card games

Legendary fans rejoice, for the next expansion for the classic Marvel Deck Building Game is nigh, and it is both massive and minuscule – Legendary: Ant Man. The Ant Man expansion from designer Devin Low, and Upper Deck Entertainment, brings the world of Hank Pym’s Ant Man and The Wasp to the famous deck builder with 100 new cards, including 5 new heroes, 2 masterminds, 2 villain groups and 4 schemes. Not surprisingly, the “size-changing” keyword, previously used in Legendary: Civil War and Legendary: Champions is back, modifying costs and effects of other cards. The Ant Man Expansion brings this keyword to the very extreme with “Microscopic Size-Changing”, which can stack the keyword, sometimes as many as three times. This ability can reduce a cards recruit cost into negative values, allowing the player to gain recruit points by using it. The same can happen to a villain’s fight value, and a villain with a negative fight value actually gains the player more fight power. But be careful, the Microverse can be an unpredictable place where the very laws of physics do not make sense any more.

For more information on Legendary: Ant Man, check out Upper Deck’s website here. Look for the new expansion in stores on November 7, 2018.

Atlas Games is set to release Cogs and Commissars from designer Matt Haga to your FLGS this November. Originally a Kickstarter Project from January 2018, Cogs and Commissars is a casual take-that style card drafting game, with the varied feel of a deck builder. 2-6 players each take on the role of one of the Glorious Communist Robot Leaders before the Robot Revolution, each with a unique ability, then either draft a deck of cards, or use a preset deck designed for that leader. The goal is to increase the size of your citizen army by gaining or stealing Proletariat (1 point each), Bourgeois (2 points) or Commissars (3 points) – thank you spell checker. Once a player has reached 15 points they can play their revolution card, winning the game. But be careful, powerful blitz cards can be played by anyone out of turn to interrupt actions, or send precious units to the Gulag. Each leader’s deck plays slightly different, and with 6 leaders to choose from, there is a high degree of replayability. The game comes with 192 cards, 84 cardboard tokens for citizens, and a deluxe version is available. For more details about Cogs and Commissars, and instructions on how to get promo cards at release, check out Atlas Games’ website here.

Blue Moon City, the Spiel des Jahres nominee for 2006, designed by Reiner Knitzia and Spaghetti Western Games, is getting a reprint from Cool Mini or Not. In Blue Moon City, 2-4 players take over after the events of the 2 player hit Blue Moon, with the titular city, created from building plan tiles, ready for reconstruction. The players use cards with the races of Blue Moon to construct buildings on their plans, then eventually reconstruct the large crystal Obelisk in the center of the city. Players who help complete buildings earn crystals and Dragon Favors, with the majority contributor getting a bonus. Dragon Favors earn the player crystals, and the crystals are used to gain Markers at the Obelisk. The first player to earn a specified number of Markers wins the game. Blue Moon City comes with 4 player and 3 dragon miniatures, 40 player markers, 80 cards, 54 tokens, 21 tiles and a rulebook. For more information and pictures, check out the CMoN web page here. Look for the second edition of Blue Moon City in late October 2018.

CMoN has also announced Sugar Blast, a board game take on the casual video game “candy crush” genre. In Sugar Rush, a plastic frame holds round candy tokens in a 6 by 6 grid, each space holding one of 6 candy types. 2-4 players take turns swapping two adjacent tokens, trying to make a string of 3 or more identical candies vertically or horizontally. Matching tokens are removed, and the unique tilted frame will allow pieces to slide down and fill the empty space. New pieces are drawn from a bag to fill in the top. Players race to complete objective cards for the victory. Sugar Blast comes with the plastic frame, 32 tokens, 72 colored chips, 24 cards, cloth bag, and the rulebook. Look for Sugar Blast in late October 2018.

