alchemists

Essen is soon to be upon us and so companies are letting us in on what is coming, and Czech Games Edition is bringing some good ones.  First, and to no one’s suprise, will be the release of the latest edition of Codenames called Codenames Pictures.  It plays just like it’s predecessor with the difference being that you now have pictures instead of words on each of the cards.

adrenaline

Next is a new game from Filip Neduk called Adrenaline, which is an arena battle type game set in the future.  In the game you will choose your character to play in the arena, once there you will grab guns and other equipment to enable you to fight the other players.  One nice balancing mechanic to the game is that when you are hit, you take damage but also get faster.  Combat is billed as fast and diceless so it should be a fun game to play.

alchemist-exp

Last is an expansion to the popular heavy deduction game that is Alchemists, called Alchemists: The King’s Golem.  This expansion comes with four different modules that you can add to the game;

  • In Startup Funding, players get a chance to customize the initial resources in their laboratories.
  • The Busy Days expansion makes each round different by offering new rewards (and new costs!) on the order spaces.
  • The Royal Encyclopedia is an entirely new venue for publishing your research.
  • And in The Golem Project, players have the challenge of animating a creature made from magic and clay.

This will bring some new challenges and complexity to the game for veteran players.

Last thing to note is that CGE will also be showcasing the latest app expansion for Galaxy Trucker, Alien Technologies, as well as the progress they are making on their Through the Ages and Codenames apps.

alkemia logo

Welcome to a world where creation is but a simple step away from ingenuity and a few simple resources imbued with ancient elements – this is the world of Alkemia. Prepare to harness the primal art of alchemy and join the ranks of creators who have been shaping and reforming the raw world of Alkemia into a thriving livelihood centered around a grand city of Alchemy, Crasis. Governed by a circle of seers and a single Grand Alchemist, who wields boundless talent and protects the ancient secrets of the Greater Elemental Spirits, Crasis currently seeks it’s next Grand Alchemist; this position will be held by one of few summoned to prove their abilities and will be tasked to synthesize the legendary Crest of Creation. This crest, a fabled mysticism documented to usher in the age of alchemy, can only be crafted by one skilled alchemist able to harness the 6 elements – earth, fire, water, air, ether, and fortune.

Alkemia is a resource-management game by KinSoul Studio featuring a modular board and both cooperative and competitive game play.  In the game, players are working to become the Grand Alchemist by being the first to collect the elements needed to craft the fabled Crest of Creation.  Players will choose from six possible alchemist roles: The “Atelier Magnifico”, The “Charismatic Barkeep”, The “Bog Witch”, The “Gifted Homunculus”, The “Imaginative Tinkerer”, and The Vibrant Healer”.

alkemia comp

Alkemia features the following characteristics:

  • resource management, item synthesizing, modular board game for 3 – 6 players ages 14+
  • A good balance between luck and strategy that provides you with many possible paths to take.
  • High replay-ability: Draft style Field creation, Item recipes shifting around the Bazaar, a different Crest recipe every time, and seemingly endless combinations of abilities will keep you coming back again and again.
  • Elements of cooperative and competitive game play, with the focus mainly on your Alchemist’s journey of growth.
  • Beautiful original artwork to help you get into the Alkemian spirit.
    – Check out a closer look at our characters plus some samples of the artwork (both sketches and finished versions) here.
  • An immersive story that you can get in to as much or as little as you desire.

In Alkemia, “players will spend their turns, or phases, either gathering Reagents in the Foraging Field or acquiring Item recipes in the Bazaar.  Each turn, the player can choose which zone they wish to interact with, where each zone presents actions that allow for the player to do different things.”  In order to craft the Crest of Creation and win the game, players will need to first collect the items necessary to satisfy the revealed recipe, and unlock both of their objects of myth, known as Artifacts.  For a look into the mechanisms of the game, visit the rules in PDF form here.

