Having previously garnered success with co-published titles 504, Fabled Fruit, and Fuji Flush, Stronghold Games and 2F-Spiele announced 6 new jointly published games releasing in 2017, including:
- 3 games in the Fast Forward series of games, all designed by Friedemann Friese utilizing the Fable system introduced in Fabled Fruit. Fear will be a hand-management game about chasing ghosts, Fortress will be a bluffing game about becoming king, and Flee will be a cooperative game about running from monsters. The games supposedly forego rule books, so that players can begin playing immediately and discover new rules as they play.
- an expansion for Fabled Fruit, the progenitor of the Fable system. Fabled Fruit: The Lime Expansion adds 20 new locations and the eponymous limes.
- a new solo-only game, Finished!. Friedemann Friese previously designed the hit solo game Friday. In Finished!, the player is trying to sort a deck of cards to not fall asleep at work (which is more than a little meta).
- a reprint/update of 2007 game Felix: The Cat in the Sack entitled Felicity: The Cat in the Sack, a game about acquiring cats, but not bad cats, and not dogs or rabbits, either.
All of these games are set to release in October 2017, with the third Fast Forward title coming in November 2017.
Stronghold Games is continuing their Great Designers line of games, the first two having been Porta Nigra by Wolfgang Kramer and Michael Kiesling and 504 by Friedemann Friese. Now Stronghold has announced the next three games in line, Kraftwagon-V6 Edition, The Fog of War, and Jorvik, along with the next game by the Engelsteins, The Dragon and Flagon.
Kraftwagon-V6 Edition is designed by Matthias Cramer and will feature all the same gameplay and mechanics as the original Kraftwagon game, the major difference is that an additional set of tiles has been added to the game in order to utilize V6 engines that were available at the time the game is based in. This edition will be available in August of 2016.
Next is The Fog of War, designed by Geoff Engelstein, this is a two player strategy game covering the European theater of World War 2 from 1940 to 1945. The game will focus less on the battling and more on the intelligence and planning aspects of the war, in the game you have to commit to your operations in advance using a unique mechanic called the “Operation Wheel”, but what you commit is secret so you can bluff your opponent. This will be Geoff’s first solo design game so look forward to it in September 2016.
Game number five in the series will be JORVIK, designed by Stefan Feld, and although was previously announced by Stronghold, it has been now officially been added to the Great Designers series. Jorvik, the modern city of York, was a major hub of trade and commerce in the viking era, and so in the game JORVIK you are Viking jarls trying to make your clan the most prestigious. How you do this is through funding pillaging runs, defending the city, hosting lavish feasts, trading goods, and hiring craftsman. Look for this game to arrive on shelves in October of 2016.
And last but not least, while not a part of the Great Designers series of games it shouldn’t be taken lightly as it is a Engelstein family creation, The Dragon and Flagon. This is a game of chaos where up to 8 people are trying to get the last flagon of the famous brew, The Dragon, and so will do anything to get it. You will be rolling barrels, swinging from chandeliers, pulling rugs out from under people, and all sorts of other craziness to try and be the one to grab that brew. Another aspect that is unique is that the board will be a 3D representation of the tavern so it can be set up differently each time, making the game even more interesting. Look for this game August of 2016.
You can read the press release below for more information on all the games mentioned.
Stronghold Games Announces Titles from Designers Matthias Cramer and Geoff Engelstein
Kraftwagen-V6 Edition (#3), The Fog Of War (#4), and Jorvik (#5) added to “The Great Designer Series”
New Jersey, USA – May 9, 2016
Stronghold Games is proud to announce the publication of three new late summer game releases, as well as the addition of games to the Stronghold Games’ The Great Designer Series :
- Kraftwagen – V6 Edition, designed by Matthias Cramer (The Great Designer Series #3)
- The Fog Of War, designed by Geoff Engelstein (The Great Designer Series #4)
- The Dragon & Flagon, designed by Brian, Sydney, and Geoff Engelstein
- JÓRVÍK, designed by Stefan Feld (previously announced, now added as The Great Designer Series #5)
Kraftwagen – V6 Edition, designed by Matthias Cramer, is a 2-4 player game exploring the dawn of the automotive industry in the early 20th century. Players advance the state of automobile development and production by playing as start-up companies, researching new technologies and building improved chassis and engines. Early Grand Prix races provide the young companies with prestige and money, but the players must maintain a key balance of fulfilling the demand preferences of buyers at the lowest possible price. In Kraftwagen – V6 Edition, a new set of tiles has been added, which feature the next technology available at the time, the V6 engine. Kraftwagen – V6 Edition has been designated the third game in The Great Designer Series from Stronghold Games. Street Date: August 2016. MSRP: $59.95.
