Games Workshop has been busy revealing all kinds of Warhammer and Middle Earth content at NOVA Open 2018! Games Workshop has officially endorsed NOVA as a Warhammer Community savvy event! If you are a Warhammer fan you are sure to have some fun at NOVA!
“NOVA is an example of events at their very best, offering gaming, seminars and great company to all who attend. In our view, it’s a perfect representation of Warhammer at its finest, and we’ll be offering them our full support going forward.”
For Warhammer 40,000 the Whaaag! has their day-and their Codex! Speed Freaks is a racing game taking place in the deserts of Vigilus. Collect high-Orktane buggies and bikes such as the Shokkjump Dragsta and the Kustom Boosta-blasta. Complete with a new Warboss on a Deffkilla Wartrike you’ll soon collect the entire force of ork-tastic vehicles. And the Codex, well let’s hear that in their own words:
“The upcoming Codex: Orks is, quite frankly, the best Orks book ever. If you’re a veteran warboss, this is the book you’ve been waiting for, while if you’ve always been tempted to start a Waaagh! of your own but never quite got round to it, this is your chance.”
Sisters Of Battle is in the works with new holy warriors from all over the galaxy. Games Workshop wants your feedback to make it the best version of Adepta Sororitas possible. Chapter Approved 2018 will include a Beta Codex for you to try.
“You’ll have access to a huge pool of units, Stratagems, Relics and Warlord Traits to represent the orders of the Adepta Sororitas in your games – and your feedback on how you find them will help us make the final codex as awesome as it can possibly be.”
In the Imperial Knights category Sir Hekhtar from the codex is to be released in miniature form in September 2018. Along with his release is the re-release of the (very much asked for) Knight Household Transfers for the knights houses including House Griffith!
Command Roster, a free tool that will help you build matched play kill teams, is going to make creating your many kill teams a breeze. Keep your eyes and computers open for that!
The Webcomic side of Warhammer 40,000 is proud to announce the return of Turn Signals on a Land Raider:
“That’s right, Turn Signals on a Land Raider, the much-loved classic Warhammer 40,000 webcomic, has a new home right here on Warhammer-Community.com – we’re partnering with creator Stephen to bring you the continuing misadventures of Krem, Frep and the Emperor’s Pointy Sticks.”
There is also a new webcomic on the horizon featuring the art of Sarah Kaiser: Vahne Glorious.
“Vhane Glorious will follow the quest of Buck Vhane – Rogue Trader Elucia Vhane’s dashing, handsome and completely useless brother – as he attempts to avoid doing any hard work in a universe wracked by war.”
Nightvault is the second season of Warhammer Underworlds.
“The Shyish Necroquake rocks the Mortal Realms, and not even the hidden city of Shadespire is safe. As magical energies wrack the Mirrored City, more travelers are drawn there in search of glory – and so, Nagash has opened the Nightvault, an arcane prison used by the Katophranes of old to perform horrific experiments…”
With eight new warbands, hundreds of cards and new mechanics to the game, it is also fully compatible with the rest of your Shadespire content.
Middle Earth is getting an overhaul and the new Middle Earth Rules Manual is available for pre-order now. New characters are being introduced like King Theodin in the Battle of Pelennor Fields boxed set. The new rules and the Armies Of The Lord Of The Rings. will set the stage for a series of ongoing campaign books, the first of which is Gondor At War.
“…covering the events of the War of the Ring as it sweeps across Gondor, from the ambush at Ithilien and the fall of Osgiliath to the Battle of Pelennor Fields and the march on the Black Gate of Mordor itself. You’ll find tactical primers, loads of scenarios and rewards for theming your army to the forces that fought in this time of war – like King Théoden’s final epic charge.”
Warhammer Quest has brought us challenges of the Silver Tower and the Underworld of Hammerhal and now an all new quest is coming: Blackstone Forest. Stay tuned for this quest is sure to bring with it all the challenges a part RPG, part battle game can bring. Work through the narrative together and fight your way through the Blackstone Forest with all new miniatures to bring the adventure to life!
Games Workshop is reprinting and re-releasing the classic Warhammer-themed board game Space Hulk, expected to release on Saturday, December 3, 2016. This reprint appears to be not a new edition of the game, but a reprint of the 4th edition.
More information can be found on the Games Workshop website.
