Bezier Games

Bézier Games announced a brand new game in their line of social deduction games, One Week Ultimate WerewolfIf The Palace of Mad King Ludwig and One Night Ultimate Werewolf had a crossover then One Week Ultimate Werewolf would be the product of it. In this game you’re in Ludwig Castle where each room provides a special power to help you find the werewolves among you.

“As in One Night Ultimate Werewolf, your goal is to figure out the secret roles of your opponents as well as your own role by the end of the game. Each day you’ll enter a different room with a unique ability, and each night you’ll interact with the other players in that room. In addition to 3–7 players, three staff members roam the castle, and each of them also has a secret role. After a week‘s investigation (which should take about 45 minutes), it all comes down to a vote. If you’re a werewolf, you’re trying to remain undiscovered. If you’re a villager, you’re trying to find those sneaky werewolves. And if you’re a Tanner, well, you’re trying to get caught!”

One Week Ultimate Werewolf will come with more than a dozen unique rooms which provides for a lot of replayability as you generally only use a few in each game. The Kickstarter project will launch 14 May, 2018 and ship in October 2018. Exclusives such as unique items and rooms, and wooden component upgrades, will also be offered as part of the project.

Today, Bézier Games announced that Ultimate Werewolf Legacy will be released at Gen Con in August.  Many are familiar with their game Ultimate Werewolf where players are given secret roles are either working together to identify the werewolves (if you’re a villager) or working together to get rid of all of the villagers (if you’re a werewolf).
Ultimate Werewolf Legacy adds elements that make decisions made in this social deduction game impact in future games.  In addition to a secret role, players will be given a family card that incentivizes players to work with their family members…as long as nobody in that family is secretly working against them.
Players are able to gain special abilities that carry on from game to game, too.  The players aren’t the only thing evolving throughout the game, though.  The village itself will change throughout the game.  Both of these elements lend to high variability in the game as you can play through the campaign multiple times with different results.
Ultimate Werewolf Legacy implements an 80+ page diary that walks the game moderator through each session.
The Diary has been designed so that players with no previous werewolf playing experience can both play and moderate. The Diary is structured into 5 distinct chapters with 3 game sessions in each chapter, as well as an introductory Preface game session. Players can jump in and out for individual sessions, but they’ll have the most fun if they player all the sessions in a chapter. Each chapter can be played in a single evening. At the end of the 16 game session campaign, the Diary will be a record of exactly what happened in your village, and who was ultimately responsible for what it became over time.
A replay pack is available for purchase for those who wish to get a fresh diary and new family cards in order to play the game again.
Ultimate Werewolf Legacy was co-designed by Ted Alspach, (Ultimate Werewolf, Werewords, and One Night Ultimate Werewolf) and Rob Daviau (Pandemic Legacy, Seafall, Betrayal Legacy, and Downforce).
 
Ultimate Werewolf Legacy and Replay Packs can be preordered at beziergames.com, and will ship in August 2018.

Werewords is a word game designed by Ted Alspach and published by Bezier Games where players are trying to guess a secret word. However, the werewolf doesn’t want the villagers to guess it correctly. One player is the Seer, who also knows the word. If the villagers do not guess the word, the werewolf wins unless the villagers can identify the werewolf. If the villagers do guess the word, then they win unless the werewolf can identify the Seer.

It was originally published in 2017, but today the Deluxe edition launched on Kickstarter.

Why a deluxe version?

The deluxe version has updated artwork, a new narrator for the updated app, and it changes the number of players who can play. Werewords Deluxe is a party game that can be played by 2-20 people. It also has new roles to add to the fun and variety of the game.

Some of the stretch goals include a new custom word list voted on by backers, the ability to turn off proper nouns in word lists so that players with varied backgrounds can stand on equal footing, and many more.

Werewords Deluxe will fund on April 4, 2018. If you’re interested in more information, see the Kickstarter page.

 

A new expansion is coming to the popular Whistle Stop from Scott Caputo and Bezier Games. The Rocky Mountains Expansion will bring, well, mountains, to the pick up and deliver train game, with a 3D mountain board. The Rockies hold great rewards for those that can scale them on the way west. The expansion also contains special tiles, 2 new train routes, 2 new towns, gold nugget tokens, more end tiles, 9 new upgrades and 6 new shares. You can read the full press release here, and look for the Rocky Mountains Expansion in stores this August.

Pretty sure my own wallet takes a kick whenever I do these posts, but then again, that just shows that there are lots of interesting projects out there to back.  So here are some more for you to look at.