The Fog Of War, designed by Geoff Engelstein, is a two player grand strategic game covering the European theater of World War II from 1940-1945. The game focuses on the planning and intelligence aspects of the war. Players create military operations utilizing the “Operation Wheel”, which is a unique mechanism that forces players to commit to operations in advance, while giving opportunities for bluffing as well as intelligence gathering by the enemy. Each turn the dial on the Operation Wheel is rotated by one position, which controls when an operation can be launched and any attack or defense bonuses that apply. The Fog Of War is Stronghold Games’ first war game. It is also Geoff Engelstein’s first solo game design after a string of co-designed games. The Fog Of War has been designated the fourth game in The Great Designer Series from Stronghold Games. Street Date: September 2016. MSRP: $59.95 (tentatively).
The Dragon & Flagon, designed by Brian, Sydney, and Geoff Engelstein, is a game of chaos and mayhem for 2-8 players. The Dragon & Flagon is a tavern world-renowned for its most magical drink, The Dragon. Legend has it that one sip of The Dragon can give a hero wondrous abilities beyond their wildest dreams — but with a tavern full of thirsty adventurers and only one flagon left, things are bound to go wrong. Players take on roles of a very diverse group of adventurers who throw mugs, roll barrels, smash chairs, cast spells, wield weapons, swing from the chandelier, and pull the rug out from under fellow adventurers as they attempt to gain the greatest reputation in the land. The game features multiple play modes and a 3D tavern environment, which can be set up differently every time for even more variety of play. Street date: August 2016. MSRP: $59.95.
JÓRVÍK, designed by Stefan Feld, was announced in a previous Press Release (see “Stronghold Games and eggertspiele Announce Strategic Partnership”, February 13, 2016). JÓRVÍK has now been designated the fifth game in The Great Designer Series from Stronghold Games. Street Date: October 2016. MSRP: TBD “We are very excited by this group of games”, said Stephen Buonocore, President of Stronghold Games. “We are adding several games by renowned designers into The Great Designers Series, as well as publishing our first war game. The broadening of our catalog and market position continues in a robust way with these new titles”.
About Stronghold Games LLC:
Stronghold Games LLC is a publisher of high-quality board and card games in the hobby game industry. Since 2009, Stronghold Games has released many highly-regarded games, including the best-selling “Survive: Escape From Atlantis!”, the most innovative deck-building game, “Core Worlds”, the smash-hit game line of “Space Cadets”, and its latest copublished game line “Among The Stars”. Stronghold Games publishes great game designs developed both in-house and in partnership with European publishers. Stronghold Games LLC is a Limited Liability Company formed in the State of Delaware, USA.
As you may know, the board game industry has changed this April, with Asmodee North America
(ANA) implementing new policies
for distribution of their games. According to ANA, the central concept for the changes is:
It’s important to support brick and mortar retail stores since they help grow the audience and build the hobby.
Following this idea, Stronghold Games
is announcing a new Demo Copy Program
. Friendly Local Gaming Stores (FLGS) will be allowed to get heavily discounted and/or free copies of board games for demos and playing. If you have a favorite FLGS, fill out the request form
so you can let them know which games you’re interested in trying out.
NOTE: Upon publishing this, Stronghold Games provided an update:
Our Sales & Marketing partner, PSI, indicated to us late yesterday that they would like to roll out the Demo Copy Program more slowly, ensuring that everything is working smoothly. This slight correction takes place immediately:
PSI will begin the Demo Copy Program
during the last week of April
To ensure that we can provide the best service possible, the official start date of the Demo Copy Program is being moved to the last week of April.
At that time, demo copies will be available directly through our partner, Publishing Services Inc (PSI).
