card games

Upon hearing of the announcement of the title This Game Goes to Eleven, likely many fans like myself  of the film This Is Spinal Tap (1984) expected to see a licensed IP game from the film, similar to the more than five games out in the last five years from The Princess Bride (1987). Alas, this is not the case, and instead the game is loosely based on the general idea from the film’s iconic joke. But before you write the game off completely, it is being published by Gamewright, who have had several notable and successful games in the past with hits like Sushi Go Party and Forbidden Desert.

This family-weight game features 72 cards and a guitar pick, and allows 2-6 players (ages 8+) to have rocking time adding cards to the center pile to 11 in a quick 15-20 minute play session.

This Game Goes to Eleven had its sneak peek at GenCon 2018, and is out in the US as a Target store exclusive, similar to recent titles such as Megaland and Ticket to Ride: New York. More info on This Game Goes to Eleven can be found at Gamewright’s website.

Hopefully this games lives up to the classic joke from character Nigel Tufnel, and BoardGameGeek ratings will have to follow IMDB’s rating scale for the movie This Is Spinal Tap and will have to max out at 11 when the page is created.

You are not a special snowflake – but you can pretend to be Tyler Durden in the soon-to-be released Fight Club: The Home Game from Mondo. The two-player competitive deck-building game takes you deep inside Tyler Durden or his roommate as they fight for control.

The game comes with more than 140 cards, such as sleep/insomnia, fight and Marla, an instructional foldout poster, a ‘Slide’ tracker board and a Soap Tracker piece. Remember what the soap is made out of?  The cards are dual-use and in a shared draw row, with the characters competing to become complete or hit bottom.

So grab a friend and get ready for some mayhem! You can find out more here

Coming soon to a game store near you, is Munchkin Warhammer 40,000, from Steve Jackson Games and Games Workshop.

Munchkin line editor Andrw Hackard and illustrated by Munchkin artist John Kovalic team up with Games Workshop to produce the 2019 deluxe-format game that will feature a level tracker board, character standies and 168 cards.

Players will take their army – Ultramarine, Necron, Aeldari, Ork, Death Guard or Tyranid – and make a pilgrimage to Holy Terra. Weapons like a lasblaster and critters like Sloppy Bilepiper will be found along the way.

Munchkin Warhammer is combinable with all of the Munchkin games, so players can mix and match to their heart’s delight.

“I have never seen a game store without a Warhammer 40,000 section,” said Hackard. “It’s a pleasure to get to play around in a setting that has such a rich history and so many dedicated fans around the world!”

Two 112-card expansions for the edition are planned, also to launch in 2019.

Find out more here.

The Ninth World, set to be released soon from Monte Cook Games, takes players to a billion years in the future. This card game invites players to explore the world as clever Jack, courageous Glaive or powerful Nano. Along the way, players can improve characters  with treasures of prior worlds.

The card game blends technology tree advancement, bidding and deckbuilding. It can be a solo game, and played with up to 5 players competitively or cooperatively.

The play time is between 30-60 minutes and for ages 14 and up.

The base game comes with 12 modifiable heroes, 45 region cards, 48 town cards and 60 wilderness cards, 2 special dice, 120 skill cards, 1 monolith, hero tokens, quest tokens, bid shields, the innovative valor board and map and the gamebook.

Find out more here

Have you ever wanted to be an architect? Out on Kickstarter now, Supertall, a quick card game for 2-3 players, brings the big city design life to the tabletop.

Each turn, players will draw a card of a floor plan and will either add it to their tower, pass it to another player or use it for special abilities. Once all of the plans have been built, players score points based on the amount of Residential, Business, Entertainment and Natural amenities in their towers. And look out, because City Hall is going to heavily tax one of those amenities, making it worthless!

An expansion has already been unlocked for the game, which adds new buildings and plans.

You can find out more about the Kickstarter here

If you’ve ever wanted to pitch your bad movie idea, now is your chance! Now on Kickstarter, Pitchstorm by Skybound, the publisher behind Superfight and Red Flags, takes their party game mechanic to the movies.

