Andrei Novac

Exodus: Proxima Centauri (2012) is a well loved 4X (Explore, Expand, Exploit, Exterminate) space empire building game for 2-6 players by designers Agnieszka Kopera and Andrei Novac, as well as a recipient of a Dice Tower Seal of Excellence. NSKN Games has just launched a massive reboot of this classic game along with its two expansions, Event Horizon and Edge of Extinction, on Kickstarter. The new Exodus Chronicles, designed by Rainer Ahlfors and Andrei Novac scratches all the right itches, with 6 different player factions, a robust tech tree system, 45 custom dice, 350 wooden cubes, 280 acrylic gems, 33 large sector tiles, hundreds of tokens and cards, and over 130 detailed ship miniatures. Exodus uses a lead-follow action system, minimizing downtime, while still competing with other well known space opera 4X games such as Twilight Imperium or Eclipse, often in a shorter time frame. This time tested game system keeps improving with each iteration, and Exodus: Chronicles is no exception, keeping the game tight, modern and involving. The Kickstarter for Exodus Chronicles continues through April 12, and the game is expected to ship to backers in April 2020. For more information, check out the live Dice Tower playthrough of Exodus Chronicles here.

For those of you who don’t think there’s enough going on in the base game of Teotihuacan: City of Gods, you’re in luck! Later this year the first expansion – Teotihuacan: Late Preclassic Period is being released by Board & Dice.

This modular expansion provides you with even more options to enrich and expand the game experience. Now players gain asymmetrical powers, which provide a unique benefit. Another module introduces a prestigious fourth temple that allows players to unlock powerful permanent abilities. There are also variable effects that impact each season and eclipse as well as new engineering techniques and renewed plans. All modules are compatible with one another and can be enjoyed together or individually.

The expansion has been developed by Daniele Tascini, Rainer Åhlfors, Andrei Novac and the solo adaptation by Dávid Turczi, Rainer Åhlfors. The expansion is set for release in August, 2019.

Watch some Dice Tower coverage of Teotihuacan: City of Gods.

Board & Dice, who recently merged with NSKN Games, made several expansion and reprint announcements recently. One of the company’s recent hot games (BGG #223) is Teotihuacan: City of Gods, an impossible to pronounce, but critically acclaimed rondel-driven worker placement game in the Aztec Empire by designers Daniele Tascini and Dávid Turczi (Tzolk’in: The Mayan Calendar). Just announced is Teotihuacan: Late Preclassic Period, a modular expansion coming at GenCon 2019. This expansion adds asymmetric player powers, a 4th temple which unlocks powerful abilities, seasonal effects before eclipses, and new variants of some of the rondel boards.

Dice Settlers, the recent dice driven civilization building game by designer Dávid Turczi, is also getting a modular expansion – Dice Settlers: Western Sea. This expansion adds 17 new custom dice, envoys, enclosures and advisors to the game. The advisors are particularly interesting, as each one adds its own unique die and special ability. As the name implies, Western Sea also allows players to sail and fish along the shores. Look for this expansion at Essen 2019.

Finally, Board and Dice are coming out with Exodus Chronicles by designers Rainer Ahlfors and Andrei Novac, a reimplementation of their popular space opera game Exodus: Proxima Centauri (2012). Proxima Centauri is a 4X game complete with all that entails – hidden movement, bidding, tech trees, politics, and engine building both literal and figurative. Exodus Chronicles promises to be a new streamlined design, not simply a reprint, yet still including the two expansions Edge of Extinction (2015) and Event Horizon (2017). Look for Exodus Chronicles later in 2019.

Exodus: Proxima Centauri was designed by Agnieszka Kopera and Andrei Novac, and released in 2012 by NSKN Games. Both Sam and Tom listed it in their Top 10 Space Games of 2018.

Now the game is being released in a digital form on Steam on August 17th, 2018.

