left and one on the right, and then passing the remaining tiles around the table. After three rounds are finished, each player will have built two cities, and will compare their lowest-scoring cities to each other to determine the winner.
The retail version of the game will include:
- 108 2″-Square Building Tiles
- 24 Duplex Tiles (2″ X 4″ Rectangle)
- 7 Pairs of Wooden City Tokens
- 1 Scoreboard
- 1 Rulebook (English)
- 7 Reference Cards
The Kickstarter will feature a special edition of the game with the following additional components:
- 7 More Pairs of Wooden City Tokens
- Numbered, Gold-Foil-Embossed Box
- 2 Rulebooks (French and German)
Between Two Cities is a game for 2-7 players and plays in 20-25 minutes. The game will also include a solitaire variant as a stretch goal. The primary funding goal of this project is $20,000. For more information on this project, visit the Kickstarter page here.