Dice Tower Newsletter

board game expansion

Asmodee is celebrating the 7th anniversary of 7 Wonders, originally released in 2010, with two new mini expansion packs.

The first expansion pack, 7 Wonders: Leaders Anniversary Pack Expansion is an expansion to 7 Wonders: Cities, which was released in 2010 as the first 7 Wonders expansion. This anniversary pack will include at least fifteen new leaders to include in games of 7 Wonders. Characters from history will include Gorgo, Cornelia, Enheduanna, Roxana, and more. 7 Wonders Leaders added Leader cards to the base game. At the start of every game, each player drafts a hand of four leaders and can pay money to play one leader at the start of each of the three Ages.

The second expansion pack, 7 Wonders: Cities Anniversary Pack Expansion, is an expansion to the 7 Wonders: Cities expansion, which was released in 2012. The expansion pack will include at least fifteen new cities. City cards will include a memorial, customs, counterfeiter’s office, smuggler’s cache, and more. 7 Wonders: Cities was the second expansion for 7 Wonders. City cards were a new type if card in the game and aggressively increased the interaction between players in games.

7 Wonders & Many Awards

When released in 2010 7 Wonders was an instant hit, finding both popular and critical success. A sample of awards includes:

The game continues to make regular appearances on Dice Tower Top 10 lists, especially those focussed on higher player counts. Dice Tower Top 10 appearances include:

Games for Five Players – The People’s #1 game
6 Player Games – The People’s #1 game
7+ Player Games – The People’s #1 game

 

Portal Games has announced the newest expansion group for Neuroshima Hex 3.0, the Iron Gang. Iron Gang specializes in chain attacks, spreading webs of iron across the battlefield. Units can cast a chain attack, drawing a line of destruction between units and damaging those in between. Additionally, units can cast ranged nets, which can hinder enemies, although are not very durable. Finally, who can resist the “chick on the bike” unit, riding across the battlefield wreaking destruction, and increasing the initiative of her allies.

You can read the full press release from Portal here.

First in this pair of announcements from Fantasy Flight Games is the first two ships coming in Wave 13 for X-Wing.  I know we just announced wave 12, but i order to capitalize on the upcoming movie release of The Last Jedi, FFG doesn’t want to dawdle.  First of the two ships is the Resistance Bomber, this is a tough shelled bomber that is packed to the gills with bombs.  And while it may sport only the usual upgrade slots, it comes with a new upgrade called Ordinance Silos.  This upgrade puts counters on all your bomb upgrades and whenever you would have to discard the bomb card, you can just discard the tokens instead.  Meaning you will get a lot more use out of the various bombs you will equip it with.

The second ship is Kylo Ren’s TIE Silencer, sporting agility and maneuverability like no other TIE, and strong weapons to boot.  Of course since this is Kylo’s TIE you will get him as a pilot along with three others, and even a copy of the I’ll Show you the Dark Side card to mitigate damage.  Look for this ship and the bomber to hit store shelves in early 2018, and you can check out FFG’s website for more info.

Second of the announcements is the latest deluxe expansion for the Game of Thrones Card Game 2nd Edition, called House of Thorns.  This new expansion adds a host of new cards to House Tyrell, giving you more strategic options in the game.  One interesting aspect of this expansion is that it brings in jousting, forcing battles to be one on one with the strongest combatant being the victor.  And since this expansion likes to joust, there are also a number of cards that benefit you while jousting, or even kneels characters before an attack resolves.  Overall this expansion will bring up the prowess of House Tyrell, making them even more dangerous to fight.  You can find out more information on other cards and abilities on FFG’s website, and look for the expansion in the 4th quarter of this year.

 

Fantasy Flight Games have announced the next waves for the X-wing and Armada games.  First up is the 12th wave for the X-wing Miniatures Game consisting of that Alpha-class Star Wing, the M12-L Kimogila Fighter, and the Phantom II.  The Alpha-class Star Fighter was the first widely deployed star fighter by the Empire and features shields, a hyperdrive, and the ability to mount some impressive weapons.  While it innately can equip any torpedoes or missiles, if you use the Assault Configuration title, you can then equip it with up to two cannons.  Plus with it’s reload ability you have a ship that can dish out some major damage, more than once.

The M12-L Kimogila Fighter is the latest fighter for the Scum faction of X-wing and like the Star Wing, is not very maneuverable, but packs a mean punch.  But since this ship isn’t so great at turning, it makes up for it with raw power and a tough hull to be able to take the hits.  With a strong main weapon, the ability to equip missiles, and a bulls-eye firing arc that negates enemy focus, you have a fighter that when it hits, will hit HARD.

Next we have the Phantom II, pulled straight out of the third season of the Star Wars Rebels TV show.  While this ship is average for strength and durability, it makes it’s mark by it’s ability to coordinate with other ships, especially the Ghost.  With the Phantom II title card you can dock this ship with the Ghost, allowing you more fire arcs to shoot from on the Ghost, and giving you the ability to use coordinate actions.  Also you can then deploy the Phantom II at any time to bring this new ship onto the battlefield, increasing your numbers when it could be needed most.  Look for all three of these new ships on store shelves in the 4th quarter, and you can check out FFG’s website for more information.

