Crypto-currency is pretty big right now, and mostly only a part of the financial world, but could that same kind of technology be used for board gaming? Cryptogogue thinks the power of the blockchain can be leveraged for a trading card game to completely change the landscape of the game. How it would do that you ask? Well the blockchain is basically a list of records that is public and wide spread that records transactions between parties efficiently, permanently, and makes them easily verifiable. With that you could apply it to a trading card game to create an environment where you can trade and sell cards all over the world from your very own home or FLGS, while reducing the possibility of fraud to nearly zero. Add in a print-on-demand system and you can then take these digital cards into the real world and play with them. There are even more benefits where you can take physical cards and scan them into the digital space, and you would be able to easily search records to see what cards were used by players in a tournament per say. Overall this technology could change TCGs dramatically, but it first has to be tested with a game.
That is the second part of Cryptogogue’s plan, they will be leveraging this system in a new trading card game called Volition, a spiritual successor to the now dead game The Spoils. The Spoils was a well received game and if not for bad timing in seeking more funds (they sought financing right before the 2007 financial crash) might still be in play today. Volition will be a more streamlined and improved game and is said the be “accessible like Hearthstone,” yet more “skill-heavy, like The Spoils and Magic: The Gathering“. Volition will only be hitting beta this year in the first quarter, but if things go well you may be seeing more of the game as it is deployed. You can find out more information from the interview on CryptoSlate, or you can go join Volition’s forums to get in on the action.
For those of you anxiously awaiting the second printing of Jonathan Ying’s Bargain Quest, you can now also look forward to a brand new expansion, too! This fun little game of adventure and capitalism will offer even more must have items for heroes to choose from.
In Bargain Quest, players take on the role of shopkeeper trying to attract adventuring heroes to their shop over their opponents. Each player will secretly draft from a deck of items to place in their shop windows and then help equip their heroes for an upcoming ad kkiventure. Players earn money to upgrade their shop and hire employees based on how their hero fares in battle.
The Black Market expansion will offer players more heroes, employees, and play modes. A new shipment of items will also be available to entice heroes to battle the new monsters.
Gather up to eight of your friends to see who can run the most successful shop with the most gold and prestige. Renegade Games will be releasing the Black Market expansion in May 2019. Don’t worry if you missed out on the Kickstarter for the base game. It will be available through Renegade Games once the Kickstarter fulfillment is completed.
With the new year comes new game announcements, and AbacusSpiele isn’t holding back on theirs.
First on the list is the next game in the 3 Secrets line, this time called Crime Time. In the 3 Secrets game there is one person who is the informant and knows the truth behind the crime, and it’s up to the rest of the players to question them to get clues. Get enough clues and you can reveal the 3 secrets and solve the case! Not much has changed with this new one except for the setting, which this time has you playing time traveling cops, going back in time to solve the mysteries of the time. This game will be available in February of 2019.
Pearls is a new hand management style game where you are divers trying to dive for the most valuable pearls. But the more valuable the pearl is, the fewer there are, and when you surface you only score the cards showing the same number and color. But don’t just chuck the lower value pearls, those can be combined into necklaces for bonus points, helping you getting closer to victory. Do all this within a 10 card hand limit and you just might win the game. This game will be available in March of this year.
Next we have the latest in the Deckscape line, and that is Deckscape: Behind the Curtain. In this version of the game you are the recipient of tickets to see the final magic show the great Lance Oldman. As the show goes on you start to figure out the tricks behind his magic, but then the show takes a surprising twist! Now you have to uncover all the magician’s secrets if you want to escape. Look for this to be available in February of 2019.
Next we have a re-implementation of the game Dancing Eggs, called Crazy Eggz. This is a fun kids game where you will be grabbing and trying to hold on to a bunch of eggs, but where you have to hold them is determined by the roll of a die. Will you they be between your knees? In the crook of your elbow? Will you have to cluck or be silent? You will have to roll the dice and do what they say until you can hold 5 eggs and be crowned the winner. This is the latest release they announced so far with it coming out in May of this year.
