Ten years ago, Queen
Games published one of its most popular games, Fresco. In the years
that followed it, Queen Games would support Fresco fans with 10 expansion
modules to add new dimensions to the game. Queen Games would eventually publish
Big Box Edition providing new fans the game with all its expansions in
Last year, Queen Games treated Alhambra to a Designer’s
Edition Mega Box through Kickstarter. For Fresco’s 10th Anniversary,
Queen Games is giving Fresco its own Limited Designer’s Edition Mega Box.
The Kickstarter for the Fresco: Mega Box is a
celebration of everything Fresco.
First, Fresco is getting 4 new expansion modules bundled
in Expansion 3: The Church Pews, The Dome, The Damsels, and The Catacombs. If backers
already own the Fresco: Big Box Edition, Expansion 3 will complete the
expansion collection for Fresco. The Church Pews module adds a chapel
board to the game and enables players to build pews for the church and collect
extra points. The Dome module adds an extra feature that can be painted but
only after the main fresco has been finished and only if the players have the
right paint remaining. The Damsel module gives players an extra player board
that allows for special actions to affect the main board such as exchanging
colors in the workshop or switching tiles in the market. Lastly, the Catacombs
module adds catacomb tiles that can be accessed for coins or points with the
aid of cartographers who will point out which fresco tiles need to be painted
to reveal the entrance to the catacombs. Fresco: Expansion 3 contains the
same style artwork as the original game.
Next, two smaller games are being included in the Mega Box: Fresco: The Card Game and Fresco: The Dice Game.Fresco: The Card Game distills Fresco into a smaller faster playing game. Players draw color cards from either the market or workshop into to collect the proper mix of colors to paint the available fresco sections to earn points. Fresco: The Card Game comes with 42 market cards, 42 workshop cards, 24 fresco cards, 20 mood tiles, and 12 bonus tiles. Fresco: The Dice Game use colored dice to represent the paint needed to complete frescoes. Players have their own player board on which they will need to collect five portions of a fresco. Fresco tiles require specific numbers to be rolled in order to collect the tile. Color dice will increase the chance of getting the right numbers need for the fresco tiles. Portraits are always an option when the dice fails to meet the needed fresco number. Fresco: The Dice Game comes with 20 fresco tiles, 12 portrait tiles, a game board, 4 player boards, 6 colored dice, 2 color dice, 12 betting tiles, a first player marker and a +/-1 Chip.
Fresco: Mega Box has undergone an artistic makeover. The artwork has been revised for all components and the colors are more vibrant and color-blind friendly. The wooden paint tokens have been replaced by tiles depicting the various colors in unique shaped containers for easier visibility. Those same icons are presented on the fresco tiles and market tiles also. The new artwork is consistent across all the modules, including to new expansion. The Mega Box also includes the two smaller games: Fresco: The Card Game and Fresco: The Dice Game. This is a lot to fit in one box, so the new box comes with two new inlays to keep all the components organized. All this in the Gold Edition.
For the Diamond Edition, fresco tiles and paint colors are upgraded to clear acrylic printed with the same beautiful full color artwork. Many of the stretch goals include upgrading other components to acrylic for the Diamond Edition.
To learn more, check out the Kickstarter Campaign that runs though November 5 with an expected delivery in September 2020.
Designer Tristan Hall follows up1066,
Tears To Many Mothers with 1565, St
Elmo’s Pay on Kickstarter.
1465, St Elmo’s Pay is a strategic card game about the Siege of
Malta in 1565. The game comes with two asymmetric
decks based on the historical figures at the battle: Lala Mustafa Pasha, the
campaign commander for the Ottoman Empire, and Jean Parisot de Valette, the
Grand Master of the Knights of St John. Players
play cards to build their armies with units, attachments, leaders, and special
tactics, but they will also have to accomplish other historical objectives
unique to each leader on their way to Malta, adding a narrative aspect to the
Like all of Hall Or Nothing productions,
this two player game is also supports a solo mode, supported by an AI mode with
variable difficulty. Some of the cards have
solo specific effects!
The armies in both 1565, St Elmo’s
Pay and its predecessor 1066, Tears To Many Mothers are interchangeable,
allowing players to pit the Ottoman Turks against the Duke William’s Normans or
the Knight of St John against Harold Godwinson’s Saxons. Future plans for the
company include additional games in the series featuring all new theaters of
conflict that will not only provide players a new stand-alone game, but also
two new armies to challenge the other armies in the series in a duel for the
best army in history.
campaign runs through November 1 with expected delivery in September 2020. Backers can support 1565, St Elmo’s Pay,
and pick up 1066, Tears To Many Mothers as well. Each game also has beautiful neoprene
playmats depicting the battle that can also be added to a pledge.
1565, St Elmo’s Pay plays 1-2
players, ages 10+, in 30-40 minutes. The
game includes 154 cards, 80 wooden health tokens, 20 boost tokens, a first
player token, and two rulebooks (one for solo play).