Now we move onto the bigger ships with the 7th wave of ships for Star Wars Armada, which includes the Chimaera and the Profundity.  The Chimaera is most likely making Empire players drool as not only do you get an Imperial Star Destroyer with a distinctive paint job and two Mandalorian Gauntlet squadrons, but you get access to fan favorite Grand Admiral Thrawn.  The bane of the rebels’ existence in the third season of Star Wars Rebels, he gives you the ability to add additional command dials that you can add to your other commands dials on any turn.  This could turn the tide of battle by giving all your ships that extra bit of maneuverability to get them lined up to attack.  Plus with the addition of Gar Saxxon of the Imperial Supercommandos and you have some impressive upgrades.

Not to be outdone, the Rebel side of the conflict gains access to the Profundity, a ship featured in the battle of Scarif in Rogue One, and headed up by Admiral Raddus.  This star cruiser has a lot of versatility and impact already built in with a punishing arsenal, powerful shields, resilient hull, and the ability to equip a dozen different upgrades.  But, this ship is made special when you add the Admiral Raddus card, now you have the ability to bring in reinforcements in the middle of battle.  That means at the start of the game you will be down one ship as it has to stay off the board, but when the time is right, using the Admiral you can bring that ship into battle, right next to him.  This opens up a whole new strategy in which you can overwhelm a ship in an instant by suddenly deploying an additional ship without warning.  You can read more about these two ships on the FFG website, and look for them on store shelves in the fourth quarter of this year.

Lucky Duck Games is currently raising funds on Kickstarter for a new large expansion for deckbuilding/resource managing game Vikings Gone Wild.  Besides new Divine Favor, End Game Bonus, Mission, Odin’s Path, and Unit cards, Masters of Elements introduces various new additional card types to the base game, including:

  1. The Masters of Elements (Nature, Water, or Fire) that give elemental resources to buildings;
  2. Artefacts that grant asymmetric abilities to the players;
  3. New Units with abilities that utilize the elemental resources; and
  4. Gods with activated abilities upon reaching a certain level.

The Kickstarter is set to conclude on September 11, 2017, and is already fully funded.  Deliver is set for April 2018.  Visit the Kickstarter page here to see samples of the new cards.

Green Couch Games has announced a stand alone expansion for the treehouse building game Best Treehouse Ever. Best Treehouse Ever: Forest of Fun can be mixed with the original game, giving more variety as well as increasing the possible player count up to 8.  But this can also be played on it’s own with 2 to 4 players and features some new mechanics not present in the first game.  First is the addition of player powers, giving each person something they can do that others can’t.  Another addition is that scoring happens in rounds instead of just at the end, and each round a different player will determine what scores that round.  This brings some tension to the game as now you have to build into the different colors to be able to score ever round.  Will these changes elevate this game?  I think they could.

We will find out more when the Kickstarter launches in the Fall, and when the game hits store shelves in the second quarter of 2018.  Read the press release below for more information.

(Grand Rapids, Michigan) – Green Couch Games grows a sequel with Best Treehouse Ever: Forest of Fun!

It’s time to build another treehouse!

In the new stand alone sequel to the Golden Geek Nominated Best Treehouse Ever (Best Card Game, Best Family Game, 2015), Best Treehouse Ever: Forest of Fun, players compete to build their best treehouse, outfitting their treehouse with cool rooms, and creating fun habitats for their favorite furry and feathered friends, while also making sure that their tree doesn’t tip over and that their rooms are more impressive than all of their friends’ rooms at the end of the game.

In addition, our treehouse builders have leveled up their experience by visiting new locations in the forest that provide special abilities to help them in their new build.

Building takes place over three weeks/rounds, and in each round, players use card drafting and spatial reasoning to add five new rooms to their treehouse. Players must pay attention to the other treehouses being built since they take turns determining which types of rooms score for everyone at the end of each round.

At the end of the third week, the winner is the player with the best treehouse ever!

But the best part? Best Treehouse Ever: Forest of Fun can be combined with Best Treehouse Ever to play up to 8 players!

Best Treehouse Ever: Forest of Fun will be the first “Big Box” game from Green Couch Games allowing owners of the original Best Treehouse Ever to store it all in one convenient box. The game includes 60 Room Cards with all art, 12 Animal Cards, 4 Starting Tree Cards, 6 Scoring Cards, 10 Location Cards, 4 Scoring Tokens, a folding Score Board, and 4 Balance Markers. The game will feature more great art from Claire Donaldson and Andy Jewett building on the foundation created by Adam McIver with Best Treehouse Ever.

Best Treehouse Ever: Forest of Fun is a game for 2 to 4 players (or up to 8 when combined with Best Treehouse Ever), ages 10 and up and is designed by Scott Almes. The game is set for a Kickstarter campaign in Fall of 2017 with a Q2 2018 release.

