Capstone Games has made a name for themselves publishing games with expansive depth and also partnering with international companies to bring such games to North America. They are releasing two titles this fall.
First is Crystal Palace for 2-5 players, which is releasing at Essen from Feuerland Spiele. Crystal Palace is set during the first World’s Fair in London in 1851. Each player represents a nation trying to create the grandest spectacle. Mechanically the game uses dice placement at eight locations with the twist being that players get to choose the values of the dice they place. Crystal Palace is designed by Carsten Lauber, with art by Andrea Alemanno.
Second is Race for the Chinese Zodiac for 3-5 players, which is releasing in November as the newest addition to Capstone’s Simply Complex line of games. This line of games seeks to provide a deep play experience with low rules overhead and under an hour in playtime. In Race for the Chinese Zodiac, each player is an animal competing to have the first year of the Chinese Zodiac named after it by winning a race against the other animals. The game utilizes action selection from a hand of cards and a dual-layered wheel that modifies the effect of those cards from round to round. Race for the Chinese Zodiac is designed by Christina Ng Zhen Wei and Yeo Keng Leong, with art by Ray Toh.
“You’ve come to make your fortune on Cooper Island, whose
untouched peninsulas stretch out like long arms into the wild Atlantic. With
two ships and a few workers, each of you has landed on a separate peninsula,
which you hope to explore, cultivate, and settle. But who will do this best?
And how? Will you expand your land quickly, or will you instead spend your
efforts cultivating it, making it more and more valuable and productive?”
Frosted Games along with Capstone Games have announced Cooper Island, a new complex strategy game from the brilliant mind of Andreas “ode.” Odendahl (La Granja). In Cooper Island, 2-4 players compete as explorers to colonize their island off the Atlantic peninsula. Players have 2 ships and a worker, and place landscape tiles over their island, gaining resources. Resources can be used to build structures with special abilities. Certain areas on the island are inaccessible and need to be cleared to gain access. Supply ships can come in from the Old World, helping the colonization.
As you can see, Cooper Island is a complex set of mechanical interlocking gears, melding together into a satisfying heavy euro game. The point scoring and tracking is yet another unique element to this game; each player marks their points by moving a small ship around the perimeter of their island. However, this ship can discover new lands, granting benefits to the player. After 5 rounds, the player with the most victory points is declared… well, the victor.
Capstone Games, in conjunction with Game’s Up, announces the publication of Alexander Pfister’s new heavy strategy game, Maracaibo, which is set in the 17th century Caribbean.
Maracaibo is a game for 1-4 players, ages 12 and up, and takes about 30 minutes per player. The game features a unique story mode, which introduces a campaign to the game, allowing for an exciting story line to play out.
In Maracaibo, the players are seafarers, setting out on the high seas and trying to make their fortune. They do this by upgrading their ships, fulfilling quests, setting off on dangerous expeditions and much more. There are a variety of strategies that can be used in the game to ensure themselves of the win.
Maracaibo is available now for pre-order on the Capstone Games website, with an anticipated delivery date of mid-November 2019. For more information about the game, check here.
After a successful Kickstarter in 2018, Capstone Games and Braincrack Games are set to debut Ragusa at Gen Con 2019. From Fabio Lopiano, designer of Calimala, Ragusa is a game for 1-5 players.
In Ragusa, players build the 15th century city of Ragusa (modern day Dubrovnik, Croatia). The game play is centered around one action each turn, whereby, players place a house onto the board to gain access to resources, create commodities like wine and olive oil, and build walls around the city. The placement of a house actually initiates three adjacent spaces and their respective actions. Placing a house on some locations will also reactivate the action for all houses that share the space. Having multiple houses adjacent to a particular space increases its strength, whether it be access to additional resources of a given type, or the ability to generate more commodities when the action is triggered.
If you are at Gen Con this week Capstone Games will have Ragusa, as well as other games like Pipeline, at booth #457.
Capstone Games has announced it is partnering with Frosted Games to publish Watergate, a 2-player game from designer Matthias Cramer (Lancaster, Glen More). Featuring artwork from Klemens Franz, Watergate is a historically themed card-driven game whereby one player is a journalist trying to connect informants to the President, while the other player is the Nixon administration trying to cover up evidence and make it to the end of the presidential term. Each player will have a unique set of cards for game play.
