Avalon Hill’s Betrayal Legacy is available in stores now. Ever since Dice Tower News covered the announcement last year, fans have eagerly awaited its release. The original Betrayal at House on the Hill, designed by Rob Daviau, is a hugely popular and thematic game and has already served as the inspiration for re-implementation in the fantasy setting of Forgotten Realms in Betrayal at Baldur’s Gate. Rob Daviau has made his mark in the industry as a premier legacy game designer, first with Risk Legacy, then with award winning Pandemic Legacy: Season 1 (currently #2 on BGG), Seafall, and Pandemic: Season 2.
Rob Daviau returns in Betrayal Legacy adding permanent changes and a multi-game story arc that define the legacy game concept. It will not be enough to survive the haunted mansion for one game. The game is told through a prologue and 13-chapter story where players represent specific members of a family, who age over time, and experience the events of the haunted mansion over multiple decades.
Betrayal Legacy plays 3-5 players, ages 12+, in about 75 minutes per game. Go to Avalon Hill to learn more about the game, or visit your friendly local game story today.
Rob Daviau and Wizards of the Coast president Chris Cocks announced the forthcoming release of Betrayal Legacy, based on the Betrayal at House on the Hill game at PAX Unplugged today. Betrayal Legacy will be released under the Wizards of the coast Avalon Hill brand. Betrayal Legacy is scheduled to be released in Q4 2018.
Rob Daviau helped create the original Betrayal at House on the Hill in 2004 while working full time for Hasbro. Risk Legacy was the first of Daviau’s Legacy games and created while he was still at Hasbro. They were followed by his designs of Pandemic Legacy, Seafall, and Pandemic Legacy Season 2, none of which were Hasbro releases. While Daviau was off perfecting the Legacy concept Betrayal was also growing, receiving the Widow’s Walk expansion in 2016 and a Dungeons & Dragons re-theme as Betrayal at Baldur’s Gate in 2017.
Betrayal Legacy will take the concept of the original betrayal game, exploring a haunted mansion, and add permanent changes and a multi-game story arc that define the Legacy concept. At Pax Unplugged it was announced that the new game will feature a prologue and a thirteen-chapter story that will take place over multiple decades. Players will represent members of a specific family, with some characters aging within the story arc and possible family descendants making appearances.
About Legacy Games
Legacy Games are games where player choices permanently alter the state of the game. Alterations the game might include placing stickers on cards or the board, permanently destroying game components, opening sealed game packages, and more. Legacy Games follow story arcs that result in the changes taking place over a campaign resulting in a copy of the game that cannot typically be reset as a new game at the end of the campaign. To fully play through a second campaign of the same game requires the purchase of a second copy of the game.
Pandemic Legacy was the second Legacy game released, and currently is the highest rated board game on boardgamegeek. Aside from the popular acclaim it received on the site, it was also the winner and nominee for many awards, including:
Both Eric and The People ranked it as the best game of 2017. Tom, Eric, and The People have all placed Pandemic Legacy on the list of the Top 100 Games of All Time.