IDW Games has released several board games based on classic arcade games, including Missle Command, Centipede and Asteroids. The next game in the series appears to be a card game rendition of the Williams Electronics classic Joust, and will be designed by Luther Bell Hendricks V. The Joust board game will require 2-4 players to manage their speed and altitude, using a “unique momentum system”. Played cards immediately affect a players’ knight, but their effects last for several turns after being played. Players will need to stay alive while defeating foes, collecting eggs, and generally competing to be the best knight.
Joust is due to be released August 22, 2018. For more information and some images, check out the descriptions on GTS Distribution and Peachstate Hobby Distribution.
Jasco Games has created a Kickstarter Campaign for Street Fighter: The Miniatures Game, based on the immensely popular video game series. This new 2-6 player, card driven fighting game features a slew of beautiful pre-painted miniatures, in a new larger “collector’s scale”, ranging from 65-85mm on a 58mm base. This size will become Jasco’s standard for their new line of games using Street Fighter’s Universal Tactics System. The game itself is card driven, with each fighter having it’s own deck of action cards. Players draw 2 cards on their turn, move on the board up to their movement value, then take 2 actions. Actions are simple and include move, draw, or play a card. Defense choices are simplified as well: players either block or counter-attack, using battle dice to determine their results. As players roll dice and play cards, a power meter accumulates allowing those super and ultra combos that made the original video game so popular. Street Fighter: The Miniature Game will include at least 6 fighters in the core box (more are coming through stretch goals), 4 detailed square-grid maps, impressive 3D terrain, player boards and nearly 500 cards. A Boss Expansion includes components needed to fight M. Bison and Akuma. Add-On buys are available for 16 more fighters from Street Fighter IV, Street Fighter V, Street Fighter Alpha and Street Fighter III 3rd Strike.
The Kickstarter Campaign for Street Fighter continues through May 4, and delivery is expected in March 2019.
Isaac Childres and Cephalofair Games have announced that an expansion to Gloomhaven, named Gloomhaven: Forgotten Circles. Gloomhaven is the legacy card-driven dungeon crawl that hit the market like a nuclear bomb out of Kickstarter in early 2017. The 22 pound monster has since dominated the Hotness and Best boardgame lists on BGG, and even managed to crack into the #1 spot in Tom Vasel’s top board games of all time. Forgotten Circles will be released through normal retail channels in time for Essen Spiel 2018 (October), and will contain 20 new scenarios that take place after the main story of Gloomhaven. Forgotten Circles will also include 7 new monster types with 3 bosses, 14 new items, and a new character class, the Aesther Diviner.
Asmadi Games has started a Kickstarter campaign for the first expansion to Mottainai, titled Wutai Mountains. Mottainai (2015) is generally considered Carl Chudyk’s followup to his magnum opus, Glory to Rome (2005). Both games are great examples of deep, strategic card games involving multi use cards. In Mottainai, 2-3 players take turns moving cards around an intricate path, triggering and following actions, storing materials, and creating great works of art in a Buddhist temple. The art can either be for display or for sale, and a careful balance of each is what gains players the most points to win. Wutai Mountains adds another level to the path, bringing 54 new “Om Works” cards. These great works are constructed the same way as others, but once completed, they allow cards to be tucked underneath, creating Om-Helpers, Om-Sales, and Om-Materials.
The Kickstarter Campaign for Mottainai: Wutai Mountains continues through April 6, and is expected to deliver in May of 2018.
Japanime Games has announced that they will be distributing 3 new games based on the popular Robotech IP from Harmony Gold.
Robotech: Attack on the SDF-1 by Strange Machine Games is a cooperative game in which each player takes on the role of a hero defending the Super Dimension Fortress One (SDF-1) against endless waves of attacks, treachery and disaster. Players win by preventing the capture of the SDF-1 by winning battles, managing resources, and repairing damage until the end of the scenario. Robotech: Attack on the SDF-1 is expected in stores in August 2018.
