Adam McIver

Tasty Minstrel Games would like to announce that their new dice-drafting/stealing game, Thief’s Market, is now on Kickstarter.

Gameplay in Thief’s Market occurs over a series of rounds in which players will split the loot from a “hard day’s work” and then spend it on useful items, finery, and henchmen.  These purchased items will grant the ability to manipulate your take further as you go to market.  Using the items you purchase, you can take actions such as flipping dice to the desired side, make extra purchases, re-roll dice, gain points, reduce the cost of purchases at the market, and create effects when you purchase certain cards.

A copy of Thief’s Market contains the following:

  • 13 Custom Dice
  • 41 High Quality Game Cards
  • Start Player Marker
  • Player Reference Cards
  • Coin Tokens
  • Infamy Tokens
  • Rulebook

The project has met multiple stretch goals currently, and aims to add metal coins to the game when a certain pledge level is reached.  For more information and to support this project, visit the Kickstarter page here.

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Show off your spatula skills and prove that you have what it takes to become the master of stir-fry! You must win the hearts of your customers by creating the best dishes possible before the ingredients run out. Sound too spicy? You’d better get used to the heat because it’s time to Wok on Fire!

Green Couch Games has made an official announcement for an upcoming Kickstarter project, Wok On Fire, a filler game combining dexterity and set collection elements.  The following is the official press release:

Wok on Fire is a silly mix dexterity and set collection. In the course of the game players use a spatula card to flip ingredients in a central pile (the Wok), choose ingredients to create a variety of combinations, and “chop” more ingredients into the wok. The game ends when the ingredient deck runs out and the player who created the most valuable combinations win the game! The game plays in about 20 minutes and provides an experience that engages families and gamers. For those looking for a quirky filler that is easy-to-learn and requires clever spatula-use without making a mess in the kitchen, look no further!

The game is made up of 58 cards including 4 smiling spatulas, 4 reference cards, and 50 ingredients that are far too cute to eat. The illustrations were provided by the designer, Poki Chen with graphic design by the talented Adam P. McIver for his design studio THE CRE8TIVE DEPT.

Wok on Fire is a game for 2 to 4 players, ages 10 and up and is designed by Poki Chen of the Taiwan Board Game Design Group. Chen self-published a short run of the game for the 2015 Tokyo Game Market and Green Couch Games is proud to have obtained the English language rights for the game.  

Publisher, Jason Kotarski said “I first had the chance to play this game when Eric Martin from Board Game News was showing off some of the spoils from his trip to Japan at Origins this year. As soon as the game hit the table, I fell in love and knew it would be the perfect fit for Green Couch Games. It’s portable, it’s clever, it has a super fun theme and really cute artwork. I’m stoked to be able to bring the game to a wider audience.”

The Kickstarter project for the game is scheduled to begin in early 2016 with a release to retailers in the 2nd quarter of 2016.


Did you ever want to build a treehouse as a child…or if you’re like me as an adult? Did the treehouse of your dreams have a pizza parlor or hotdog stand, a water slide or surf simulator, a board game room or a rock climbing wall? Did you ever build it? Well now you can with Best Treehouse Ever now on Kickstarter.

Have you ever dreamed of building a super awesome treehouse? Now it’s time to live that dream! In Best Treehouse Ever, players compete to build the best treehouse in the neighborhood. Players will outfit their treehouse with the coolest rooms, all while making sure their tree doesn’t tip over…and that their rooms are the most impressive at the end of the game. Building takes place over three weeks/rounds, and at the end of the third week the winner will be the player with the best treehouse ever!

In Best Treehouse Ever 2-4 players age 10+ will draft cards and use spatial reasoning to expand their treehouse. They will need to keep an eye on other players treehouse’s as well because at the end of each round they take turns deciding which room types will score. Play time is 20-30 minutes and is sure to be a hit with gamers and families.

It is designed by Scott Almes who designed hit games like the Tiny Epic Kingdoms, Tiny Epic Defenders, Tiny Epic Galaxies, Harbour, Martian Dice, and Kings of Air and Steam. It will be published by Green Couch Games whose Fidelitas should be available in stores soon, and beautifully illustrated by Adam McIver.

Best Treehouse Ever has already received lots of praise from reviewers and already reached its funding goal. It has also unlocked two stretch goals so stop dreaming of building a treehouse and head over to Kickstarter to see if Best Treehouse Ever is a game that you’ll want in your collection.


Manage the shuttles and docking bays of the Far Space Foundry to lead the Federation to success in this strategic game for 1-4 players.

Terra Nova Games has announced their current Kickstarter project, Far Space Foundry.  In this game designed by Dan Manfredini, players take command of a team of Federation pilots tasked with managing the transit, storage, and processing of asteroid ore, swindling with the Galactic Traders, hiring the expertise of veteran pilots from the foundry cantina, manufacturing and charging finished products, and upgrading the fleet. The recruit that can best load his or her freighters to supply the peacekeepers on the front lines will win the game.

Far Space Foundry implements a creative use of the rondel as its core mechanism, but also incorporates worker placement and spacial management on a double-sided game board.  The game begins on one side of the board, Space Foundry Alpha, where players will mine and process ore to be later shipped to Space Foundry Beta on the flip side of the game board.  At Space Foundry Beta, players will use the processed ore to manufacture various technologies and upgrade one’s fleet.  After players have played all their pilot cards and loaded up their freighters with goods, points will be scored based on the value of manufactured goods, leftover resources, maintaining a variety of goods, and the amount of credits in your possession.  Points can be lost for any ships that have not been upgraded, or that have empty spaces in their cargo holds.  Efficiency is the key to victory in Far Space Foundry.

Included in a copy of Far Space Foundry is the following:

  • Double-sided board and modules
  • 32 Federation cards
  • 30 Alien cards
  • 8 Shuttle tokens
  • One 8-sided die
  • 8 Product cards
  • 48 Product tokens
  • 15 Credit tokens
  • 30 Ore tokens
  • 2 Asteroids
  • Score pad

This Kickstarter project features a free print-and-play, a solitaire variant and multiple stretch goals.  A pledge of $39 or more will include one copy of Far Space Foundry and all stretch goals.  There is an additional shipping cost for backers outside of the USA.  The primary funding goal for this project is $25,250, and over $10,000 has currently been raised.  The funding date for this project is Thursday, April 2, 2015.

For more information and to support this project, visit the Kickstarter page here.