2015 Spiel des Jahres

It’s kind of funny that a game known more for its amazing production values than its gameplay has made the way to a medium in which cardboard doesn’t exist. How do you recreate the utter coolness of Colt Express‘ 3D train on a 2D touchscreen? Turns out Asmodee can do it pretty well, as the newly released digital version of Colt Express looks downright amazing.

That’s right, Colt Express, the 2015 SdJ winner was released for iOS, Android, and PC today. It includes online multiplayer for maximum chaos, but it also has a single-player story mode with a 30 mission campaign. Buried within the campaign are digital-only variants to unlock which will mix up what you know about Colt Express, and you might even find a variant in online multiplayer mode as well.

If you haven’t played Colt Express, it’s a programmed movement game in which each player plays a card to a central pile. Some of the cards are face up so you can see what the other players are planning, but some are face down and these tend to screw up your best laid plans. Once all cards are played, the pile is picked up and flipped over and revealed card-by-card, and now the actions are played out on the aforementioned 3D train. It’s a chaotic, yet incredibly fun, mess. Don’t sign up if you’re looking for a deep strategic or tactical experience.

Colt Express is available right now for iOS Universal, Android, and PC via Steam. It’s $7 on mobile and $10 for PC.

Congratulations to Colt Express for winning the 2015 Spiel des Jahres award! Colt Express is designed by Christophe Raimbault and published by Ludonaute/Asmodee.

The Spiel des Jahres is German for Game of the Year and is awarded by a panel of German speaking board game critics for the best family style game.

In addition to the Spiel des Jahres two other awards are given out. They are the Kennerspiel des Jahres (connoisseur game of the year) for best heavier game and the Kinderspiel des Jahres for best children’s game. This year’s winners are Broom Service designed by Andreas Pelikan and Alexander Pfister and published by alea for the Kennerspiel des Jahres and Spinderella designed by Roberto Fraga and published by Zoch for the Kinderspiel des Jahres.

Winning one of these awards is a great achievement for a board game and is quite often accompanied by a large increase of sales. Congratulations are in order for all of the winners as well as the nominees that didn’t win. For the full list of nominees and recommended games you can visit the official site for each award:

Spiel des Jahres

Kennerspiel des Jahres

Kinderspiel des Jahres