Two new clans are set to be added to Crystal Clans from Plaid Hat Games. In Crystal Clans, a 2-player battle card game designed by Colby Dauch, J. Arthur Ellis, and Andrea Mezzotero, players take on the roles of clan factions, each with their own unique armies, who fight to control powerful crystals on a battlefield.
The Gem Clan uses the Crystal Force ability which lets them gain +1 attack for each crystal in any score area (including their opponent’s). This army is composed of nomadic artisans who rack up crystals throughout the game.
The Moon Clan has a ghostly, pirate crew, based army from the ship, Risen Anabelle. They make use of the Plunder ability to remove units from their opponents’ hands, and also have access to the Pirate and Reanimated keywords for their aiblities.
More details on how these clans play will be revealed on the Plaid Hat Games website soon.
Plaid Hat Games announces two new clans coming to Crystal Clans: the Fire Clan and Light Clan. The Fire Clan will have a Consume ability that puts a timer on many of your squads, burning through them to keep the heat on your opponent. The Light Clan uses their unique Prayer ability to turn their units into initiative or even transform them into powerful Avatar heroes.
These two clans are joining the six currently in the base game, as well as the other four that are currently getting previews: Shadow, Fang, Feather, and Leaf Clans. Read more on the Shadow and Fang Clans here. Check here to read more on the upcoming Fire and Light Clans.
Crystal Clans is an expandable two player battle card game. Each player selects a unique clan to battle with and tries to outwit their opponent for control of powerful crystals. The first player to gain four crystals wins. Now, two new clans are joining the original six to add even more variety to the base game: the Shadow Clan and the Fang Clan.
The Shadow Clan excels in surprise attacks and working alone, instead of in large squads, with their signature Shadow Step ability. This ability gives many of the units incredible range to attack the opponent anywhere on the board for a very low cost, but then they’ll only have that single unit to fight with.
“Clan Signature Ability: Shadow Step – As an action, if there are no other units in this squad, you may spend 1 initiative to place this unit in a zone that contains an enemy squad but no friendly squad.”
The Fang Clan is extremely powerful but at a cost. Each of their Alphas have individual abilities that need to be considered when organizing your squads, such as abilities that force you to discard from your draw pile or not be able to take a score action. Players will need to carefully consider their options when using their signature Alpha ability.
“Clan Signature Ability: Alpha – Whenever this squad is reordered, summoned to, or combined, an Alpha unit must become the top unit of the squad. After any action, if this squad’s top card is not an Alpha unit, you must immediately reorder this squad.”
You can read more about the cards in the Shadow Clan and the Fang Clan on Plaid Hat Games website. If you haven’t played the base game, you can check out The Dice Tower reviews.
Crystal Clans is a 2-player expandable card game published by Plaid Hat Games and designed by Andrea Mezzotero, Colby Dauch, and J. Arthur Ellis. Players use their unique clan’s armies, of which there are currently 6 to choose from, to compete to gain powerful crystals which hold the power to dominate the world. The first clan to claim 4 crystals wins the game.
If you’re looking to upgrade your game experience, Plaid Hat Games have announced the release of a 26″ by 26″ natural rubber Crystal Clans Playmat with enough space for both players. It features artwork from Martin Abel who is an illustrator from the base set.
Plaid Hat Games have also announced a new online tool, the Card Browser, which is available to explore card and unit strategies in the game. As of now, all of the cards in the base game are uploaded to the browser. Each unit from the Meteor Clan also has a new unit entry to give players a look into the lore of each unit in the Clan. The other Clans will be updated as time goes on.
The first of the Crystal Clan Scenario games, entitled “Blind to the Present”, has also been released.
“The Meteor Clan seeks out an ancient and powerful crystal known as the Time’s Window. In their overconfidence to capture the crystal, the Water Clan strikes and captures three Meteor Heroes! Check out this dynamic scenario written by Jeffrey Berman, the lead playtester of Crystal Clans!” [source]
Visit the Plaid Hat Games website to download the special setup, game play, and variable win condition rules.
Here we have a trio of new game announcements from some notable names in the industry, Asmodee, CMON, and Plaid Hat Games. First we have Asmodee and Space Cowboys with a new edition of the Sherlock Holmes Consulting Detective game, which was last printed by Ystari back in 2015. This new edition contains the same ten cases as before, however, they have retranslated and revised all the cases so the solutions and clues in some of them will have changed from the Ystari version. So while it may not be much new content for the owners of the original, this still brings the game back into print for those wanting a mind melting challenge. Look for this new edition on store shelves in the third quarter of this year, and you can check out the preview on Asmodee’s site.
Next from CMON we have the announcement of the next game in their Zombicide line, Zombicide Green Horde. They are staying in the middle ages with this one and so will be a sequel to the wildly successful Zombicide Black Plague. The terrors will be numerous and overpowering for our warriors in this game, but together they just might be able to pull through. “If Zombicide: Black Plague gave you nightmares, Zombicide: Green Horde will make them come true.” You can see the announcement for the game on CMON’s page, and look forward to the Kickstarter later this year.
Finally we have a new game being developed by Plaid Hat Games called Crystal Clans. This is going to be a two player tactical card game in a similar vein to Summoner Wars with different armies, card based units, and included maps to deploy on. However, in the comments of the announcement they have stated that is where the similarities end, and that Crystal Clans is going to have fresh new mechanics to make it stand out. The game is being designed by Colby Dauch, Andrea Mezzotero, and J. Arthur Ellis along with illustrations by the talented Martin Abel. You can check out the announcement on Plaid Hat’s site to see some of the excellent art being put together, and then prepare yourself for it’s planned fall release.