The Alkemia Kickstarter project needs $36,000 to become successful.  If its minimum pledge goal is achieved, it will fund on Wednesday, November 18, 2015.  For more information on this project, visit its Kickstarter page here.

dtawinner

Dice Tower Con 2015 has come and gone and so we now look forward to Essen and the flood of games coming out then.  But before that, we have the winners of the Dice Tower Awards for games released in 2014 to announce:

Most Innovative Game – Tragedy Looper
Best Two-player Game – Star Realms
Best Strategy Game – Five Tribes
Best Small Publisher – Star Realms by White Wizard Games
Best Party Game – Spyfall
Best New Designer – Alchemists by Matúš Kotry
Best Game Theming – Dead of Winter
Best Game Reprint – Ticket to Ride: 10th Anniversary Edition
Best Game Expansion – Tuscany: Expand the World of Viticulture
Best Game Artwork – Abyss
Best Family Game – Splendor
Best Board Games Components – Star Wars: Imperial Assault
Best Co-op Game – Dead of Winter
Best Game of the Year – Dead of Winter

You can look at the list of winners as well as all the nominations over on the Dice Tower website or you can watch the awards on Youtube at the Dice Tower’s channel

dtawards

The Dice Tower released their 2014 Gaming Award nominee list. Here’s the official press release:

April 21, 2014

The Dice Tower Network is proud to announce the nominees for the best games of 2014. A jury of more than fiftyy Dice Tower staff, prominent bloggers and reviewers went through all the games released in English in 2014, and chose the five best in each category – with ten games nominated for best game of the year.

The winners of each category will be announced on June 26th, at the Dice Tower Convention in Orlando, Florida. Congratulations to all the publishers and designers who were nominated, and we hope that gamers will have a list of truly excellent games to seek out and play.

See the complete listing with pictures at http://www.dicetowerawards.com

Best Reprint

* Ca$h ‘n Guns, 2nd Edition – Asmodee/Repos, Ludovic Maublanc

* Doomtown, Reloaded – AEG, Dave Williams & Mark Wootton

* Medina – Stronghold Games, Stefan Dorra

* San Juan, 2nd Editions – Ravensburger, Andreas Seyfarth

* Ticket to Ride, 10th Edition – Days of Wonder, Alan R. Moon

Best Party Game

* Ca$h ‘n Guns, 2nd Edition – Asmodee/Repos, Ludovic Maublanc

* Clusterfight – Game Salute, Sam Liberty & Kevin Spak

* Good Cop, Bad Cop – Overworld Games, Brian Henk, Clayton Skancke

* Spyfall – Hobbyworld – Alexandr Ushan

* Strike a Pose – R&R Games, Sébastien Decad

Best Artwork

* Abyss – Asmodee, Xavier Collette

* Alchemists – CGE, David Cochard

* Battle of the Five Armies – Ares Games, Lucas Graciano, Jon Hodgson, Fabio Maiorana, Francesco Mattioli, Ben Wootten

* Star Wars: Imperial Assault – Fantasy Flight Games, Henning Ludvigsen

* Imperial Settlers – Portal Games – Thomasz Jedruszek

Best Components

* Arcadia Quest – Cool Mini or Not, Eric Lang, Fred Parret, Theiago Aranha, Guilherme Goulart

* Colt Express – Asmodee / Ludonaut, Christophe Raimbault

* Star Wars: Imperial Assualt – Fantasy Flight Games – Corey Konieczka, Jonathan Ying, Justin Kemppainen

* Splendor – Asmodee / Space Cowboys – Marc André

* Xia: Legends of a Drift System – Far Off Games, Cody Miller

Best Two-player Game

* Battle of the Five Armies – Ares Games, Roberto Di Meglio, Marco Maggi, Francesco Nepitello

* Dice Masters – Wizkids, Eric Lang, Mike Elliott

* Star Wars: Imperial Assault – Fantasy Flight Games – Corey Konieczka, Jonathan Ying, Justin Kemppainen