Finally, CMoN also announced 4 new boxes of Lannister Armies coming for the Song Of Ice And Fire: Tabletop Miniatures Game. The Knights of Casterly Rock have spared no expense on equipment and training, and are fast and hard-hitting units on the field. The Lannister Guardsmen make up in defense what they lack in strength and speed, and can effectively wear down advancing opponents. The Lannister Crossbowmen provide deadly ranged attacks, and may be expensive to maintain, but Lannisters certainly can afford to keep armies strong. The Lannister Heroes Box I contains such famous commanders as the Hound, Tyrion and Lord Tywin Lannister, causing devastation on the field. Maester Pycelle and the High Sparrow work their influence politically, well away from the main battle. Look for all 4 new Lannister boxes in stores at the end of September 2018.

Gary Ray is a fantastic guy to know about. Not only does he run one of the finest game stores I’ve had the pleasure to shop and game within, but he also keeps up a blog about the nuts and bolts of running a game store. The blog has lead to the definitive book on the subject, Friendly Local Game Store: A 5 Year Path To A Middle Class Income. Now one of this country’s leading experts on the correct and incorrect ways to sell games, has announced a card game based on the crazy customers found in the hobby. FLGS: The Card Game will be “basically a Guillotine knock off”, in which players collect customers, including the highly sought after alphas and angels, and the less than desirable vultures and parasites, and everything in between. The purpose of the game is to show the amusing spectrum of insanity that are board gamers, with the players taking on the roles of store owners, and the cards representing customers. For more details on the game, you can read the description in Gary’s own words here. FLGS: The Card Game is in the early planning stages, and no release date is imminent.

Steve Jackson Games has announced in their latest newsletter the first expansion to Munchkin Warhammer 40,000Faith and Firepower.  The original gave us Munchkin-esque card game insight into several factions from the iconic miniatures game, including Ultramarines, Necron, Aeldari, Ork, Death Guard and Tyranid. The new expansion adds two more factions to the mix, the Sisters of Battle and the T’au. The new expansion, like the original, is being designed by Andrew Hackard and features classic Munchkin art by John Kovalic. Munchkin Warhammer 40,000: Faith and Firepower will contain 112 new cards, and should be available in Spring 2019.

Chiyo’s Secret is an upcoming game from designer J.B. Howell and published by WizKids. Checking a distributor’s page and its BGG listing have given me some reasons for excitement for Chiyo’s Secret. What peeked my interest in this hidden role game is that its BGG summation brought out feelings of recent classic games like Coup and Love Letter:

“You are a noble ally of the daimyo, perhaps with a secret agenda of your own… Chiyo’s Secret has four teams: Loyal Allies, who seek to capture Chiyo and Fusanobu and send them to be executed for their crimes; Usurpers, who seek to lure Fusanobu and the Daimyo into a trap and seize power for themselves; Betrayers, who seek to betray the Daimyo and present Chiyo and Fusanobu to the Shogun instead; and the lone Motonaka who seeks to protect his parents, hiding them until the Shogun arrives.”

If this intrigues you as well you can already learn the backstory and how to play this 5-8 player, 45-60 minute game as the final rules are already posted and show off the art and components as well.

J.B. Howell may not be a famous board game designer yet, but 2019 may change that, with two other WizKids games scheduled to release, as well as at least three from other publishers. One of which, Reavers of Midgard by Grey Fox Games, the newest game in their Champions of Midgard universe, may be cause for some series fans to check out Chiyo’s Secret to examine Howell’s design skills. I am equally interested in another 2019 release of Howell’s called Papillon, which combines butterflies and flowers in a game of set collection, tile placement, and area control/area influence into a unique looking package.

Gamers  will starter to gather information and seek out others to complete their objectives in January 2019 when Chiyo’s Secret is scheduled to release.

Mirkwood – the dark, enchanted forest; home to handsome Wood-elves (I’m lookin’ at you Legolas), giant spiders and the nasty armies of Dol Guldur – is getting an updated look in Fantasy Flights’ new custom scenario kit.

The Woodland Realm Custom Scenario Kit was designed expressly for the 2018 Fellowship Event. It follows upon—and builds upon—the unique adventures shared by all those who attended Gen Con Indy and set forth on The Wizard’s Quest.