White Wizard Games launched the Epic Card Game last year with a half-million-dollar Kickstarter and nearly 12,000 backers. Since then, the company desires to increase the game’s fan base by holding an Epic Card Game World Championship Series with a $100,00 prize. White Wizard Games makes this statement about the game:
Epic was designed to provide a full trading card game style experience at a fraction of the cost. The one thing Epic was missing was high-end events to inspire players to build the best-possible constructed decks and to push their strategies in awesome limited formats like dark draft. This high-end play doesn’t just benefit the competitive tournament player, it also provides a wealth of internet content like cool deck lists that casual players can build and try at home or in a local casual event.
Qualifiers for the Epic World Championship will be taking place throughout the year at major gaming conventions and large game stores. Players will have a chance to compete and win one of 64 coveted entries to the Epic World Championship in November 2016, where everyone will receive a cash prize and one person will win $25,000 and the title of World Champion! All told, $100,000 in cash will be awarded at Epic Worlds. There will be plenty of fun events open to the public as well. Epic World Championship Qualifiers will start at SXSW Gaming in March, and continue with events at Origins Game Fair, Connection, GenCon, PAX Prime, Dragon Con, and more.
The Epic Card Game World Championship will be held in the Boston area (Framingham) on November 18-21, 2016. White Wizard Games will also be running the new Star Realms Legend Series Tournaments alongside the Epic World Championship Series, and winners will be become characters in future expansions of the game.
For more information about this announcement, visit the informative website here.
Fantasy Flight Games (FFG) would like to announce its upcoming product list for March, 2016. The list of products includes the following:
- A Game of Thrones LCG: Wolves of the North 2nd Edition
- A Game of Thrones LCG: No Middle Ground
- Lord of the Rings LCG: The Thing in the Depths
- Elder Sign: Omens of Ice
- Talisman: The Cataclysm
- Warhammer 40,000: Conquest LCG: What Lurks Below
A Game of Thrones LCG: Wolves of the North 2nd Edition
Long ago, before the dragons came, the Kings of Winter ruled from Winterfell. Perhaps it’s past time those days returned. Call upon the iconic characters and unyielding strength of House Stark, and enter a new era of the war for Westeros!
This deluxe expansion focuses on House Stark, as well as additional plots and allies for various factions.
A Game of Thrones LCG: No Middle Ground
In the aftermath of the Tourney for the Hand, Eddard Stark searches for answers to the questions that caused Jon Arryn’s death. Across the Narrow Sea, Daenerys Targaryen rides across the Dothraki sea to Vaes Dothrak with a massive khalasar and her husband, Khal Drogo. The Great Houses stir restlessly across Westeros, watching and plotting their own bids for power. From the sands of Dorne to the icy forests beyond the Wall, tension grows with every passing day.
This fourth chapter pack in the Westerns cycle offers five new plots that follow the events in the first book in A Song of Ice and Fire–three faction-specific plots, and two neutral.
Lord of the Rings LCG: The Thing in the Depths
Having finally caught the Stormcaller after a harrowing pursuit across troubled seas, several of Middle-earth’s heroes prepare to board the Corsair ship in The Thing in the Depths, the second Adventure Pack in the Dream-chaser cycle for The Lord of the Rings: The Card Game. Their efforts to reclaim the Númenorean artifact the Corsairs had stolen erupt into fierce battles that quickly spiral into nightmare when the waters beneath the Stormcaller begin to churn and massive, tentacled arms erupt from the sea to grapple the ship and the sailors aboard it!
This expansion pack for the Lord of the Rings LCG offers sixty new cards, including a new Spirit hero and new allies for each of the four spheres.
Elder Sign: Omens of Ice
Deep in the Alaskan wilderness Ancient Ones are awakening whose diabolical forces cannot be fought within the safe confines of the Arkham Museum. You must brave the Tundra, solve the mysteries of native Inuit traditions, and make the treacherous ascent up the mountains of the Alaska Range. There, wild animals and monsters are far from the only dangers you’ll encounter, for frostbite and starvation are among the Ancient Ones’ deadliest weapons.
In this expansion for the cooperative dice game Elder Sign, players will receive a complete deck of sixty Alaskan Adventure cards and a new deck of Mythos cards. For the first time in this game, the season will matter as much as the time of day. This expansion also offers eight additional adventurers, as well as new allies, items, and spells.
Talisman: The Cataclysm
Decades ago an apocalypse destroyed the world, wrecking its cities, ravaging the land, and devastating the population. Now, after more than a generation, a new age dawns with The Cataclysm, an expansion for Talisman Revised 4th Edition. People are returning to establish settlements, nature is evolving in bizarre, unprecedented ways, and traces of the former civilization can be found everywhere. This is a time of chaos and possibility, of challenges and heroism.
