board game adaptation

A couple years ago saw the release of Pacific Rim, the dream movie for most fans of giant mecha style anime, and early next year will see the release of it’s sequel, Pacific Rim: Uprising.  So to help promote the movie and create new merchandise, Universal Pictures and Legendary have teamed up with several companies to create different products based on the movie.  Among licenses handed out to companies like Bandai to do action figures and models, River Horse Games was given the license to produce board games.  Not much is said about that games specifically, but the press releases says they will “develop a line of collectible board games and role playing games, which will aim to bring the Jaeger vs. Kaiju battleground to life.”  The collectible aspect has me intrigued, but also the fact that a board game line is being developed out of a movie I like makes me excited.  You can read the full press release here.

Back in November, I wrote about Defiant Development working with Rule & Make to create a board game adaptation of their hit video game, Hand of Fate. Well, it’s finally here on Kickstarter! Hand of Fate: Ordeals is the official board game adaptation of the popular deck-building adventure game found on consoles and PC. 1 to 4 players can either compete or cooperate to build up their heroes, explore strange locations, encounter traps, and combat fierce enemies for fame. As described via it’s press release:

 “Hand of Fate: Ordeals is a strategic dungeon-crawling and deck-building experience set between the original game and its upcoming sequel. […] Players draw from a deck of cards and build dungeons on the board from their inventory. Much like its digital counterparts, the tabletop game’s open-ended design ensures no two games ever play out the same way.”

I mused before about what this game could possibly look like, since not everything from the video game could translate well to the tabletop. We now have more than enough information to answer those curiosities. Ordeals is incredibly flexible with player counts and game modes, and smooths the difficulties of transition by embracing it’s deck-building roots more than the original did. For those unfamiliar with the video game, the deck-building was  only used to create a communal deck where you could choose your boons, burdens, and any equipment you could buy or be gifted. While the board game doesn’t abandon that concept, it interestingly shifts most of the deck-building to a starting set of 10 cards that many board gamers are familiar with.

The deck-building in Ordeals isn’t run-of-the-mill, however, since buying cards requires you to explore and risk running into dangers, each of which involves most of the cards in your deck and not just your hand. The combat and the character building is pretty unique and what this game offers is very impressive, but you can find out more about that on their campaign page where they have a few videos and a rough draft rule-book to discover. For fans of Hand of Fate, this product has a lot that we could have wished for from the same excellent art to a promising, immersive experience. So if you’re interested, please check out the Kickstarter page and keep an eye on Defiant Development’s website for further information.