Green Couch Games was founded by Jason Kotarski to release great little games that make great big connections. Best Treehouse Ever: Forest of Fun will be their 10th release following Fidelitas, Best Treehouse Ever, JurassAttack!, Avalanche at Yeti Mountain, Wok on Fire, Rocky Road a la Mode, OutLawed!, Ladder 29, and Before The Earth Explodes. Jason is also a game designer and co-host of the  20 Minutes of Filler Podcast.

Since 2015 a big box expansion has come out for Dominion every year and it appears that 2017 will be no different as Dominion: Nocturne has been announced with an anticipated October 2017 release date. Designer Donald X Vaccarino, artist Garret DeChellis and Rio Grande Games have begun exploring the darker side of the Dominion universe for the 11th expansion:

You’ve always been a night person; lately you’ve even considered becoming a vampire. There are a lot of advantages: you don’t age; you don’t have to see yourself in mirrors anymore; if someone asks you to do something, you can just turn into a bat, and then say, sorry, I’m a bat. There are probably some downsides though. You always think of the statue in the town square, that came to life, and now works as the tavern barmaid. The pedestal came to life too, so she has to hop around. The village blacksmith turns into a wolf whenever there’s a full moon; when there’s a crescent moon, he turns into a chihuahua. That’s how this stuff goes sometimes. Still, when you breathe in the night air, you feel ready for anything.

The next expansion is a big box expansion and includes:

  • 500 cards
  • 33 new Kingdom Cards
  • Night cards, which are played after the Buy phase
  • Heirlooms that replace starting Coppers
  • Fate and Doom cards that give out Boons and Hexes

The game is also listed as including a variety of additional cards that “other cards can provide.”

The game is currently scheduled for a mid-October release date.

The Last Expansion… Again

Dominion: Guilds was the 8th expansion, released in 2013, and was the final planned expansion at the time according to designer Vaccarino. Two years later the Dominion machine started working again with yearly expansions. Since then we have seen big box expansions Dominion: Adventures in 2015 and Dominion: Empires in 2016. New editions of the base game and Dominion: Intrigue were also released in 2016 alongside upgrade packs for the first edition of Dominion and the first edition of Dominion: Intrigue. Dominion: Nocturne will be the third box expansion for Dominion since the final planned expansion was released 4 years ago.

Award Winning Franchise

It’s not surprising that the world of Dominion continues to expand. The original Dominion spent 2008-2010 cleaning up major awards:

Though only Dominion: Prosperity has actually won the Golden Geek award for best board game expansion, all but one of the other 10 expansions have been nominated for the award. Safe betting odds in Las Vegas at this point are favorable at this point.

Dominion continues to make regular appearances on The Dice Tower’s Top Ten lists including:

 

Stonemaier Games sent out their latest update with the new games and releases on the horizon, as well as a new box.  First on the list is something that everyone has been clamoring for, and that is a way to reset the game of Charterstone after playing.  As a refresher, Charterstone is the latest in the line of legacy games, games where permanent changes are made during the campaign.  Playing through and having something unique at the end is a hallmark of those types of games, but what if you want to play through it again?  Enter the Recharge Pack.  This pack will include all the components that are permanently changed during the campaign so you can reset the game to the start, for a smaller price point than buying a new copy.  You can read more about it on the blog post here.

Next is that the rulebooks for the next Scythe expansion, Wind Gambit, have been released.  You will find the rules here, and they are in 14 different languages and also include a link to the Automa rules for solo play, in 14 languages as well.  This will tell you what new things will be coming in the expansion as well as how they will affect gameplay.

Next we have the box I mentioned, and that is the Scythe Legendary Box.  This is an extra large box meant to carry the base game of Scythe along with all the current and future expansions for the game.  Also included are tuck boxes for each faction to help keep things organized.  For more information on the box and where you can purchase them, you can check out this blog post.

Finally not so much a board game announcement as it is an upcoming siting of the Scythe game on a major television show.  So if you are a fan of Orphan Black and plan to watch the series finale, be sure to be on the lookout for a set up game of Scythe in the background.

Alderac Entertainment Group (AEG) has put the call out to fans of the classic board game Smash Up. Smash Up and its expansions are famous for having numerous crazy faction decks to pick from, including dinosaurs, bear cavalry, cyborg apes, and grandmas. The next expansion, Oops, You Did It Again, will consist of factions chosen by the fans, much like the It’s Your Fault! Expansion from 2016. Currently, AEG is taking nominations for new factions, the most popular of which will be put up for vote.

Oops You Did It Again is due for release in 2018. You can nominate your fantasy team for the expansion on the AEG website here.

Fantasy Flight Games has released details about their newest expansion for Arkham Horror: The Card Game, The Path to Carcosa. Fans of the Lovecraftian Mythos will love the exptensive references to The King In Yellow, the famous short stories by Robert W. Chambers, featuring the titular play which infects the mind and breeds insanity. Carcosa introduces new “hidden” keywords, causing terrors and abilities to a single player, which must be kept hidden. New concepts of Doubt and Conviction drive the personal nature of the game, changing the campaign line between stories.

You can read the full news story about The Path to Carcosa here, and look for the expansion in August 2017.