FFG is proud to announce a new expansion for the classic game Talisman, that takes place one generation after a terrible apocalypse has devastated the land. A new center board opens up into an apocalyptic realm for players’ exploration.
Warhammer 40,000: Conquest LCG: What Lurks Below
The planet of Sacaellum is torn asunder by warring factions. The Imperial Guard battle Dark Eldar raiders, Tyranid Genestealers ambush an Ork warband, and the warriors of Khorne battle any who stand in their bloody path. Which faction will you support in its battle for victory?
“What Lurks Below is the fourth pack in the Planetfall cycle, bringing another faction to bear on the fight for Sacaellum. Here, you’ll find cards that support the main themes of the cycle by bringing new significance to the planet type symbols and inviting you to fight for your faction’s unique goals.”
For more information on these exciting new releases, visit Fantasy Flight Games’ website here.
Fantasy Flight Games gives us another look at their upcoming release, Warhammer 40, 000: Conquest. Due out later this year this two-player LCG is a game of interplanetary warfare in the gritty futuristic setting of Warhammer 40,000. By hurling you into a life-and-death combat for the Traxis sector, Warhammer 40,000: Conquest forces you to secure your hold over the sector’s key planets. You must balance the concerns of present battles and future conquests as your warlord leads your armies to glorious victory. To claim the Traxis sector, you must conquer or die.
In this preview, FFG examines the Chaos Faction and the corruption that spreads among us.
Fantasy Flight Games posted a preview of their upcoming card game set in the Warhammer universe. Warhammer 40,000: Conquest is a new two player, living card game with an expected release third quarter of 2014. Conquest is designed by Brad Andres (Call of Cthulhu: The Card Game & Warhammer: Invasion – Hidden Kingdoms), Nate French (Call of Cthulhu: The Card Game), and Eric Lang (Quarriors!, Star Wars: The Card Game & Game of Thrones: The Card Game).
In FFG’s preview they take us deeper into the planet cards and deployment phase, showing us how player armies’ interact.
Call of Cthulhu LCG: “The Sleeper Below” Expansion
The Sleeper Below is the seventh deluxe expansion for Call of Cthulhu: The Card Game.
With its 165 cards (three copies each of fifty-five individual cards), The Sleeper Below explores the hidden cults and dormant evils that reside at the heart of H.P. Lovecraft’s fictional world. It also introduces players to those secretive societies that share pieces of information related to the Old Ones and the slumbering terror, Cthulhu.
Roughly two-thirds the cards in The Sleeper Below focus on the Cthulhu faction and its nefarious Cultists, immersing players into a world of frantic struggles against a host of countless evils, forever roiling just beneath the superficial veneer of mundane existence. You’ll also discover some of H.P. Lovecraft’s most nefarious and powerful evils, and a host of Explorers and other unique characters drawn straight from the pages of his classic short story, “The Call of Cthulhu.”
Android Netrunner LCG: “Up and Over” Data Pack
A lot of your standard Runner tricks don’t work on the moon. The Corps have the place locked down tight. Wave fields may fry your brain. Ice may change shape on you mid-run. Corps expand and contract their servers at will. It’s a tricky environment for any Runner to navigate, and the further you remain from your target, the more likely you’ll be caught off-guard.
With its sixty cards (three copies each of twenty different cards), Up and Over further develops the theme of lunar exploration that pervades the Lunar Cycle. In search of new means to bypass the Corporations’ ubiquitous defenses, the game’s Runners push further away from the center of Heinlein, out toward the Docklands, where illicit dealers supply anything to anyone… for the right price.
The Lord of the Rings LCG: “Celebrimbor’s Secret” Adventure Pack
The sixty new cards in Celebrimbor’s Secret introduce a new scenario, in which Middle-earth’s heroes must search through the ruins of Ost-in-Edhil, even as they are beset by a host of Mordor Orcs that have somehow made it to the ruins ahead of the heroes. But even as you stand against the Orcs, you’ll gain new strength from the Adventure Pack’s player cards, which lend greater strength to the Silvan and Noble traits, as well as the Doomed X mechanic. You’ll also be able to call upon a new hero, one who has closely guarded Celebrimbor’s secret for hundreds of years.
Warhammer 40,000: “Conquest” The Card Game
In Warhammer 40,000: Conquest, a two-player Living Card Game, you take the part of a warlord, leading your armies into battle against your opponent in a bid to claim glorious victory. Even as you lead your bravest warriors into battle, you must plan for the future, establishing a presence on planets before the tides of war consume them in blood and fire. You must conquer the Traxis sector by strength of arms for in the grim darkness of the far future, there is only war.