* Star Realms – White Wizard Games, Robert Dougherty, Darwin Kastle

* Warhammer 40K: Conquest – Fantasy Flight Games, Eric Lang, Nate French, Brad Andres

Best Cooperative Game

* Dead of Winter – Plaid Hat Games, Isaac Vega, Jonathan Gilmore

* Legendary Encounters: an Alien Deck Building Game – Upper Deck, Danny Mandel, Ben Cichoski

* Pandemic: the Cure – Z-man Games, Matt Leacock

* Shadows of Brimstone – Flying Frog, Jason C. Hill

* Witness – Ystari Games, Dominique Bodin

Best Strategy Game

* Five Tribes – Days of Wonder, Bruno Cathala

* Imperial Settlers – Portal Games, Ignacy Trzewiczek

* Kanban: Automotive Revolution – Stronghold Games, Vital Lacerda

* Panamax – Stronghold Games, Gil d’Orey, Nuno Bizarro Sentieiro, Paulo Soledade

* Xia: Legends of a Drift System – Far Off Games, Cody Miller

Best Expansion

* 7 Wonders: Babel – Repos Productions, Antoine Bauza

* Cyclades: Titans – Matagot, Bruno Cathala, Ludovic Maublanc

* Mice & Mystics: Downwood Tales – Plaid Hat Games, Jerry Hawthorne

* Terra Mystica: Fire & Ice – Z-man Games, Jens Drögemüller, Helge Ostertag

* Tuscany: Expand the World of Viticulture – Stonemaier Games, Alan Stone, Jamey Stegmaier, Morten Monrad Pedersen

Best New Designer

* Splendor – Space Cowboys – Marc André

* Heroes of Normandie – IELLO Games, Yann and Klem

* Paperback – self-published, Tim Fowers

* Alchemists – CGE, Matús Kotry

* Xia: Legends of a Drift System – Far Off Games, Cody Miller

Best Family Game

* Camel Up – Z-man Games – Steffen Bogen

* Diamonds – Stronghold Games – Mike Fitzgerald

* King of New York – IELLO – Richard Garfield

* Splendor – Space Cowboys – Marc André

* Spyfall – Hobbyworld – Alexandr Ushan

Best Game from Small Publisher

* Medieval Academy – Blue Cocker Games, Nicolas Poncin

* Paperback – self-published, Tim Fowers

* Run, Fight, or Die! – 8th Summit and Grey Fox Games, Richard Launius

* Star Realms – White Wizard Games, Robert Dougherty, Darwin Kastle

* Xia: Legends of a Drift System – Far Off Games, Cody Miller

Most Innovative Game

* Alchemists – CGE, Matús Kotry

* Dead of Winter – Plaid Hat Games, Isaac Vega, Jonathan Gilmore

* Golem Arcana – Harebrained Schemes, Jordan Weissman, Seth Johnson, Michael Mulvihill, Brian Poel

* Tragedy Looper – Z-man Games, BakaFire

* Spyfall – Hobbyworld – Alexandr Ushan

Best Theming

* Alchemists – CGE, Matús Kotry

* Castles of Mad King Ludwig – Bezier Games, Ted Alspach

* Dead of Winter – Plaid Hat Games, Isaac Vega, Jonathan Gilmore

* Star Wars: Imperial Assault – Fantasy Flight Games – Corey Konieczka, Jonathan Ying, Justin Kemppainen

* Legendary Encounters: an Alien Deck Building Game – Upper Deck, Danny Mandel, Ben Cichoski

Game of the Year

* Alchemists – CGE, Matús Kotry

* Dead of Winter – Plaid Hat Games, Isaac Vega, Jonathan Gilmore

* Dice Masters – Wizkids, Eric Lang, Mike Elliott

* Five Tribes – Days of Wonder, Bruno Cathala

* Imperial Settlers – Portal Games, Ignacy Trzewiczek

* Kanban: Automotive Revolution – Stronghold Games, Vital Lacerda

* Splendor – Asmodee / Space Cowboys – Marc André

* Star Realms – White Wizard Games, Robert Dougherty, Darwin Kastle

* Star Wars: Imperial Assault – Fantasy Flight Games – Corey Konieczka, Jonathan Ying, Justin Kemppainen

* Xia: Legends of a Drift System – Far Off Games, Cody Miller

 

cge calendar

The good folks over at the Czech Games Edition website posted a free PDF wall calendar adorned with beautiful art featuring CGE’s most popular titles.

