Christophe Boelinger

“You and your brother are peaceful farmers… Or at least you were! Your herds are getting too big for the pasture. Outsmart your brother by placing your enclosures so he can’t correctly place his and show him that you’re the one with a head for cattle in the family.”

Ankama Board Games (known for Krosmaster and Wakfu) is an upcoming 2-4 player game for ages 8+. It’s designed by Christophe Boelinger who is known for Archipelago, Dungeon Twister, and 4 Gods. There isn’t much information available about this game yet but since it only plays in 15 minutes it seems it will be a lighter game.

WizKids announced it’s taking gamer’s on a bold new mission with Star Trek: Galactic Enterprises by designer Christophe Boelinger. In Star Trek: Galactic Enterprises, 3 to 8 players will take on the role of Ferengi buy and sell goods.

On the Deep Space 9 station, Ferengi wheel and deal legal and illegal items to gain the most profit. In this game, players jump into the role of a Ferengi merchant and work their way through the market in order to achieve the rank of First Clerk.

In the game players will buy and sell wares in an effort to build a monopoly in a product. Once other Ferengi traders get those same items up for sale the game switches to a negotiation. Will all the players work together to get an equal profit, or will you backstab your fellow traders and sell at a lower price? Special action cards in the game will disrupt business and trade, upending the Ferengi Rules of Acquisition.

Star Trek: Galactic Enterprises is scheduled to be released in June 2018. Demo copies available to try at the GAMA Trade Show fro March 13 to 14th 2018. For eager Ferengi copies of the rules are already available.
French designer Christophe Boelinger is well known for his dozens of designs that that include Dungeon Twister, Earth Reborn, and Archipelago. This is his first design set in the Star Trek universe.

It’s the week after Thanksgiving, that means it’s the first official week of Christmas shopping, so lets see what else there is to spend your money on.  First is a new story telling “game” with some fun and interesting art, simply called StoryWorld.  It’s a simple game which is all about creativity, adaptability, and good story telling.  Each player will have a hand of cards consisting of characters, objects, places, actions, and some wild cards.  At the start a theme card will be flipped over telling you the overall theme of the story, like fantasy, comedy, and so on.  Then starting with the first player, they will play down one of the cards in their hand and tell a part of the story based on that card.  The next player will then get to play a card but must continue the story from the previous card, building on what was played.  This keeps going around, building and continuing the story with each card until everyone has played their cards.  And that’s it, so while it’s not so much a game, it would be a fun activity with kids as the art is very fun and whimsical and helps get the creative juices going.  You can find out more about this game on the Kickstarter page.

Next up we have a very pretty looking deduction game called Prismal, the first game in a newly created universe called the Kingdoms of Isempar.  In this game you are trying to figure out what the value of the face down cards are in the middle, given that every card is dealt out and that only one of each number exists in each suit.  From your information and the information given by other players via their played cards, you have to play down a number of cards in front of each hidden card equal to that hidden card’s value.  Play is extremely simple with only two options, play a card out in front of the face down cards, or discard a card face down.  You will always know how many cards of each suit are in play as they are clearly shown on the back, but it’s the value of these cards that you will have to figure out or make educated guesses on.  At the end you will flip over all the cards and figure out how many you succeeded on and how many you failed.  If your successes out weight your failures, you win.  To find out more information you can check out the campaign page here.

After that we have a new dice worker placement type game called Living Planet, designed by Christophe Boelinger.  In this game you are exploiting resources from a new planet and using those resources to build and trade your way to greatness.  They call it a dice worker placement style game, but you don’t roll and place the die, instead you will be playing cards which show different values of the dice.  On a turn you will play one of these cards and place your die in one of three zones, actions, production, or cataclysm.  On the production space you will produce resources on all the factories and resource spaces you have that match that die value.  On the cataclysm space if you match the color and value of a die on any hexes on the board, you trigger a disaster for that hex, which one is shown on each hex.  On the actions space you will get to perform two actions, with each action being modified or defined by the value of die you put on that space.  With the actions you will be able to explore more of the planet, build buildings, move units, get money, and so on.  Turns will keep happening like this until everyone has had 12 turns, then you will count up victory points and see who the winner is.  To read more about the game and to back for a copy, head on over to the Kickstarter page.

And finally, we have the random entry of the list, and that is the Animator vs Animation card game.  The game’s art and concept come from the stick figure battle animations you can see online, and with the same goal, to win the battle.  The game consists of picking a character, and then doing battle with the other characters as the animator.  Each round you will play different action cards on the characters, moving them, turning them, and clicking on them to do damage.  You will also be able to equip them with different items or use special abilities to modify the outcome of battle.  As you damage your opponents you will start collecting their cubes, and each cube will be worth one point.  When someone gets to 16 points they are immediately declared the winner.  So if this kind of silly take that style card game is your thing, check out the Kickstarter page.

unita

Unita

A civil war is sweeping the mythical land of Helvetia, and only by seizing control and ruling the country can you put an end to the war. Maneuver, battle and outwit your foes to claim leadership of the nation!Unita is an abstract war game of fantasy warfare. Each player has armies represented by dice and moves those soldiers toward the gateway to gather the most powerful warriors and claim the throne. Battle your opponents, weaken their troops, and move on to victory.

  • 2-4 players
  • Ages 13+
  • 60 minute play time
Contains:

  • One double-sided game board
  • 64 dice (16 green, 16 yellow, 16 red, 16 blue)
  • First player marker
  • 12 Terrain tiles (3 of each color)
  • 12 Power cards (3 per faction)
  • Rules

 

desperados

Desperados of Dice Town

You’ve hired the most ruthless gang of desperados you could find, but before they could take care of your opponents, the sheriff went and locked ‘em up. Now it’s up to you to spring those banditos and send them after your foes, before they do the same to you!

Players will roll a handful of specialized dice, hoping to see the symbols that will advance their outlaws to the keys that will get them out of jail. Underhanded tricks, surprise cards, and the abilities of the bandits themselves will help you push your luck and execute your cunning plan – bankrupt the others and become the criminal mastermind of Dice Town!

  • 2-4 players
  • Ages 8+
  • 25 minute play time

Contains:

  • 4 gangs of desperados
  • 4 specialized dice
  • 29 cards
  • $200 in poker chips
  • 4 gang cards

archipelago

Archipelago: War and Peace

The exploitation of the New World continues, but new challenges and opportunities await. Rescue Robinson Crusoe, imprison unruly natives, and take your chances in the colonial lottery. Challenge the corrupt governor or use him for your purposes. But be careful in your maneuvering – the Archipelago survives on a knife-edge balance of war or peace.War & Peace is an expansion for the hit game Archipelago. It contains 40 new cards and a special box designed to speed up play. New evolution cards and character cards add variety and new dimension to this exciting game, and three new play modes will make for exciting and diverse games every time you play.

  • 2-5 players
  • Ages 13+
  • 30-240 minute play time

Contains:

  • 40 beautifully and individually-illustrated cards
  • 1 tray to hold all progress cards from the base game and expansion cards
  • Rulebook