Fantasy Flight Games is celebrating the 20th anniversary of Twilight Imperium with the release of a premium galactic playmat to smooth your exploration of the galaxy.
The galaxy sits on the brink of destruction. The collapse of the Lazax Empire has opened up a power vacuum that the seventeen great races are now looking to fill. It will take cunning, power, and knowledge to become the new dominant faction in the galaxy. In your space-faring odyssey, you will need all the tools you can get to gain knowledge of the space around you and ensure your ascension to the throne of Mecatol Rex.
The 3′ by 3′ mat features a slip resistant bottom to help keep your games firmly grounded, with a top side that includes a detailed map layout with a guide for laying out galaxy tiles.
Originally designed by Christian Peterson and released in 1997, Twilight Imperium has gone through several iterations, and is now available in it’s recently released 4th edition.
Twilight Imperium (Fourth Edition) is a 4-6 hour epic game where 3-6 players take on the role of one of seven factions and attempt to take over the galaxy through military, political, and economic dominion. Each of the seven factions provides a very different path to victory with unique abilities and play styles. Each game of Twilight Imperium is unique, with 51 galaxy tiles being laid out to create a new world of planets, supernovas, asteroid fields, and gravity rifts. The new anniversary playmat will provide a more stable base when laying out the galaxy of tiles. Four hours later when one player has reached 10 victory points the game will be over and the mat rolled up until a new faction attempts to rise to victory.
The 20th anniversary galaxy playmat is available now.
Fantasy Flight Games has announced a new age: a new age of Twilight. Twilight Imperium, that is, in the form of a fourth edition of the epic 4x space strategy game that has been loved and celebrated in the gaming industry for many years. This new edition celebrates 20 years of this epic space opera board game of expansion, diplomacy, and war to control the galaxy, best explained in this excerpt from the official release:
For twenty years, the custom space operas created by Twilight Imperium have thrilled gamers like nothing else. Now, Twilight Imperium Fourth Edition builds on the grand space opera found in previous editions while streamlining rules and putting player interaction center stage…Twilight Imperium Fourth Edition aims to be the most complete version of the game ever printed. Seventeen playable races are included in the game, offering a wide variety of starting faction options. Twilight Imperium Fourth Edition brings a galactic space opera to your table, and no two games will ever be the same.
This new version of the game will include 350 plastic units, 51 system tiles, 561 command and control tokens, 80 action cards, 50 agenda cards, 40 objective cards, 59 planet cards, 184 technology and technology upgrade cards, 41 promissory note cards, and much more.
TI veterans will likely be asking (as I did!) what the main differences are between TI3 and TI4. Some of the main changes include a stunning new graphic design and layout, but with the same great and familiar artwork flavor. Additionally, changes will be seen in game mechanisms such as Trade, Technology, PDS Units, Space Docks, Politics, and the Imperial Strategy Card, to name a few. FFG has anticipated the question of specific changes to the game in their product description, which can be read here.
The game is scheduled for release in the fourth quarter of 2017. To read the entire article that announces the new version of the game, click here.
Powerful new figures join the Rebel Alliance, the Galactic Empire, and the Mercenaries of the galaxy with these Ally Packs and Villain Packs! Each expansion offers detailed, sculpted plastic figures to replace the tokens included in The Bespin Gambit, and they also expand your games with new Agenda cards, Deployment cards, Command cards, and missions for campaigns and skirmishes.
Fantasy Flight Games announces four new mini-expansion packs for Star Wars: Imperial Assault, with each listed below and some highlights as to their featured abilities:
- Lando Calrissian Ally Pack
- Charismatic Scoundrel. No matter where you employ the help of Lando Calrissian, his resourceful nature and cheerful disregard for the rules are certainly useful assets to your heroes. Tough Luck card: after your opponent rerolls a die, they remove that die instead.
- ISB Infiltrators Villain Pack
- Imperial Security Bureau agents. Hidden condition: reduces enemy accuracy and gains surges to deal more damage and increase accuracy. Coordinated Raid ability: allows another figure in the group to interrupt and perform an attack.
- Agent Blaise Villain Pack
- Methodical warrior and an expert interrogator. Under Surveillance card: allows you to record a hero’s favored attack methods and unleash your knowledge when the heroes least suspect it.
- Bossk Villain Pack
- Deadly Trandoshan bounty hunter. Wild Attack card: when you declare an attack, immediately add one red die to your attack pool.
These figure packs are designed to accompany The Bespin Gambit big-box expansion for Imperial Assault and are expected to be released in the second quarter of 2016. For more information about these new figure packs, visit the release article here.
Plot your bombing runs, unleash torrential volleys of cannon fire, and rule the skies with Imperial might… Fantasy Flight Games is proud to announce the Imperial Veterans Expansion Pack for X-Wing™! Fans of the TIE bomber and TIE defender, take heart! Your Imperial veterans will soon burn their paths through the skies in starfighters of truly fearsome design…
Fantasy Flight Games has announced the latest expansion pack for the X-Wing Miniatures Game, the Imperial Veterans Expansion Pack. This new expansion features eight of the best fighter pilots in the Imperial fleet, leading squadrons of TIE Bombers and TIE Defenders in two unique ships, one of each type, sporting brand new paint-schemes. Players will be able to fly the new mission, Disable the Relays, and equip thirteen new upgrades that will “dramatically reshape the possible roles that the TIE bomber and TIE defender can play within your fleet.”