Fist up is a new game from Ludicreations that tries to tell the forgotten story of what happened during the destruction of the libraries at Alexandria.  Alexandria is a euro game where you most precious resource is time, as the library is burning down around you and you need to get the most valuable treasures before they are lost forever.  Each setup of the game is different with a randomly generated layout, and as you move from one room to the other you will be interacting and reacting to things that are there.  You will have to plan your moves wisely, budget your time well, and make use of various items and books you obtain to secure what you seek.  In the end you will score based on the sets of items you were able to rescue and the person with the most points is the winner.  You can find out more about this game on it’s Kickstarter page, and also look at the wonderful illustrations done for it by the talented Vincent Dutrait.

Next is the latest game from Tim Fowers called Now Boarding.  For those of us who have played game apps like Airport Mania, this game will feel very similar as it’s a race against time for you and your fellow pilots to fly people to their destinations.  On a turn there will be new passengers who have places they need to be, and in order to get them there you will have to work together since each player owns certain air travel lanes on the board.  Once the round starts you have 30 seconds to pick up passengers and drop their off as quickly as you can, any that don’t make it gain anger tokens.  Once a passenger gets three anger tokens they are removed from the game and file a complaint, three complaints and everyone loses.  Manage to avoid getting that third complaint and you all win!  With a fast play time and great art, this filler game could hit the table multiple times.  To find out more about the game and to pledge, you can visit their Kickstarter page.

After that we have the latest in the long line of werewolf themed social deduction games from Bezier Games called Werebeasts.  So what makes this game different than the 50 other Werewolf style games?  Well for one this one is a social deduction collection game, this means you are trying to figure out what people are collecting over identifying any specific individual.  Each round you will be bidding for cards with one player being the auctioneer, and the rest bidding with whatever cards they have.  The auctioneer gets to determine what they consider a higher bid and the highest bidder gets the card.  You can accuse someone at any time on what they are collecting, but if you are wrong then you are eliminated instead.  But why are you collecting cards?  Each person has two goals on werebeasts they want to collect, and each one they collect is worth a point.  At the end, the last one standing or most points at the end is the winner.  So if you are in the mood for another social deduction game, check out the Kickstarter.

Next is a beautiful drafting card game from Dr. Finn Games called Little Flower Shop.  In this game you are the owner of a flower shop trying to arrange that most beautiful flowers in your store window.  To do this you will be drafting cards, with cards having vases, flowers, hanging baskets, or orders that you can fill.  Each vase has a specific flower that needs to be placed in it, and if you manage to but them together then you can score that set at the end of the game.  You can also earn points by buying the hanging baskets you draft with money you earn by fulfilling orders with different flowers.  At the end whoever has the most points will be the winner of the game.  Art for the game has a nice watercolor style to it and the gameplay is simple but fun.  If this game sounds interesting then check out it’s Kickstarter page.

Up next is or token dice project of the week, and that is Deluxe Constellation Dice.  These dice are a little pricey, but they are high quality and feature sides with different astrological symbols like Cassiopeia or Corona Borealis.  The dice also feature some impressive coloring and even some glow in the dark features.  Over all if you like dice with a star theme then you want to check out this Kickstarter.  You can pledge for D10s, D6s, fudge dice, and even full poly sets at the higher tiers.

Next is an expansion for a game that hasn’t gotten a lot of buzz, but has excellent reviews, and that is The Networks: Executives.  The Networks is a previous game that was Kickstarted by Formal Ferret Games and has you playing the programming manager for a fictional TV station.  You populate your prime time lineup with shows, stars, and commercials in order to bring in the most viewers.  Executives expands on that game by adding three new features to the game.  First are Executives, those are essentially characters you choose to play as that have different special abilities and weaknesses.  Next are more season 0 shows, giving you an asymmetrical start with different benefits as opposed to the generic same start that the base game had.  And last it adds in Mogul cards which give you big bonuses when you achieve a programming milestone, giving something to work towards in that respect.  These additions help to expand the game more and smooth out some rough spots in the game.  If you want to get a copy of the expansion or the base game, check out the Kickstarter today.

Last is kind of a wild card game which came out of no where, and that is The Island of El Dorado.  This game looks like a mix of Catan and an exploration game.  On your turn you will roll two dice, you will pick one die to determine how many spaces you can move, and the other die will determine how many resources you gather.  Moving is how you explore and reveal the tiles of the board, and when you gather resources you will gather them from areas you have built up or are present.  With those resources you can then purchase more villagers, build forts to strengthen your villagers, build farms to gather more resources, or make offerings at temples to gain control of them.  The strength of your villagers comes into play when you are moving across the board and another player is in your way.  You can battle them, rolling dice and adding your strength to it to see who wins.  This is also the way you can steal the final temple piece that is needed to win the game.  In the end, whoever has made offerings at the three temples, and has control of temple piece wins the game.  So if you like these kinds of mashup type games with lots of different mechanics, while still working well as a whole, check out the Kickstarter today.

