boardgame

Succubus Publishing has launched a new Kickstarter project offering entry and additional content for Middara, their massive 1-4 player fantasy dungeon crawl set in an alternate reality Earth.

The core game of Middara features an 80+ hour campaign where you can fully customize characters from the ground up using over 110 different abilities and over 160 different items. The box is packed with 44 miniatures and 36 double-sided map tiles. The narrative in Middara is driven by its 482 page adventure book that can be experienced in its spiral bound form or through an audio app. You can also play single scenarios separate from the main campaign in Crawl Mode.

Combat in Middara is dice-driven utilizing action points. The custom dice include numbers, which you will compare to your target’s defense, as well as symbols that trigger abilities. The different between your attack roll and your target’s defense equates directly to how much damage you do. Enemy cards lay out their abilities and individualized AI. For more on gameplay, check out the Dice Tower’s Testing Tuesday playthrough.

The new content available through the Kickstarter project consists of acts two and three continuing the story from the core game. Each additional act is a 40+ hour campaign adding around 40 new miniatures. They also include more map tiles, character abilities, gear, and Crawl Mode scenarios. If you are still looking for more, the project offers add-ons for new scenarios, alternate enemy cards, and additional miniatures. The project runs through 11:00 am EST on July 24th. The estimated delivery for wave 1 content is May 2020, and for wave 2 is December 2021. The original Kickstarter delivered three years after its estimated delivery, and you can read about that journey through the original project updates.

IDW Games is publishing a family update to their 2017 release Seikatsu. Seikatsu: A Pet’s Life features adorable artwork by Neytirix and reunites the design duo of Matt Loomis and Isaac Shalev for the same core tile-laying as the original.

In Seikatsu, players place tiles containing a bird of a certain color and a flower of a certain color in a shared garden. Players score groups of birds when tiles are placed, and score rows of matching flowers at the end of the game. Similarly, in Seikatsu: A Pet’s Life, players place tiles containing a type of animal and a color of pillow upon which the animal is sitting in a shared living room. Upon placing tiles, players will score for groups of the same type of animal. Then, at the end of the game, players score rows with pillows of the same color.

Seikatsu: A Pet’s Life has a player count of 1-4, and releases on August 30, 2019.

Japanime Games, based in Japan, announced that they have entered into a distribution partnership with Dyskami Publishing Company, based in Canada. This agreement covers board games themed around Toei Animation Inc.’s Sailor Moon Crystal animation series. Sailor Moon Crystal, based on the manga by Naoko Takeuchi, features a team of Pretty Guardians who battle evil forces from spreading across the Earth.

“We are delighted to partner with such a well-respected company as Japanime Games to help bring our line of Sailor Moon Crystal board and dice games to a much wider audience. Working with the Japanime Games team will allow us to focus more on the creation of great new Sailor Moon Crystal games, while simultaneously offering enhanced customer service and communication. Everyone wins with this partnership.” – Dyskami Publishing Company President, Mark MacKinnon

“We are excited to join forces with Dyskami to bring these great titles to our fans. Dyskami has done an excellent job of creating games that will appeal to Sailor Moon Crystal fans and Japanime fans alike. We will be soliciting to our distribution partners very soon, with an expected retail release in early summer 2019.” – Japanime Games President, Eric Price.

Two new Sailor Moon Crystal tabletop games will be released later in 2019, with additional games being developed for release throughout 2020. The Season 3 expansion for Sailor Moon Dice Challenge, and Sailor Moon Crystal Truth or Bluff, a tile-passing game with elements of deception and misdirection, will be released this year.

Bloodborne: The Board Game, is based on the dark and challenging Bloodborne video game which is exclusively available to the Sony PlayStation video game console, and developed by Sony Interactive Entertainment. In the board game, designed by Michael Shinall (known for Xenoshyft: Onslaught), and Eric M. Lang (known for Blood Rage), 1-4 players are Hunters who explore the town of Yharnam and fight through beasts, monsters, and frenzied townsfolk. Game play is intended for players aged 14+ and plays in 45-75 mins.

Players explore Yarnham, represented by tiles which form the board, and encounter threats as they make their way through the sprawling town. A card-driven combat system is used to defeat the Beast Plague across a campaign to discover the source of evil which besets Yarnham. There are 4 different campaigns, each with 3 chapters that have unique content and varying enemy behavior. Bloodborne: The Board Game features many detailed models, with more being unlocked as the campaign stretch goals are achieved.

The Kickstarter campaign for Bloodborne: The Board Game has already reached 10x its goal with over 20,000 backers, with almost all of the stretch goals already unlocked. The campaign will run until May 14th, 2019, with the estimated delivery happening in May of 2020.

Last year, IDW Games published a board game based on the Batman: The Animated Series cartoon which may have flown under the radar among the deluge of games released at the time. While Batman’s enemies were defeated in the first game, the revolving doors of Arkham Asylum have allowed the villains to return in Batman The Animated Series: Gotham City Under Siege — Masterminds and Mayhem. Both the base game and this expansion are designed by Michael Guigliano, and Richard Launius (known for Arkham Horror).

The goal of the game is for 1-5 players, taking on the role of Batman and the rest of the Bat family, to thwart the plans of the Masterminds who have deadlier weapons and improved tactics. Alongside armored cars and explosives, the villains now join their hired goons on the streets to fight Batman and his team directly. New Rooftop Villains and Act Leader Target mechanisms are also added. New Mastermind cards include The Joker, Two-Face, and The Riddler.