Both players will attempt to move through the forest by playing tricks and collect all the gems to win the game while avoiding getting lost along their journey. Players can use the special abilities of the characters to help each other through the forest.
This game is now available for Pre-order and will release in January 2020. For more information, click here.
It is a game for 2-6 players that comes with 500 trivia question cards. Each card contains a category with 6 possible answers. The trick is, 3 of them are right and 3 of them are wrong! Players will bet on which answers they think are right. The game is designed to make people feel smarter than they think they are.
“A question card is drawn and read aloud, then placed so everyone can see it on the Half Truth square in the center of the board. Questions are all multiple choice, with 3 correct and 3 incorrect answers. The die is thrown to see how many spaces will be moved if a player answers the questions correctly. Each player simultaneously chooses an answer that they think is correct, by secretly selecting one of their answer tokens. All tokens are revealed, and stacked in the corresponding circles by the card. The card is then flipped over, revealing the 3 correct answers. “
For more information, check out their Kickstarter campaign here.
“Bossin‘ Space is a cooperative game of spaceship command,
unidentified terror and chaos in the comm room. 1-4 players will try to pilot
ONE SHIP together. You will travel across the universe as explorers into the
unknown and fight “unwelcoming” aliens along the way. How to survive in space
and finish the objective becomes a challenging puzzle.”
On a round, 4 alien cards are drawn out, and will execute in
order from left to right, placing new aliens on the grid, moving aliens, and
shooting the players. Each player has a special ability, a hand of 4 cards, and
must play a single one face down without communicating to the other players.
The current active player then looks at the 4 cards, and plays them in any
order, under the 4 alien cards. The cards then execute left to right, player
then alien then player, etc. Player cards move the ship, fire the lasers,
launch missiles and generally reign down terror on the extraterrestrials. Be
careful, more advanced weapons can build up heat, and too much heat can blow our
valiant heroes away. As aliens are destroyed, the players gain experience to
upgrade their ship capabilities. The goal of the game is to destroy the entire
pile of alien cards, leading to a final boss battle.
Claim is getting 3 new expansions from White Goblin Games designed by Scott Almes who is known for his Tiny Epic series! They are calling this expansion series Claim Reinforcements: Mercenaries, Maps, and Magic. Players will need either Claim or Claim 2 in order to add these expansions to their game.
Ascension’s popularity has now brought it to a a major motion picture, Good Boys. For those who are unfamiliar with the film, it is a comedy about a group of 3 boys going through middle school in the modern age. These 3 friends will be shown playing Ascension where they will come to a dilemma of whether to sell their very limited Ascension promo card.
This promo card will actually be produced and available to fans of Ascension after the release of the film on Friday, August 16!
This scenario pack includes 78 cards centered around taking down businessman, Norman Osborn, the long-standing arch-nemesis of Spiderman. This pack will also come with four modular encounter sets to mix into the scenario included.
Players will work together to bring down Osborn’s Criminal Enterprise attempting to not let him manage to obtain a Hostile Takeover, but if Osborn grabs hold of the new Stark tech through a Corporate Acquisition, then all is lost for our heroes.
For more information, check out Fantasy Flight Games site here.
Obscurio, designed by L’Atelier, is a 2-8 player game that places players in a Sorcerer’s Library with the need to escape!
Players will need to work cooperatively to find the exit from the Library as one player takes on the roll of the clue giver utilizing cards with various images on them to guide the players out of the Library. However, there is a traitor among them trying to prevent them from finding that exit! Their are a wide variety of traps throughout the Library that players will need to overcome if they are ever going to escape.
CMON and CD PROJEKT RED announce Cyberpunk 2077 – Afterlife: The Card Game. You may recall the splash Cyberpunk 2077 made earlier this year at E3 when it was revealed that Keanu Reeves stars as a non-player character in the Cyberpunk 2077 video game. This will be the first collaboration between the two companies, with plans for more to follow.
Longtime Cyberpunk RPG fan, Eric M. Lang (Blood Rage, Rising Sun, Arcadia Quest)
teams up with Andrea Chiarvesio (Kingsburg, Hyperborea) to
design Cyberpunk 2077 – Afterlife: The Card Game,
a game that thrusts players into the dark alleyways of Night City, where
ruthless gangs clash with corporations in an endless war for money, power, and
In Cyberpunk 2077 – Afterlife: The Card Game, players become Fixers, the databrokers and masterminds who recruit cyberpunks, equip them with gear, and send them out on missions. The game uses a drafting mechanic and special dashboard to provide players the opportunity to decide whether to spend limited funds to add the card to their team or to sacrifice the card to build capital. Player must balance between what they can afford and what they need to ensure a successful mission. Their Street Cred, the only currency that truly matters, is riding on this. Each successful mission raises the player’s Street Cred and mission survivors become Veterans, imparting their knowledge and experience to newer recruits.
Cyberpunk 2077 – Afterlife: The Card Game will be released in 2020.