Bezier Games has announced that the One Night Ultimate World Championships will occur during GenCon50, specifically on Friday August 18. There will be more than 150 participants, and all possible roles from the game will be filled. Ted Alspach himself will moderate the event, and a live orchestra will be present. And if that is not enough, a new game from Bezier will be announced at the event.

There are only about 20 tickets left to the event as of Sunday, August 6th. Check out the official GenCon50 website for One Night Ultimate World Championships here.

While the One Night series has been going crazy on Kickstarter, Bezier Games hasn’t forgotten about it’s older brother, Ultimate Werewolf.  So to keep the game fresh, Bezier Games has just released a new expansion to the game called Ultimate Werewolf: Hunting Party.  This new expansion pack adds several new roles to increase the chaos and make things even more interesting for your werewolf games.  The new included roles are:

  • The Huntress – a one-shot wonder guaranteed to kill her target
  • The Mad Bomber – takes out the two players closest to him if he’s killed
  • The Revealer – has the ability to kill every single werewolf in just one night…unless he’s wrong about who’s a werewolf, in which case he dies
  • The Mystic Seer – she knows the exact role of her target
  • The Mentalist – knows if any pair of players are on the same team or not
  • The Alpha Wolf – can turn a player into a wolf at night instead of eliminating him

So if you want some more variety in your Werewolf game, head on over to Bezier Games to get your copy today.

Bezier Games and Ted Alspach have announced The Palace Of Mad King Ludwig, the successor to the award-winning Castles Of Mad King Ludwig. In The Palace Of Mad King Ludwig, 2-4 players must all build rooms within a single gigantic palace, rife with different room types, water pieces and of course, swans. As rooms are completed, a moat forms around the outside, and when the ends of the moat connect, the game ends.  The player who contributes the most to the palace will be victorious. There is no auction mechanic in this new game, with players taking turns laying tiles in one communal palace. The swans act as a unique resource management mechanic, with multi-color swan tokens acting as currency, points and keys to new features and abilities.

The Palace of Mad King Ludwig is due to be released at Essen, in October 2017.

Bezier Games has announced their newest game, Whistle Stop, by designer Scott Caputo (Kachina, Voluspa). In 1869, the driving of the golden spike sparked the start of the great railroad expansion in the U.S. In Whistle Stop, players build train routes west across the U.S., picking up goods and selling to small towns along the way. In exchange for goods, players gain shares in the railroads, or can hold the goods for bigger payoffs when they reach the west coast.

Players will need to optimize their actions, possibly gain new actions, block the other players and lay new tracks while managing their limited coal resources. The Game includes game board, 5 player boards, town tiles, coal, gold and whistle tokens, 60 resource cubes, 25 wooden trains, railroad shares, and upgrade cards. Whistle Stop supports 2-5 players and plays in just over hour, and will be released August 2017 at Gen Con. Pre-orders will be available at Bezier Games.

Bezier Games has announced Werewords, a social deduction word guessing game set in the Ultimate Werewolf universe. In Werewords, players try to guess a secret word by asking yes or no questions. If they figure out the word, they win. However, one player is a werewolf, they know the secret word, and will try to mislead you, because if you cannot get the word the werewolf wins. The Werewolf needs to be subtle and sly, because if other players will win if they can identify the Werewolf at the end of the game.

Like in Werewolf, one player is secretly the Seer, and they know the secret word. The Seer can try to steer the group towards the correct answer, but if the Werewolf identifies the Seer at the end, the Werewolf wins! The Mayor is the player answering the groups’ question with a pile of limited tokens – “Yes/No”, “Maybe”, “So Close” and “Correct”. If the Mayor runs out of tokens, the group cannot ask any more questions, and must accuse someone of being a Werewolf. Uniquely, it is totally possible that the Mayor himself is a Werewolf, and is falsely answering the questions! But again, if he is too blatant, the group may suspect and steal victory from his paws. As in Ultimate Werewolf, other roles for larger groups abound, such as the Beholder and the Minion. Werewords comes with a custom app, containing thousands of words, as well as the ability to create their own word lists.

Werewords is due to be released in June, likely at the Origins Game Fair. Werewords can be pre-ordered at Bezier Games.