I know many of you are excited for Star Wars: Armada by Fantasy Flight Games and it will be here, all in good time.
In the meantime however, Fantasy Flight has posted an article giving gamers a preview of the combat system, mainly focusing on ship to ship combat this time around. If you’re wanting to be the best Fleet Admiral in the Imperial or Rebel fleets then stop on by and give their article a read.
USAopoly Game Announcements
Monopoly: The Hobbit Motion Picture Trilogy
This Monopoly version will be based on the recent film trilogy. It will feature locations from the story in their quest to regain the home of Erebor.
Bang!: Heroes of the Storm
This game is based on the Blizzard Entertainment’s new online team brawler. The game pits heroes and villains from World of Warcraft, Diablo and StarCraft against each other.
This is based on the Supernatural show… I think, I’m not sure since I’ve never seen the show but it seems to be that way. Well, either way you will use the Ouija Board to find the answers you seek by contacting otherworldly realms. You may grab and pose your questions using the planchette that is included.
Congratulations to Jeffrey B – this week’s $10 Cool Stuff Inc Gift Certificate give-away winner. Jeffrey, thank you for being a Dice Tower News subscriber. I just sent you instructions on how to claim your prize.
Thank you to everyone that has subscribed to Dice Tower News. We will continue to give away a $10.00 gift certificate to Cool Stuff Inc. every week. To be qualified to win, all you need do is subscribe via the form on the right.
Thank you, also, to Cool Stuff Inc for providing our gift certificates. Visit Cool Stuff Inc here. Cool Stuff – Great Prices!
Chancegamer LLC brings you Monster Mansion
Are you in the mood to fight vampires, Zombies, Mummies, Aliens and much, much more? Then you are in luck, Monster Mansion is here to satisfy your monster hunting needs.
In Monster Hunter you will be cooperating with 2-8 players, ages 7 and up, in “real-time”. Your team will be working together to “escape” the mansion. Everyone in your team will need to survive because if any one of the team does not make it everyone loses. If that’s not enough to intrigue you, in a game of 4 or more players, a VIP and an Assassin character role will be included. The Assassin is trying to kill the VIP and if that occurs everyone will lose.
Each room will be full of surprises ranging from monsters to traps. You will encounter this dangers with various gear or potions but ultimately your fate will be decided by a die roll, “may the odds be forever in your favor.”
Chancegamer has hit their goal already but you still have 34 days (11 Nov 2014) to back them and get your very own monster mansion.
But wait, there is more!
With your backing you will also receive:
- 15 Dungeon room tiles
- 150+ encounter cards
- 50+ item cards
- 8 agenda cards
- 8 character cards
- 8 character miniatures (Standing Avatars)
- 30 gold coins
- one digital timer
- one turn die
- 24 HP trackers
If you interested in learning more please visit their Kickstarter page here.
Hello Readers! AEG is going to be bursting into November with some exciting game releases so let’s get right to it!
The highly talked about game Planes, by David Short, will have players taking on the roles of passengers trying to get through a crowded airport to board their plane before it takes off and leaves them behind! As in real life, this won’t necessarily be the easiest task to complete! Players will have to put up with checking in their luggage, going through security check points, grabbing a bite to eat or visiting the gift shop all while navigating the crowded airport and still being on time! Planes plays 2-4 players in about 30 minutes.
Planes is the 2nd in AEG’s “Destination Fun” Series following Trains. AEG hints at more travel titles in the future so we’ll have to wait and see!
AEG brings us back to the city of Tempest with it’s newest game, Patronize. Designed by Hisashi Hayashi (Trains), Patronize plays 3-5 players in about 20 minutes. Described as a trick taking game (love those!) players will be the head of a house that is very influential in Tempest. You’ll be giving your patronage to sculptors, painters, composers, forgers and charlatans in order to make sure your family name is remembered for their great accomplishments of the time. They key to winning is knowing when to support the right personality card at the right time or knowing when to withholding your support and passing.
With each personality card having their own strengths and weaknesses there will be multiple avenues of victory, which will bring depth and countless replays!
Listen up Pardner! New Town, New Rules here in Gomorra! The first exciting expansion to Doomtown: Reloaded makes its way into town squares everywhere in November! Several cards have been spoiled already but the Saddlebag Expansion will be bringing in cards to further strengthen all four factions. Morgan Cattle Co. known for it’s massive economy, Law Dogs for their control, Sloane Gang for their brute force and the Fourth Ring for their Spells and Hexes will all benefit from this expansion. It’s an exciting time to be playing Doomtown: Reloaded so stroll on by and pop in to the Town Square! Unless yer a yellow belly…
Fantasy Flight announced their fourth War Pack for the Warlord cycle, Zogwort’s Curse. As always, you will find cards for all factions in this War Pack as it continues the major theme of empowering your Warlord in Warhammer 40000: Conquest.
Zogwort’s Curse is expected to release first quarter 2015.
Fantasy Flight Games released a preview of their upcoming expansion to Eldritch Horror, Mountains of Madness. This expansion is expected to release last quarter of this year and pre-orders are currently available. In FFG’s preview, they look at the new locations that will be available on this Antarctic sideboard expansion, like the Miskatonic Outpost, Professor Lake’s Camp, or the Frozen Waste.