The TIE Defender comes with two new Title cards, the TIE/x7 and TIE/D. The TIE/x7 offers a squadron point value deduction and turns your Defender into a straight dogfighter. The TIE/D title allows you to link your ship’s primary weapons to a cannon upgrade of three or fewer squad points.
The Imperial Veterans Expansion Pack will hit retailers in the first quarter of 2016. For more information about this new expansion, visit the release article on FFG’s website here.
The 2015 International Gamers Award nominees for general strategy games released between July 1, 2014 and June 30, 2015 have been announced. The nominees are grouped in two categories—multiplayer and two-player games.
The multiplayer nominees are:
||Tasty Minstrel Games/Quined Games
||Matthew Dunstan and Brett Gilbert
||Space Cowboys/Rebel pl./Asmodee
||Days of Wonder
||Andrea Chiarvesio and Pierluca Zizzi
||ADC Blackfire Entertainment
||Michael Keller and Andrea Odendahl
||PD Verlag/999 Games/Stronghold Games
||Dlp Games/Tasty Minstrel Games
||Gil d’Orey, Nuno Bizarro Sentieiro and Paulo Soledade
||HC Distribuzione/Stronghold Games
|Roll for the Galaxy
||Wei-Hwa Huang and Thomas Lehmann
||Rio Grande Games
|Voyages of Marco Polo
||Simone Luciani and Daniele Tascini
||Hans im Gluck/Z-man Games
The two-player nominees are:
|Baseball Highlights 2045
|Fields of Arle
||Feuerland Spiele/Z-man Games
||Lookout Games/Mayfair Games
||Robert Dougherty and Darwin Kastle
||White Wizard Games
|Star Wars Armada
||James Kniffen and Christian T. Petersen
||Fantasy Flight Games
|Wir Sind das Volk
||Richard Sivel and Peer Sylvester
For more details on the nominated games, and on the nomination committee members please go to the International Gamers Awards website here.
Join forces with legendary heroes to brave the many dangers of a cavernous dungeon. Wield potent weapons and magic. Conquer hordes of vile monsters. Discover fabulous treasures. Glorious battles and astonishing riches await you with the upcoming release of Warhammer Quest: The Adventure Card Game!
Fantasy Flight Games announces the upcoming revival of the classic dungeon-crawl board game, Warhammer Quest, in the form of a cooperative adventure card game. In this game, 1-4 players will select from four hero types (Bright Wizard, Ironbreaker, Waywatcher, or Warrior Priest) and enter the tunnels together underneath the fantasy city of Skompf to fight monsters that threaten the city’s very survival. Behind the havoc of the monsters in the dungeon is the quest’s deadly nemesis, whom the hero must confront and defeat to win the quest.
Each player will control his or her hero using four different action cards: Attack, Aid, Explore, and Rest. While each hero possesses the same four action types, the effects of taking the action and amount of dice rolled varies between the different heroes based on the role they play in the party. When executing an action, players will exhaust the appropriate card to take the action. Exhausted action cards cannot be used again until the player refreshes all actions.
Warhammer Quest: The Adventure Card Game is for 1-4 players ages 14 and up and plays in 30-60 minutes. It is scheduled for release late in the third quarter of 2015. For more information on this exciting new release, visit the game’s pages on the FFG website here.
Welcome to Terrinoth, adventurer! You are one of a few worthy heroes, wandering across the realm and taking what quests you encounter. But now, a dark terror from centuries past has awoken, and it threatens to cast all of Terrinoth into darkness. Only a peerless hero – a hero such as you – can defeat this evil and save the realm. Perhaps you will be the one to save Terrinoth and have your name enshrined as a living legend!
Fantasy Flight Games released the hit adventure board game Runebound in 2004, then followed it up with a second, revised edition in 2005. Now, ten years later, FFG has announced a fresh, new release of Runebound in its third edition!
In this new edition of Runebound, experienced players will discover familiar characters and villains from the previous versions of the game, as well as some familiar game design and mechanisms, such as terrain dice for movement. However, this version of Runebound will hit players as a breath of fresh air, as many new innovative changes have been implemented.
One such change from the previous versions in the method of engaging in combat. Instead of using 10-sided dice in combat, players will cast or flip combat tokens to the table and take turns spending them to attack, shield from attack, affect their opponent’s tokens, or stack them for more power. Surge abilities are also possible by spending surges printed on the tokens.
As in previous versions of the game, players will begin with an adventurer of humble status and must upgrade their hero throughout their adventurers. They can do this by purchasing upgrades at the four Free Cities of Terrinoth and battling the minions of Margath the Dragonlord or Vorakesh the necromancer.
Runebound is a game for 2-4 players ages 14 and up and plays in 120-180 minutes. It is scheduled for release in the fourth quarter of 2015. For more information on this new release of Runebound in its third edition, visit the game’s pages at FFG’s website here.