BGG rankings

Eclipse has been one of the stand out 4x games since its release in 2011, consistently rating in the top three of the type and always within the top 100 games on BoardGameGeek. Its closest peer within the class, Twilight Imperium, was released in 1997 but has benefitted from 4 major revisions since that time.  Eclipse has had several expansions, but no revisions since its release.  No more!  An new Kickstarter from Kolossal Games has been opened that will update and expand the original version to create Eclipse: Second Dawn for the Galaxy.

“Second Dawn”, as the name might indicate, will go well beyond an update or minor revision and is therefore being billed as a game of it’s own.  It will have game play and art that will be familiar to fans, but will include an extensive number of revisions to streamline play. The producers have kindly posted a list of the revisions to the game for long time fans that want to consider upgrading.

Just some of the components. Head to the KS to see them all at the various pledge levels

The Kickstarter includes quite the array of deluxe components, including special trays to organize play, and a larger number of modeled ships and minis than the original version.  There is also a Galactic Counselor level pledge that will provide additional upgrades for those  who are ready to make the investment.  Language throughout the page indicates that the offering is a ‘retail version’ of the game. At this time nothing  indicates any Kickstarter exclusives but that could always. It looks like those not ready to fire the plasma cannons will still be able to get the game retail some day.

Visit the Kickstarter page and Kolossal Games for more information.

Z-Man games has begun releasing details of what has happened following the pandemic that broke out in Pandemic Legacy: Season 1.

The world is on the brink of total collapse. Already devastated by a terrible plague, much of the globe has gone dark. Small groups of survivors struggle to keep the world alive, but their efforts are no longer enough. The world needs leaders to rise up and find the way back from the brink of extinction. That task has fallen to you. You must find a way or nobody will. You are humanity’s last chance.

Following the format of the many Pandemic games that preceded it, Pandemic Legacy: Season 2 again brings two to four players into a high stakes legacy format co-op situation.

Taking place 71 years after the final events of Pandemic Legacy: Season 1, humanities very existence continues to be in peril. Only a few known cities still exist at all, and are now being supplied by floating stations in the ocean known as “havens.” For three generations survivors have lived on these havens, but with haven supplies dwindling it’s your job to set foot on land and save whatever cities you can to stop the end of civilization as you know it.

Over a year you and your team search for answers to questions that still surround the plague, while at the same time trying to maintain a supply network. Like in Season 1 and other legacy games, actions in each game will carry over and impact future games, forever altering the world of Pandemic Legacy.

Cities will rise, cities will fall. Characters will learn new skills and gain scars from the horrors they experience. Through the game new rules will come into play and each new development will affect your group’s journey.

 Journey from the Havens to Distribute Supplies

Your team has grown up in the havens your knowledge of the mainland is very limited. The plague has devastated the world you great grandparents knew, and cities have no hope of developing a cure. The few cities that remain need your supplies.

Instead of removing disease cubes, you now must add supply cubes to ward off future plague outbreaks. Balance your time and focus between balancing more cubes with distributing them to the cities that need them most. Drawing infection cards results in cities using supply cubes. You will need to constantly deliver new supplies in order to avoid the city becoming infected. Cities that become infected are a critical threat to you and to your team.

Characters entering a city infected with a plague run the risk of being exposed to it. There’s no guarantee that exposure will lead to any detrimental effects, but it will always be a threat. Ultimately, it’s up to you to decide when to risk exposure and when to play it safe, letting the infected city fend for itself.

The World Has Changed

The world players find at the beginning of Pandemic Legacy: Season 2 has altered drastically. At the beginning of your first game only a small portion of the earth is visible, with access to only the few surviving cities still on the grid. On top of supplying cities you’ll need to explore a world lost to darkness. Make discoveries, encounter new dangers and face new challenges on your search for answers.

With so much infrastructure lost, you’ll have very limited communication, diminished medical technology and a loss of air travel. Sail from port to port, but once on land travel will be slow.

Fall 2017

Pandemic Legacy: Season 2 is a stand alone game that does not require having played Season 1. Prepare time this fall to save the world with a sneak peek at Gen Con 2017.

A Legacy of Awards

The original Pandemic Legacy has won many awards on the way to the top of the BGG rankings, currently ranked the highest rated game on Boardgamegeek. Selected awards include:

The game also took home an armful of 2015 Dice Tower awards including Co-Op Game of the Year and 2015 Game of the Year.