Capstone’s announcement indicated that the game will include historical notes and context for all of the game’s cards. The game is listed for ages 12 and up, and plays in 30-60 minutes. Watergate will be available starting at Gen Con.
Splotter Spellen is a publishing house known for some of the most deep, strategic board games loved by the community, such as Roads and Boats, Food Chain Magnate and Indonesia. Unfortunately, the company is also known for small print runs, and several of their older games have become very difficult to obtain. Well one of those classics is coming back, as Capstone Games has just announced that they will be reprinting a 20th anniversary edition of Bus (1999) by Jeroen Doumen and Joris Wiersinga, one of Splotter‘s earliest games. In Bus, 3-5 players build routes with buses, trying to deliver as many people as possible to their destinations. Players can achieve this goal by expanding their routes, buying more buses, or even expanding the city to include more destinations. No official date was given, but keep an eye out for this classic.
Capstone Games is partnering with Winsome Games on a new line of games they are calling the Iron Rails series.
“The Iron Rail series from Capstone Games features games centered around investing in and building railroad networks with a focus on a specific geographic region in the world. Player interaction, route building, and stock investments are key features of the Iron Rail series.”
The first release in the Iron Rails series will be Winsome’s 2014 game, Irish Gauge. The Capstone release of Irish Gauge will maintain the original game play, but with a completely updated look featuring the artwork and graphic design of Ian O’Toole.
Irish Gauge supports 3 to 5 players, with a play time of about 60 minutes. Irish Gauge is expected to be released in the third quarter of this year. You can learn more about the game on its BGG page.
In Pipeline, players start an oil company business and focus on building an efficient pipeline network for their refineries. It’s designed by Ryan Courtney, with artwork by the incredible Ian O’Toole (known for Nemo’s War, and Vinhos). Pipeline is published by Capstone Games, and is intended for 2-4 players, aged 12+, and plays in about 120 mins.
“The refinement of oil has long been part of the government-controlled energy sector. Amassed with an incredibly complex and inefficient system of refineries, the government has felt the severe pressures of worldwide demand and the ever-increasing global standards for refinement. Unable to keep up with demand, the government has only one option: privatizing the oil industry.”[source]
While constructing their pipeline, players focus on hiring experts that provide valuable benefits over their competitors. They also manage the logistics of purchasing and selling refined oil in various markets. A carefully crafted, interweaving pipeline network is the key to end game victory.
Capstone Games is ready to ring in the new year with two new games coming in January.
Magnastorm is a 2-4 player tactical board game that uses a sci-fi theme and resource management to help players on their way to victory by creating suitable mining areas on the planet. Players perform actions, buy influence, manage their resources and keep an eye on their opponents to time their moves perfectly to achieve victory. At the end of the game, players receive a card that can be beneficial in future games, changing up the replayability. It is for ages 12 and up and has a 70-100 minute play time.
Fuji is a cooperative dice game in which players roll simultaneously and secretly behind screens, much like in Roll for the Galaxy. Players must use their dice and terrain cards to move to a safe village and escape the lava of Fuji. But you can only move if you match the requirement on the terrain card better than your opponent. It is a 30-60 minute play time for ages 10 and up.
Capstone Games is bringing the second edition of Alexander Huemer’s 2015 Euro game Lignum to North America this summer. In Lignum, 2-4 players compete to run a 19th century lumber mill as efficiently as possible. Players need to secure the best land, hire contract workers and continually update and maintain equipment. The second edition also includes the “Joinery and Buildings” expansion, including a double sided board.
Successful Kickstarter zombie microgame Bitten is coming to retail soon from PlayGrim Games. In this fast social deduction game, 2-4 players have 5 minutes to gather enough supplies to leave camp, or they need to discover which among them has been bitten. If time runs out, the bitten player gets to eat the group. Bitten comes with 21 Action cards, 7 Item cards, a Soundtrack card and the rulebook. Bitten is due for release June 21, 2017.