Adrian Adamescu

Floodgate Games has announced the next 3 expansions to their hit dice drafting game by Adrian Adamescu and Daryl AndrewsSagrada (2017). Sagrada, which has 1-4 players draft colored dice to specific patterns on their stained glass board, had its first expansion this year. The 5-6 player expansion added more players, private objectives, and new window patterns. The next 3 expansions, deemed the Great Facade Expansions, will be called Passion, Life and Glory, after the three facades of the Sagrada Familia. A little is known about the Passion expansion, due out “next spring”. Passion will include inspiration cards, which allow once per round or once per game special abilities when drafting or placing dice. New glass dice are clear, wild colored dice, which come with special rule cards. Although the glass dice are extremely powerful, players can only have one on their board at a time. Public objectives specific to the rare glass dice will also be available. Finally, new symmetry public objectives require players to create symmetric patterns on their board. Keep an eye on Floodgate’s website for release dates and more information.

Casual Games Revolution, the group behind Casual Game Insider magazine, has announced their nominees for the Best Casual Game of 2017, and they need your votes to secure the winner. A panel of 12 judges was given the daunting task to narrow the field of games, picking their best casual game, released in the US in 2017, which was a base game and not an expansion. Below are the judges picks for the final three.

The first nominee is Azul by Plan B Games, designed by Michael Kiesling. In Azul, 4 players take turns drafting beautiful plastic colored tiles in order to fill lines on their board, and therefore fill in a defined pattern. Points are earned by making connecting groups of tiles, and completing horizontal and vertical lines in the mosaic. But be careful; if you pick up too many tiles and do not have room for them on your board, they fall to the ground and lose points.

Also nominated was Go Nuts For Donuts by Gamewright and designer Zachary Eagle. 2-6 Players simultaneously place and reveal number cards designating which donuts they want to select from a lineup, but if multiple players go for the same pastry, that donut is discarded and no one gets it. Players try to collect sets, pairs of matching donuts, or powerful unique donuts to maximize their points.

The third nominee is  Sagrada by Floodgate Games, designed by Adrian Adamescu and Daryl Andrews. Sagrada is a dice drafting and placement game for 1-4 players, who try to complete a stained glass pattern on their personal board. Dice come in multiple colors, and constraints exists about where colors and numbers can be placed. Dice drafting is in a snaking order, going from first player to last, then last back to first, with the first player moving each round. Scoring goals change each game, and hidden goals exist for each player.

Casual Games Revolution will hold open voting for the winner on their webpage here until January 25, 2018.

Green Couch Games announced their latest game coming to Kickstarter, Before the Earth Explodes.  In the game the world is in a bad way, overpopulation and dwindling resources have set the world on the road to ruination.  So it’s up to the elite factions of the world to explore the cosmos for a new home, new technology, new allies, or new resources that could save the Earth.  But lest you think you are cooperating, keep in mind you want all the glory for yourself, so travel out on your warship and try to save humanity first!

The game is for two players and hinges on an action selection system that is similar to rock-paper-scissors.  You will simultaneously select an action and then reveal at the same time, and with each action being able to be stopped but one of the other actions, it becomes a gaming of trying to out think your opponent.  Plus if you manage to avoid being damaged on a turn, you get to take special actions as well dictated by your chosen action.  Be the first to colonize 7 planets or destroy your opponent and you will be the winner.  That is, unless you find alternate win conditions during the game, in that case you could win by satisfying those as well.  Overall it sounds like a fun game for two players, look for it on Kickstarter in August of this year, and at retail in Q1 of 2018.  More information can be found in the full press release below.


(Grand Rapids, Michigan) – Green Couch Games heads to space Before The Earth Explodes!

Resources are dwindling. Overpopulation is destroying the planet. Time is running out. Elite factions are exploring the cosmos for a new home, new technology, new allies, or the resources needed to repair the plight of their damaged homeworld. With nothing left to lose and on the brink of madness, these warring Earthlings, equipped with deep-space warships with expansive cargo holds, will do whatever it takes to claim the glory for saving humanity…Before The Earth Explodes!

Before The Earth Explodes is a game that uses clever tactics and intuition to be the first player to advance to the top of the technology track, colonize 7 new planets, destroy the opposing faction, or meet a variable victory condition based on an encounter with an ally ship. In the game, players choose actions simultaneously to determine their course of play. Using a Rock-Paper-Scissors-style of action resolution, a scout will attack an invading ship while an invading ship will damage an away party or a mining vessel while a mining vessel will defend itself against a scout. If a player is able to avoid taking damage they will get to carry out special actions based on the card played. These actions allow players to increase their technology level, encounter an ally ship, clone an opponent’s ability, take control of a new planet, or mine for resources.

Before the Earth Explodes is 2-player space epic in a small package and each games takes 20-30 minutes to play. The game was created by the prolific design team and members of Game Artisans of Canada, Daryl Andrews and Adrian Adamescu (Sagrada, Mine All Mines, and the upcoming Teenage Mutant Ninja Turtles Showdown).

The game will include 46 cards, 30 resource markers, and 4 player tokens. Art and graphic design is being provided by Davy Wagnarok whose love for retro sci-fi is helping to bring the game to life for the game table.

Before the Earth Explodes will launch on Kickstarter in August of 2017 with plans for a Q1 2018 release.

Green Couch Games was founded by Jason Kotarski to release great little games that make great big connections. Before The Earth Explodes will be their 9th release following Fidelitas, Best Treehouse Ever, JurassAttack!, Avalanche at Yeti Mountain, Wok on Fire, Rocky Road a la Mode, OutLawed!, and Ladder 29. Jason is also a game designer and co-host of the  20 Minutes of Filler Podcast.