And finally we have a trio of Sherlock games called Death on the 4th of July, Last Call, and The Curse of the Qhaqya. These are deduction games similar to 3 Secrets, but this time no one knows the truth and so you will all have to figure it out together. Everyone will have a hand of clue cards and on your turn you will decide if you want to play it out on the table, or discard it. Played out cards are clues that you have collected and can help you solve the case or, if they end up being irrelevant, lose you points at the end. You are free to talk about any of the cards you have in your hand, but while they are in your hand the information you can give out is incomplete and may not give the full picture. Solve the case and catch the killer before he gets away! Look for all three of these to be available in February of 2019.
Fantasy Flight Games have announced a new board game, based on tales from The Lord of the Rings, called Journeys in Middle-Earth. It’s a fully cooperative, app-supported board game for 1-5 players, aged 14+. Players take on the roles of Middle-Earth’s heroes such as Gimli the dwarf, and Frodo the hobbit, as they embark across Middle-Earth on grand adventures and fight against Sauron’s oppression.
“Shadows creep through the lands of Middle-earth, as whispers of new evils in Mirkwood and Mordor spread among the Free Peoples of Elves, Dwarves, and Men. As the shadow rises with festering evil and corruption, new heroes are needed to protect Middle-earth.” [source]
Individual games, which last roughly an hour, serve as standalone adventures in an overarching campaign across the wilderness. Players choose from 6 different heroes who have their own abilities and use special skill cards (instead of dice) while exploring, encountering threats, attacking enemies, and interacting with the people of Middle-earth. In addition to hero specific skill cards, there are also role specific skill cards which can be added to the deck. So, if Frodo takes on the role of a Pathfinder in one adventure, he could take on the role of a Hunter in another adventure and play very differently because of the cards in his deck.
As players travel across the map, tiles and encounters are revealed through the companion app, and matching tokens are placed on the physical tiles which represent the board. While many adventures take place on the bigger map, some scenarios will lead to combat situations which use a smaller board to represent an Orc camp or a musty cave. All enemies, represented by 25 miniatures, are controlled by the companion app. The campaign also features branching narratives and side quests to unlock so each play-through provides a different experience.
The Lord of the Rings: Journeys In Middle-Earth is designed by Nathan Hajek (known for Fallout, and Descent: Journeys in the Dark 2nd Ed – Road to Legend), and Grace Holdinghaus (known for the Mansions of Madness 2nd Ed: Streets of Arkham expansion). It will be released in the 2nd quarter of 2019, and Fantasy Flight Games are already taking pre-orders which includes deluxe player mats.
Shoot Again Games has started a Kickstarter Campaign for their new action selection, area control game Born to Serve, by designers Nick and Diane Sauer, including beautiful comic book style art by Ryan Browne. In Born to Serve, 2-5 players take on the role of out-of-work superheroes, forced to compete for tips in a restaurant. Players take turns placing their service markers at tables to compete for tips, or on employees to gain special favors from the staff. At the end of the round, the player with the most service markers at each table earns that table’s tip, while other players earn a fraction as much. Winners, however, lose their service markers, making future rounds more difficult. New customers fill finished tables each round, and after all customers have been served, the most tips wins the game. The game comes with 10 different superheroes, each with 2 special powers usable once per round. The Kickstarter Campaign for Born to Serve continues through January 31, and the game is expected to deliver in August 2019.
Bézier Games was excited to announce a collectors’s edition of their popular tile-laying game Suburbia will be released this fall. Players can expect the same fun hex-shaped tiles in a larger size with new three-dimension art. There’s also a giant tile tower which the company used images of to tease the game last week.
Suburbia Collector’s Edition will come with ALL previously released expansions, as well as a brand new expansion called Nightlife. In this newest expansion players will utilize buildings and locations that are more active at night.
To keep everything neat and organized, the game will also game with custom Game Trayz for easy set up and storage.
Keep an eye on Kickstarter later this month. Bézier Games plans to initially launch this game on crowd-funding platform January 14th, with retail copies expected to be available this fall.