Robotech: Ace Pilot is a fast, competitive dice game for 2-4 players, also developed by Strange Machine Games. Players use luck and skill in a small play area to recruit crew members and collect upgrades, in order to win battles. The most successful commander will earn the title of Ace Pilot and emerge victorious. Look for Robotech: Ace Pilot in June 2018.
Robotech: Brace for Impact is a real time cooperative game for 2-15 players, developed by Escape Velocity Games. While one player takes on the role of the dreaded Zentraedi, the remaining players use card play to counter the relentless attacks, using the crew of the SDF-1. Players use their cards to solve problems, but each requires the help of at least one other player. The game timer makes action intense and frantic, as the crew constantly acts to repair the SDF-1 and thwart the waves of attack. Robotech: Brace for Impact is due for release Summer of 2018.
DLP Games has announced a new family card game for release in Spring 2018.
In Moorea, players are inhabitants of the South Seas island trying to build the most impressive buildings and collect the most valuable treasures. Do you build canoes to travel around and gain seashells for the longest chain, or do you invest in tools, wood, and bamboo to construct buildings?
Moorea is a family game designed by Reiner Stockhausen with art by Klemens Franz with 165 cards and is intended for ages 8 and up.
In addition to Moorea, DLP will be releasing some new tiles for Orléans. This small tile pack will contain three new buildings: Opera, Cathedral, and Statue.
Both Moorea and the Orléans tile pack are scheduled to be released in Spring 2018, though no specific release date has been set yet.
You can find more information on the DLP site.
Of War and Men: WWII is a new Kickstarter campaign from designer Price Johnston and Netherhavyn Game Works. Of War and Men is a card driven squad level strategy war game which emphasizes the individual combatants as characters, each with their own personality and quirks, both good and bad. The map and winning conditions are laid out on a specific mission cards, and each player can choose from one of 4 nationalities for the game. Games can be single missions, or a continuous campaign.
Players must carefully manage their hand of 7 cards, keeping tactics and fireteams in control, remembering that their cards can be played as orders, or using the special ability at the bottom of the card. Dice rolls are simulated on the cards, and the further flipping of cards represents “lethality over time” as each soldier fires more and more rounds, each either hitting its mark, or causing some other effect. The game includes such mechanisms as fog of war, terrain effects, weapon malfunctions, multiple weapon types, stealth, wind, weather, and many other details. Of War and Men will initially come with 192 core deck cards, 117 unique soldiers, 9 double sided mission cards, and 72 marker token cards, each with great art from Chris Solis.
The Kickstarter for Of War and Men: WWII will continue through March 31, and is expected to deliver in November of 2018.
Gamewright have announced their line-up of family games for the year. Many of their new games will see release at the New York Toy Fair in February, 2018.
The Game of Raucous Raccoons
Trash Pandas has players take on the role of raccoons. Well that doesn’t make sense does it? If you’re playing a raccoon, why is it called Trash Pandas? Seems this game’s theme is based on a meme from a Redditor in 2014 who coined the term and the idea got mainstream exposure in the recent Guardians of the Galaxy movie. Gameplay revolves around players diving into a dumpster looking for good leftovers. There appears to be some dice involved which dictate how many turns you get but you have to avoid the Doggos who stand guard. I guess some people’s trash is a racoon’s treasure? The raccoon who stashes the most trash is the winner. Supports 2-4 players, aged 8+, and plays in roughly 20 minutes.
A Refreshing Game of Ice and Dice
This is a game for pre-school kids with dice which look like ice. Players scoop their “ice cubes” out of a tray matching the color result of a die which they’ve rolled. They then drop them, one at a time, on the board and hope to land some in their cup to make their float. Its a good game to improve pre-schoolers’ dexterity and reinforce knowledge of colors. Supports 2-4 players, aged 5+, and plays in roughly 15 mins.
An Udderly Ridiculous Card Game
This game comes packed in a milk carton which “moos” like a cow. While we’ve seen a similar idea with another combustible cat based game this one is a lot more family friendly. Players build cows by collecting their heads, tails, and middles from the deck. Ok, that sounds more crazy scientist friendly than family friendly but bear with me. Longer cows score more points. Ever wanted to build a Franken-cow? Or maybe a robot cow or a holy cow? Best do it soon as you might run afoul of hurricanes or aliens abducting your odd bovines. The game supports 2-5 players, aged 8+, and plays in roughly 20 mins.
