Australia

Scott Almes, the designer behind the Tiny Epic series of games and the very popular, Heroes of Land, Air & Sea, has just kickstarted a new, stand-alone game, called Boomerang.

Boomerang could be described as a card drafting game (like 7 Wonders or Sushi Go!), mixed with a roll-and-write game (like Yahtzee, or Qwixx).

With roll-and-write games taking off the last few years and card drafting already a favorite mechanism among many, Boomerang is sure to appeal to a wide swath of gamers.

In Boomerang, players are touring Australia, trying to see and do as much as they can before their holiday ends! By spotting native animals, collecting pieces of Australiana, and doing other holiday activities, players will earn points. Each round players will draft cards, mark off various accomplishments on their score sheets, and at the end of the game, the best traveller wins. You beauty!

To find out more, visit the live Kickstarter campaign. And now, the obligatory clichés: Crikey, this looks promising. G’day, mate.

Grail Games would like to announce the publication of new editions for two classic Reiner Knizia game in 2017: King’s Road and Stephenson’s Rocket.

The following is an excerpt from the official press release:

King’s Road is a re-implementation of Imperium, last published in 2001. It is due to be released mid- 2017, and will feature art by Vincent Dutrait (Medici, Lewis & Clark, Broom Service, etc.) Stephenson’s Rocket, last published in 1999, will feature artwork from Ian O’Toole (The Gallerist, Vinhos, Lisboa, etc.) Grail Games also plans to produce a previously un-released expansion map for Stephenson’s Rocket that features the eastern United States. Both titles are from famed board game designer Dr Reiner Knizia (Medici, Tigris & Euphrates, Samurai, Ra, etc.)

Stephenson’s Rocket, a route-building and bidding game, has a devoted fan-base. Widely considered to be Knizia’s best design not to be re-printed since its original release, this new edition of Stephenson’s Rocket will be highly anticipated. The game, its mechanisms, and goals, will be refreshed and presented in a clear and beautiful art style from famed board game illustrator Ian O’Toole.

“I am very excited to announce the upcoming release of these titles,” said publisher David Harding. “The new presentation of Stephenson’s Rocket and its expansion will please current fans and attract new ones, while King’s Road, with its fast play time and meaty choices, will deserve a place in any gamer’s collection. We are so pleased to be able to continue releasing great games from one of our greatest designers.”

For more information, and to read the entire press release, visit the publisher’s website.

 

Rule & Make, Australian Game Studio has brought another Australian company under its umbrella. Table Tyrant Games has officially joined with Rule & Make and has announced their first project together will be a Kickstarter Campaign for Smiths of Winterforge later this year.

From ideas to publishing, these two companies do it all. Now they are expanding their influence by engaging the local design community directly by requesting game submissions. They hope to be able to showcase the Australian indie game community with a greater presence in US and European markets.

The full announcement is available on Rule & Make’s website and to see what they have in mind for the upcoming Smiths of Winterforge Kickstarter campaign, take a look at the Print and Play available.

monstrous

Good Games, founded in 2006, Australian game store chain with 24 company-owned and franchise stores in Australia, has announced that they would be expanding their company by adding a publishing division.  In January, Good Games revealed their plans to commence retail operation in the United States in 2016.

Good Games has released the following press release concerning these plans:

Good Games Publishing will bring a number of game titles to market in 2016, beginning with MONSTROUS, a Greek mythology-themed tactical dexterity game with deluxe art, in April / May.
“We look forward to bringing fun Australian games to the global market in 2016 and beyond,” said Kim Brebach, Director of Good Games Publishing, adding “We have games in the pipeline that appeal to gamers, families & their kids, and more social gamers too”.
Kim expanded about the company, “Excellence in game play, art and production quality will be a hallmark of our games. We also bring our retail and distribution experience into our vision of what our games can achieve.”
“Industry folk can find us at the upcoming GAMA trade show, and we look forward to bringing our best to Gen Con in August,” said Kim.

In addition to being a large game store chain, Good Games also operates Australia’s largest tabletop game distributor.  For more information on Good Games and their upcoming publishing endeavors, visit the Good Games publishing website here.