An expansion for the highly regarded Gùgōng is now being funded on Kickstarter. The expansion, Gùgōng: Pànjūn, is designed by the same designer as the original game, Andreas Steding with the artwork for both being provided by Andreas Resch. The game is being published by Game Brewer.
The Kickstarter features deluxe versions of both the base game and the new expansion. Both are set in 16th century China as corruption reigns supreme. The players represent influential families trying to gain more influence by wending their way through the intricate bureaucratic system. The expansion adds 4 different modules to the base game that give the game more variety and new locations for the players to visit.
If you are interested in learning more about this already funded Kickstarter campaign, be sure and check it out here.
“Humanity yearns for the stars and the race to explore is in full swing! With everyone wanting to claim their spot in history and start the golden age of space exploration, you must make strategic choices to outwit your opponents. Compete against other agencies to hire the best specialists, expand your research, upgrade your rocket, and complete missions in this retro resource management game.”[source]
In Lift Off, players will build their own space agency, compete for milestones in space travel, send up the first satellites, mine asteroids, build orbital trading posts, and land on new planets. More complex missions have bigger payoffs but will require more work. Technologies in life support, fuel, and oxygen will also need to be developed prior to missions to improve their chances of success.
Space Base is designed by John D. Clair (known for Mystic Vale, Custom Heroes, and Edge of Darkness) and has players assume the roles of Commodores in a space fleet. The order and types of cards a player buys for their space base has an impact on the economic engine which they build in order to become Admiral. Establish colonies in a sector, spread your cargo carriers, and expand your mining network to build your income and influence. The game will support 2 – 5 players and plays between 30 – 75 minutes depending on the number of players.
Details on Istanbul: The Dice Game are a bit thin but with a game designed by Rüdiger Dorn and art by Andreas Resch we can only expect great things. It will be a standalone dice game in which 2 – 4 players collect rubies in Istanbul’s bustling bazaar. Through clever use of the dice, players can make money and goods then exchange them for rubies to become the ultimate trader. Expect playtime of 20 – 40 minutes for ages 8+.
Joe Price and JT Smith expand on their hit game in 2018. In The Captain is Dead: Lockdown (Episode 2 in the AEG series, originally Episode 3 when released on Game Crafter) the Captain is still dead and the crew find themselves imprisoned on their own ship. Hostile aliens have taken control of the ship and the players must remain hidden and work together to regain control of the ship. You will need The Captain is Dead base game in order to play this expansion. The game supports 1 – 7 players, aged 12+, and plays between 90 – 120 mins depending on the number of players.
In Valley of the Kings, 2-4 players are Egyptian nobles at the time of the pharaohs, preparing for their death and burial in the Valley of the Kings. In the Egyptian religion, when you die you can take it with you! Egyptians therefore stocked their tombs with food, shabti (statuettes of servants who will work for them in the afterlife), canopic jars (to preserve their organs), statues of the gods, household items, and amulets. You compete with the other players to accumulate the best artifacts for your tomb. At the end of the game, you score the artifacts stored there – the player with the most victory points wins!
45 minutes playtime
96 Artifact cards
4 Tomb cards
4 Reference cards
Hustle and bustle in the bazaar district of Istanbul: merchants and their assistants are hurrying through the narrow alleys attempting to be more successful than their competitors. Good organization is key: wheelbarrows have to be filled with goods at the warehouses and then swiftly transported by the assistants to the various destinations. The goal of the merchants is to be the first to collect a certain amount of rubies.
You are leading a merchant and four assistants through the 16 Places of the bazaar. At each Place, you can carry out a specific action. The challenge is that, to carry out an action at any of those Places, your merchant needs the help of an assistant and has to leave him behind. To use that assistant again later, your merchant has to come back to that Place and pick him up. So plan ahead carefully to avoid being left with no assistants and thus unable to do anything…
40-60 minutes play time
The Emperor of China is coming to visit you! It is now upon you – the best architects – to honor him by building the most extravagant pagodas in this game of tactics. Show your opponent who truly is the best architect of all!
Pagoda combines simple rules with tricky decisions and brings with its short playtime the best entertainment for two players. Featuring stunning components, players build up six pagodas represented by three dimensional towers. The player who uses the available resources and tactics to score the most points wins the game!