Dicetopia, a quick strategy game for 2-4 players, was Kickstarted in January of 2018. In it, players try their luck in the city of Dicetopia by sending agents to take over neighborhoods, snatch loot, perform actions and carry out missions. After 6 rounds, the player to score the highest points based on the neighborhoods they dominate, the die resources they have, and their secret missions, is the winner.
Dicetopia: Roll with the Punches is an expansion for Dicetopia which is currently on Kickstarter. Its designed by the core game designer, Tobias Hall, with art by Anthony Cournoyer, and published by All Or None Games. It introduces a new wasteland area with toxic dice, blood dome challenges, turn order manipulation, extra protection and full support for 5 players. Five new factions, 20 missions, and 5 scenarios are also added.
The Kickstarter campaign currently has pledge levels for those interested in only the Dicetopia: Roll with the Punches expansion, or only the Core Game, or both. The project has already hit almost twice its funding goal with over 400 backers. The campaign is set to end on Wednesday, January 30th, 2019. Estimated delivery for the project is August of 2019.
Stonemaier Games, publishers of the immensely popular Scythe, have released all the details on their new game, Wingspan. Players are bird enthusiasts who seek to discover and attract the best birds to their network of wildlife preserves. Its described as a competitive, medium-weight, card-driven, engine-building board game for 1-5 players, aged 10+. Wingspan is designed by Elizabeth Hargrave, with art by Ana Maria Martinez Jaramillo, Natalia Rojas, and Beth Sobel. It plays in 40 – 70 mins.
The game is played over 4 rounds with the player with the most points being declared the winner. Habitats (which are actions in the game) are used by birds to perform combinations. Habitats focus on different aspects of growth:
- A bird feeder dice tower dispenses food tokens via custom dice
- Egg miniatures, in a variety of colors, are used to lay eggs
- A deck of cards allows hundreds of unique birds to be drawn and played
Featured game components include:
- 170 unique bird cards (57x87mm)
- 26 bonus cards (57x87mm)
- 16 Automa cards (57x87mm)
- 103 food tokens
- 75 egg miniatures
- 5 custom wooden dice
- 5 player mats
- 1 birdfeeder dice tower
- 2-piece Game Trayz custom tray
- 1 goal mat
- 8 goal tiles
- 1 first-player token
- 40 action cubes (8 per player)
- 4 clear plastic resource containers
- 1 scorepad (50 sheets; 1 sheet used for all players each game)
- 3 rulebooks
Wingspan also supports solo play by making use of an Automa. For more information on the game you can check out the Stonemaier Games website, or watch Tom’s video review on the Dice Tower channel. Wingspan will be released on March 8th, 2019.
Coming this February from Shinobi 7, is Sonic the Hedgehog Battle Racers!
Available as a single player game as well as 2 and up, players will choose a racer, route and then race to the finish line, trying to avoid each other and varying obstacle. Players use speed, abilities and special powers to collect rings along the way. The track changes with every race, making the experience different each time.
The base board game comes with 64 agility cards, 50 ring tokens, 40 Badnik tokens, 15 rock tokens, 10 track sections, 4 miniatures, 4 racer profiles and 4 speed tokens. It is for ages 9 and up with a playing time of 30-60 minutes.
A boss expansion, Dr. Eggman, will be available, which adds his miniature and boss cards, as well as new track sections. In March, the boss expansion, Shadow, will also be available, adding his miniature, boss cards and new track sections, as well as breakaway platforms.
Capstone Games is ready to ring in the new year with two new games coming in January.
Magnastorm is a 2-4 player tactical board game that uses a sci-fi theme and resource management to help players on their way to victory by creating suitable mining areas on the planet. Players perform actions, buy influence, manage their resources and keep an eye on their opponents to time their moves perfectly to achieve victory. At the end of the game, players receive a card that can be beneficial in future games, changing up the replayability. It is for ages 12 and up and has a 70-100 minute play time.
Fuji is a cooperative dice game in which players roll simultaneously and secretly behind screens, much like in Roll for the Galaxy. Players must use their dice and terrain cards to move to a safe village and escape the lava of Fuji. But you can only move if you match the requirement on the terrain card better than your opponent. It is a 30-60 minute play time for ages 10 and up.
You can find out more about both games here.
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