“And so the Exodus began… after a war that lasted only 83 days, Earth has been reduced to a nuclear wasteland. Nine factions fled the planet in search of a new home among the stars. Only six survived the journey before encountering the Centaurians, an advanced alien race, who guided the remains of humanity to safety in the Proxima Centauri star system. Now each faction vies for control, exploiting resources and Centaurian technologies, and battling each other to become the leader of the next chapter for the human race.” [source]

Players take control of one of 6 factions and try to grow their empire. The game progresses through a series of turns where players seek to take control of planets and resources, sometimes through direct confrontation. Exodus Proxima: Centauri is a 4x game which includes elements of eXploration, eXtermination, eXploitation, and eXpansion.

The digital game, developed by Offworld Games, will be available on Windows and Mac systems via the Steam store with fairly low system requirements.

Related: The Dice Tower videos and podcasts featuring Exodus Proxima: Centauri

Strawberrystudio

NSKN Games has announced the creation of a new games studio concentrating on publishing small, portable games for both families and gamers.

Strawberry Studio is founded by Agnieszka Kopera, Andrei Novac and Blaxej Kubacki of NSKN Games along with Rainer Ahlfors.

3 wishes

Their first title will be ‘3 Wishes’ which is scheduled to be released this summer in cooperation with Passport Game Studios. This game will be for 3-5 players aged 8 and above and will play in 3-5 minutes. Gameplay is based on wit and speed where you are trying to outsmart your friends with risk management and bluffing!

For more information please see the Strawberry Studio website here.

RPGs and board games are lumped into the same category called tabletop gaming and so often times people see RPGs and board games competing for the attention of the same people.  However,  Andrei Novac over at NSKN games wrote a blog post about how that isn’t really the case.  He writes about his progression in the hobby and how he never gave much thought to RPGs like Dungeons and Dragons because he is all about the mechanics.  But as he got farther into the hobby he started looking for theme in games to explain the mechanics of the game, and then when he published Mistfall, he wondered if it was a direct competitor to RPGs.  So after trying out D&D for himself he comes to the conclusion that they are not because they are different experiences that scratch a different itch.  Which, as someone who plays both board games and D&D, I wholly agree with his assessment.  Head on over to the NSKN blog to read the full story.

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So the Dice Tower kicked Day 1 off with a bang. For those not familiar with the early mornings of the convention, the doors open to exhibitors at 8am followed, on day 1, to the VIPs at 9am. 10 o’clock welcomes the masses. Mysterium, from Asmodee, seemed to be the big hit- having sold out before 9:20.

IMAG0776One of the big hits was the display of upcoming Mice & Mystics product line games – Tail Feathers. Jerry Hawthorne, designer, was demoing the unique tilt mechanism used for the flying birds. In this sky and land battle game the birds will actually have removable “flyer” minis. Tail Feathers will hopefully be released sometime around, if not at, Essen.

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One of my favorite parts of the day was getting to meet the folks over at NSKN. I got to meet with Agnieszka Kopera and Andrei Novac (Designer and Artist along with founders of NSKN) to get a look at the HUGE BOX expansion to Exodus entitled Edge of Extinction. It’s a GORGEOUS expansion to an already wonderful game. You can watch Tom’s review of the revised edition of the base game here. And if that wasn’t already exciting enough, I got a sneak peak at only 1 of 2 copies of Mistfall – a cooperative adventure game hopefully due out at Essen. It’s got some top-notch components and features some beautiful artwork – tons of cards!!

 

Portal Games Ignacy Trzewiczek & DTN Editor-in-Chief Rob Searing

Portal Games Ignacy Trzewiczek & DTN Editor-in-Chief Rob Searing

 

Portal Games had quite a few releases this year including Rattle, Battle, & Loot – a fun, light-hearted pirate-themed game. Also available was the drafting game Tides of Time and the Imperial Settlers expansion Atlanteans.

IMAG0788Sure to be a hit, from Pretzel Games, is Flick ’em Up. In this scenario-driven game, you use dexterity to flick (shoot) opponents and move around the board. An expansion has already been announced that will add ramps and horses. You can watch Tom Vasel’s review here.