The game is aimed at players aged 14+ and plays in 45-60 mins. It’s expected to release in October of 2019.

Flash Point: Fire Rescue is a cooperative game where 1-6 players take on the role of brave men and women who rescue victims from fires as firefighters.

The Tragic Events expansion adds Fire & Event decks which are designed to replace the Hot Spot mechanism in the Experienced game rules. At the beginning of the game, a Fire deck is created with Fire Rage and Accelerate cards, along with a pool of Flare Up cards which are set by the board. During each Advance Fire phase, a Fire card is drawn, then resolved. Flare Up cards are added to the Fire deck when the Accelerate card is drawn and causes an Event to occur. Flare Up cards also trigger Events, and add more Flare Up cards to the deck, which force players to draw more Fire cards.

New points of Interest tokens and three new specialists (the Strategist, the Suppression Specialist, and Fire Prevention Specialist) are also added as playable characters in this expansion.

The Flash Point: Fire Rescue – Tragic Events expansion is expected to release on July 24th, 2019. The expansion was originally released on Kickstarter in 2017.

Volcanic Isle is a 2-4 player game where players build villages and raise Moai (the living faces of deified ancestors) across Easter Island. Its designed by Andrea Mainini (best known for designing Sails of Glory), and Luciano Sopranzetti, and published by Arcane Wonders.

“Long ago, Easter Island was once a vast continent ravaged by constant volcanic activity. The settlers of the land raised Moai—gigantic monolithic statues—to appease the gods and mend the wounds of the land. Unfortunately, this very act of sealing off craters and geysers wouldn’t cure their island, but instead caused an even greater disaster to unfold…”

Players strive to build the most thriving settlement despite the chaos of volcanic activity and a constantly changing landscape. When players raise Moai the risk of volcanic eruption increases. Eruptions destroy settlements and can remove entire sections of the game board.

Volcanic Isle releases on July 10th, 2019.

On Mars is the latest game from designer, Vital Lacerda, with art by Ian O’Toole (who both worked on Lisboa and Vinhos). Players are chief astronauts for one of a number of enterprises who want to be a pioneer in the development of the biggest, most advanced colony on Mars. The game supports 1-4 players, aged 14+, and plays in 90-150 mins.

“Following the success of unmanned rover missions, the United Nations established the Department of Operations and Mars Exploration (D.O.M.E.). The first settlers arrived on Mars in the year 2037 and in the decades after establishment Mars Base Camp, private exploration companies began work on the creation of a self-sustaining colony.” [source]

The goal of the game is to contribute the most Opportunity Points (OP) to the development of the first, self-sustaining colony on Mars that is independent of any terrestrial organization. This is achieved by completing missions. After a total of three missions have been completed by a player, the game ends, and points are tallied to determine the overall winner. At first, players will be dependent on supplies from Earth and so will often travel between the Mars Space Station and the planet’s surface. Over time, activities will shift to constructing mines, power generators, water extractors, greenhouses, oxygen factories, and shelters as the colony expands. Managing the supply of water, air, power, and food will be vital to survival.

The On Mars Kickstarter campaign, run by publisher, Eagle-Gryphon Games, has already achieved 6x its funding goal with over 6700 backers, and the campaign will end on Friday, May 3rd, 2019. There is only a single pledge level to obtain the entire game which includes all stretch goals. Estimated delivery is expected in October of 2019.

“For the last 8 billion years, the O.P. Arena has been floating at the center of the M82 galaxy providing a battleground for the most intense fights of all time. Players from across the multiverse send their champions in search of glory and riches, but only a handful make it out alive.” [source]

Players will send their Dudes into the O.P. Combat Arena where they will fight with their overpowered abilities to unleash hot death on their opponent’s Dudes. To win, players need to obtain 30 VPs by doing damage, or killing Dudes. Tokens can also be earned which nerf abilities, shields abilities, or allows re-rolls.

Expect O.P. Arena to be released by WizKids in May of 2019.

Games Workshop made a number of announcements at the 2019 GAMA Trade Show.

First up is Warcry, a new skirmish game designed by the same team who created Warhammer 40K: Kill Team and Warhammer Underworlds: Shadespire. However, this isn’t just an Age of Sigmar reskin of any of their existing games. Warcry features new game mechanisms, and features character driven campaigns where warbands of Chaos grow and develop through their own journey. All models for the game are brand new and highlights the diversity in the Chaos faction who make their dark pilgrimage to the Varanspire.

The Games Workshop and Steve Jackson Games mashup continues as they’ve announced Warhammer Age of Sigmar Munchkin. Now players can kick down doors and fight the forces of Chaos with a dollop of good humor splashed in.

Warhammer Quest: Blackstone Fortress will also get a Traitor Command adventure pack which sends players into darkness to crush a growing Chaos threat. New hostiles include the Traitor Commissar and Chaos Ogryn. Traitor Command can be tackled as a standalone expedition or added to the main quest.

The immensely popular Warhammer 40K: Kill Team also gets an expansion in Kill Team: Elites which brings the deadliest troops to skirmish combat in the 41st Millennium. Players will be able to add Terminators and Crisis Battlesuits, including the Vanguard Space Marines from Shadowspear, Mandrakes, and Striking Scorpions. A new faction, the Adeptus Custodes, the most elite Kill Team in the game, also make their debut. Players can also expect a host of boxed expansions with themed, ready-to-go warriors to be added to the game.

For more information on these games and a number of other announcements for their miniatures products, you can check the coverage on Games Workshop’s website for more information.