Each player is a writer trying to pitch their idea to a movie executive, via character cards and plot cards they draw. Each writer will choose either type of card from their hand to start their pitch, and must draw one of the others at random and come up with their idea on the fly and have 45 seconds to pitch their movie to the acting executive. At any point during the pitch, the acting executive can stop the timer and interject with their own card, executive notes, that the writer must work into the pitch no matter what. After every writer has pitched their movie, the executive chooses their favorite and play continues, with a new executive.

The game can also be played with 6-12 players, acting in teams of two as the writers and executives, but the pairs cannot know anything about the other’s card until the moment the pitch begins.

There are also several expansions that can be added on, depending on Kickstarter level, such as Creature Feature, Date Night, Awards Season and NC-17. A So Bad It’s Good expansion deck has also been unlocked.

Find out more about the Kickstarter here.

Fantasy Flight Games is releasing a new card game is called Heroes of Terrinoth. It is a reworked and rethemed version of Warhammer Quest: The Adventure Card Game.

Heroes of Terrinoth will allow one to four players to cooperatively adventure through eight missions in the Land of Steel on Mennara. Play time for a mission is 45 minutes or longer and the recommended minimum player age is 14. The game features many role-playing game elements. Players can choose to be a healer, warrior, mage, or scout archetype. The players can then branch from these archetypes into various classes. Over time their characters will gain experience, abilities, and equipment to help in later missions. Characters will use activation cards to choose between attack, rest, explore, and aid actions. Dice are used to modify the success of these actions. After each turn a peril token is moved along a peril track, which causes different events to happen. The final event on the track is the most dangerous.

The game will be available for pre-order at retailers any time now. More information about the game can be found here. For Dice Tower video reviews of Warhammer Quest: The Adventure Card Game, on which Heroes of Terrinoth is based, click here.

Condottiere has recently been added to the Z-Man Games catalog and is being re-released with new art, upgraded components, and new rulesets.

In Condottiere, players assume the role of ambitious leaders of wealthy Italian city-states who have hire the Condottiere of assert control over other regions of Italy.  The various strength of the Condottiere, ranging from the lowly foot soldier to the elite cavalrymen, are represented by cards in each players hand, and the players commit their Condottiere to battle in each region by bidding their cards.  The highest bidder (strongest army) wins the region but all cards bid are expended, so hand management is key.  Some cards have special features that change the results of the battle and should be committed wisely to achieve a surprise victory. The first player to control three adjacent regions or five total regions is the winner.

The iconic art style from the 2007 edition of Condottiere is preserved in the new edition with original artist Tomasz Jedruszek returning to update the artwork.  Additionally, the new version will include not only a modern ruleset, but also the classic ruleset for fans of the original game and a 2-player variant ruleset.   The new version will include new larger board and reminder icons on the special cards to aid in gameplay.

Learn more about Condottiere at Z-Man Games.

Epic Spell Wars of the Battle Wizards: Panic at the Pleasure Palace is the newest entry from Cryptozoic Entertainment in the popular, spell-casting card game. Panic at the Pleasure Palace “introduces Magically Transmitted Diseases,” or MTDs, which is about all you need to know to decide whether this fourth game in the Epic Spell Wars series is a fit for your particular sensibilities.

Coming Q3 2018, Epic Spell Wars of the Battle Wizards: Panic at the Pleasure Palace brings more of the inventive art and imaginative characters to the series while ratcheting up the vulgarity, swears, and mature themes. For more details on this game by Corey Jones and Matt Hyra, with art by RS Bixby, check out Cryptozoic’s website.

Just in time for summer is a game that combines, sun, sand and crabs from Daily Magic Games, coming out July 15.

Crabs! is a 3-5 player card game in which players are attempting to catch the best crab from the pool within their space limitations, upgrading their gear for hunting and fulfill orders for customers.

In each turn, players may choose one of 6 actions: “catch” a crab by drawing two cards, “raise” by exchanging crab cards for crab cards, “trade” by exchanging cards point for point, “upgrade” by discarding cards for gear, “tie crabs” by discarding cards for a score card or “relax” by untapping up to 3 score cards. At the end of each player’s turn, score cards may be traded for an objective card.

The end of the game is triggered when someone achieves 25 or more victory points, turns are completed and whoever got the most VP wins and is named the best crab hunter.

Game time is an estimated 20-35 minutes and is for 3-5 players, ages 12 and up.