Zombicide: Green Horde: No Rest for the Wicked is an expansion to Zombicide: Green Horde that supports 1-6 players and puts you up against new otherworldly enemies. Zombicide: Green Horde was kickstarted in June 2017 and had a highly successful campaign raising over five million dollars. During this campaign as an optional buy you could pick up the full expansion. It now has a retail release planned for those who missed out of the kickstarter.
The zombie plague is not limited to just humans and orcs. All manner of creatures are succumbing to the vile disease and launching an assault against the living. The rats that form into undead swarms are bad enough. Then there’s the ghostly Spectral Walkers that are only damaged by magic. But when there’s a zombie dragon to deal with, that’s a whole other category of terror! To take that out, the survivors are gonna need a bigger crossbow.
The expansion comes with over thirty-five miniatures including a huge dragon figure and is sure to add even more excitement to your game. Zombicide: Green Horde: No Rest for the Wicked, published by Cool Mini or Not, is slated to hit retail during the third quarter of 2018.
Two new WizKids games are on their way this April with interesting descriptions. The first is A’writhe: A Game of Eldritch Contortions – a team vs. team game where players must ” place an appendage on top of an Arkham landmark to complete a specific pattern.” One player cannot do that on their own, however, so they must touch an appendage of the opposing player to complete their own pattern. It sounds like C’thulhu meets Twister with a bit of puzzle-solving added in, which is a cool mix.
The second game is Endless Pass: A Viking Saga – A press-your-luck combat game with variable player powers. Players control vikings defending against a group of shadowy, vicious creatures known as The Endless, while also fighting against your fellow vikings for bonus points. As described in the product description, “The last viking standing or the first to acquire ten glory, while surviving the turn, wins the game. If none of the players survive, then the player with most glory is declared the Conqueror in Valhalla.” The guts-and-glory theme of the game really shines through with that description and with a 30-minute estimated playtime I can see multiple games of this being played back-t0-back, which is very good for push-your-luck games.
Both terrific uses of the C’thulhu and Viking themes. It’s good to see WizKids pushing more punchy titles like these for the Spring season and I expect we’ll see even more like these as the year continues. Both games will be releasing in April, so if you’re interested be sure to go to your favorite retailer to seek a copy. For more information on either title or for more releases from this publisher, please be sure to check out the WizKids website for more information as it’s released.
CMON recently announced that they will be adopting a Minimum Advertised Pricing Policy (MAPP) that will go into effect on June 1st. This means that all CMON products will have a minimum price that retailers, both online and physical, can advertise their games at. This move is being adopted as a step to level the playing field between online retailers and brick and mortar stores, with the former typically having lower prices than the latter. Along with Asmodee and Privateer Press, this is now the third major board game company to take this step. In addition to this new policy, CMON is changing who they distribute through and so will now be using ACD, Alliance, and Peachstate Hobby Distribution. Will these steps and changes make for a better CMON and better board game business world? I hope so.
You can read the entire announcement on the CMON site.
Jolly Roger Games has introduced two new games, 13 Minutes: The Cuban Missile Crisis and Road Hog.
13 Minutes: The Cuban Missile Crisis is a card-driven micro-game in which players will take on the role of either President Kennedy or Khrushchev, and will be striving to exit the Cuban Missile Crisis as the most as the most powerful superpower. Players will be using five Strategy cards to place Influence cubes on battlegrounds to score majorities and manipulate battlegrounds on an ever-changing map.
Formerly known as Turnpike, Road Hog is a game by Randall Hoyt that “captures the rolling shark tank that is our modern highway system where complete strangers shamelessly compete with each other in a race.” Players will be striving to be the first player to drive their cars from the beginning to the end of the highway.
Both of these games have a street date of February 28, 2017.
In this dice rolling, hidden role game, it will take a church full of skill, bluffing, and deceit to push your Cardinal’s favorable alignment without getting caught. Will you be the one to fool all the others and end up on top? Or will your shady ways lead to your demise?
Talon Strikes Studios would like to announce their upcoming release of House of Borgia, a new game influenced by Liar’s Dice–but with a twist. In House of Borgia, players will control one of six Cardinals: Staunch Fundamentalist, Scholarly Theologian, or the Greedy Simonist. Players will be working to manipulate the Conclave with bribes, poison, nasty rumors, and other dastardly actions. Gameplay consists of an action-bidding mechanism, through which players will have a chance to manipulate the influence and positions of other Cardinals in the Conclave.
House of Borgia is a hidden-role deduction game designed by Scott Almes for 2-6 players, ages 14+, and plays in 30-40 minutes. The game is set for a January 27, 2017 release date. For more information, visit ACD Distribution’s website.
Brain Games would like to announce the recent release of three new titles, Dungeon Rush, Dokmus, and Flamme Rouge.
Dungeon Rush is a “dungeon delve” in which players are in control of two heroes, one for the right hand and one for the left. Players each simultaneously revel two cards, and choose how their heroes will tackle them. Heroes can combine their efforts when tougher challenges appear. Players will be able to upgrade their heroes as the game progresses.
Dokmus is a game for 2-4 players who will lead an expedition to the island of Dokmus, the ancestral god of your tribe. During set-up, players will randomize eight double-sided map pieces, including which side of each map piece to place faceup, and place them in a 3×3 grid so that the middle place is left empty. In the game, players will draft the aid of Guardian cards in order to gain special powers such as moving and rotating, moving tokens, or gaining the first player marker for the next turn. The layout of the islands changes constantly based on player actions, and players will get victory points for discovered temples and ruins on the map as well as sacrificed tokens.