The All or Nothing Dice Game
In this game players secretly predict how many dots you will roll on your dice. As long as you meet a target set by the game you get to keep rolling those dice. If you push too far though you lose everything and the players who bet against you score points. The game supports 2-4 players, aged 8+, and plays in roughly 15 mins. It’s already shipping and should be in retail soon.
The Card Game of Brawling Beasties
Squirmish is a battling card game in which players draft an odd squad of warriors then position them into melee and roll dice to attack. There are over 70 warriors to choose from and the game has ample humor and strategy but has an element of luck to it. Players have to knock out all opposing warriors for theirs to be the sole survivor who becomes the Beastie Boss. The game supports 2-4 players, aged 10+, and plays in roughly 30 mins.
The Cooperative Hint and Sync Game
A colorful, cooperative card game in which players play cards to one of four piles matching either color or number. The players have to complete a series of goals without saying what’s in their hand by working together as a team. Players are racing against the clock to win so they’ll need to be in cahoots. The game supports 2-4 players, aged 10+, and plays in roughly 20 mins.
The Game of Crazy Combos
This is a party game which has players draw a combination of cards and has players say the first thing which comes to mind matching the description of the cards. So if the cards “Something sticky” and “that you find in the couch cushions?” is drawn then players will shout out “a forgotten banana” or “earwax” and the person with the most entertaining answer is declared the winner. The game supports 3-8 players, aged 10+, and plays in roughly 20 mins.
Sneaky Cards 2
Play It Forward
The game expands on the original Sneaky Cards with 54 new missions. Players spread joy and craziness on an unsuspecting public where players have to fulfil the missions on the card in order to score points. It’s sort of a “Truth or Dare” in public without any “Truth” to it. Give a stranger flowers! Or challenge them to a dance off! Once the mission is completed you hand the card to an unsuspecting accomplice for them to play it forward. Definitely not a game for the shy but can be really fun if you’re willing to bring joy to the world! Supports 1-infinite number of players, aged 12+.
Looney Labs, Andrew and Kristin Looney‘s home of Fluxx and Pyramid Arcade, has announced two new games coming this April.
Anatomy Fluxx is the newest edition to the “make your own rules” Fluxx line of card games. In Anatomy Fluxx, 2-6 players dive deep into the body parts that make us tick, from blood vessels to lungs and liver. Two sets of Learning Rules add trivia to help this educational game “bone up” on your anatomy facts.
Get the MacGuffin is a new fast paced card game, where the player holding the coveted MacGuffin often wins, but keeping ahold of such a thing can be difficult. 2-11 players take turns playing a card, discarding an object or using the power of an object, until the last card is played. Card powers range from “ridiculously powerful to just ridiculous” in this deduction game of hand management and player elimination.
Both Anatomy Fluxx and Get the MacGuffin will be available on April 5, 2018.
Upper Deck Entertainment has just posted a blog article reviewing their 13 card and board game releases for 2017. Legendary, the very popular deck building system, added the small expansions Legendary Spider-Man: Homecoming, Marvel Legendary: Noir, and the larger Marvel Legendary: X-Men. Additionally, the Legendary system welcomed the new standalone game Legendary: Buffy the Vampire Slayer.
VS System 2PCG had a number of changes and additions last year, including Legacy, Monsters Unleashed, S.H.I.E.L.D. vs Hydra, and The Predator Battles. The games have also undergone a huge change in their publication format, and Upper Deck has said the small box expansions (now known as Giant-Sized Issues) will be released much less frequently.
There were also 5 original games released in 2017, including The Dingo Ate The Baby, Dread Draw, Dungeon Draft, Quest for the Antidote. Finally, Upper Deck released the wonderfully campy hidden movement one-vs-many game Shark Island from Richard Launius and Pete Shirey.
Read the full press release on Upper Deck’s webpage here.
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