Bezier Games has released a temporarily-free app version of their card game Silver, designed by Ted Alspach. The physical version of Silver is for sale at Gen Con 2019, and will hit retail in October. In the game, 2-4 players are dealt five cards, each numbered 0-13. Players secretly know only two of their cards at the start of the round. Each card has a special ability that can trigger when drawn from the deck or be available if the card is face up in a player’s village. Each round players try to end up with the lowest total in front of them. The round ends when one player calls for a vote followed by each other player taking one last turn, or when the draw deck is depleted. The player with the lowest score after four rounds is the winner.
The only play mode in the app is to face off against an AI opponent, allowing you to learn the game and see if you want to purchase the physical version. The app is available on iOS and Android.
The return of Fluxx to the digital gaming space was announced on July 3rd by Playdek, mobile video game publisher, in partnership with Looney Labs, tabletop game publisher. The app will be available for Android and iOS on July 18th, and will also available for PC and Mac via Steam later this year.
“Fluxx is a wonderful game for digital adaptation, and we are happy to be able to bring it back to iOS as well as finally get it in the hands of Android users,” said Joel Goodman, CEO of Playdek. “It plays great against your friends online and is a perfect fit for pass-and-play games.”
The Fluxx app will feature offline and online play against human or AI opponents, a local pass-and-play multiplayer mode, full asynchronous support in the online multiplayer mode, online player stats, and a tutorial. Languages supported in the app will include English, French, German, Italian, Spanish, and Dutch.
Playdek has developed and published digital versions of popular board games such as Twilight Struggle, Lords of Waterdeep, and Ascension (winner of Best Digital Board Game in the 2011 Dice Tower Awards). You can find more information about them on their website.
The physical version of Fluxx by Looney Labs has sold over three million copies worldwide and has won the Mensa Select Award. For more information on Fluxx and Lonney Labs, you can visit the publisher’s official site here.
Mossbark Games is bringing Morelsto your phone or tablet in just a few weeks.
Morels is a card game that takes mushroom foraging as its theme. Players forage, sell, and cook varieties of mushrooms to outscore their opponent. The digital adaptation includes asynchronous cross-platform multiplayer, pass and play, 3 AI difficulties and more!
Partnering with designer Brent Povis and Two Lantern Games, Mossbark Games founder, Brian Laager, says,
It’s such an easy game to learn and play but has a depth of tactical and strategic decisions. I also love the unique theme. Living in the Pacific Northwest for 10 years has given me such an appreciation for wild edible mushrooms that I go out a few times a year myself to find them!
Look for Morels in the App Store or Google play on November 29th but in the meantime, check out a video of the app in action over on Youtube.
Everybody reading this knows that getting a board game going has it’s pain points – setting it up, teaching it, or learning it. Those are not attractive parts to tabletop gaming for sure, especially in comparison to the immediacy of other forms of entertainment. The team behind Dized recognized this, and sought to leverage modern smart-device app design to make learning games less troublesome. While the app is available for download right now on iOS and Android, and it has a lot of support from users and publishers alike already, the developers are on Kickstarter right now seeking further funding in order to build the app into the best it can imaginably be, and they are offering in-app rewards and promos to boot!
“Dized’s fully-voiced, interactive Tutorials are able to react to what’s happening in your game, so you can learn as you go, turn by turn. Dized acts like the friend that already knows what to do, introducing a game’s rules on a need-to-know basis while adapting to the actions of the people at the table. If the need arises to refresh your memory, Dized’s Rules have you covered. Dized Rules are like fast, searchable FAQs able to respond to all the questions you might have.”
So some of you may be thinking, “wasn’t Dized on Indiegogo before?” You’d be right, it was successfully funded on Indiegogo last year. It’s back on Kickstarter now because the platform has a bigger community, which means more outreach and support, and also because the developers have bigger plans and features in mind. Besides expanding the list of available games, on the docket of additions are “adaptive profiles” which customize the teaching experience based on what the app learns of it’s user, the games they’ve played and the concepts they’re already familiar with. It’s ambitious stuff and it takes a bigger team to make it, and with this push they can really push Dized into the next level. If you’d like to learn more or support Dized, check out the app’s campaign page for videos, reviews, community feedback, updates, and more.