This scenario allows you to step across the line that separates good and evil, to take on the role of Sauron. You’ll assemble a quest and an encounter deck and then you’ll unleash its evils upon anyone brave or foolish enough to travel through Mirkwood!

“The Woodland Realm is a collection of fourteen different five-card encounter sets, seven quest stage options and a handful of scenario-specific cards. With these tools, you’ll be able to piece together your own deadly, Mirkwood-based scenario, and then you’ll be able to play through it—or hand it over to another group of players and let them stumble through its hazards while you race through the scenario they created.”

Builds upon Race Against the Shadow play mode

To meet players’ wishes to be able to challenge each other in the game, the Race Against the Shadow play mode was created several years back. This mode allows teams to play through the same scenario side-by-side and see who can complete it faster—if at all! The Woodland Realm Custom Scenario Kit not only supports the game’s Race Against the Shadow play mode, it adds all-new dimensions to it. You and your opponents will gain access to the same quest stage options and the same encounter cards but then you’ll look for ways to surprise each other with carefully selected synergies. In a quick-build game, you’ll simply select three quest stages and seven of the available encounter sets.

The Woodland Realm premieres at the 2018 Fellowship Event for The Lord of the Rings: The Card Game, which begins September 21st. Each participant at the event will get a copy of The Woodland Realm, plus an alternate art Core Set Éowyn and a playmat that shows Gandalf starting on his path into Mirkwood. The Woodland Realm will also be made available for purchase at a later date.

Click here for the Dice Tower’s reviews and additional content about The Lord of the Rings: The Card Game.

Upon hearing of the announcement of the title This Game Goes to Eleven, likely many fans like myself  of the film This Is Spinal Tap (1984) expected to see a licensed IP game from the film, similar to the more than five games out in the last five years from The Princess Bride (1987). Alas, this is not the case, and instead the game is loosely based on the general idea from the film’s iconic joke. But before you write the game off completely, it is being published by Gamewright, who have had several notable and successful games in the past with hits like Sushi Go Party and Forbidden Desert.

This family-weight game features 72 cards and a guitar pick, and allows 2-6 players (ages 8+) to have rocking time adding cards to the center pile to 11 in a quick 15-20 minute play session.

This Game Goes to Eleven had its sneak peek at GenCon 2018, and is out in the US as a Target store exclusive, similar to recent titles such as Megaland and Ticket to Ride: New York. More info on This Game Goes to Eleven can be found at Gamewright’s website.

Hopefully this games lives up to the classic joke from character Nigel Tufnel, and BoardGameGeek ratings will have to follow IMDB’s rating scale for the movie This Is Spinal Tap and will have to max out at 11 when the page is created.

You are not a special snowflake – but you can pretend to be Tyler Durden in the soon-to-be released Fight Club: The Home Game from Mondo. The two-player competitive deck-building game takes you deep inside Tyler Durden or his roommate as they fight for control.

The game comes with more than 140 cards, such as sleep/insomnia, fight and Marla, an instructional foldout poster, a ‘Slide’ tracker board and a Soap Tracker piece. Remember what the soap is made out of?  The cards are dual-use and in a shared draw row, with the characters competing to become complete or hit bottom.

So grab a friend and get ready for some mayhem! You can find out more here

Coming soon to a game store near you, is Munchkin Warhammer 40,000, from Steve Jackson Games and Games Workshop.

Munchkin line editor Andrw Hackard and illustrated by Munchkin artist John Kovalic team up with Games Workshop to produce the 2019 deluxe-format game that will feature a level tracker board, character standies and 168 cards.

Players will take their army – Ultramarine, Necron, Aeldari, Ork, Death Guard or Tyranid – and make a pilgrimage to Holy Terra. Weapons like a lasblaster and critters like Sloppy Bilepiper will be found along the way.

Munchkin Warhammer is combinable with all of the Munchkin games, so players can mix and match to their heart’s delight.

“I have never seen a game store without a Warhammer 40,000 section,” said Hackard. “It’s a pleasure to get to play around in a setting that has such a rich history and so many dedicated fans around the world!”

Two 112-card expansions for the edition are planned, also to launch in 2019.

Find out more here.