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Another fun stop was to the Chip Theory Games booth where they had, on display, their Hoplomachus line of products. I got to tell you, the chips are of a VERY high quality and the game play is quite fun. They had their, recently successful Kickstarter project, Origins on display.

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If you’re at the convention, don’t forget to visit the Dice Tower booth. Although located at the very back of the hall, it’s definitely been flooded with traffic. You can meet and greet the entire gang first thing in the morning(s). Stop by and pick up any of the various promos on display along with dice towers, t-shirts, play-mats, and tons of other memorabilia.

 

 

 

 

 

Exodus Edge of Extinction

NSKN Games has announced a long-awaited expansion for their space “4X” board game, Exodus: Proxima Centauri.

Lead one of six unique, fully developed and beautifully illustrated factions with their own histories, strengths, unique special abilities and a set of new, exclusive technologies.

Play as the Sirius Theocracy, cunning and deceptive masters of politics bound together by a mutual belief in a benevolent deity.

Or, you may select the role of the Arctic Dominion, shrewd businessmen who follow the mantra that if there is a price on anything, and if it is the right price, they can deliver.  And there is a price on everything.

Players may also select the role of the Han-Xia Dynasty, masters of adapting to new environments, making them effective at adapting Centurian technology.  Additionally, their cruel but frighteningly effective methods of training pilots makes their space fleets something to be truly feared.

The Titan Diarchy is a faction that allows players to control the true masters of scientific research and technological development.  They believe that it is through the progress of science that humanity will truly learn to live in peace, and they will seek peaceful resolutions to conflict when they can.

The Solaris Confederation is a faction that just wants to be left alone in peace.  They are committed, however, to end any fights others begin with technological surprises and mysterious conflict resolutions.

The Blackwater faction is built around a vast economical power, and is what is left of a secret organization on Earth.  Blackwater seeks to, quite simply, conquer space and become the supreme rulers of humanity.

Exodus: the Edge of Extinction is a an expansion worthy of the base game, introducing asymmetric powers and new game play options to the critically acclaimed Exodus: Proxima Centauri Revised Edition. Bigger fleets, custom action cards, novel technologies and completely new mechanisms like the Combat Cards add a whole new layer to the spectrum of strategies already available in the base game.

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Exodus: Edge of Extinction expands the base game of Exodus: Proxima Centauri by adding the following components:

  • 24 plastic space ships
  • 24 ship markers
  • 6 faction boards
  • 6 player summaries
  • 36 action cards
  • 44 combat cards
  • 25 resistance combat cards
  • 15 political cards
  • 15 resistance cards
  • 30 population cubes
  • 50+ cardboard markers
  • rules sheet for the expansion

The Kickstarter for this project includes multiple stretch goals, such as double-sided player aids, a solo-player expansion, signed lithographs, and additional cards, miniatures, and dice.

As of this posting, this Kickstarter project currently has met nearly $20,000 of its $28,000 goal with 20 days remaining for the funding period.  For more information or to support this project, visit the Kickstarter page here.

versaillesprogress

Passport Games has announced the January release of two Andrei Novac titles, Versailles and Progress: Evolution of Technology. Both games will make their US debut after first being published by NSKN Games out of Romania, where Novac is both founding member and executive manager.

Following these, Passport Games will also publish Hansa Teutonica in February. The game, previously released by Z-Man Games in 2010, will now lead off the recently finalized deal to bring all of Argentum Verlag’s games to the US, including the new Hansa Teutonica: Britannia Expansion.

You can read the article here.

exodus expansion

Exodus:  Proxima Centauri is a space-themed game published by NSKN Games in 2012, and they had previously announced an expansion that has been in the works for almost two years now.  NSKN essentially has everything needed to bring this new addition to the base game…except a name.  This is where you come in.

According to the official blog, NSKN has created a poll with five options just waiting to be voted on.  You can find the poll at their site as well as links to more information about the new unnamed expansion.