Stronghold Games officially announced the upcoming release of 504, designed by Friedemann Friese, in the following press release. Not much to comment that isn’t explained below, but this does sound like somewhat of a ground breaking release with possibilities (based upon combining modules) of 504 different games. I’ll be anxious to see how unique said games are.
Stronghold Games Announces the Publication of “504”Designed by Friedemann Friese
“504” designated by Stronghold Games as Game #2 in its “The Great Designer Series”
New Jersey, USA – June 25, 2015
FOR IMMEDIATE RELEASE
Stronghold Games is proud to announce the publication of “504″, a game designed by the renowned game designer Friedemann Friese, co-published with 2F-Spiele.
504 is a revolutionary concept in game design. 504 offers the game enthusiast 504 different games in a single box, achieving this via the use of nine game modules, which can be merged together to form 504 unique play experiences. The nine modules arePick-up & Deliver, Race, Privileges, Military, Exploring, Roads, Majorities, Production,and Shares.
In 504, players use the spiral bound “Book of 504 Worlds“, selecting three different modules in any order from the nine available, and thereby creating a unique “World”. For example, the selection of three modules for a World may create a game that is:
- A racing game that expands through exploration with technology improving the racing or exploration (World “253”).
- An 18XX-style stock game with network building for income and production sites to provide workers for the road building (World “968”).
- A wargame with a pick-up and deliver economy and bonus scoring from majorities (“World 417”).
Thematically in 504, scientists in the future are able to build small alternate Earths. Exactly 504 such Earths have thus far been built. The scientists have programmed each of these Worlds with an individual set of laws and rules, which the inhabitants strictly follow and consider most important for their lives. These may be exploration, consumption, economics, military, etc., and each is unique. You can visit all of these 504 alternate Earths to experience how the people are living, and decide which of these worlds harbours the best civilization. On which World do you want to live? Explore them all and decide!
Stronghold Games will release 504 as the second game in its new “The Great Designer Series”, which will highlight games from the best game designers in the world. 504 is designed by the renowned game designer Friedemann Friese, whose previous works include the acclaimed games Power Grid plus its many expansions, Friday, Fauna,Fearsome Floors, and many others.
Image of Resource Tiles
The release of 504 continues the commitment of Stronghold Games to partner with publishers globally, bringing their great games to North America and the rest of the world, as well as to continue to publish great euro-game designs. 504 follows the success of two smash-hit 2014 euro-games from Stronghold Games, Panamax andKanban: Automotive Revolution. Stronghold Games recently announced Porta Nigra, by renowned game design team Wolfgang Kramer & Michael Kiesling, as the first game in its new “The Great Designer Series”, scheduled to be released later this year.
Stronghold Games will print 504 at Ludofact Germany, the leading printer of hobby games in the world. 504 has a tentative release date of November 2015. The MSRP for this game has not been set at this time. Stronghold Games will debut its English edition of 504 in October 2015 at the Essen Spiel in Germany. Co-publishing partners for other language editions of 504 will be announced imminently by 2F-Spiele.
“This is a revolutionary game design for the hobby game industry,” said Stephen Buonocore, President of Stronghold Games. “It is an honor to be working with Friedemann Friese and his great company, 2F-Spiele, on such an ambitious and game-changing project.”
“My project 504 was not only hard work for 3.5 years, but it has been a dream of mine since I started to analyze game mechanics in the mid-90s”, said Friedemann Friese. “I’m happy to see my game at Stronghold Games next to a game that influenced my work a lot, Outpost. Stephen loved 504 from the first moment I showed it to him, so I believe my game is in good hands.”
504 is a new game from acclaimed designer Friedemann Friese, who brought us games like Power Grid and Fearsome Floors. It comes with nine different modules: Wargame, Pick-up & Deliver, Production, Streets, Exploration, Racing, Majority, Add-Ons, and Stocks. For each game players will choose three of these modules in any order to create one of 504 different games. The order that you choose the modules will lead to different rule sets for each module so a Wargame-Production-Racing game will play differently than a Racing-Production-Wargame.
Friese started the design of 504 in 2011 and believes he will have this ready for Spiel 2015 which will take place in Essen, Germany in October.