January – Tzolk’in: The Mayan Calendar
February – Space Alert
March – Goblins Inc.
April – Bunny Bunny Moose Moose
May – Dungeon Lords
June – Dungeon Petz
July – Tash-Kalar: Arena of Legends
August – Shipyard
September – Last Will
October – Alchemists
November – Galaxy Trucker
December – Tash-Kalar: Arena of Legends – Everfrost Expansion

Any board game fan will be thrilled to have this on their wall. Download the calendar today.

In September, Czech Games Edition announced many of its games, previously released in North America by Rio Grande Games and Z-Man Games, were now going to be published under the CGE logo. CGE has now announced that these games are coming soon.

alcheists

Perhaps the most anticipated game of the bunch is Alchemists by new designer Matus Kotry. Alchemists is a 2-4 player deduction board game that plays in about two hours. Players will mix ingredients and test the results using a smart phone app (recommended but not required) that will randomize the results for each new game. You can find a review of Alchemists, by Dice Tower’s Tom Vasel here.

bunny bunny

Bunny Bunny Moose Moose by designer Vlaada Chvatil was originally published in 2009, and pits 3-6 players in the roles of rabbits and moose against the hunter in this humorous party game that plays in about 20 minutes.  Here is a review from Tom Vasel and his daughter Melody.

tash kalar arena

Tash-Kalar: Arena of Legends and its expansion Everfrost by designer Vlaada Chvatil are also part of this wave of CGE releases. Tash-Kalar, previously published in North America by Z-Man Games, is a 2-4 player abstract strategy game that plays in about an hour. Participants play the role of summoners creating patterns that bring about powerful minions battling it out in the Tash-Kalar arena. Click here for a review of the base game by Tom Vasel.

dungeon lords anniver

Dungeon Lords, its expansion Festival Season, and the anniversary edition, by Vlaada Chvatil, were also previously published by Z-Man Games. First release in 2009, Dungeon Lords is a 2-4 player game that takes about 90 minutes. Each person takes the role of an evil dungeon lord trying to build the best dungeon. Check out Tom Vasel’s review of the base game here.

shipyard

Fans of Shipyard, by designer Vladimir Suchy and formerly released by Rio Grande Games, have anxiously awaited a reprint. Here it is. Set in 1870, Shipyard has 2-4 shipyard owners trying to build the best ships and takes 30 minutes per player to complete. On a turn, a player will choose an available action giving him pieces needed to complete a ship. See what Tom Vasel has to say about the game here.

last will getting sacked

Also by designer Vladimir Suchy and formerly published by Rio Grande Games, Last Will and the expansion, Getting Sacked, are on the way. In Last Will, players take on the role of cousins seeking to inherit their uncle’s wealth by being the first one to spend a substantial sum of money in the same vein of 1985 comedy Brewster’s Millions, starring Richard Pryor. Last Will is a 2-5 player game that takes about an hour. You can view Tom Vasel’s base game review here, and the expansion here.

dungeon petz dark alleys

Finally, we have Vlaada Chvatil’s Dungeon Petz and the expansion Dark Alleys formerly published by Z-Man Games. Dungeon Petz finds 2-4 players breeding and selling pets, using the worker placement mechanic, in the same world as Dungeon Lords. Check out Tom and Melody Vasel’s review of Dungeon Petz here.

Click here to find out more information about new releases with Czech Games Edition.