Warhammer 40,000: Conquest introduces seven distinct factions: Space Marines, Imperial Guard, Orks, Chaos, Dark Eldar, Eldar, and Tau. Each of these factions possesses a unique flavor and style of play, and an alignment wheel introduces the possibility of forming an alliance between two factions.
At the start of play, the Traxis sector lies open before you, with planets awaiting the tramp of armies on the road to war. Each round begins with you and your opponent preparing for battle. Planet cards are arranged in a row between the players at the beginning of the game, and the planet farthest to the left of the starting player is the first planet. Each round, you or your opponent will clash at the first planet, and the victor will capture the first planet.
Capturing planets is your ultimate goal. Some planets possess essential materials necessary for the armies of the 41st millennium. Others offer strategic advantages to those who hold them, while yet others are home to great technological wealth. Each of the planet cards possesses one or more symbols in the upper left hand corner, designating that planet’s assets. These symbols grant no abilities by themselves, but the first player to collect three planets sharing a common symbol dominates the sector and wins the game.
Your warlord grants powerful special abilities, determines your starting resources and hand size, and serves as a vital part of your army, so you’ll want to build your deck around your warlord to take full advantage of his strengths — and cover his weaknesses as defeating the opponent’s warlord is another way to victory.
Descent 2nd Edition: “Crusade of the Forgotten” Hero & Monster Collection
The cult of the Forgotten has risen once more, but Terrinoth’s finest have stepped forward to oppose it. You’ll find eager adventurers and deadly monster groups in Crusade of the Forgotten, the third Hero and Monster Collection expansion for Descent: Journeys in the Dark Second Edition. The thirteen heroes and monster figures within feature completely reworked artwork and figure sculpts, bringing them in line with the aesthetic of the second edition. In addition, Crusade of the Forgotten offers two brand-new quests, telling the tale of the heroes’ battle against the resurgent cult of the Forgotten.
Crusade of the Forgotten offers four noble heroes, ready to stand against the Forgotten as a light to the people of Terrinoth: Tahlia, Tetherys, Astarra, and Andira Runehand. These heroes are opposed by some of the overlord’s most evil monsters: golems, medusae, and sorcerers, all serving the cult of the Forgotten!
Crusade of the Forgotten contains:
Four heroes of Terrinoth, with detailed figures and character sheets
Three complete monster groups with monster cards
Two brand new quests: Crusade of the Forgotten and Shadowside Watch
Talisman: “The Woodland” Expansion
The unearthly Woodland is the home of the fae, and beneath its watchful boughs, you’ll uncover treasures and threats beyond your wildest dreams. You’ll find new Alternative Endings as five new characters join the quest for the Crown of Command, but will your path through the Woodland lead you to your destiny, or does your fate hold something far different in store?
Journey to the realm of the fae in The Woodland, an expansion for Talisman Revised 4th Edition! In this new expansion, you can walk your own path through the Woodland corner board, encountering strange new creatures, events, and dangers. At the end of your path, a meeting with destiny awaits, transforming your character’s future and developing your story further.
Even more waits beneath the boughs of the Woodland, however. Redesigned rules for fate tokens allow you to either help yourself or interfere with others, and your fate will shape many of your interactions within the groves and glades of the Woodland. Prepare yourself for a world different than anything yet seen in Talisman and enter the Woodland!
Star Wars Edge of the Empire RPG: “Far Horizons” Sourcebook
Fantasy Flight Games is proud to announce Far Horizons, a sourcebook for Colonists making their living at the galaxy’s fringes in Star Wars®: Edge of the Empire™. Far Horizons offers new options for Colonists, along with new gear, spaceships, and species that all players (and GMs) will find useful.
Cosmic Encounter: “Cosmic Dominion” Expansion
The fifth expansion set for the Fantasy Flight Games version of Cosmic Encounter, Cosmic Dominion has the unique distinction of having been designed and developed by the fan base of Cosmic Encounter, comprising nearly two years of collaboration on both Facebook and BGG.
Cosmic Dominion will add more than two dozen new aliens to the FFG canon. These will include a few favorite classics from the good old days, with a large number of new alien powers contributed by a wide variety of fan designers.
Finally, the set is expected to include a brand-new Reward Deck that can stand alone or be mixed with the one in Cosmic Incursion, but that is composed almost entirely of new cards, many with interesting twists on standard ones.