Flamme Rouge is an exciting, “fast-paced, tactical bicycle racing game where each player controls a team of two riders: a Rouleur and a Sprinteur. The players’ goal is to be the first to cross the finish line with one of their riders. Players move their riders forward by drawing and playing cards from that riders specific deck, depleting it as they go. Use slipstreams to avoid exhaustion and position your team for a well timed sprint for the win.”
All three of these games had a December, 2016 release.
We have some new games on the way from Steve Jackson Games, and only one of them has to do with Munchkin! First on the list is the Bill & Ted’s Excellent Board Game where you are essentially playing out the movie, collecting historical figures to help you pass your test. At the end of the game, whoever has the highest test score will be the winner. You can check out Sam’s righteous Youtube review for more information and his thoughts on the game.
Next is Munchkin: Moop’s Monster Mashup, this is a new entry in the Munchkin line that aim’s to bring in characters from the comic. In the comic, Moop is a magician who likes to experiment with combining different animals into brand new ones like the the Feather Boa or Owligator. The game plays the same as normal Munchkin so first person to level 10 is the winner.
Next is I Hate Zombies, the round table rock-paper-scissor game published by BoardGameGeek itself. The original print run was available only on the BGG store, now the retail edition will be coming to stores. Gameplay will still be the same of playing rock-paper-scissors TO THE DEATH, only now you will see the Steve Jackson Games name on the box.
Last is a game for the younger gamers called Muertoons Mix-up, based on the popular kids cartoon Muertoons. This is a simple game of playing cards in numerical order with some extras included to help shake things up. The name and the art all play off of the Dia de los Muertos celebration in Mexico so expect lots of festively decorated skeletons all over this.
And that’s it, no specific date is given on when they will be released, but given that advanced review copies have gone out it shouldn’t be long. You can check out the entire list on the ACD Distribution Newsline site.
ACD Distribution has just released some information on two upcoming games from Thames & KOSMOS, Imhotep and Smugglers. In Imhotep you are Egyptian architects trying to build the great wonders of the world from obelisks, to temples, to the great pyramids in order to be just like Imhotep, an architect whose awe-inspiring structures and brutal tactics earned him divine status among his people. To accomplish this you will have to excavate building blocks, transport them to the different construction sites, and then add them to the structure at that site. The difficult part comes in that on your turn you have only one action you can take, excavate a block, load a ship, or move a ship, so ships you load may be moved by an opponent and vice versa. Negotiations will be tight and it’s a race to see who can be the best builder, look for this game on store shelves June 15th.
The second game is Smugglers, which has a clay shaping aspect like Dohdles, but with a smuggling twist. You are a new smuggler on the block auditioning to be in the big gang, but to do this you will have to smuggle as much loot as you can through a hole in a fence. On your turn a roll of the die will determine which hole in the fence you have to go through, then you pick which contraband you will try to sneak through and conceal it inside a ball of rubbery polymer putty. Once you have formed your ball you roll it down the chute and if it passes through the fence then you get to keep the contraband, if it gets stuck then other players can take it from you if they guess what is inside. The same can happen if you make the ball too small, if other players can guess what is inside then they steal it, and whoever has the most contraband at the ends wins. Look for this interesting family game to arrive on store shelves June 15th.
Upper Deck continues to show the versatility of their Legendary deck building system with their latest set based off the cult movie classic, Big Trouble in Little China. Play will be much the same as others but with schemes based around the movie plot and also gives you the ability to play as Jack Burton, Gracie Law, Wang Chi and even the Pork Chop Express. This set will be a stand alone core set with everything you need to play, look for it on shelves August of 2016.
Next is another game based on a cult movie classic and that is The Crow: Fire it Up! Not much has been released about the game except for this short excerpt;
Set on Devil’s Night in the Motor City, play as Eric Draven as he dishes out revenge against the Motor City gang that took his life and the life of his fiancé, Shelly, the night before their wedding day one year prior.
Eric Draven uses the help of Officer Albrecht, Sarah and the mysterious Crow to track down the Motor City Gang.
The opposing players use the Motor City Gang, consisting of Tin-Tin, Funboy, T-Bird, Grange, Myca and Top Dollar to try and spread fires throughout the Motor City and also take out Eric.
Look for it to arrive on store shelves in September of 2016.
Shadows of Brimstone was a Kickstarter from 2014 which seemed to take a game like Descent, and transform it into a fantasy western game, and so far people have been enjoying it. As such Flying Frog Productions is in the process of producing more content for the game, and next on the list are enemy packs to add more enemy variety to the game.
First is a deluxe pack of the Scafford Gang, the most ruthless band of Mutant Outlaws in the Southwest! Included are 6 Scafford Gang models and 1 Colonel Scafford model to lead them into battle, 2 large Enemy Record Sheets for them, a host of new cards themed around these ruthless Mutants – including all of the Threat Cards needed to add them to your games, and 2 new Missions. Look for this pack June 2016.
Next are the Dark Stone Brutes, these nasty fellows are also a part of the Scafford Gang and have fused with the evil Dark Stone to become hulking brutes. Included are 3 large Dark Stone Brute models, the large Enemy Record Sheet and all of the Threat Cards needed to add them to your game. Look for this pack June 2016.
Next is something from out of this world, literally, in the form of Harvesters From Beyond, evil creatures that come from another dimension to harvester raw material and ancient artifacts. This Enemy Pack contains everything you need to add these terrifying, alien Harvesters to your game with 3 large Harvester models, as well as the large Enemy Record Sheet and all of the Threat Cards needed. Look for this pack July 2016.
Last are the Trederran Raiders, aliens from another world who are embroiled in a never ending war, but to fight that war they need Dark Stone and they are running out, so they have come to this world to get more. This enemy pack includes 6 Trederran Raider models as well as the large Enemy Record Sheet and all of the Threat Cards needed to add them to your game. Look for this pack July 2016.
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