FFG states that…
…In future previews, we will take a closer look at the new investigators who may join your expedition and at the bizarre, ferocious Elder Things themselves. We will also be demoing Eldritch Horror and Mountains of Madness at Arkham Nights, a celebration of Lovecraftian games that will take place October 17-18 in Roseville, MN.
Greater Than Games has announced that Sentinel Tactics has been shipped to retailers and distributors.
Some stores will already have copies in hand and on shelves by now, whereas other are just now getting their games.
The game will be shipped with promos, as well, so go and support your FLGS and get some cool promos while you are at it.
For more on this visit Greater Than Games here.
Tom Jolly recently wrote a blog post concerning the use of game theory to deign games. He mentions how game theory can supposedly be used to solve any situation where given a number of strategies or decisions to make, a person can optimize their decisions in order to receive the best “payout.” Payout is defined by Roger Myerson, author of Game Theory: Analysis of Conflict, as the study of mathematical models of conflict and cooperation between intelligent rational decision-makers.
Tom also explains a game theory matrix at its simplest form; a two strategy game for two players and goes on to show how the theory matrix will look for that specific problem followed by another with some calculations to display the best odds for each player. After some more matrix talk he explains how applying this to an actual game design would not be too difficult.
So here’s an example of a game design. You have a payout matrix (obscured by your theme, hopefully) and two players each have 3 “vote” cards to play. Some victory-point tiles are laid out to the side where the costs are in meeples, food, and gold. You’ve created them so the relative values are 5, 1, and 4, respectively for those three components. Now players select cards so that the matrix element that comes up, ideally, will give them the resources to buy the maximum number of VP cards. Ah, I see I need a meeple and a gold to buy that card, so I SHOULD play this card, but my opponent will guess that and play his card to maximize his meeple payout, so I should play THIS instead.
I’ve just shared a small portion of Tom’s blog, but there is more for you to read so please visit his blog here.
You will not be disappointed, especially those that enjoy the Ludology podcast and GameTek portions of The Dice Tower podcast… Geoff Engelstein would feel right at home reading this blog.
Great Battles of the American Civil War: Twin Peaks: Battle of South Mountain and Cedar Mountain
Twin peaks is the seventh installment in the Great Battles of the American Civil War series. Designed by Richard H Berg and Greg Laubach, this expansion contains two battles: Cedar Mountain and South Mountain. Players will experience the effects of late summer heat, difficult terrain, and optional fatigue rules in both battles. Components include three color counter sheets, two 22″ x 34″ color map sheets, two 11″ x 17″ player aids, and a 10-sided die.
August 9th, 1862. With the Peninsular Campaign winding down, Gen. Robert E. Lee sent Maj. Gens. Stonewall Jackson and A.P. Hill to attack Maj. Gen. John Pope’s new Federal Army of Virginia with 27,000 troops.
Gen. John Pope, hoping to draw attention away from Maj. Gen. George McClellan’s withdrawal from the Peninsula, moved against the rail junction at Gordonsville, Va. Stonewall Jackson found USA Maj. Gen. Nathaniel Banks’s division isolated. Jackson crossed the Rapidan River to engage. Pope ordered Brig. Gen. Franz Sigel’s division to unite with Banks’s forces on high ground near Cedar Run, seven miles south of the town of Culpeper. These two forces met in the afternoon heat.
September 14th, 1862. After the CSA success at Second Bull Run Gen. Robert E. Lee believed the demoralized USA armies could not respond to any bold action. Thusly, he planned a campaign to raid Maryland and Pennsylvania and to threaten Washington D.C. itself. Once again Lee confidently divided his army to both move north and neutralize the large Union garrison at Harper’s Ferry.
However, the Union Army under Gen. George B. McClellan was quick to recover from the Bull Run defeat and was already in pursuit of Lee. The gods of war smiled on the Union troops as a copy of Lee’s orders fell into Union hands. An attack through the lightly held gaps at South Mountain would cut Lee’s army in two and perhaps end the war. At 6:00 am the Union Army moved.
Enemy Coast Ahead: The Dambuster Raid, 1943
In this battle at Ruhr Valley designed by Jeremy White, players are attempting to breach the dams in these historical scenarios or campaign. If playing with multiple players, one player issues commands and wins only if the dam is breached. The other players are competing among themselves for taking the least number of casualties & breaching the dam. Components include one 22″ x 34″ map, two 8.5″ x 11″ wave cards, one 8.5″ x 11″ player aid, two sheets of playing pieces, and two six-sided dice.
On the night of May 16, 1943, nineteen Lancaster bombers of 617 Squadron took off from their base near Lincoln in Great Britain and headed for the heart of German industry in the Ruhr. The squadron’s task was to destroy the dams that controlled the reservoirs feeding Germany’s war engine. In the words of aeronautical engineer Barnes Wallis, the mastermind behind the operation, “power is dependant on the supply of natural stores of energy such as coal, oil and water…. If their destruction or paralysis can be accomplished they offer a means of rendering the enemy utterly incapable of continuing to prosecute the war.”