Tabletopia has long been a digital environment where friends could gather online to play popular boardgames. Until recently, users were limited to playing online with their computers through Internet Explorer, Safari, Chrome or via Steam. Over 600 games were available players to play through Tabletopia. Now, with Tabletopia Mobile, players can take their online games on the road. Currently, Tabletopia Mobile supports iPad and iOS tablets, but the Android release is close to release and cross platform capability is planned. Tabletopia Mobile supports Solo, Hotseat, and online Multiplayers modes. Learn more about Tabletopia and Tabletopia Mobile on their website. Look for Tabletopia Mobile at the APP Store for your mobile device.
Roxley Game Laboratory has posted four videos to their Facebook page that give some of the first glimpes of the Santorini app in action. The board game version of Santorini released in 2016 and the gaming community immediately embraced the attractive, three-dimensional abstract strategy game. The base game is clever and challenging in its own right, but the game really comes to life as players choose from a wide variety of Greek Gods who each grant a certain ability.
The app portrays the Greek Gods in vivid detail and as you play the game, the building pieces come crashing down from the sky as if Athena herself was choosing the location on the board.
The app is still in final development so all visuals and gameplay are subject to change. What are you waiting for? Embody Hermes and race over to the Roxley Facebook page to check out the game in action.
Ticket to Ride: First Journey (U.S. and Europe) is a new member of Days of Wonder’s flagship game family, aimed at younger children and junior gamers. While physical versions of First Journey have been available since last year, the game is now available on iOS, Android, PC, and Mac. The digital adaptation supports both U.S. and Europe maps through Pass-and-Play and solo games against the AI. Read the full press release from the publisher with links to available downloads here.
Days of Wonder has just released the award winning game Jaipur as an adaptation for mobile devices.
Now players can pick up mobile devices and tables to adopt a role as one of the most powerful merchants in Rajasthan in this two player game. Buy, trade and sell commodities for profit while using camels to cash in on end game bonuses. Win two out of three rounds to claim the title of the greatest merchant in the capital of Jaipur, Rajasthan.
The game is now available for mobile devices and tablets both in the Apple App Store and the Google Play Store:
Asmodee and Days of Wonder have released a trailer for the app: YouTube Trailer.
Designed by Sébastien Cauchon and originally released as a small box card game by GameWorks SàRL Jaipur received much early critical success, including making it to the prestigious 2010 Spiel des Jahres recommended list. The game has also made the Dice Tower’s People’s Choice list for Best Games of 2009 and Eric placed it on his list of Top 10 Asmodee Games.
This past week Temple Gates Games has released the digital implementation of the popular card game, Race for the Galaxy. This means you will now be able to take the game with you wherever you go as well as letting you play solo, without a variant, against AI players. The layout and look of the game are excellent, with all the info you would need in a Race game right there are your fingertips. Plus some highly desirable features were announced at launch, including:
2 – 4 player with network multiplayer
Asynchronous and real-time multiplayer modes
Advanced neural network AI by Keldon Jones
Five starting worlds and ninety settlement and development cards
Free promo pack included: New Worlds with six starting planets
Gathering Storm and Rebel Vs. Imperium expansions available immediately
This app will be great for new and veteran players of the game alike, allowing new players to learn the game (and all those icons), and the tough AI will challenge veteran players. So if $7 doesn’t seem like a stretch for this game, then head on over to the App Store for iPhones, and the Google Play store for android users.
Asmodee Digital has released a digital application version of Onirim, originally from Shadi Torbey. The goal of the game remains the same: play through a deck of cards symbolizing a mysterious labyrinthine dreamscape, where Nightmares may pop up at any time (even several times in a row), to find 8 doors that designate the way out. The game is currently available for $0.99 for iOS here and Android here. The 7 expansions for the physical game are not yet available on the digital platforms, but perhaps something to look for in the future if the app does well. You can learn more by checking out Asmodee’s website here or watching the trailer for the game on YouTube.